Big list of BZ2 Mods

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Zero Angel
Attila
Posts: 1536
Joined: Mon Feb 21, 2011 12:54 am
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Re: Big list of BZ2 Mods

Post by Zero Angel »

Thanks, RD.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
User avatar
Juggernaut
Thunderbolt
Posts: 189
Joined: Sun Mar 13, 2011 8:12 pm

Re: Big list of BZ2 Mods

Post by Juggernaut »

Running G66 (latest Nov 5, 2013 patch) on z15 -- I get the following crash ONLY when selecting INSANE difficulty hosting (easy, medium and hard work fine). It's easy to replicate as it happens every time I select insane the try to host (game launches and freezes within 2 seconds). I tried various maps:

Code: Select all

Fault address:  17C26D47 01:00015D47 C:\games\Battlezone II\G66_3.1\missions\mpinstant66.dll

Registers:
EAX:0000000B
EBX:1AAA0843
ECX:0000029E
EDX:00000000
ESI:1AAA6B00
EDI:1AAA6F80
CS:EIP:0023:17C26D47
SS:ESP:002B:0661E244  EBP:00000000
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

Call stack:
Address  Offset1  Offset2  Module              SourceFile
17C26D47 +00016D47 00015777 mpinstant66      (mpinstant66): : GetMisnAPI


