DIAG| maininit:535 |15:26:30|0 |Version Information Section
DIAG| maininit:536 |15:26:30|0 | BZ2 build 1.3.6.3 Public Beta
DIAG| maininit:547 |15:26:30|15 |Session started Sun Mar 17 15:26:30 2013
DIAG| maininit:553 |15:26:30|15 |CPU: 8 processors, type 586
DIAG| maininit:554 |15:26:30|15 |CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
DIAG| maininit:555 |15:26:30|15 |CPU: x86 Family 6 Model 42 Stepping 7
DIAG| maininit:558 |15:26:30|15 |Executed by HQCOMPUTER\Annihilator on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |15:26:30|31 | DXUT pause on change device
DIAG| DXUT:1352 |15:26:30|47 | DXUT pause on minimize
DIAG| DXUT:1525 |15:26:30|47 | DXUT pause on minimize
DIAG| vid:542 |15:26:30|343 |In Vid::OnCreateDevice, pd3dDevice = 0x0B110480
DIAG| vid:559 |15:26:30|343 |d3d: supports range based fog
DIAG| vid:572 |15:26:30|343 |d3d: supports border address mode
DIAG| vid:618 |15:26:30|343 |d3d: Has EMBM texture format support
DIAG| vid:529 |15:26:30|343 |DXT Textures - allowing because your card isn't on the unsupported list. Edit render*.cfg to force it on/off
DIAG| vid:643 |15:26:30|343 |D3D Adapter Identifier info:
DIAG| vid:644 |15:26:30|343 | Driver: nvd3dum.dll
DIAG| vid:645 |15:26:30|343 | Description: NVIDIA GeForce GTX 460
DIAG| vid:646 |15:26:30|343 | DeviceName: \\.\DISPLAY1
DIAG| vid:647 |15:26:30|343 | DriverVersion: 0x00080011000C1F5A
DIAG| vid:648 |15:26:30|343 | VendorId: 0x000010DE
DIAG| vid:649 |15:26:30|343 | DeviceId: 0x00000E22
DIAG| vid:650 |15:26:30|343 | SubSysId: 0x83771043
DIAG| vid:651 |15:26:30|343 | Revision: 0x000000A1
DIAG| vid:653 |15:26:30|343 |Dumping D3D9 Device Caps:
DIAG| vid:655 |15:26:30|343 | DeviceType: 0x00000001
DIAG| vid:656 |15:26:30|343 | AdapterOrdinal: 0
DIAG| vid:657 |15:26:30|343 | Caps: 0x00020000
DIAG| vid:658 |15:26:30|343 | Caps2: 0xE0020000
DIAG| vid:659 |15:26:30|343 | Caps3: 0x000003A0
DIAG| vid:660 |15:26:30|343 | PresentationIntervals: 0x8000000F
DIAG| vid:661 |15:26:30|343 | CursorCaps: 0x00000001
DIAG| vid:662 |15:26:30|343 | DevCaps: 0x001BBEF0
DIAG| vid:663 |15:26:30|343 | PrimitiveMiscCaps: 0x002FCEF2
DIAG| vid:664 |15:26:30|343 | RasterCaps: 0x07732191
DIAG| vid:665 |15:26:30|343 | ZCmpCaps: 0x000000FF
DIAG| vid:666 |15:26:30|343 | SrcBlendCaps: 0x00003FFF
DIAG| vid:667 |15:26:30|343 | DestBlendCaps: 0x00003FFF
DIAG| vid:668 |15:26:30|343 | AlphaCmpCaps: 0x000000FF
DIAG| vid:669 |15:26:30|343 | ShadeCaps: 0x00084208
DIAG| vid:670 |15:26:30|343 | TextureCaps: 0x0001ECC5
DIAG| vid:671 |15:26:30|343 | TextureFilterCaps: 0x03030700
DIAG| vid:672 |15:26:30|343 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:673 |15:26:30|343 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:674 |15:26:30|343 | TextureAddressCaps: 0x0000003F
DIAG| vid:675 |15:26:30|343 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:676 |15:26:30|343 | LineCaps: 0x0000001F
DIAG| vid:677 |15:26:30|343 | MaxTextureWidth: 8192
DIAG| vid:678 |15:26:30|343 | MaxTextureHeight: 8192
DIAG| vid:679 |15:26:30|343 | MaxVolumeExtent: 2048
DIAG| vid:680 |15:26:30|343 | MaxTextureRepeat: 8192
DIAG| vid:681 |15:26:30|343 | MaxTextureAspectRatio: 8192
DIAG| vid:682 |15:26:30|343 | MaxAnisotropy: 16
DIAG| vid:683 |15:26:30|343 | StencilCaps: 0x000001FF
DIAG| vid:684 |15:26:30|343 | FVFCaps: 0x00180008
