BZ2 1.3.6.4n patch - OPEN BETA & TESTING
Moderators: GSH, VSMIT, Red Devil, Commando
- Zero Angel
- Attila
- Posts: 1536
- Joined: Mon Feb 21, 2011 12:54 am
- Contact:
Re: BZ2 1.3.6.4k patch - OPEN BETA & TESTING
You could always paste it to http://www.pastebin.com and post a link to the paste.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Re: BZ2 1.3.6.4k patch - OPEN BETA & TESTING
Code: Select all
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.4k Public Beta Jul 29 2013 21:13:35
Windows version: Windows Version: 6.2.9200 '' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG| runcodes:159 |01:32:42|1191308|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |01:32:43|1192509|[View] Entering run code [FACTORY]
DIAG| runcodes:159 |01:32:50|1199408|[View] Entering run code [COCKPIT]
DIAG| PacketIOManager:176 |01:33:05|1214612|CRC fail, drop packet. Type: 0, len 14 sender 0
DIAG| PacketIOManager:176 |01:33:05|1214612|CRC fail, drop packet. Type: 0, len 14 sender 0
DIAG| RaknetManager:424 |01:33:05|1214638|Raknet connect closed with status code 21
DIAG| PacketIOManager:176 |01:33:05|1214681|CRC fail, drop packet. Type: 0, len 14 sender 0
DIAG| PacketIOManager:176 |01:33:05|1214681|CRC fail, drop packet. Type: 0, len 14 sender 0
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from E3563BF8h
Message : Exception
Error occurred at 8/11/2013 01:33:06.
C:\Program Files (x86)\Battlezone II 6.4k\bzone.exe, run by Stephan.
C:\Program Files (x86)\Battlezone II 6.4k\bzone.exe, run by Stephan.
CPU: 8 processor(s), Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Intel64 Family 6 Model 58 Stepping 9
Process Memory : 1317 MB free out of 2048 MB total
Physical memory: 4156 MB free out of 8085 MB total
Page(swap) file: 4779 MB free out of 9301 MB total
This exe is using 337 MB (107 MB dlmalloc), peak use 350 MB
Fault address: 00D1D3FC 01:000DC3FC C:\Program Files (x86)\Battlezone II 6.4k\bzone.exe
Registers:
EAX:E3563BF8
EBX:E1E17A50
ECX:00000002
EDX:08BCAE81
ESI:00002612
EDI:00000020
CS:EIP:0023:00D1D3FC
SS:ESP:002B:06CDCBE4 EBP:06CDCC24
DS:002B ES:002B FS:0053 GS:002B
Flags:00210206
Call stack:
Address Offset1 Offset2 Module SourceFile
00D1D3FC +000DD3FC 00000000 bzone (bzone): : RecentlyReSentMoves::ContainsMove
00D368A5 +000F68A5 00000084 bzone (bzone): : PlayerInputManager::HandleLostPacket
00D25D78 +000E5D78 000000C0 bzone (bzone): : NetManager::InPacketManager::DispatchOnePacket
00D260C9 +000E60C9 00000061 bzone (bzone): : NetManager::InPacketManager::DispatchPacket
00D3594C +000F594C 00000064 bzone (bzone): : PacketIOManager::OnReceivedPacket
00D3DBED +000FDBED 0000021E bzone (bzone): : RaknetManager::OnReceiveBZ2Packet
00D3D02A +000FD02A 0000055D bzone (bzone): : RaknetManager::Update
00D323C2 +000F23C2 00000126 bzone (bzone): : NetManager::Process
00C9B34C +0005B34C 00000594 bzone (bzone): : MissionHandler::State::RunState::Process
00E41E9F +00201E9F 000001BF bzone (bzone): : RunCodes::Process
00C9894B +0005894B 0000001E bzone (bzone): : MissionHandler::Process
00E41E9F +00201E9F 000001BF bzone (bzone): : RunCodes::Process
00E493F4 +002093F4 00000064 bzone (bzone): : Main::MessagePump
00C8B123 +0004B123 000004F1 bzone (bzone): : HandledMain
00C8ADD5 +0004ADD5 000001A3 bzone (bzone): : HandledMain
00C87FFA +00047FFA 00000069 bzone (bzone): : WinMain
00DEDA37 +001ADA37 00000191 bzone (bzone): : strcat
755A8543 +00028543 0000000E KERNEL32 (KERNEL32): : BaseThreadInitThunk
774FBF39 +0005BF39 00000085 ntdll (ntdll): : RtlInitializeExceptionChain
774FBF0C +0005BF0C 00000058 ntdll (ntdll): : RtlInitializeExceptionChain
6.4k - unplayable.
