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---- Battlezone II Log File ----
//=====================================================
App version: bzone b89e Jun 20 2011 21:23:37
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG| NetCommands:2187 |18:54:37|1221836|Server has different private & public IPs: 1
DIAG| NetCommands:2204 |18:54:37|1221836|Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |18:54:37|1221838|pSessionAddr = '24.22.240.184:17770'. pNiceName = 'RaiDer'. directJoin = 0
DIAG| GamespyNatNeg:332 |18:54:37|1221840|Started natneg w/o errors, cookie = 1278671
DIAG|GamespyServerBrowser:718 |18:54:37|1221840| Successfully sent NatNeg cookie (1278671) to server - 24.22.240.184:17770
ERR | GamespyThread:918 |18:54:44|1227894|Not in gamespy thread. Cur=3856, Main=3856, GSThread=2708
ERR | log:1826 |18:54:44|1227927|abort() requested from '.\network\GamespyThread.cpp':919
DIAG| log:1827 |18:54:44|1227952|End of line...
(done)
Exception code: 40000015 {Fatal Application Exit}
%hs
Message : Unhandled Exception
Error occurred at 6/22/2011 18:54:50.
C:\Program Files\Battlezone 2 EX\bzone.exe, run by Owner.
C:\Program Files\Battlezone 2 EX\bzone.exe, run by Owner.
CPU: 2 processor(s), Intel(R) Pentium(R) 4 CPU 3.00GHz
x86 Family 15 Model 3 Stepping 4
Process Memory : 1558 MB free out of 2048 MB total
Physical memory: 492 MB free out of 1022 MB total
Page(swap) file: 1950 MB free out of 2465 MB total
This exe is using 128 MB (87 MB dlmalloc), peak use 171 MB
Fault address: 0060B7F6 01:0020A7F6 C:\Program Files\Battlezone 2 EX\bzone.exe
Registers:
EAX:00000000
EBX:00000001
ECX:00000000
EDX:7C90E514
ESI:06F76B20
EDI:00666CA0
CS:EIP:2000001B:0060B7F6
SS:ESP:72660023:05E8E074 EBP:05E8E0C0
DS:5E80023 ES:600023 FS:5E8003B GS:6F70000
Flags:00000202
Call stack:
Address Offset1 Offset2 Module SourceFile
0060B7F6 +0020B7F6 000000B6 bzone (bzone): : BZ2Abort
004E49B1 +000E49B1 00000062 bzone (bzone): : GamespyThread::VerifyInGamespyThread
004E1B57 +000E1B57 000001ED bzone (bzone): : std::_Push_heap<std::_Vector_iterator<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,int,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,bool (__fastcall*)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &)>
0058BCE6 +0018BCE6 00000117 bzone (bzone): : NNCancel
0058BE5D +0018BE5D 0000006F bzone (bzone): : NNThink
0058E645 +0018E645 00000008 bzone (bzone): : ServerBrowserThink
004E2E1D +000E2E1D 00000037 bzone (bzone): : GamespyServerBrowser::ProcessServerListScan
004F54E1 +000F54E1 000000E5 bzone (bzone): : NetManager::Process
0045B751 +0005B751 0000002D bzone (bzone): : ShellHandler::Process
005FA82F +001FA82F 000001BF bzone (bzone): : RunCodes::Process
00601D34 +00201D34 00000064 bzone (bzone): : Main::MessagePump
0044AD0F +0004AD0F 000004F1 bzone (bzone): : HandledMain
0044A9C1 +0004A9C1 000001A3 bzone (bzone): : HandledMain
00447962 +00047962 0000005E bzone (bzone): : WinMain
005A9431 +001A9431 00000191 bzone (bzone): : fabs
7C816FE7 +00016FE7 00000049 kernel32 (kernel32): : RegisterWaitForInputIdle