Network Problem :/

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User avatar
Cyber
Sabre
Posts: 202
Joined: Sun Feb 20, 2011 5:46 pm

Network Problem :/

Post by Cyber »

Got a problem, my 2 computers are connected via Wireless-network:

I am on PC2,

This when I join the host of my PC1:

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta6 Aug 26 2010 22:54:31
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|         WSInterface:215  |13:45:52|47728  |Determined private IP address: 192.168.137.193

DIAG|         WSInterface:194  |13:45:52|47728  |Determined public IP address: 89.244.170.32

DIAG|         NetCommands:2099 |13:45:56|52368  |Server has different private & public IPs: 1
DIAG|         NetCommands:2106 |13:45:56|52368  |We're behind same firewall as server. Direct looks ok, switching to that
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message :  Exception
Error occurred at 6/6/2011 13:45:58.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
CPU: 2 processor(s), Pentium(R) Dual-Core CPU       T4500  @ 2.30GHz
     x86 Family 6 Model 23 Stepping 10
Process Memory :   1574 MB free out of   2048 MB total
Physical memory:   1563 MB free out of   3071 MB total
Page(swap) file:   4347 MB free out of   6139 MB total
This exe is using 142 MB (14 MB dlmalloc), peak use 142 MB

Fault address:  011841DF 01:000E31DF C:\Program Files\Battlezone II PB6\bzone.exe

Registers:
EAX:00000000
EBX:00000000
ECX:57423B02
EDX:005FFAB1
ESI:00000001
EDI:07597C38
CS:EIP:001B:011841DF
SS:ESP:0023:005FFBBC  EBP:005FFBD4
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210212

Call stack:
Address  Offset1  Offset2  Module              SourceFile
011841DF +000E41DF 0000011E bzone            (bzone): : NetManager::Commands::SetupShellForClient

01198007 +000F8007 00000072 bzone            (bzone): : NetManager::SessionManager::WaitForPlayerList

0118D831 +000ED831 000000ED bzone            (bzone): : NetManager::Process

010F9570 +00059570 00000021 bzone            (bzone): : ShellHandler::Process

012977FF +001F77FF 000001BF bzone            (bzone): : RunCodes::Process

0129EAA4 +001FEAA4 00000064 bzone            (bzone): : Main::MessagePump

010E966C +0004966C 0000048C bzone            (bzone): : HandledMain

010E9342 +00049342 00000162 bzone            (bzone): : HandledMain

010E63FB +000463FB 0000005E bzone            (bzone): : WinMain

01245EB1 +001A5EB1 00000191 bzone            (bzone): : fabs

75B71194 +00051194 00000012 kernel32         (kernel32): : BaseThreadInitThunk

7723B429 +0005B429 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

7723B3FC +0005B3FC 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain


this when I join a game, where PC1 is playing yet:

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta6 Aug 26 2010 22:54:31
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|         WSInterface:215  |13:45:52|47728  |Determined private IP address: 192.168.137.193

DIAG|         WSInterface:194  |13:45:52|47728  |Determined public IP address: 89.244.170.32

DIAG|         NetCommands:2099 |13:45:56|52368  |Server has different private & public IPs: 1
DIAG|         NetCommands:2106 |13:45:56|52368  |We're behind same firewall as server. Direct looks ok, switching to that
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message :  Exception
Error occurred at 6/6/2011 13:45:58.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
CPU: 2 processor(s), Pentium(R) Dual-Core CPU       T4500  @ 2.30GHz
     x86 Family 6 Model 23 Stepping 10
Process Memory :   1574 MB free out of   2048 MB total
Physical memory:   1563 MB free out of   3071 MB total
Page(swap) file:   4347 MB free out of   6139 MB total
This exe is using 142 MB (14 MB dlmalloc), peak use 142 MB

Fault address:  011841DF 01:000E31DF C:\Program Files\Battlezone II PB6\bzone.exe

Registers:
EAX:00000000
EBX:00000000
ECX:57423B02
EDX:005FFAB1
ESI:00000001
EDI:07597C38
CS:EIP:001B:011841DF
SS:ESP:0023:005FFBBC  EBP:005FFBD4
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210212

Call stack:
Address  Offset1  Offset2  Module              SourceFile
011841DF +000E41DF 0000011E bzone            (bzone): : NetManager::Commands::SetupShellForClient

01198007 +000F8007 00000072 bzone            (bzone): : NetManager::SessionManager::WaitForPlayerList

0118D831 +000ED831 000000ED bzone            (bzone): : NetManager::Process

010F9570 +00059570 00000021 bzone            (bzone): : ShellHandler::Process

012977FF +001F77FF 000001BF bzone            (bzone): : RunCodes::Process

0129EAA4 +001FEAA4 00000064 bzone            (bzone): : Main::MessagePump

010E966C +0004966C 0000048C bzone            (bzone): : HandledMain

010E9342 +00049342 00000162 bzone            (bzone): : HandledMain

010E63FB +000463FB 0000005E bzone            (bzone): : WinMain

01245EB1 +001A5EB1 00000191 bzone            (bzone): : fabs

75B71194 +00051194 00000012 kernel32         (kernel32): : BaseThreadInitThunk

7723B429 +0005B429 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

7723B3FC +0005B3FC 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain

and this nice message when I am playing with PC 2 in a game while PC1 is in another game:

