
Are people still developing this game furthermore with patches orso?
To bad they don't make a battlezone 3, cause with today's technology and being the genre rather excepted they could make an very awesome game

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Bits of this don't make sense.Vision1 wrote:Well, what i have to say about it is: What a shame, those people dissing **** or trying to are just bastards!
So it comes to this, everything around battlezone is locked.
If someone decided they wanted to make a similair game from scratch that's close to battlezone, they also couldn't cause the code and all is locked and forgotten, plus sales are not going to be great due to economic crisis..
But since 2000 there where other fps + rpg games that where succesfull yes?
I just said thatAHadley wrote:
Bits of this don't make sense.
First off, there's zero point in making a game that won't sell. BZ1 only sold well because it was bundled with products; BZ2 didn't have that luxury. Why would a game developer waste time and money on something that won't make a return? It's not good business.
Allowed what? one at a time..?AHadley wrote:
There have been other FPS/RTS hybrids that have been successful, yes, but none of them worked the same way Battlezone did. Nuclear Dawn, for example, only allowed one at a time.
Vision1 wrote: I just said that
The video game business is about making money, not about "dissing ****" or not being a bastard.Vision1 wrote:those people dissing **** or trying to are just bastards
They were using UDK3. The development stopped because the lead developer didn't know how to lead a project. It's his first game and he didn't really have a clue what he was doing; there was a learning curve for all of us, and from what I see he fell on the wrong side of his and couldn't cope.Vision1 wrote:That's to bad..
Yes indeed it's a bad sign that nobody released any info on it.
Why they stopped? They are funded and all. And from what i've seen about it, it looks great.
I don't know about the gameplay
How many people where in total? Okay 23.
Did you/they build their own engine or did they use some other engine? Cause building an engine within 2 years plus the game itself is very fast...
I'm currently working with the UDK development kit unreal engine 3. Man what a machine![]()
I'm gonna build something like that but specifically for fps + rts combo's. With the style like battlezone games in mind..
Well that's my aim overtimeA complete kit for such games. That's my plan. (Estimated Time Frame: 20 years. On my own.)
Unless this already exists??