DIAG| vid:685 |15:26:30|343 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:686 |15:26:30|343 | MaxTextureBlendStages: 8
DIAG| vid:687 |15:26:30|343 | MaxSimultaneousTextures: 8
DIAG| vid:688 |15:26:30|343 | VertexProcessingCaps: 0x0000017B
DIAG| vid:689 |15:26:30|343 | MaxActiveLights: 10
DIAG| vid:700 |15:26:30|343 | MaxUserClipPlanes: 8
DIAG| vid:701 |15:26:30|343 | MaxVertexBlendMatrices: 4
DIAG| vid:702 |15:26:30|343 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:703 |15:26:30|343 | MaxPrimitiveCount: 16777215
DIAG| vid:704 |15:26:30|343 | MaxVertexIndex: 16777215
DIAG| vid:705 |15:26:30|343 | MaxStreams: 16
DIAG| vid:706 |15:26:30|343 | MaxStreamStride: 255
DIAG| vid:707 |15:26:30|343 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:708 |15:26:30|343 | MaxVertexShaderConst: 256
DIAG| vid:709 |15:26:30|343 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:710 |15:26:30|343 | DevCaps2: 0x00000051
DIAG| vid:711 |15:26:30|343 | Reserved5: 0x00000000
DIAG| vid:712 |15:26:30|343 | MasterAdapterOrdinal: 0
DIAG| vid:713 |15:26:30|343 | AdapterOrdinalInGroup: 0
DIAG| vid:714 |15:26:30|343 | NumberOfAdaptersInGroup: 1
DIAG| vid:715 |15:26:30|343 | DeclTypes: 0x0000030F
DIAG| vid:716 |15:26:30|343 | NumSimultaneousRTs: 4
DIAG| vid:717 |15:26:30|343 | StretchRectFilterCaps: 0x03000300
DIAG| vid:718 |15:26:30|343 | VertexTextureFilterCaps: 0x03030700
DIAG| vid:719 |15:26:30|343 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:720 |15:26:30|343 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:721 |15:26:30|343 | MaxVertexShader30InstructionSlots: 4096
DIAG| vid:722 |15:26:30|343 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:725 |15:26:30|343 | MaxPointSize: 8192.00
DIAG| vid:726 |15:26:30|343 | PixelShader1xMaxValue: 65504.00
DIAG| vid:727 |15:26:30|343 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:728 |15:26:30|343 | MaxVertexW: 10000000000.00
DIAG| vid:729 |15:26:30|343 | GuardBandLeft: -100000000.00
DIAG| vid:730 |15:26:30|343 | GuardBandTop: -100000000.00
DIAG| vid:731 |15:26:30|343 | GuardBandRight: 100000000.00
DIAG| vid:732 |15:26:30|343 | GuardBandBottom: 100000000.00
DIAG| vid:733 |15:26:30|343 | ExtentsAdjust: 0.00
DIAG| vid:775 |15:26:30|343 |In Vid::OnResetDevice, pd3dDevice = 0x0B110480
DIAG| DXUT:2584 |15:26:30|359 | DXUT unpause on change device done
DIAG| setup:77 |15:26:30|359 |Drive type : Fixed
DIAG| setup:147 |15:26:30|359 |Startup directory : E:\Games\BattleZone II
DIAG| vid:1236 |15:26:30|858 |Vid::SetMode - ord(0) fmt(22), w(1280), h(720) bbCount 2
DIAG| vid:1256 |15:26:30|858 | bFmt(21), MSType(8), MSQual(3), DSFmt(75), Win(0)
DIAG| vid:1267 |15:26:30|858 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1268 |15:26:30|858 | hWnds = 00030860 00030860 00030860 00030860
DIAG| DXUT:2097 |15:26:30|858 | DXUT pause on change device
DIAG| vid:817 |15:26:31|1170 |In Vid::OnLostDevice
DIAG| DXUT:1392 |15:26:31|1170 | DXUT unpause on restore
DIAG| DXUT:1491 |15:26:31|1170 | DXUT unpause on restore
DIAG| DXUT:2584 |15:26:31|1185 | DXUT unpause on change device done
DIAG| vid:1276 |15:26:31|1185 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1286 |15:26:31|1185 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |15:26:31|1217 | AttemptAcquire device = 0x0B110480, lost = 1, paused = 0
DIAG| DXUT:5467 |15:26:31|1217 | noticed device lost
DIAG| DXUT:5471 |15:26:31|1217 | Coop level check failed.