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta6 Aug 26 2010 22:54:31
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|    GamespyTransport:387  |14:17:29|31475  |Got NN packet. Path: 0
DIAG|    GamespyTransport:387  |14:17:29|31525  |Got NN packet. Path: 0
DIAG|    GamespyTransport:387  |14:17:29|31595  |Got NN packet. Path: 0
DIAG|    GamespyTransport:387  |14:17:29|31645  |Got NN packet. Path: 0
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message :  Exception
Error occurred at 6/6/2011 14:17:30.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
CPU: 2 processor(s), Pentium(R) Dual-Core CPU       T4500  @ 2.30GHz
     x86 Family 6 Model 23 Stepping 10
Process Memory :   1575 MB free out of   2048 MB total
Physical memory:   1518 MB free out of   3071 MB total
Page(swap) file:   4384 MB free out of   6139 MB total
This exe is using 140 MB (14 MB dlmalloc), peak use 140 MB

Fault address:  013B41DF 01:000E31DF C:\Program Files\Battlezone II PB6\bzone.exe

Registers:
EAX:00000000
EBX:00000000
ECX:DB6E3328
EDX:005EF721
ESI:00000001
EDI:00F67C38
CS:EIP:001B:013B41DF
SS:ESP:0023:005EF82C  EBP:005EF844
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210212

Call stack:
Address  Offset1  Offset2  Module              SourceFile
013B41DF +000E41DF 0000011E bzone            (bzone): : NetManager::Commands::SetupShellForClient

013C8007 +000F8007 00000072 bzone            (bzone): : NetManager::SessionManager::WaitForPlayerList

013BD831 +000ED831 000000ED bzone            (bzone): : NetManager::Process

01329570 +00059570 00000021 bzone            (bzone): : ShellHandler::Process

014C77FF +001F77FF 000001BF bzone            (bzone): : RunCodes::Process

014CEAA4 +001FEAA4 00000064 bzone            (bzone): : Main::MessagePump

0131966C +0004966C 0000048C bzone            (bzone): : HandledMain

01319342 +00049342 00000162 bzone            (bzone): : HandledMain

013163FB +000463FB 0000005E bzone            (bzone): : WinMain

01475EB1 +001A5EB1 00000191 bzone            (bzone): : fabs

75B71194 +00051194 00000012 kernel32         (kernel32): : BaseThreadInitThunk

7723B429 +0005B429 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

7723B3FC +0005B3FC 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain


and this while PC2 is joining a host and PC1 isnt in game.

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta6 Aug 26 2010 22:54:31
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|    GamespyTransport:387  |14:19:31|22767  |Got NN packet. Path: 0
DIAG|    GamespyTransport:387  |14:19:31|22827  |Got NN packet. Path: 0
DIAG|    GamespyTransport:387  |14:19:31|22847  |Got NN packet. Path: 0
DIAG|    GamespyTransport:387  |14:19:31|22897  |Got NN packet. Path: 0
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message :  Exception
Error occurred at 6/6/2011 14:19:32.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
C:\Program Files\Battlezone II PB6\bzone.exe, run by Stephan.
CPU: 2 processor(s), Pentium(R) Dual-Core CPU       T4500  @ 2.30GHz
     x86 Family 6 Model 23 Stepping 10
Process Memory :   1567 MB free out of   2048 MB total
Physical memory:   1491 MB free out of   3071 MB total
Page(swap) file:   4347 MB free out of   6139 MB total
This exe is using 145 MB (14 MB dlmalloc), peak use 145 MB

Fault address:  013A41DF 01:000E31DF C:\Program Files\Battlezone II PB6\bzone.exe

Registers:
EAX:00000000
EBX:00000000
ECX:6439EAC5
EDX:004BF8A9
ESI:00000001
EDI:07FAF7B8
CS:EIP:001B:013A41DF
SS:ESP:0023:004BF9B4  EBP:004BF9CC
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210202

Call stack:
Address  Offset1  Offset2  Module              SourceFile
013A41DF +000E41DF 0000011E bzone            (bzone): : NetManager::Commands::SetupShellForClient

013B8007 +000F8007 00000072 bzone            (bzone): : NetManager::SessionManager::WaitForPlayerList

013AD831 +000ED831 000000ED bzone            (bzone): : NetManager::Process

01319570 +00059570 00000021 bzone            (bzone): : ShellHandler::Process

014B77FF +001F77FF 000001BF bzone            (bzone): : RunCodes::Process

014BEAA4 +001FEAA4 00000064 bzone            (bzone): : Main::MessagePump

0130966C +0004966C 0000048C bzone            (bzone): : HandledMain

01309342 +00049342 00000162 bzone            (bzone): : HandledMain

013063FB +000463FB 0000005E bzone            (bzone): : WinMain

01465EB1 +001A5EB1 00000191 bzone            (bzone): : fabs

75B71194 +00051194 00000012 kernel32         (kernel32): : BaseThreadInitThunk

7723B429 +0005B429 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

7723B3FC +0005B3FC 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain


PC 1 is connected to the internet, has the IP : 89.244.170.32
PC 2 is connected to PC1 (via wireless), has the IP : 192.168.137.193
What could be the problem?
User avatar
Cyber
Sabre
Posts: 202
Joined: Sun Feb 20, 2011 5:46 pm

Re: Network Problem :/

Post by Cyber »

Wow, I kept trying to solve this problem.

I deleted my old bz2-directory, changed something randomly in the network-settings and now its working fine :D

thx anyways ;)
User avatar
Nielk1
Flying Mauler
Posts: 2991
Joined: Fri Feb 18, 2011 10:35 pm
Contact:

Re: Network Problem :/

Post by Nielk1 »

What the network settings were might be interesting. Unless this was an issue with the client CFGs or something from a mod.
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