DI
IAG|                DXUT:1525 |18:05:33|146420 | DXUT pause on minimizeen
DIAG|            maininit:548  |18:03:07|1      | BZ2 build 1.3.6.4z15 Public Beta
DIAG|            maininit:559  |18:03:07|1      |Session started Thu Jan 23 18:03:07 2014
DIAG|            maininit:565  |18:03:07|1      |CPU: 4 processors, type 586
DIAG|            maininit:566  |18:03:07|1      |CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
DIAG|            maininit:567  |18:03:07|1      |CPU: Intel64 Family 6 Model 58 Stepping 9
DIAG|            maininit:570  |18:03:07|1      |Executed by WINDOWS8\Derek on Windows Version: 6.2.9200 '' PlatformID=2
DIAG|                DXUT:2097 |18:03:07|43     | DXUT pause on change device
DIAG|                DXUT:1352 |18:03:07|45     | DXUT pause on minimize
DIAG|                DXUT:1525 |18:03:07|45     | DXUT pause on minimize
DIAG|                 vid:547  |18:03:10|3377   |In Vid::OnCreateDevice, pd3dDevice = 0x0CB73300
DIAG|                 vid:564  |18:03:10|3377   |d3d: supports range based fog
DIAG|                 vid:573  |18:03:10|3377   |d3d: supports pixel based fog
DIAG|                 vid:586  |18:03:10|3377   |d3d: supports border address mode
DIAG|                 vid:632  |18:03:10|3377   |d3d: Has EMBM texture format support
DIAG|                 vid:534  |18:03:10|3377   |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:657  |18:03:10|3377   |D3D Adapter Identifier info:
DIAG|                 vid:658  |18:03:10|3377   | Driver:                nvd3dum.dll
DIAG|                 vid:659  |18:03:10|3377   | Description:           NVIDIA GeForce GTX 660 
DIAG|                 vid:660  |18:03:10|3377   | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:661  |18:03:10|3377   | DriverVersion:         0x00090012000D0C6E
DIAG|                 vid:662  |18:03:10|3377   | VendorId:              0x000010DE
DIAG|                 vid:663  |18:03:10|3377   | DeviceId:              0x000011C0
DIAG|                 vid:664  |18:03:10|3377   | SubSysId:              0x84221043
DIAG|                 vid:665  |18:03:10|3377   | Revision:              0x000000A1
DIAG|                 vid:667  |18:03:10|3377   |Dumping D3D9 Device Caps:
DIAG|                 vid:669  |18:03:10|3377   | DeviceType:            0x00000001
DIAG|                 vid:670  |18:03:10|3377   | AdapterOrdinal:        0
DIAG|                 vid:671  |18:03:10|3377   | Caps:                  0x00020000
DIAG|                 vid:672  |18:03:10|3377   | Caps2:                 0xE0020000
DIAG|                 vid:673  |18:03:10|3377   | Caps3:                 0x000003A0
DIAG|                 vid:674  |18:03:10|3377   | PresentationIntervals: 0x8000000F
DIAG|                 vid:675  |18:03:10|3377   | CursorCaps:            0x00000001
DIAG|                 vid:676  |18:03:10|3377   | DevCaps:               0x001BBEF0
DIAG|                 vid:677  |18:03:10|3377   | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:678  |18:03:10|3377   | RasterCaps:            0x07732191
DIAG|                 vid:679  |18:03:10|3377   | ZCmpCaps:              0x000000FF
DIAG|                 vid:680  |18:03:10|3377   | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:681  |18:03:10|3377   | DestBlendCaps:         0x00003FFF
DIAG|                 vid:682  |18:03:10|3377   | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:683  |18:03:10|3377   | ShadeCaps:             0x00084208
DIAG|                 vid:684  |18:03:10|3377   | TextureCaps:           0x0001ECC5
DIAG|                 vid:685  |18:03:10|3377   | TextureFilterCaps:     0x03030700
DIAG|                 vid:686  |18:03:10|3377   | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:687  |18:03:10|3377   | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:688  |18:03:10|3377   | TextureAddressCaps:    0x0000003F
DIAG|                 vid:689  |18:03:10|3377   | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:690  |18:03:10|3377   | LineCaps:              0x0000001F
DIAG|                 vid:691  |18:03:10|3377   | MaxTextureWidth:       16384
DIAG|                 vid:692  |18:03:10|3377   | MaxTextureHeight:      16384
DIAG|                 vid:693  |18:03:10|3377   | MaxVolumeExtent:       2048
DIAG|                 vid:694  |18:03:10|3377   | MaxTextureRepeat:      8192
DIAG|                 vid:695  |18:03:10|3377   | MaxTextureAspectRatio: 16384
DIAG|                 vid:696  |18:03:10|3377   | MaxAnisotropy:         16
DIAG|                 vid:697  |18:03:10|3377   | StencilCaps:           0x000001FF
DIAG|                 vid:698  |18:03:10|3377   | FVFCaps:               0x00180008
DIAG|                 vid:699  |18:03:10|3377   | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:700  |18:03:10|3377   | MaxTextureBlendStages: 8
DIAG|                 vid:701  |18:03:10|3377   | MaxSimultaneousTextures: 8
DIAG|                 vid:702  |18:03:10|3377   | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:703  |18:03:10|3377   | MaxActiveLights:       10
DIAG|                 vid:714  |18:03:10|3377   | MaxUserClipPlanes:     8
DIAG|                 vid:715  |18:03:10|3377   | MaxVertexBlendMatrices: 4
DIAG|                 vid:716  |18:03:10|3377   | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:717  |18:03:10|3377   | MaxPrimitiveCount:     16777215
DIAG|                 vid:718  |18:03:10|3377   | MaxVertexIndex:        16777215
DIAG|                 vid:719  |18:03:10|3377   | MaxStreams:            16
DIAG|                 vid:720  |18:03:10|3377   | MaxStreamStride:       255
DIAG|                 vid:721  |18:03:10|3377   | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:722  |18:03:10|3377   | MaxVertexShaderConst:  256
DIAG|                 vid:723  |18:03:10|3377   | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:724  |18:03:10|3377   | DevCaps2:              0x00000051
DIAG|                 vid:725  |18:03:10|3377   | Reserved5:             0x00000000
DIAG|                 vid:726  |18:03:10|3377   | MasterAdapterOrdinal:  0
DIAG|                 vid:727  |18:03:10|3377   | AdapterOrdinalInGroup: 0
DIAG|                 vid:728  |18:03:10|3377   | NumberOfAdaptersInGroup: 1
DIAG|                 vid:729  |18:03:10|3377   | DeclTypes:             0x0000030F
DIAG|                 vid:730  |18:03:10|3377   | NumSimultaneousRTs:    4
DIAG|                 vid:731  |18:03:10|3377   | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:732  |18:03:10|3377   | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:733  |18:03:10|3377   | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:734  |18:03:10|3377   | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:735  |18:03:10|3377   | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:736  |18:03:10|3377   | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:739  |18:03:10|3377   | MaxPointSize:          8192.00
DIAG|                 vid:740  |18:03:10|3377   | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:741  |18:03:10|3377   | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:742  |18:03:10|3377   | MaxVertexW:            10000000000.00
DIAG|                 vid:743  |18:03:10|3377   | GuardBandLeft:         -100000000.00
DIAG|                 vid:744  |18:03:10|3377   | GuardBandTop:          -100000000.00
DIAG|                 vid:745  |18:03:10|3377   | GuardBandRight:        100000000.00
DIAG|                 vid:746  |18:03:10|3377   | GuardBandBottom:       100000000.00
DIAG|                 vid:747  |18:03:10|3377   | ExtentsAdjust:         0.00
DIAG|                 vid:789  |18:03:10|3377   |In Vid::OnResetDevice, pd3dDevice = 0x0CB73300
DIAG|                DXUT:2584 |18:03:10|3377   | DXUT unpause on change device done
DIAG|               setup:77   |18:03:10|3378   |Drive type : Fixed
DIAG|               setup:147  |18:03:10|3378   |Startup directory : C:\games\Battlezone II
DIAG|                 vid:1253 |18:03:10|3517   |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1273 |18:03:10|3517   | bFmt(21), MSType(8), MSQual(3), DSFmt(75), Win(0)
DIAG|                 vid:1284 |18:03:10|3517   | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1285 |18:03:10|3517   | hWnds = 000F049E 000F049E 000F049E 000F049E
DIAG|                DXUT:2097 |18:03:10|3517   | DXUT pause on change device
DIAG|                 vid:831  |18:03:11|3805   |In Vid::OnLostDevice
DIAG|                DXUT:1392 |18:03:11|3807   | DXUT unpause on restore
DIAG|                DXUT:1491 |18:03:11|3807   | DXUT unpause on restore
DIAG|                DXUT:2584 |18:03:11|3807   | DXUT unpause on change device done
DIAG|                 vid:1293 |18:03:11|3807   |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1303 |18:03:11|3807   |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |18:03:11|3807   | AttemptAcquire device = 0x0CB73300, lost = 1, paused = 0
DIAG|                DXUT:5467 |18:03:11|3807   | noticed device lost
DIAG|                DXUT:5471 |18:03:11|3807   | Coop level check failed.
DIAG|                DXUT:5535 |18:03:11|3807   | Try to reset the device
DIAG|                 vid:789  |18:03:14|7292   |In Vid::OnResetDevice, pd3dDevice = 0x0CB73300
DIAG|                 vid:1314 |18:03:14|7292   |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |18:03:14|7313   |Double click time=480 ms, threshold=4,4
DIAG|               input:1129 |18:03:14|7313   |8 button mouse, Left=0 Right=1
DIAG|               input:143  |18:03:14|7314   |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1420 |18:03:14|7357   |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |18:03:14|7553   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |18:03:14|7553   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |18:03:14|7553   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |18:03:14|7553   | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |18:03:14|7553   | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |18:03:14|7553   | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |18:03:14|7553   | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |18:03:14|7553   | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |18:03:14|7553   | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |18:03:14|7553   | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |18:03:14|7553   | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |18:03:14|7553   | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |18:03:14|7553   | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |18:03:14|7553   | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |18:03:14|7553   | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |18:03:14|7553   | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |18:03:14|7553   | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |18:03:14|7553   | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |18:03:14|7553   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |18:03:14|7553   |Done with audio caps log