Lag all time. DF impossible. "Assets look good" all the time, prettyyyyy good when the assets look good.
1 guy starts laging, MW Lag noticed. 20seconds lagging. Crash.
Same **** the game before.
Buuuuuuuut: Whats actually working good is the matchmaking.
Teamspeak 3: teamspeak.com
TS3 Server(Ugonland): 74.91.115.34
TS3 Server(Ugonland): 74.91.115.34
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
try M
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
"Lag" is a useless description, because it does not accurately explain the problem. This is a public test build -- you're now testing things. Your goal -- as a tester -- should be to explain things well enough to make it clear to me what is happening, and ideally, make it happen on demand for me. Consider this a chance to demonstrate to me and others that you're useful.
-- GSH
-- GSH
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
Got this when R1 quit as host.
Code: Select all
DIAG| maininit:547 |12:26:04|6 |Version Information Section
DIAG| maininit:548 |12:26:04|6 | BZ2 build 1.3.6.4m Public Beta
DIAG| maininit:559 |12:26:04|7 |Session started Sun Aug 11 12:26:04 2013
DIAG| maininit:565 |12:26:04|7 |CPU: 2 processors, type 586
DIAG| maininit:566 |12:26:04|7 |CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
DIAG| maininit:567 |12:26:04|7 |CPU: x86 Family 15 Model 107 Stepping 2
DIAG| maininit:570 |12:26:04|7 |Executed by BLACKDRAGON-PC2\BlackDragon on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |12:26:04|82 | DXUT pause on change device
DIAG| vid:542 |12:26:04|157 |In Vid::OnCreateDevice, pd3dDevice = 0x0B0EC2E0
DIAG| vid:559 |12:26:04|157 |d3d: supports range based fog
DIAG| vid:572 |12:26:04|157 |d3d: supports border address mode
DIAG| vid:618 |12:26:04|157 |d3d: Has EMBM texture format support
DIAG| vid:529 |12:26:04|157 |DXT Textures - allowing because your card isn't on the unsupported list. Edit render*.cfg to force it on/off
DIAG| vid:643 |12:26:04|157 |D3D Adapter Identifier info:
DIAG| vid:644 |12:26:04|157 | Driver: nvd3dum.dll
DIAG| vid:645 |12:26:04|157 | Description: NVIDIA GeForce GT 220
DIAG| vid:646 |12:26:04|157 | DeviceName: \\.\DISPLAY1
DIAG| vid:647 |12:26:04|157 | DriverVersion: 0x00090012000D0452
DIAG| vid:648 |12:26:04|157 | VendorId: 0x000010DE
DIAG| vid:649 |12:26:04|158 | DeviceId: 0x00000A20
DIAG| vid:650 |12:26:04|158 | SubSysId: 0x12263842
DIAG| vid:651 |12:26:04|158 | Revision: 0x000000A2
DIAG| vid:653 |12:26:04|158 |Dumping D3D9 Device Caps:
DIAG| vid:655 |12:26:04|158 | DeviceType: 0x00000001
DIAG| vid:656 |12:26:04|158 | AdapterOrdinal: 0
DIAG| vid:657 |12:26:04|158 | Caps: 0x00020000
DIAG| vid:658 |12:26:04|158 | Caps2: 0xE0020000
DIAG| vid:659 |12:26:04|158 | Caps3: 0x000003A0
DIAG| vid:660 |12:26:04|158 | PresentationIntervals: 0x8000000F
DIAG| vid:661 |12:26:04|158 | CursorCaps: 0x00000001
DIAG| vid:662 |12:26:04|158 | DevCaps: 0x001BBEF0
DIAG| vid:663 |12:26:04|158 | PrimitiveMiscCaps: 0x002FCEF2
DIAG| vid:664 |12:26:04|158 | RasterCaps: 0x07732191
DIAG| vid:665 |12:26:04|158 | ZCmpCaps: 0x000000FF
DIAG| vid:666 |12:26:04|158 | SrcBlendCaps: 0x00003FFF
DIAG| vid:667 |12:26:04|158 | DestBlendCaps: 0x00003FFF
DIAG| vid:668 |12:26:04|158 | AlphaCmpCaps: 0x000000FF
DIAG| vid:669 |12:26:04|158 | ShadeCaps: 0x00084208
DIAG| vid:670 |12:26:04|158 | TextureCaps: 0x0001ECC5
DIAG| vid:671 |12:26:04|158 | TextureFilterCaps: 0x03030700
DIAG| vid:672 |12:26:04|158 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:673 |12:26:04|158 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:674 |12:26:04|158 | TextureAddressCaps: 0x0000003F
