Hello, and Help :?
Moderators: GSH, VSMIT, Commando
- GeneralKong
- Scrap
- Posts: 7
- Joined: Mon Oct 31, 2011 6:36 pm
- Location: Ireland
Hello, and Help :?
So guys, after some time I have recently reinstalled Battlezone 2 and Forgotten Enemies mod, however, when I try to play the first mission after about 3-4 seconds in the the dropship it freeze's and this pops up:
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.4 Public Beta May 29 2013 20:17:52
Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000090h
Message : Exception
Error occurred at 10/12/2013 21:29:32.
C:\Games\Battlezone2\bzone.exe, run by GeneralKong.
C:\Games\Battlezone2\bzone.exe, run by GeneralKong.
CPU: 4 processor(s), Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
Intel64 Family 6 Model 58 Stepping 9
Process Memory : 1438 MB free out of 2048 MB total
Physical memory: 5270 MB free out of 8079 MB total
Page(swap) file: 6535 MB free out of 10126 MB total
This exe is using 317 MB (70 MB dlmalloc), peak use 320 MB
Fault address: 00278CED 01:00207CED C:\Games\Battlezone2\bzone.exe
Registers:
EAX:061AD320
EBX:061AD2A4
ECX:00000002
EDX:00000090
ESI:061AD2D0
EDI:061AD320
CS:EIP:0023:00278CED
SS:ESP:002B:061AD270 EBP:061AD290
DS:002B ES:002B FS:0053 GS:002B
Flags:00210216
Call stack:
Address Offset1 Offset2 Module SourceFile
00278CED +00208CED 00088A39 bzone (bzone): : SetPlan
0026FA05 +001FFA05 0007F751 bzone (bzone): : SetPlan
0026FD3B +001FFD3B 0007FA87 bzone (bzone): : SetPlan
0017A715 +0010A715 0000C0BE bzone (bzone): : RakNet::OP_NEW_ARRAY<RakNet::NatPunchthroughServer::User *>
0018CE43 +0011CE43 0001E7EC bzone (bzone): : RakNet::OP_NEW_ARRAY<RakNet::NatPunchthroughServer::User *>
000B8E7A +00048E7A 00009ECA bzone (bzone): : StopAudioMessage
001D4D79 +00164D79 0002CEDA bzone (bzone): : GetInstantFlag
000B9D38 +00049D38 0000AD88 bzone (bzone): : StopAudioMessage
000C626A +0005626A 000172BA bzone (bzone): : StopAudioMessage
0027086F +0020086F 000805BB bzone (bzone): : SetPlan
0018C774 +0011C774 0001E11D bzone (bzone): : RakNet::OP_NEW_ARRAY<RakNet::NatPunchthroughServer::User *>
75DB14D0 +000114D0 000000CB KERNELBASE (KERNELBASE): : WaitForSingleObjectEx
75DB14D0 +000114D0 000000CB KERNELBASE (KERNELBASE): : WaitForSingleObjectEx
75961194 +00011194 00000043 kernel32 (kernel32): : WaitForSingleObjectEx
75961148 +00011148 00000012 kernel32 (kernel32): : WaitForSingleObject
001F6972 +00186972 000066BE bzone (bzone): : SetPlan
0024457D +001D457D 000542C9 bzone (bzone): : SetPlan
000CAC26 +0005AC26 0001BC76 bzone (bzone): : StopAudioMessage
0027086F +0020086F 000805BB bzone (bzone): : SetPlan
7619D05F +0001D05F 00000142 USER32 (USER32): : WCSToMBEx
76196D91 +00016D91 0000012E USER32 (USER32): : GetThreadDesktop
761A0D27 +00020D27 000000C5 USER32 (USER32): : GetClientRect
761A794A +0002794A 0000001B USER32 (USER32): : CallWindowProcA
6232ED2C +0006ED2C 0000E2CA d3d9 (d3d9): : Direct3DCreate9
76196D51 +00016D51 000000EE USER32 (USER32): : GetThreadDesktop
76196D91 +00016D91 0000012E USER32 (USER32): : GetThreadDesktop
761977C4 +000177C4 00000138 USER32 (USER32): : CharPrevW
761A06EB +000206EB 00000131 USER32 (USER32): : PeekMessageW
72AD270C +0000270C 0000002C WINMM (WINMM): : timeGetTime
00277945 +00207945 00087691 bzone (bzone): : SetPlan
any help would be appreciated, I had my game patched to 1.3.6.4n (or whatever the latest version is called) and the 1_3_6_4 for two tries, both getting this error
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.4 Public Beta May 29 2013 20:17:52
Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
DIAG| console:819 |21:29:27|24122 |page = 4
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000090h
Message : Exception
Error occurred at 10/12/2013 21:29:32.
