new fe 2 issues
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- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
new fe 2 issues
Im having 2 issues with the new fe
1: The screen is too big
2: I was playing the ia mission where you have to destroy the isdf recycler(delta squad mission). While I was playing I found the enemy but I had forgotten to remove the beta recycler from my addon folder. I removed it started over. When I started over(new game) the aip's did not work and the rec never deployed unlike last time.
1: The screen is too big
2: I was playing the ia mission where you have to destroy the isdf recycler(delta squad mission). While I was playing I found the enemy but I had forgotten to remove the beta recycler from my addon folder. I removed it started over. When I started over(new game) the aip's did not work and the rec never deployed unlike last time.
- Red Devil
- Recycler
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Re: new fe 2 issues
need a map name
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
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- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Re: new fe 2 issues
Its an instant action mission =D
- Red Devil
- Recycler
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Re: new fe 2 issues
edf attack? the screens look okay on my end, so you may need to set the gui scaling in the 2nd graphics options page.
the aip debugger shows the custom aip running on my end. since it is a custom aip, it won't work if you choose races other than edf vs. edf for that map. i added all the FE IA maps i could find, but haven't added aip's for all races yet.
if you want to see the aip running while in-game, open the console and enter game.debugaip, then close the console.
you can adjust where the aip debugger is on the screen by tweaking the settings in gameprefs.ini and you can adjust the size of the play/cockpit radar by adjusting the settings in bzgame_init.cfg.
the aip debugger shows the custom aip running on my end. since it is a custom aip, it won't work if you choose races other than edf vs. edf for that map. i added all the FE IA maps i could find, but haven't added aip's for all races yet.
if you want to see the aip running while in-game, open the console and enter game.debugaip, then close the console.
you can adjust where the aip debugger is on the screen by tweaking the settings in gameprefs.ini and you can adjust the size of the play/cockpit radar by adjusting the settings in bzgame_init.cfg.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- AI_Unit
- Thunderbolt
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Re: new fe 2 issues
I fixed some pathing on that map also Red Devil, the Recycler was getting stuck during the deployment of the AIP.
- Red Devil
- Recycler
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Re: new fe 2 issues
were you using the editor when playing? editor gui screen is huge for me, too, so i'll fix that.XxHAMADEHxX wrote:ISDF Attack
if you were using the editor, it needs an editor version of the dll to work (missing).
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Red Devil
- Recycler
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- Joined: Fri Feb 18, 2011 5:10 pm
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Re: new fe 2 issues
unable to retrieve the source for a bunch of FE IA dll's for now, so best to focus on the Singleplayer missions and provide feedback on those, if you will, please.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
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- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Re: new fe 2 issues
Do not know actually if I was using editor.
@ai can you send me the fixed version I really want to play it =D
Thanks
@ai can you send me the fixed version I really want to play it =D
Thanks
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- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Re: new fe 2 issues
Im still getting a huge screen with buttons missing (spread out somewhere) I went on ia and tried messing with settings =( but it still didn't work.
- Red Devil
- Recycler
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- Joined: Fri Feb 18, 2011 5:10 pm
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Re: new fe 2 issues
i'll check it out tomorrow/today
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: new fe 2 issues
i'm seeing some weird stuff happening with my own stock cfg's, too.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: new fe 2 issues
I do feel kind of compelled to ask why you decided to add a map called ISDF Attack to a mod in which the ISDF does not exist?
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