DIAG| vid:675 |12:26:04|158 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:676 |12:26:04|158 | LineCaps: 0x0000001F
DIAG| vid:677 |12:26:04|158 | MaxTextureWidth: 8192
DIAG| vid:678 |12:26:04|158 | MaxTextureHeight: 8192
DIAG| vid:679 |12:26:04|158 | MaxVolumeExtent: 2048
DIAG| vid:680 |12:26:04|158 | MaxTextureRepeat: 8192
DIAG| vid:681 |12:26:04|158 | MaxTextureAspectRatio: 8192
DIAG| vid:682 |12:26:04|158 | MaxAnisotropy: 16
DIAG| vid:683 |12:26:04|158 | StencilCaps: 0x000001FF
DIAG| vid:684 |12:26:04|158 | FVFCaps: 0x00180008
DIAG| vid:685 |12:26:04|158 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:686 |12:26:04|158 | MaxTextureBlendStages: 8
DIAG| vid:687 |12:26:04|158 | MaxSimultaneousTextures: 8
DIAG| vid:688 |12:26:04|158 | VertexProcessingCaps: 0x0000017B
DIAG| vid:689 |12:26:04|158 | MaxActiveLights: 10
DIAG| vid:700 |12:26:04|158 | MaxUserClipPlanes: 8
DIAG| vid:701 |12:26:04|158 | MaxVertexBlendMatrices: 4
DIAG| vid:702 |12:26:04|158 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:703 |12:26:04|158 | MaxPrimitiveCount: 8388607
DIAG| vid:704 |12:26:04|158 | MaxVertexIndex: 16777215
DIAG| vid:705 |12:26:04|158 | MaxStreams: 16
DIAG| vid:706 |12:26:04|158 | MaxStreamStride: 255
DIAG| vid:707 |12:26:04|158 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:708 |12:26:04|159 | MaxVertexShaderConst: 256
DIAG| vid:709 |12:26:04|159 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:710 |12:26:04|159 | DevCaps2: 0x00000051
DIAG| vid:711 |12:26:04|159 | Reserved5: 0x00000000
DIAG| vid:712 |12:26:04|159 | MasterAdapterOrdinal: 0
DIAG| vid:713 |12:26:04|159 | AdapterOrdinalInGroup: 0
DIAG| vid:714 |12:26:04|159 | NumberOfAdaptersInGroup: 1
DIAG| vid:715 |12:26:04|159 | DeclTypes: 0x0000030F
DIAG| vid:716 |12:26:04|159 | NumSimultaneousRTs: 4
DIAG| vid:717 |12:26:04|159 | StretchRectFilterCaps: 0x03000300
DIAG| vid:718 |12:26:04|159 | VertexTextureFilterCaps: 0x03030700
DIAG| vid:719 |12:26:04|159 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:720 |12:26:04|159 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:721 |12:26:04|159 | MaxVertexShader30InstructionSlots: 4096
DIAG| vid:722 |12:26:04|159 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:725 |12:26:04|159 | MaxPointSize: 8192.00
DIAG| vid:726 |12:26:04|159 | PixelShader1xMaxValue: 65504.00
DIAG| vid:727 |12:26:04|159 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:728 |12:26:04|159 | MaxVertexW: 10000000000.00
DIAG| vid:729 |12:26:04|159 | GuardBandLeft: -100000000.00
DIAG| vid:730 |12:26:04|159 | GuardBandTop: -100000000.00
DIAG| vid:731 |12:26:04|159 | GuardBandRight: 100000000.00
DIAG| vid:732 |12:26:04|159 | GuardBandBottom: 100000000.00
DIAG| vid:733 |12:26:04|159 | ExtentsAdjust: 0.00
DIAG| vid:775 |12:26:04|159 |In Vid::OnResetDevice, pd3dDevice = 0x0B0EC2E0
DIAG| DXUT:2584 |12:26:04|160 | DXUT unpause on change device done
DIAG| setup:77 |12:26:04|161 |Drive type : Fixed
DIAG| setup:147 |12:26:04|161 |Startup directory : D:\Development\Battlezone II 1.3 PB6.4
DIAG| vid:1236 |12:26:05|960 |Vid::SetMode - ord(0) fmt(22), w(640), h(480) bbCount 1
DIAG| vid:1256 |12:26:05|960 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(1)
DIAG| vid:1267 |12:26:05|960 | Refresh(0), Interval(-2147483648), Flags(2)
DIAG| vid:1268 |12:26:05|960 | hWnds = 00450E12 00450E12 00450E12 00450E12
DIAG| DXUT:2097 |12:26:05|960 | DXUT pause on change device