C:\Games\Battlezone2\bzone.exe, run by GeneralKong.
C:\Games\Battlezone2\bzone.exe, run by GeneralKong.
CPU: 4 processor(s), Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
Intel64 Family 6 Model 58 Stepping 9
Process Memory : 1438 MB free out of 2048 MB total
Physical memory: 5270 MB free out of 8079 MB total
Page(swap) file: 6535 MB free out of 10126 MB total
This exe is using 317 MB (70 MB dlmalloc), peak use 320 MB
Fault address: 00278CED 01:00207CED C:\Games\Battlezone2\bzone.exe
Registers:
EAX:061AD320
EBX:061AD2A4
ECX:00000002
EDX:00000090
ESI:061AD2D0
EDI:061AD320
CS:EIP:0023:00278CED
SS:ESP:002B:061AD270 EBP:061AD290
DS:002B ES:002B FS:0053 GS:002B
Flags:00210216
Call stack:
Address Offset1 Offset2 Module SourceFile
00278CED +00208CED 00088A39 bzone (bzone): : SetPlan
0026FA05 +001FFA05 0007F751 bzone (bzone): : SetPlan
0026FD3B +001FFD3B 0007FA87 bzone (bzone): : SetPlan
0017A715 +0010A715 0000C0BE bzone (bzone): : RakNet::OP_NEW_ARRAY<RakNet::NatPunchthroughServer::User *>
0018CE43 +0011CE43 0001E7EC bzone (bzone): : RakNet::OP_NEW_ARRAY<RakNet::NatPunchthroughServer::User *>
000B8E7A +00048E7A 00009ECA bzone (bzone): : StopAudioMessage
001D4D79 +00164D79 0002CEDA bzone (bzone): : GetInstantFlag
000B9D38 +00049D38 0000AD88 bzone (bzone): : StopAudioMessage
000C626A +0005626A 000172BA bzone (bzone): : StopAudioMessage
0027086F +0020086F 000805BB bzone (bzone): : SetPlan
0018C774 +0011C774 0001E11D bzone (bzone): : RakNet::OP_NEW_ARRAY<RakNet::NatPunchthroughServer::User *>
75DB14D0 +000114D0 000000CB KERNELBASE (KERNELBASE): : WaitForSingleObjectEx
75DB14D0 +000114D0 000000CB KERNELBASE (KERNELBASE): : WaitForSingleObjectEx
75961194 +00011194 00000043 kernel32 (kernel32): : WaitForSingleObjectEx
75961148 +00011148 00000012 kernel32 (kernel32): : WaitForSingleObject
001F6972 +00186972 000066BE bzone (bzone): : SetPlan
0024457D +001D457D 000542C9 bzone (bzone): : SetPlan
000CAC26 +0005AC26 0001BC76 bzone (bzone): : StopAudioMessage
0027086F +0020086F 000805BB bzone (bzone): : SetPlan
7619D05F +0001D05F 00000142 USER32 (USER32): : WCSToMBEx
76196D91 +00016D91 0000012E USER32 (USER32): : GetThreadDesktop
761A0D27 +00020D27 000000C5 USER32 (USER32): : GetClientRect
761A794A +0002794A 0000001B USER32 (USER32): : CallWindowProcA
6232ED2C +0006ED2C 0000E2CA d3d9 (d3d9): : Direct3DCreate9
76196D51 +00016D51 000000EE USER32 (USER32): : GetThreadDesktop
76196D91 +00016D91 0000012E USER32 (USER32): : GetThreadDesktop
761977C4 +000177C4 00000138 USER32 (USER32): : CharPrevW
761A06EB +000206EB 00000131 USER32 (USER32): : PeekMessageW
72AD270C +0000270C 0000002C WINMM (WINMM): : timeGetTime
00277945 +00207945 00087691 bzone (bzone): : SetPlan
any help would be appreciated, I had my game patched to 1.3.6.4n (or whatever the latest version is called) and the 1_3_6_4 for two tries, both getting this error
Soon all of Humankind will bow to the Scion Order
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: Hello, and Help :?