DIAG|            AudioSys:322  |18:03:14|7553   |Audio: DirectSound8 setup complete
DIAG|            mcimovie:285  |18:03:21|14341  |Movie opened C:\games\Battlezone II\\movies\intro.bik
DIAG|              icroot:193  |18:03:22|14665  |Root window now 640x480
DIAG|            runcodes:159  |18:03:22|14665  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |18:03:22|14666  |Root window now 640x480
DIAG|               iface:1462 |18:03:23|16552  |UnsetModal: throwing away [WarningCrashLogged]
DIAG|         WSInterface:213  |18:03:28|21160  |Determined private IP address: 192.168.2.77
DIAG|         WSInterface:199  |18:03:28|21160  |Determined public IP address: 24.25.185.138
DIAG|          UPNPThread:690  |18:03:32|24618  |UPNP_DeletePortMapping('http://192.168.2.1:5000/ctl/IPConn', 'urn:schemas-upnp-org:service:WANIPConnection:1', '17770', 'UDP')
DIAG|          UPNPThread:583  |18:03:32|24628  |UPNP_GetExternalIPAddress('http://192.168.2.1:5000/ctl/IPConn', 'urn:schemas-upnp-org:service:WANIPConnection:1', '24.25.185.138')
DIAG|          UPNPThread:606  |18:03:32|24632  |UPNP_AddPortMapping('http://192.168.2.1:5000/ctl/IPConn', 'urn:schemas-upnp-org:service:WANIPConnection:1', '17770', '17770', '192.168.2.77', 0, 'UDP', NULL)
DIAG|          UPNPThread:620  |18:03:32|24644  |UPNP_GetSpecificPortMappingEntry('http://192.168.2.1:5000/ctl/IPConn', 'urn:schemas-upnp-org:service:WANIPConnection:1', '17770', 'UDP', '', '')
DIAG|            runcodes:159  |18:04:23|75846  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |18:04:23|75847  |Root window now 1920x1080
DIAG|      MissionHandler:1420 |18:04:23|75851  |Expanded game UI file of 'bzgame_init_1920x1080.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75858  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |18:04:23|75858  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|      MissionHandler:1420 |18:04:23|75859  |Expanded game UI file of 'bzescape_1920x1080.cfg' not found. Using default of 'bzescape.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75864  |Expanded game UI file of 'bznopause_1920x1080.cfg' not found. Using default of 'bznopause.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75886  |Expanded game UI file of 'bzgame_base_1920x1080.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|      MissionHandler:1425 |18:04:23|75889  |Using expanded game UI file of 'bzgame_command_1920x1080.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75890  |Expanded game UI file of 'bzgame_factory_1920x1080.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|      MissionHandler:1425 |18:04:23|75890  |Using expanded game UI file of 'bzgame_group_1920x1080.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75891  |Expanded game UI file of 'bzgame_info_1920x1080.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75891  |Expanded game UI file of 'bzgame_satellite_1920x1080.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75891  |Expanded game UI file of 'bzgame_scrap_1920x1080.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG|               ifvar:41   |18:04:23|75891  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |18:04:23|75892  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1420 |18:04:23|75892  |Expanded game UI file of 'bzgame_weapon_1920x1080.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|      MissionHandler:1425 |18:04:23|75892  |Using expanded game UI file of 'bzgame_team_1920x1080.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75893  |Expanded game UI file of 'bzgame_stats_1920x1080.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75893  |Expanded game UI file of 'bznopause_game_1920x1080.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|      MissionHandler:1420 |18:04:23|75895  |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:372  |18:04:24|77090  |Loaded from file sandbox.bzn
DIAG|            runcodes:159  |18:04:24|77093  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:159  |18:04:24|77114  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |18:04:24|77115  |Root window now 1920x1080
DIAG|            runcodes:159  |18:04:24|77117  |[Mission] Entering run code [RUN]
DIAG|            Planners:3330 |18:04:25|78199  |SetAIP - cfg(gaips66i0.aip) team(6)
DIAG|            runcodes:159  |18:04:39|92520  |[View] Entering run code [NoPauseScreen]
DIAG|      MissionHandler:1420 |18:04:39|92520  |Expanded game UI file of 'bznopause_enter_1920x1080.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|      MissionHandler:1420 |18:04:41|94120  |Expanded game UI file of 'bznopause_exit_1920x1080.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG|            runcodes:159  |18:04:41|94125  |[View] Entering run code [Overlay]
DIAG|            runcodes:159  |18:04:42|94845  |[Mission] Entering run code [ABORT]
DIAG|      MissionHandler:3921 |18:04:42|94845  |Switching to CLEANUP
DIAG|            runcodes:113  |18:04:42|94845  |[Mission] Clearing runcode [ABORT]
DIAG|            runcodes:159  |18:04:42|94845  |[Main] Entering run code [CLEANUP]
DIAG|            runcodes:113  |18:04:42|94850  |[View] Clearing runcode [Overlay]
DIAG|            runcodes:159  |18:04:42|94890  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |18:04:42|94890  |Root window now 1280x960
DIAG|           PlayerMgr:1615 |18:04:42|94913  |About to open stats file GameStats\Game Ended 2014-01-23 18.04.42.txt
DIAG|           PlayerMgr:1621 |18:04:42|94913  |Stats file opened
DIAG|           PlayerMgr:1595 |18:04:42|94914  |Closing stats file
DIAG|            runcodes:159  |18:05:20|132893 |[Main] Entering run code [INIT]
DIAG|              icroot:193  |18:05:20|132894 |Root window now 1920x1080
DIAG|      MissionHandler:1420 |18:05:20|132896 |Expanded game UI file of 'bzgame_init_1920x1080.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132901 |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |18:05:20|132901 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|      MissionHandler:1420 |18:05:20|132901 |Expanded game UI file of 'bzescape_1920x1080.cfg' not found. Using default of 'bzescape.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132907 |Expanded game UI file of 'bznopause_1920x1080.cfg' not found. Using default of 'bznopause.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132925 |Expanded game UI file of 'bzgame_base_1920x1080.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|      MissionHandler:1425 |18:05:20|132928 |Using expanded game UI file of 'bzgame_command_1920x1080.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132930 |Expanded game UI file of 'bzgame_factory_1920x1080.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|      MissionHandler:1425 |18:05:20|132930 |Using expanded game UI file of 'bzgame_group_1920x1080.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132930 |Expanded game UI file of 'bzgame_info_1920x1080.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132930 |Expanded game UI file of 'bzgame_satellite_1920x1080.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132931 |Expanded game UI file of 'bzgame_scrap_1920x1080.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG|               ifvar:41   |18:05:20|132931 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |18:05:20|132931 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1420 |18:05:20|132931 |Expanded game UI file of 'bzgame_weapon_1920x1080.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|      MissionHandler:1425 |18:05:20|132931 |Using expanded game UI file of 'bzgame_team_1920x1080.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132931 |Expanded game UI file of 'bzgame_stats_1920x1080.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132932 |Expanded game UI file of 'bznopause_game_1920x1080.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|      MissionHandler:1420 |18:05:20|132932 |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:372  |18:05:21|133908 |Loaded from file sandbox.bzn
DIAG|            runcodes:159  |18:05:21|133911 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:159  |18:05:21|133949 |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |18:05:21|133951 |Root window now 1920x1080
DIAG|            runcodes:159  |18:05:21|133953 |[Mission] Entering run code [RUN]
DIAG|            Planners:3330 |18:05:22|135043 |SetAIP - cfg(gaips66i0.aip) team(6)
ERR |              bitmap:1355 |18:05:22|135060 |Can't load texture bhole.tga.
DIAG|         ParameterDB:209  |18:05:22|135060 |Last few opened ODFs:
DIAG|         ParameterDB:214  |18:05:22|135060 | 1 : BaseShield.odf
DIAG|         ParameterDB:214  |18:05:22|135060 | 2 : sandbox.TRN
DIAG|         ParameterDB:214  |18:05:22|135060 | 3 : shieldeffect.odf
DIAG|         ParameterDB:214  |18:05:22|135060 | 4 : mpidunes.inf
ERR |              bitmap:1355 |18:05:22|135060 |Can't load texture bhole2.tga.
DIAG|         ParameterDB:209  |18:05:22|135060 |Last few opened ODFs:
DIAG|         ParameterDB:214  |18:05:22|135060 | 1 : BaseShield.odf
DIAG|         ParameterDB:214  |18:05:22|135060 | 2 : sandbox.TRN
DIAG|         ParameterDB:214  |18:05:22|135060 | 3 : shieldeffect.odf
DIAG|         ParameterDB:214  |18:05:22|135060 | 4 : mpidunes.inf
ERR |    ExceptionHandler:188  |18:05:22|135079 |---- Battlezone II Log File ----
ERR |    ExceptionHandler:188  |18:05:22|135094 |//=====================================================
ERR |    ExceptionHandler:188  |18:05:22|135113 |App version: bzone 1.3.6.4z15 Public Beta Jan 18 2014 15:34:49
ERR |    ExceptionHandler:188  |18:05:22|135129 |Windows version: Windows Version: 6.2.9200 '' PlatformID=2