DIAG| vid:817 |12:26:05|960 |In Vid::OnLostDevice
DIAG| vid:775 |12:26:05|962 |In Vid::OnResetDevice, pd3dDevice = 0x0B0EC2E0
DIAG| DXUT:2584 |12:26:05|962 | DXUT unpause on change device done
DIAG| vid:1276 |12:26:05|962 |DXUTCreateDeviceFromSettings = 00000000, lost = 0
DIAG| input:1108 |12:26:05|973 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |12:26:05|974 |5 button mouse, Left=0 Right=1
DIAG| input:143 |12:26:05|977 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1246 |12:26:05|1004 |Expanded game UI file of 'bzgame_moves_640x480.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |12:26:05|1278 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |12:26:05|1278 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |12:26:05|1278 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |12:26:05|1278 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |12:26:05|1278 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |12:26:05|1278 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |12:26:05|1278 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |12:26:05|1278 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |12:26:05|1278 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |12:26:05|1278 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |12:26:05|1278 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |12:26:05|1278 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |12:26:05|1278 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |12:26:05|1278 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |12:26:05|1278 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |12:26:05|1278 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |12:26:05|1278 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |12:26:05|1278 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |12:26:05|1278 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |12:26:05|1278 |Done with audio caps log
DIAG| AudioSys:322 |12:26:05|1279 |Audio: DirectSound8 setup complete
DIAG| icroot:193 |12:26:05|1280 |Root window now 640x480
DIAG| runcodes:159 |12:26:05|1281 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |12:26:05|1282 |Root window now 640x480
DIAG| WSInterface:212 |12:26:10|6620 |Determined private IP address: 192.168.0.3
DIAG| WSInterface:199 |12:26:10|6620 |Determined public IP address: 76.186.108.97
DIAG| RaknetServerBrowser:262 |12:26:11|6879 |RaknetServerBrowser - result 155 from send(), 503 from recv()
DIAG| NetCommands:2064 |12:26:21|17391 |Join to 'Hosted By R1' / ip 0x00000000
DIAG| SessionMgr:586 |12:26:21|17396 |pSessionAddr = '85.250.71.19:17770'. pNiceName = 'Hosted By R1'
DIAG| RaknetManager:501 |12:26:22|18139 |Raknet connect incoming with status code 16
DIAG| NetCommands:2064 |12:27:00|55872 |Join to 'Hosted By R1' / ip 0x00000000
DIAG| SessionMgr:586 |12:27:00|55877 |pSessionAddr = '85.250.71.19:17770'. pNiceName = 'Hosted By R1'
DIAG| RaknetManager:501 |12:27:00|56607 |Raknet connect incoming with status code 16
DIAG| runcodes:159 |12:31:37|332661 |[Main] Entering run code [INIT]
DIAG| icroot:193 |12:31:37|332663 |Root window now 640x480
