XMOD for PB6

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-APOCALYPSE-
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XMOD for PB6

Post by -APOCALYPSE- »

Hi everyone,

I've almost fixed up xmod for pb6.

Below are what has been done and needs to be done.

Progress...
Analysing assets... Completed!
Organising assets... Completed!
Convert Textures into .dxtbz2... Completed!
Convert Icons into .dxtbz2... Completed!
Convert Shell background into .dxtbz2... Completed!
Obtaining Errors from bz2 log... Completed!
ODF Fixing... Completed! (a couple of errors remain, nothing to worry about i hope)
Final (Complete) testing... Completed!
Clean Up... Completed!
Go to McDonalds for Double Cheese Burger and Fries... Completed!
Have a party... Completed!
Release as public beta... Completed!
Wait for further Bugs... Completed! Repeat Enabled
Fix bugs... Completed! Repeat Enabled
End Of Renovation... Completed! Repeat Enabled for last 2 steps

You're welcome to mirror this if you want because I don't trust unlimitedtree much.

Link:- Download here - Full Install Also Contains Fixes if the fix file doesn't work.

Fix:- Fix No. 1 Download here

Hope you will like what I did. Oh, by the way, everything is still original. Selecting any random recy variant will be replaced with XMOD so your practically playing XMOD in every game you do.

Make a shortcut to bzone.exe and then go to the properties of that shortcut and add "/config XM33bzone.cfg"

Credits
-X- (Original Mod Maker)
-Apocalypse- (Bringing Mod to PB6 & Fixing Issues)
{bac}Zero Angel (Fixing Issues)

Enjoy!

EDIT: If you experience problems trying to download then send a request to my email address and i'll send fix to you. the actual mod is huge so you'll have to wait till servers are up again but will email the fix. email address is mr_m.a_thompson@hotmail.co.uk.
Last edited by -APOCALYPSE- on Wed Apr 13, 2011 7:27 pm, edited 9 times in total.
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Re: XMOD for PB6

Post by Baconboy »

How large is it?
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Re: XMOD for PB6

Post by -APOCALYPSE- »

118MB
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Re: XMOD for PB6

Post by Baconboy »

Whew.
I might download later.
I'm trying to limit my downloading.
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Re: XMOD for PB6

Post by -APOCALYPSE- »

Found a bug or two to do with the Bombs and a scion vortex mortar. Will get them fixed up A.S.A.P unless someone else wishes to fix it up for me
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Re: XMOD for PB6

Post by Axeminister »

They beat the snot out of me on default settings MPI Dunes default aips. I've mentioned this before, but the enemy shielded lancer is practically invincible.
It first came up with multiple duplicate assets. Other than that played very well. I still need to play as Scion. Awesome job and super- thanks. :D :D :D
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Re: XMOD for PB6

Post by -APOCALYPSE- »

all the ships have a fast ammo and health recharge. All i did was fixed the problem which was a malformed ODF file and it took a bit of time to realise that and soon it worked nicely. Still need to fix the bombs and a couple of other things though. Just need to put them into the right classes.
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Re: XMOD for PB6

Post by -APOCALYPSE- »

Anymore feedback that players would like to provide?
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Re: XMOD for PB6

Post by Shadow Knight »

Why are you converting Xmod when there are more deserving mods out there?
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Re: XMOD for PB6

Post by -APOCALYPSE- »

XMOD is kinda awesome in my opinion and i couldn't be able to play it in multiplayer on pb3 patch.
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Re: XMOD for PB6

Post by -APOCALYPSE- »

Me & Zero Angel Are working on the bugs for xmod plus i needed help from zero angel. A Fix up file will be up soon
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Re: XMOD for PB6

Post by -APOCALYPSE- »

A Fix has been Made For you.

What have we Fixed?

Well, we managed to fix:-

Fixed all the bombs,
Fixed the ISDF Recycler Pathing issue and sorted the glowing effect,
Scions Ultra Cannon as it never shown the flash effect,
Fixed the Laser Mine,
Fixed the Gravity Whelm,
Fixed the explosions.

Enjoy playing XMOD.
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Re: XMOD for PB6

Post by -APOCALYPSE- »

If people are getting bad assets all the time then please let me know and i'll do a complete re-zip of xmod.
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Re: XMOD for PB6

Post by Red Spot »

-APOCALYPSE- wrote:email address is mr_m.a_thompson -at- hotmail.co.uk.
I'd remove/change that link, now its a great way to catch lots of spam :)
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Re: XMOD for PB6

Post by -APOCALYPSE- »

Red Spot wrote:
-APOCALYPSE- wrote:email address is mr_m.a_thompson -at- hotmail.co.uk.
I'd remove/change that link, now its a great way to catch lots of spam :)
I get spammed a lot anyway
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