ERR |    ExceptionHandler:188  |18:05:22|135143 |Last few battlezone.log lines (may or may not be relevant):
ERR |    ExceptionHandler:188  |18:05:22|135163 |DIAG|         ParameterDB:214  |18:05:22|135060 | 3 : shieldeffect.odf
ERR |    ExceptionHandler:188  |18:05:22|135177 |DIAG|         ParameterDB:214  |18:05:22|135060 | 4 : mpidunes.inf
ERR |    ExceptionHandler:188  |18:05:22|135196 |ERR |              bitmap:1355 |18:05:22|135060 |Can't load texture bhole2.tga.
ERR |    ExceptionHandler:188  |18:05:22|135211 |DIAG|         ParameterDB:209  |18:05:22|135060 |Last few opened ODFs:
ERR |    ExceptionHandler:188  |18:05:22|135229 |DIAG|         ParameterDB:214  |18:05:22|135060 | 1 : BaseShield.odf
ERR |    ExceptionHandler:188  |18:05:22|135244 |DIAG|         ParameterDB:214  |18:05:22|135060 | 2 : sandbox.TRN
ERR |    ExceptionHandler:188  |18:05:22|135263 |DIAG|         ParameterDB:214  |18:05:22|135060 | 3 : shieldeffect.odf
ERR |    ExceptionHandler:188  |18:05:22|135277 |DIAG|         ParameterDB:214  |18:05:22|135060 | 4 : mpidunes.inf
ERR |    ExceptionHandler:188  |18:05:22|135296 |(done)