DIAG|MissionHandler_oldcode:1246 |12:31:37|332675 |Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |12:31:37|332728 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |12:31:37|332745 |Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|332773 |Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|332991 |Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333022 |Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333025 |Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333025 |Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333027 |Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333027 |Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333027 |Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |12:31:37|333028 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |12:31:37|333028 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |12:31:37|333029 |Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333037 |Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333037 |Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333038 |Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1246 |12:31:37|333040 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |12:31:42|337877 |Loaded from file STAncient.bzn
DIAG| runcodes:159 |12:31:42|337996 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |12:31:42|338038 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |12:31:42|338049 |Root window now 640x480
DIAG| runcodes:159 |12:31:42|338054 |[Mission] Entering run code [RUN]
DIAG| STJoinHandlers:875 |12:31:43|339079 |HandleServer_GamestateStart, ttl=0x000094C6(38086) xmit=0x00002294(8852)
DIAG| STJoinHandlers:945 |12:31:43|339082 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000000(0)
DIAG| STJoinHandlers:945 |12:31:43|339087 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000520(1312)
DIAG| STJoinHandlers:945 |12:31:43|339089 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000A40(2624)
DIAG| STJoinHandlers:945 |12:31:43|339093 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000F60(3936)
DIAG| STJoinHandlers:945 |12:31:43|339096 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00001480(5248)
DIAG| STJoinHandlers:945 |12:31:43|339101 |HandleServer_Gamestate, len=0x00000520(1312) at=0x000019A0(6560)
DIAG| STJoinHandlers:945 |12:31:43|339101 |HandleServer_Gamestate, len=0x000003D4(980) at=0x00001EC0(7872)
DIAG| STJoinHandlers:731 |12:31:43|339172 |-- Resynchronized gamestate to server at timestep 1
DIAG| InPacket:1061 |12:49:01|1376707|Switching to CLEANUP
DIAG| runcodes:113 |12:49:01|1376708|[Mission] Clearing runcode [RUN]
DIAG| runcodes:159 |12:49:01|1376708|[Main] Entering run code [CLEANUP]
DIAG| runcodes:113 |12:49:01|1376724|[View] Clearing runcode [COCKPIT]
DIAG| runcodes:159 |12:49:01|1376812|[Main] Entering run code [SHELL]
DIAG| icroot:193 |12:49:01|1376813|Root window now 640x480
DIAG| PlayerMgr:1551 |12:49:01|1376892|About to open stats file GameStats\Game Ended 2013-08-11 12.49.01.txt
DIAG| PlayerMgr:1557 |12:49:01|1376940|Stats file opened
DIAG| PlayerMgr:1531 |12:49:01|1376941|Closing stats file
DIAG| DXUT:1352 |12:51:47|1543246| DXUT pause on minimize
DIAG| DXUT:1392 |12:53:27|1643358| DXUT unpause on restore
DIAG| DXUT:1352 |12:53:57|1673163| DXUT pause on minimize
DIAG| DXUT:1392 |12:54:03|1679492| DXUT unpause on restore
DIAG| DXUT:1352 |12:54:10|1685711| DXUT pause on minimize
DIAG| DXUT:1392 |12:54:17|1693274| DXUT unpause on restore
DIAG| DXUT:1352 |12:54:36|1712174| DXUT pause on minimize
DIAG| DXUT:1392 |12:54:57|1732928| DXUT unpause on restore
DIAG| DXUT:1352 |12:55:02|1737708| DXUT pause on minimize
DIAG| DXUT:1392 |12:55:07|1742793| DXUT unpause on restore
DIAG| DXUT:1352 |12:55:15|1751352| DXUT pause on minimize
DIAG| DXUT:1392 |12:55:29|1765458| DXUT unpause on restore
DIAG| DXUT:1352 |13:02:10|2166065| DXUT pause on minimize
DIAG| DXUT:1392 |13:02:22|2178420| DXUT unpause on restore
DIAG| DXUT:1352 |13:06:12|2407751| DXUT pause on minimize
DIAG| DXUT:1392 |13:06:23|2419131| DXUT unpause on restore
DIAG| DXUT:1352 |13:06:37|2433518| DXUT pause on minimize
DIAG| DXUT:1392 |13:06:48|2444134| DXUT unpause on restore
DIAG| DXUT:1352 |13:07:02|2458624| DXUT pause on minimize
DIAG| DXUT:1392 |13:07:06|2462621| DXUT unpause on restore
DIAG| DXUT:1352 |13:07:08|2464064| DXUT pause on minimize
DIAG| DXUT:1392 |13:07:16|2472560| DXUT unpause on restore
DIAG| runcodes:159 |13:07:58|2513746|[Main] Entering run code [INIT]
DIAG| icroot:193 |13:07:58|2513747|Root window now 640x480
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513756|Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |13:07:58|2513768|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513769|Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513792|Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513948|Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513967|Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513970|Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513970|Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513972|Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513972|Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513972|Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |13:07:58|2513973|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |13:07:58|2513973|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513973|Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513974|Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513974|Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513977|Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1246 |13:07:58|2513979|Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |13:08:02|2517948|Loaded from file STReflex.bzn
DIAG| runcodes:159 |13:08:02|2518060|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |13:08:02|2518114|[Main] Entering run code [MISSION]
DIAG| icroot:193 |13:08:02|2518119|Root window now 640x480
DIAG| runcodes:159 |13:08:02|2518123|[Mission] Entering run code [RUN]
DIAG| STJoinHandlers:875 |13:08:15|2530749|HandleServer_GamestateStart, ttl=0x00008E83(36483) xmit=0x0000225F(8799)
DIAG| STJoinHandlers:945 |13:08:15|2530749|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000000(0)
DIAG| STJoinHandlers:945 |13:08:15|2530752|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000520(1312)
DIAG| STJoinHandlers:945 |13:08:15|2530758|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000A40(2624)
DIAG| STJoinHandlers:945 |13:08:15|2530758|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000F60(3936)
DIAG| STJoinHandlers:945 |13:08:15|2530763|HandleServer_Gamestate, len=0x00000520(1312) at=0x00001480(5248)
DIAG| STJoinHandlers:945 |13:08:15|2530768|HandleServer_Gamestate, len=0x00000520(1312) at=0x000019A0(6560)
DIAG| STJoinHandlers:945 |13:08:15|2530768|HandleServer_Gamestate, len=0x0000039F(927) at=0x00001EC0(7872)
WARN| GameObject:3517 |13:08:15|2530825|User team # suspect. Changed 6 -> 4
DIAG| STJoinHandlers:731 |13:08:15|2530848|-- Resynchronized gamestate to server at timestep 1
DIAG| DXUT:1352 |13:12:22|2778066| DXUT pause on minimize
DIAG| DXUT:1392 |13:12:30|2786622| DXUT unpause on restore
DIAG| DXUT:1352 |13:12:58|2813684| DXUT pause on minimize
DIAG| DXUT:1392 |13:12:59|2815101| DXUT unpause on restore
