RE: New Patch Idea : Multiple Commanders?
Moderators: GSH, VSMIT, Red Devil, Commando
RE: New Patch Idea : Multiple Commanders?
Who would like to see this added to the next patch release?
More than 2 commanders per multiplayer strat game, either multiple commanders on each team, or multiple teams with their own commanders.
Vote on the poll!
-Cheers
More than 2 commanders per multiplayer strat game, either multiple commanders on each team, or multiple teams with their own commanders.
Vote on the poll!
-Cheers
Re: RE: New Patch Idea : Multiple Commanders?
We already have this. Look for the FFA prefix in the maplist.
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Re: RE: New Patch Idea : Multiple Commanders?
Yes and no Ahab, depending on where the OP wants to take this.
There is FFA for those games where 'every player' is a commander.
There is a gap for those who seek a game where a team can have several commanders, but not all players on the team are commander (eg: 4vs4 with 2 comms/team).
There is FFA for those games where 'every player' is a commander.
There is a gap for those who seek a game where a team can have several commanders, but not all players on the team are commander (eg: 4vs4 with 2 comms/team).
- MrTwosheds
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Re: RE: New Patch Idea : Multiple Commanders?
Or put more simply, Can you have thugs in ffa?
This would probably involve a fairly radical redesign of the shell screens and a new dll.
Alliance ffa can develop into something like this after one alliance members base gets destroyed and they then thug for the survivor.
An option to not get a recycler at the start would be needed.
You could simulate this by persuading an ally to shoot his own rec at the start of the game
That team would probably then win unless the others did the same.
Obviously you cannot have 2 commanders of one base at the same time.
This would probably involve a fairly radical redesign of the shell screens and a new dll.
Alliance ffa can develop into something like this after one alliance members base gets destroyed and they then thug for the survivor.
An option to not get a recycler at the start would be needed.
You could simulate this by persuading an ally to shoot his own rec at the start of the game

Obviously you cannot have 2 commanders of one base at the same time.
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- Zero Angel
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Re: RE: New Patch Idea : Multiple Commanders?
FFA in alliance mode is probably the best option for this. However the selection code isnt sophisticated enough to be able to handle team assignments for thugs.
ZTV: Death Ray is a special MPI map that lets you have two allied commanders (each with thugs), facing off against 2 AI teams. If one commander loses their base, they can basically just start thugging for the other commander.
The mission script is very custom though.
ZTV: Death Ray is a special MPI map that lets you have two allied commanders (each with thugs), facing off against 2 AI teams. If one commander loses their base, they can basically just start thugging for the other commander.
The mission script is very custom though.
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Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Re: RE: New Patch Idea : Multiple Commanders?
FFA bro!
ffa!
BTW: Wrong forum to add a poll for this, you could have 51% - doesn't mean that anything will be changed.
ffa!
BTW: Wrong forum to add a poll for this, you could have 51% - doesn't mean that anything will be changed.
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- General BlackDragon
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Re: RE: New Patch Idea : Multiple Commanders?
My FFA Alliance code can *probably* be tweaked to handle commander/non commander selection. Would be as simple as adding a var to the shell/dll for host to pick per player, if they are a commander, or a thug.
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Re: RE: New Patch Idea : Multiple Commanders?
*facepalm* Sorry guy's, I've literally never played FFA because I thought it was "free for all" deathmatch or something.
Also @cyber, I put the poll because I was interested in other people's opinion, and frankly really love polls
p.s. G2G, gonna play FFA! Thank You Everyone!!!!
Also @cyber, I put the poll because I was interested in other people's opinion, and frankly really love polls

p.s. G2G, gonna play FFA! Thank You Everyone!!!!
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Re: RE: New Patch Idea : Multiple Commanders?
I've already begun 

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Re: RE: New Patch Idea : Multiple Commanders?
Not at all, its the only forum where it might actually work. But just because someone made a poll, doesn't mean the game gets changed. It is also dependent on it being possible, people wanting to do it and being capable of doing it.BTW: Wrong forum to add a poll for this, you could have 51% - doesn't mean that anything will be changed.
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