And you're using the FE13 version?
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- GeneralKong
- Scrap
- Posts: 7
- Joined: Mon Oct 31, 2011 6:36 pm
- Location: Ireland
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: Hello, and Help :?
hmm, odd. Wonder why single player is throwing off Raknet messages.
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- AI_Unit
- Thunderbolt
- Posts: 186
- Joined: Fri Mar 30, 2012 11:53 pm
- Location: Mire, negotiating with Scions.
- Contact:
Re: Hello, and Help :?
Maybe it's just throwing at a complete debug between MP and SP. Fixes are being developed.
Re: Hello, and Help :?
The offsets printed in that callstack are bogus. There is no way that the SetPlan function is 559673 (0x88A39) bytes long. Ever. That's approximately 1/6 to 1/8 the size of bzone.exe.
Either the BZ2 patch (specifically the .pdb files) isn't correctly installed or the callstack dump couldn't read the .pdbs correctly. Can you go in Windows Explorer to the BZ2 install directory, find bzone.pdb (might be flagged as hidden), right click on the bzone.pdb file and get properties? Let us know what the size & size on disk fields say. Thanks.
-- GSH
Either the BZ2 patch (specifically the .pdb files) isn't correctly installed or the callstack dump couldn't read the .pdbs correctly. Can you go in Windows Explorer to the BZ2 install directory, find bzone.pdb (might be flagged as hidden), right click on the bzone.pdb file and get properties? Let us know what the size & size on disk fields say. Thanks.
-- GSH
Re: Hello, and Help :?
Any other missions do this? IA and MP and SP?
Re: Hello, and Help :?
Just asking, call me stupid later on, which version of FE did you use?
Edit: nvm, didnt read the other 'old' posts..
You can now call me stupid
Edit: nvm, didnt read the other 'old' posts..
You can now call me stupid
- AI_Unit
- Thunderbolt
- Posts: 186
- Joined: Fri Mar 30, 2012 11:53 pm
- Location: Mire, negotiating with Scions.
- Contact:
Re: Hello, and Help :?
StupidRed Spot wrote:Just asking, call me stupid later on, which version of FE did you use?
Edit: nvm, didnt read the other 'old' posts..
You can now call me stupid
- GeneralKong
- Scrap
- Posts: 7
- Joined: Mon Oct 31, 2011 6:36 pm
- Location: Ireland
Re: Hello, and Help :?
Sorry to eveyone for not responding in a while, looked like the forum was dead so I ddint come back for an answerGSH wrote:The offsets printed in that callstack are bogus. There is no way that the SetPlan function is 559673 (0x88A39) bytes long. Ever. That's approximately 1/6 to 1/8 the size of bzone.exe.
Either the BZ2 patch (specifically the .pdb files) isn't correctly installed or the callstack dump couldn't read the .pdbs correctly. Can you go in Windows Explorer to the BZ2 install directory, find bzone.pdb (might be flagged as hidden), right click on the bzone.pdb file and get properties? Let us know what the size & size on disk fields say. Thanks.
-- GSH
the size is 3.26 MB
and the size on disk is 3.26 MB
So far only SPNielk1 wrote:Any other missions do this? IA and MP and SP?
Soon all of Humankind will bow to the Scion Order
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Hello, and Help :?
it's using the original 1.2 dll, not the 1.3 dll.
unpack this to the root of your BZ2 install where you have FE13 installed, then try it again and let me know. just answer yes to all the overwrite dialogs.
i included all the new scaled .cfg's, too.
https://dl.dropboxusercontent.com/u/987 ... _Update.7z
unpack this to the root of your BZ2 install where you have FE13 installed, then try it again and let me know. just answer yes to all the overwrite dialogs.
i included all the new scaled .cfg's, too.
https://dl.dropboxusercontent.com/u/987 ... _Update.7z
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: Hello, and Help :?
Size in bytes, please, to help identify if you've unpacked the right file.the size is 3.26 MB
and the size on disk is 3.26 MB
-- GSH
-
- Scrap
- Posts: 2
- Joined: Wed Apr 23, 2014 6:00 pm
Re: Hello, and Help :?
im new to modding and i just donno know what to do. Is there any guide to install mod on BZ2?
2nd what is this FE ? Maybe i already know what it is, but dont know it is refered as FE
2nd what is this FE ? Maybe i already know what it is, but dont know it is refered as FE