DIAG| DXUT:5535 |15:26:31|1217 | Try to reset the device
DIAG| vid:775 |15:26:31|1638 |In Vid::OnResetDevice, pd3dDevice = 0x0B110480
DIAG| vid:1297 |15:26:31|1653 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |15:26:31|1669 |Double click time=550 ms, threshold=4,4
DIAG| input:1129 |15:26:31|1669 |8 button mouse, Left=0 Right=1
DIAG| input:143 |15:26:31|1669 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1246 |15:26:31|1856 |Expanded game UI file of 'bzgame_moves_1280x720.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| GamespyVoice:133 |15:26:31|1919 |UHOH - tried to set up voice capture device, but failed.

DIAG| dsutil:143 |15:26:32|1997 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |15:26:32|1997 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |15:26:32|1997 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |15:26:32|1997 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |15:26:32|1997 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |15:26:32|1997 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |15:26:32|1997 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |15:26:32|1997 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |15:26:32|1997 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |15:26:32|1997 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |15:26:32|1997 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |15:26:32|1997 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |15:26:32|1997 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |15:26:32|1997 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |15:26:32|1997 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |15:26:32|1997 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |15:26:32|1997 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |15:26:32|1997 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |15:26:32|1997 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |15:26:32|1997 |Done with audio caps log
DIAG| AudioSys:325 |15:26:32|1997 |Audio: DirectSound8 setup complete
DIAG| icroot:193 |15:26:32|1997 |Root window now 640x480
DIAG| runcodes:159 |15:26:32|2012 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |15:26:32|2012 |Root window now 640x480
DIAG| console:819 |15:26:32|2137 |Console file logging is now ON
DIAG| console:819 |15:26:37|7025 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:37|7035 |page = 5
DIAG| console:819 |15:26:38|8763 |page = 5
DIAG| console:819 |15:26:38|8763 |page = 5
DIAG| console:819 |15:26:38|8763 |page = 5
DIAG| console:819 |15:26:38|8763 |page = 5
DIAG| mcimovie:285 |15:26:39|9132 |Movie opened E:\Games\Battlezone II\\movies\flyby_1.bik
DIAG| runcodes:159 |15:26:42|12185 |[Main] Entering run code [INIT]
DIAG| icroot:193 |15:26:42|12186 |Root window now 1280x720
DIAG|MissionHandler_oldcode:1246 |15:26:42|12268 |Expanded game UI file of 'bzgame_init_1280x720.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |15:26:42|12313 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |15:26:42|12322 |Expanded game UI file of 'bzescape_1280x720.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12333 |Expanded game UI file of 'bznopause_1280x720.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12562 |Expanded game UI file of 'bzgame_base_1280x720.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12595 |Expanded game UI file of 'bzgame_command_1280x720.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12598 |Expanded game UI file of 'bzgame_factory_1280x720.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12599 |Expanded game UI file of 'bzgame_group_1280x720.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12600 |Expanded game UI file of 'bzgame_info_1280x720.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12600 |Expanded game UI file of 'bzgame_satellite_1280x720.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12600 |Expanded game UI file of 'bzgame_scrap_1280x720.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |15:26:42|12601 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |15:26:42|12601 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |15:26:42|12602 |Expanded game UI file of 'bzgame_weapon_1280x720.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12606 |Expanded game UI file of 'bzgame_team_1280x720.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12606 |Expanded game UI file of 'bzgame_stats_1280x720.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |15:26:42|12624 |Expanded game UI file of 'bzgame_keys_1280x720.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| console:844 |15:26:45|15673 |DLL created using the BZII DLL Scriptor 1.5 - й 2000, 2001.
