In The Shadows mod

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General BlackDragon
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Re: In The Shadows mod

Post by General BlackDragon »

Odd, it should work. I'll test it tomorrow, good night.
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Mr_Scorpion
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Re: In The Shadows mod

Post by Mr_Scorpion »

Image

Also you might wanna human pilot a Dragoon, go into 3rd person mode and drive around for a little bit and tell me it looks fine =P
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Red Devil
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Re: In The Shadows mod

Post by Red Devil »

someone needs to speak to the guy in charge of the Scion Stronghold. poppers get charged twice for ammo: once for the radarpopper and once for the ordnance it fires, adding up to 50 per shot in stock. howitzers? not so much; 10 per shot.
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Red Devil
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Re: In The Shadows mod

Post by Red Devil »

updated the zip to fix the popper cost and archer aiming. corrected the popper renders, too.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
TehMegaSnake
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Re: In The Shadows mod

Post by TehMegaSnake »

Hello, noob here, I was looking to install this mod, but I'm having some trouble. I unzipped it into the root install, but I don't understand where to point the shortcut. Pointing it at the InTheShadows.cfg doesn't work because Windows doesn't know how to run it.

Thanks
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Shadow Knight
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Re: In The Shadows mod

Post by Shadow Knight »

You have to make a shortcut to the bzone.exe and then change its path to have -config (whatever the name of the cfg is) at the end of it, outside the quotes.

Here's a picture of the one I use for Epic because I don't have this particular mod.

Image

-nointro is just to get into the game quicker. Replace Epic.cfg with whatever the mod's cfg is.
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Mr_Scorpion
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Re: In The Shadows mod

Post by Mr_Scorpion »

Archer aiming still not fixed man.
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