Uler Mod Discussion: Fog & Lighting

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bornlibra23
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Uler Mod Discussion: Fog & Lighting

Post by bornlibra23 »

Red Devil wrote:also curious about what you think of the new fog and lighting settings
Sorry I play in RTS mode usually so I don't see fog a lot. Sometimes I do notice dissipating the fog when I approach the target seems to be a bit jerky. Sorry I can't be more specific. However I will look for fog issues & share them with you.
As for lighting I find that everything is rather same. For example in Jungle Love if I move into the center right area with the biometal pool, the surroundings are as bright as the rest of the map. One would realistically expect the area to be a bit dark as its within high cliffs.

Can fog be introduced in the RTS mode?
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bornlibra23
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Re: Uler Mod Discussion: Fog & Lighting

Post by bornlibra23 »

@Red Devil: I request your thoughts on the last point.
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Red Devil
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Re: Uler Mod Discussion: Fog & Lighting

Post by Red Devil »

there should be fog in there already, otherwise you could see to the horizon clear as a bell.

what i did was use the newly added fog settings and made the sunlight move slowly. turn on high shadows to see how they move.
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bornlibra23
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Re: Uler Mod Discussion: Fog & Lighting

Post by bornlibra23 »

Yes I just checked that out. It is an awesome effect. I really like it.
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Red Devil
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Re: Uler Mod Discussion: Fog & Lighting

Post by Red Devil »

cool, good to hear. the way it's set now, an in-game day should last about 42 minutes. let me know if that needs adjusting.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
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