ERR |    ExceptionHandler:188  |18:05:22|135310 |Exception code: C0000094 INT_DIVIDE_BY_ZERO
ERR |    ExceptionHandler:188  |18:05:22|135329 |Message :  Exception
ERR |    ExceptionHandler:188  |18:05:22|135343 |Error occurred at 1/23/2014 18:05:24.
ERR |    ExceptionHandler:188  |18:05:22|135363 |C:\games\Battlezone II\bzone.exe, run by Derek.
ERR |    ExceptionHandler:188  |18:05:22|135377 |C:\games\Battlezone II\bzone.exe, run by Derek.
ERR |    ExceptionHandler:188  |18:05:22|135396 |CPU: 4 processor(s), Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
ERR |    ExceptionHandler:188  |18:05:22|135410 |     Intel64 Family 6 Model 58 Stepping 9
ERR |    ExceptionHandler:188  |18:05:22|135430 |Process Memory :   1453 MB free out of   2048 MB total
ERR |    ExceptionHandler:188  |18:05:22|135444 |Physical memory:  14321 MB free out of  16335 MB total
ERR |    ExceptionHandler:188  |18:05:22|135463 |Page(swap) file:  18881 MB free out of  21960 MB total
ERR |    ExceptionHandler:188  |18:05:22|135477 |This exe is using 234 MB (87 MB dlmalloc), peak use 240 MB

ERR |    ExceptionHandler:188  |18:05:22|135496 |Fault address:  17C26D47 01:00015D47 C:\games\Battlezone II\G66_3.1\missions\mpinstant66.dll
ERR |    ExceptionHandler:188  |18:05:22|135510 |
Registers:
ERR |    ExceptionHandler:188  |18:05:22|135530 |EAX:0000000B
EBX:1AAA0843
ECX:0000029E
EDX:00000000
ESI:1AAA6B00
EDI:1AAA6F80
ERR |    ExceptionHandler:188  |18:05:22|135544 |CS:EIP:0023:17C26D47
ERR |    ExceptionHandler:188  |18:05:22|135563 |SS:ESP:002B:0661E244  EBP:00000000
ERR |    ExceptionHandler:188  |18:05:23|135577 |DS:002B  ES:002B  FS:0053  GS:002B
ERR |    ExceptionHandler:188  |18:05:23|135597 |Flags:00210202
ERR |    ExceptionHandler:188  |18:05:23|135611 |
Call stack:
ERR |    ExceptionHandler:188  |18:05:23|135630 |Address  Offset1  Offset2  Module              SourceFile
ERR |    ExceptionHandler:188  |18:05:23|135652 |17C26D47 +00016D47 00015777 mpinstant66      (mpinstant66): : GetMisnAPI

ERR |    ExceptionHandler:188  |18:05:23|135671 |
Specs:
Win 10 Pro 64bit OS
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16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
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Red Devil
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Re: Big list of BZ2 Mods

Post by Red Devil »

hey, that's why it's called insane..

jk :P

pretty sure i know what the problem is and will fix it; thanks.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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Red Devil
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Re: Big list of BZ2 Mods

Post by Red Devil »

you running the latest G66 listed in the first post of this thread (along with the vehicles updates right below it)?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

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Red Devil
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Re: Big list of BZ2 Mods

Post by Red Devil »

yup, was able to duplicate it. it's running the older dll; local dll in newest G66 (not posted yet) doesn't do it; working on it right now, so i'm trying to get it posted soonish.

new one will replace crig and scav escorts, add pilot mode in IA, add pool defenders, adds more defense tower selections, and fix mega curtain, etc.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

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Juggernaut
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Re: Big list of BZ2 Mods

Post by Juggernaut »

Thanks. :)
Specs:
Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
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bornlibra23
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Re: Big list of BZ2 Mods

Post by bornlibra23 »

Which version of 1.3 should I try ZTV on? What kind of mod is ZTV? Single Player Missions? New Units Weapons? Multiplayer?
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
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Re: Big list of BZ2 Mods

Post by Red Devil »

the current ZTV for 1.3 is compatible with the current 1.3.6.4 BZ2 patch.

it is a multiplayer mod with singleplayer-like objectives against 2 different AI teams.

you can play it by yourself or with mpi-like thugs or you can play it with allies/thugs on another team or you can play it against a humans on an enemy team.

you can also just play it as a strat against another human team.

selections for those options are in the pre-game shell.

it is difficult and it is long, but it is fun and different, so it is best to play it with friends.

ZTV was made by Timevirus (R.I.P.)and Zeeder about 10 years ago.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

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Re: Big list of BZ2 Mods

Post by Red Devil »

wowzers, didn't upload the current ZTV13 before; uploaded and updated link.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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Re: Big list of BZ2 Mods

Post by mase »

The G66 installer download link is wrong, should be 3.1 instead of 1.3.
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Re: Big list of BZ2 Mods

Post by Red Spot »

To be more exact, the folder in which the installer resides is labelled incorrectly.
I almost replied by saying the installer is labelled as 3.1, which it is ...
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Re: Big list of BZ2 Mods

Post by Red Devil »

thanks, sorry about that; fixed it.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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2mg
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Re: Big list of BZ2 Mods

Post by 2mg »

bz2md.com seems to be down, any known alternatives?

Also, I can't find Hidden Enemies anywhere...
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2mg
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Re: Big list of BZ2 Mods

Post by 2mg »

General BlackDragon wrote:http://www.bz2md.com/smf2/index.php
Hm, didn't want to open main page... Nor mod pages linked here. Thanks.
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