HI-RES Cfg for 1680x1050

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Feared_1
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Re: HI-RES Cfg

Post by Feared_1 »

BZNES in 1.2 by TV had it, but I have no idea how.
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Zax
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Re: HI-RES Cfg

Post by Zax »

Probably grabbed the var for whatever you were set to chat to at the time. Me? I just keep track of it, not too hard.
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Cyber
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Re: HI-RES Cfg

Post by Cyber »

First, thx RD for this.
Feared_1 wrote:BZNES in 1.2 by TV had it, but I have no idea how.
I checked that out, tried to include it into 1.3 - but the interface configs are changed so I couldn't just put it into "bzgame_weapon.cfg".

Maybe RD can do it, anways I will ask someone else for help - If we succeed I will post it here.

Ah one more thing.

Red Devil: Does the bzgame_state.cfg show 10 (better 14) players in the list?
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Re: HI-RES Cfg

Post by Red Devil »

never heard of it
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

posted an update for the custom cfg i use for 1680 x 1050 resolution. link is in first post of this thread.

+ extra large chat/messages font created by TV is used.
+ added more rows to score table to accommodate 14 players
+ changed the background of the scores table
+ added more rows to chat/messages box
+ added tweaked nav-naming cfg (moved it above scores table, enlarged edit area)
+ cleaned up stuff

i recommend setting this in GamePrefs.ini/LocalPrefs.ini when using this cfg.

UseScorepanelBackdrop = false

edit: just unzip into addon or into a new folder in addon
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Re: HI-RES Cfg for 1680x1050

Post by Zero Angel »

Image
That's the 640x480 version of bznes. The higher res ones look markably better with larger fonts, score list and darkened chat background, but that's the one for those who prefer to play in low-fi.
Feared_1 wrote:BZNES in 1.2 by TV had it, but I have no idea how.
1.2's bznes used 640_bzgame_stats.cfg, 800_bzgame_stats.cfg and 1024_bzgame_stats.cfg . I don't think 1.2's shell was capable of auto-detecting the cfg file to use so you had to rename one of those to 'bzgame_stats.cfg'

---
Also for reference: the large chat
Image
Last edited by Zero Angel on Fri Jan 17, 2014 1:06 am, edited 1 time in total.
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

i'm going to work on setting the say prompt to all/team/one; just wanted to get a good point to begin again.

freaking TV was way ahead of our time...
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

which reminds me; forgot to say i'm using TV's xlarge/lucidfont12.bmf font definition
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

got the all/tea/one identifier working; will post an update after i polish it up a bit
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

uploaded an update that has the All/Team/One indicator replacing the "Say:" text next to the chat edit line.
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

uploaded an update to the large chat; link updated in first thread. :arrow:

added some more rows for the team scores and the separator, made chat entry use extra large font
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Re: HI-RES Cfg for 1680x1050

Post by Red Devil »

If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

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