DIAG| LoadSaveGame:372 |15:26:45|15673 |Loaded from file mercedf1.bzn
DIAG| runcodes:159 |15:26:46|16475 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |15:26:46|16496 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |15:26:46|16499 |Root window now 1280x720
DIAG| runcodes:159 |15:26:46|16502 |[Mission] Entering run code [RUN]
DIAG| console:819 |15:26:48|18002 |page = 0
DIAG| console:819 |15:26:48|18002 |page = 0
DIAG| console:819 |15:26:48|18002 |page = 0
DIAG| runcodes:159 |15:26:48|18303 |[View] Entering run code [FREEEYE]
DIAG| console:819 |15:26:49|19595 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:50|20302 |page = 4
DIAG| console:819 |15:26:52|22414 |models = "Edflogo.xsi"
ERR | ExceptionHandler:188 |15:26:52|22823 |---- Battlezone II Log File ----
ERR | ExceptionHandler:188 |15:26:52|22846 |//=====================================================
ERR | ExceptionHandler:188 |15:26:52|22865 |App version: bzone 1.3.6.3 Public Beta Feb 11 2013 20:25:59
ERR | ExceptionHandler:188 |15:26:52|22887 |Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
ERR | ExceptionHandler:188 |15:26:52|22907 |Last few battlezone.log lines (may or may not be relevant):
ERR | ExceptionHandler:188 |15:26:52|22924 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:52|22940 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:52|22962 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:53|22982 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:53|23004 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:53|23023 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:53|23045 |DIAG| console:819 |15:26:50|20302 |page = 4
ERR | ExceptionHandler:188 |15:26:53|23065 |DIAG| console:819 |15:26:52|22414 |models = "Edflogo.xsi"
ERR | ExceptionHandler:188 |15:26:53|23087 |(done)
ERR | ExceptionHandler:188 |15:26:53|23107 |Exception code: C0000005 (ACCESS VIOLATION) READING from 00000090h
ERR | ExceptionHandler:188 |15:26:53|23129 |Message : Exception
ERR | ExceptionHandler:188 |15:26:53|23148 |Error occurred at 3/17/2013 15:26:54.
ERR | ExceptionHandler:188 |15:26:53|23171 |E:\Games\Battlezone II\bzone.exe, run by Annihilator.
ERR | ExceptionHandler:188 |15:26:53|23190 |E:\Games\Battlezone II\bzone.exe, run by Annihilator.
ERR | ExceptionHandler:188 |15:26:53|23212 |CPU: 8 processor(s), Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
ERR | ExceptionHandler:188 |15:26:53|23232 | x86 Family 6 Model 42 Stepping 7
ERR | ExceptionHandler:188 |15:26:53|23254 |Process Memory : 1539 MB free out of 2048 MB total
ERR | ExceptionHandler:188 |15:26:53|23273 |Physical memory: 1979 MB free out of 3574 MB total
ERR | ExceptionHandler:188 |15:26:53|23295 |Page(swap) file: 5184 MB free out of 7145 MB total
ERR | ExceptionHandler:188 |15:26:53|23315 |This exe is using 193 MB (64 MB dlmalloc), peak use 198 MB
ERR | ExceptionHandler:188 |15:26:53|23337 |Fault address: 0142FACD 01:001FEACD E:\Games\Battlezone II\bzone.exe
ERR | ExceptionHandler:188 |15:26:53|23357 |
Registers:
ERR | ExceptionHandler:188 |15:26:53|23379 |EAX:004EDF60
EBX:004EDEE4
ECX:00000002
EDX:00000090
ESI:004EDF10
EDI:004EDF60
ERR | ExceptionHandler:188 |15:26:53|23398 |CS:EIP:001B:0142FACD
ERR | ExceptionHandler:188 |15:26:53|23420 |SS:ESP:0023:004EDEB0 EBP:004EDED0
ERR | ExceptionHandler:188 |15:26:53|23440 |DS:0023 ES:0023 FS:003B GS:0000
ERR | ExceptionHandler:188 |15:26:53|23462 |Flags:00210216
ERR | ExceptionHandler:188 |15:26:53|23482 |
Call stack:
ERR | ExceptionHandler:188 |15:26:53|23504 |Address Offset1 Offset2 Module SourceFile
ERR | ExceptionHandler:188 |15:26:53|23725 |0142FACD +001FFACD 0000005D bzone (bzone): : operator*
ERR | ExceptionHandler:188 |15:26:53|23770 |01426805 +001F6805 000001B5 bzone (bzone): : FamilyNode::RenderSetStateWithParent
ERR | ExceptionHandler:188 |15:26:53|23798 |01426B3B +001F6B3B 000002DB bzone (bzone): : FamilyNode::RenderSetState
ERR | ExceptionHandler:188 |15:26:53|23854 |013390A2 +001090A2 00000010 bzone (bzone): : ENTITY::PostSimulate
ERR | ExceptionHandler:188 |15:26:53|23905 |0134A88C +0011A88C 0000002B bzone (bzone): : Resolution_Layer_Class::Entity_List_Class::Render
ERR | ExceptionHandler:188 |15:26:53|23932 |0134AC81 +0011AC81 00000084 bzone (bzone): : Resolution_Layer_Class::Render
ERR | ExceptionHandler:188 |15:26:53|23954 |0134B427 +0011B427 0000003A bzone (bzone): : SceneManagerClass::Render
ERR | ExceptionHandler:188 |15:26:54|23975 |01278D30 +00048D30 0000017C bzone (bzone): : MirrorClass::Render
ERR | ExceptionHandler:188 |15:26:54|24009 |01392623 +00162623 00000028 bzone (bzone): : TerrainClass::SubmitWaterAndOrReflections
ERR | ExceptionHandler:188 |15:26:54|24049 |01279BEC +00049BEC 00000147 bzone (bzone): : Render_External_View
ERR | ExceptionHandler:188 |15:26:54|24071 |012860C8 +000560C8 000004F9 bzone (bzone): : ViewFreeEye::Process
ERR | ExceptionHandler:188 |15:26:54|24090 |0142766F +001F766F 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:188 |15:26:54|24125 |01286680 +00056680 000000A1 bzone (bzone): : ViewManager::Process
ERR | ExceptionHandler:188 |15:26:54|24174 |0128A435 +0005A435 000000B7 bzone (bzone): : MissionHandler::RenderOneFrame
ERR | ExceptionHandler:188 |15:26:54|24207 |0128AA12 +0005AA12 0000046F bzone (bzone): : MissionHandler::State::RunState::Process
ERR | ExceptionHandler:188 |15:26:54|24225 |0142766F +001F766F 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:188 |15:26:54|24252 |012881B4 +000581B4 0000001E bzone (bzone): : MissionHandler::Process
ERR | ExceptionHandler:188 |15:26:54|24290 |0142766F +001F766F 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:188 |15:26:54|24313 |0142EB74 +001FEB74 00000064 bzone (bzone): : Main::MessagePump
ERR | ExceptionHandler:188 |15:26:54|24333 |0127AB62 +0004AB62 000004F1 bzone (bzone): : HandledMain
ERR | ExceptionHandler:188 |15:26:54|24354 |0127A814 +0004A814 000001A3 bzone (bzone): : HandledMain
ERR | ExceptionHandler:188 |15:26:54|24392 |01277A1C +00047A1C 00000069 bzone (bzone): : WinMain
ERR | ExceptionHandler:188 |15:26:54|24558 |013D3173 +001A3173 00000193 bzone (bzone): : strcat
ERR | ExceptionHandler:188 |15:26:54|24640 |76EBED6C +0004ED6C 00000012 kernel32 (kernel32): : BaseThreadInitThunk
ERR | ExceptionHandler:188 |15:26:54|24690 |776C37F5 +000637F5 000000EF ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:188 |15:26:54|24746 |776C37C8 +000637C8 000000C2 ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:188 |15:26:54|24812 |
DIAG| DXUT:1525 |15:27:02|32575 | DXUT pause on minimize