DIAG| runcodes:159 |13:20:14|3249697|[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1246 |13:20:14|3249699|Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|MissionHandler_oldcode:1246 |13:20:16|3251796|Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |13:20:16|3251852|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |13:24:56|3532516|[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1246 |13:24:56|3532517|Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|MissionHandler_oldcode:1246 |13:25:00|3535917|Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |13:25:00|3536009|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |13:28:13|3729423|[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1246 |13:28:13|3729425|Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|MissionHandler_oldcode:1246 |13:28:15|3731524|Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |13:28:15|3731598|[View] Entering run code [COCKPIT]
DIAG| InPacket:1061 |13:32:13|3969420|Switching to CLEANUP
DIAG| runcodes:113 |13:32:13|3969421|[Mission] Clearing runcode [RUN]
DIAG| runcodes:159 |13:32:13|3969421|[Main] Entering run code [CLEANUP]
DIAG| runcodes:113 |13:32:13|3969438|[View] Clearing runcode [COCKPIT]
DIAG| runcodes:159 |13:32:13|3969568|[Main] Entering run code [SHELL]
DIAG| icroot:193 |13:32:13|3969569|Root window now 640x480
DIAG| PlayerMgr:1551 |13:32:14|3969644|About to open stats file GameStats\Game Ended 2013-08-11 13.32.14.txt
DIAG| PlayerMgr:1557 |13:32:14|3969712|Stats file opened
DIAG| PlayerMgr:1531 |13:32:14|3969715|Closing stats file
DIAG| runcodes:159 |13:33:42|4057642|[Main] Entering run code [INIT]
DIAG| icroot:193 |13:33:42|4057644|Root window now 640x480
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057651|Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |13:33:42|4057667|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057667|Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057695|Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057844|Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057862|Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057865|Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057866|Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057868|Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057868|Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057868|Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |13:33:42|4057869|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |13:33:42|4057869|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057869|Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057870|Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057871|Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057873|Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1246 |13:33:42|4057875|Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |13:33:46|4061628|Loaded from file Remnant.bzn
DIAG| runcodes:159 |13:33:46|4061685|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |13:33:46|4061720|[Main] Entering run code [MISSION]
DIAG| icroot:193 |13:33:46|4061726|Root window now 640x480
DIAG| runcodes:159 |13:33:46|4061731|[Mission] Entering run code [RUN]
DIAG| STJoinHandlers:875 |13:35:12|4147669|HandleServer_GamestateStart, ttl=0x0000AA39(43577) xmit=0x000025F4(9716)
DIAG| STJoinHandlers:945 |13:35:12|4147672|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000000(0)
DIAG| STJoinHandlers:945 |13:35:12|4147675|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000520(1312)
DIAG| STJoinHandlers:945 |13:35:12|4147680|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000A40(2624)
DIAG| STJoinHandlers:945 |13:35:12|4147683|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000F60(3936)
DIAG| STJoinHandlers:945 |13:35:12|4147683|HandleServer_Gamestate, len=0x00000520(1312) at=0x00001480(5248)
DIAG| STJoinHandlers:945 |13:35:12|4147687|HandleServer_Gamestate, len=0x00000520(1312) at=0x000019A0(6560)
DIAG| STJoinHandlers:945 |13:35:12|4147690|HandleServer_Gamestate, len=0x00000520(1312) at=0x00001EC0(7872)
DIAG| STJoinHandlers:945 |13:35:12|4147691|HandleServer_Gamestate, len=0x00000214(532) at=0x000023E0(9184)
WARN| GameObject:3517 |13:35:12|4147755|User team # suspect. Changed 7 -> 4
DIAG| STJoinHandlers:731 |13:35:12|4147778|-- Resynchronized gamestate to server at timestep 1
DIAG| DXUT:1352 |13:36:15|4210862| DXUT pause on minimize
DIAG| DXUT:1392 |13:36:30|4226322| DXUT unpause on restore
DIAG| STJoinHandlers:875 |13:40:08|4444466|HandleServer_GamestateStart, ttl=0x0000FED6(65238) xmit=0x0000409E(16542)
DIAG| STJoinHandlers:945 |13:40:08|4444477|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000000(0)
DIAG| STJoinHandlers:945 |13:40:08|4444477|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000520(1312)
DIAG| STJoinHandlers:945 |13:40:08|4444477|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000A40(2624)
DIAG| STJoinHandlers:945 |13:40:08|4444490|HandleServer_Gamestate, len=0x00000520(1312) at=0x00000F60(3936)
DIAG| STJoinHandlers:945 |13:40:08|4444490|HandleServer_Gamestate, len=0x00000520(1312) at=0x00001480(5248)
DIAG| STJoinHandlers:945 |13:40:08|4444490|HandleServer_Gamestate, len=0x00000520(1312) at=0x000019A0(6560)
DIAG| STJoinHandlers:945 |13:40:08|4444502|HandleServer_Gamestate, len=0x00000520(1312) at=0x00001EC0(7872)
DIAG| STJoinHandlers:945 |13:40:08|4444502|HandleServer_Gamestate, len=0x00000520(1312) at=0x000023E0(9184)
DIAG| STJoinHandlers:945 |13:40:08|4444502|HandleServer_Gamestate, len=0x00000520(1312) at=0x00002900(10496)
DIAG| STJoinHandlers:945 |13:40:08|4444502|HandleServer_Gamestate, len=0x00000520(1312) at=0x00002E20(11808)
DIAG| STJoinHandlers:945 |13:40:08|4444502|HandleServer_Gamestate, len=0x00000520(1312) at=0x00003340(13120)
DIAG| STJoinHandlers:945 |13:40:08|4444515|HandleServer_Gamestate, len=0x00000520(1312) at=0x00003860(14432)
DIAG| STJoinHandlers:945 |13:40:08|4444515|HandleServer_Gamestate, len=0x0000031E(798) at=0x00003D80(15744)
ERR | WatchdogThread:342 |13:40:35|4471453|Main thread seems deadlocked! Callstack:
ERR | ExceptionHandler:189 |13:40:35|4471621|010B52E0 +001052E0 00000025 bzone (bzone): : NetManager::SessionManager::NextJoinOrResyncFrame
ERR | ExceptionHandler:189 |13:40:35|4471622|010B721E +0010721E 0000009F bzone (bzone): : NetManager::STJoinHandlers::UnpackAndLoadSTJoinBuffer
ERR | ExceptionHandler:189 |13:40:36|4471653|010A27B7 +000F27B7 00000092 bzone (bzone): : NetManager::PreSimulateLockstepWorld
ERR | ExceptionHandler:189 |13:40:36|4471655|0100A3CB +0005A3CB 000000C6 bzone (bzone): : MoveOneTurn
ERR | ExceptionHandler:189 |13:40:36|4471656|0100B00C +0005B00C 00000365 bzone (bzone): : MissionHandler::State::RunState::Process
ERR | ExceptionHandler:189 |13:40:36|4471661|011B24AF +002024AF 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:189 |13:40:36|4471678|0100883D +0005883D 0000001E bzone (bzone): : MissionHandler::Process
ERR | ExceptionHandler:189 |13:40:36|4471678|011B24AF +002024AF 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:189 |13:40:36|4471679|011B9A04 +00209A04 00000064 bzone (bzone): : