Banning Player's in 1.3
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- General BlackDragon
- Flying Mauler
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Re: Banning Player's in 1.3
ai.autopilot
Yeah, i miss that.
I vote to re-enable it in bzone.exe
Yeah, i miss that.
I vote to re-enable it in bzone.exe
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*****General BlackDragon*****
*****General BlackDragon*****
Re: Banning Player's in 1.3
I never knew about that, when did it stop working?
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- Zero Angel
- Attila
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Re: Banning Player's in 1.3
PB3 at leastAHadley wrote:I never knew about that, when did it stop working?
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
- General BlackDragon
- Flying Mauler
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Re: Banning Player's in 1.3
It still works, but only in bz2Edit.exe
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*****General BlackDragon*****
*****General BlackDragon*****
Re: Banning Player's in 1.3
Makes sense,that's about when I showed up.Zero Angel wrote:PB3 at leastAHadley wrote:I never knew about that, when did it stop working?
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Re: Banning Player's in 1.3
Unfortunately the banlist.ini file gets overridden (= set back to default) with every patch. So better make a copy of it before patching the game.
Re: Banning Player's in 1.3
Since the adviced install routine is to use a clean install, it should not matter as long as you follow that advice.
- General BlackDragon
- Flying Mauler
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Re: Banning Player's in 1.3
I never install 1.3 on a "clean" install
As long as you upgrade from an OLDER patch, it renames the addon/saved/logs/ folders involved, and, unless you've done something REALLY odd like put something in data/, it should work fine.
As long as you upgrade from an OLDER patch, it renames the addon/saved/logs/ folders involved, and, unless you've done something REALLY odd like put something in data/, it should work fine.
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
Re: Banning Player's in 1.3
Doesnt it even do so when you install over the basegame (renaming folders)?
I recall it does, wasnt sure so simply didnt mention it.
I recall it does, wasnt sure so simply didnt mention it.
- General BlackDragon
- Flying Mauler
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Re: Banning Player's in 1.3
Yes it does it on a clean install too.
But I found it doesn't do it if you install on a NEWER patch, like if you try to install PB3 over PB6.4.
But I found it doesn't do it if you install on a NEWER patch, like if you try to install PB3 over PB6.4.
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*****General BlackDragon*****
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- MrTwosheds
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Re: Banning Player's in 1.3
Nobody wastes time trying to make software reverse compatible, downgrading or back patching is just not something people should do.
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- General BlackDragon
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Re: Banning Player's in 1.3
Pretty much
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*****General BlackDragon*****
*****General BlackDragon*****
Re: Banning Player's in 1.3
I actually find that weird.General BlackDragon wrote:Yes it does it on a clean install too.
But I found it doesn't do it if you install on a NEWER patch, like if you try to install PB3 over PB6.4.
As if the code says:
if 'addon' = empty or lesser PB
properly upgrade
else if 'addon' = higher PB
screw user
end if
Why on earth would you want to code something like that and not simply deny the installer to be used on a higher PB?
Re: Banning Player's in 1.3
That's odd behavior. I thought I coded it so that it checks for a file w/ a specific name, exactly. (No nonsense of trying to find earlier/later or greater/lesser, just equal or not). And if the current PB's check file isn't there, then rename off addon and start anew.
-- GSH
-- GSH
- General BlackDragon
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Re: Banning Player's in 1.3
Ah, that might have been the case. IIRC I was trying to install a test build onto a slightly newer version.
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*****General BlackDragon*****
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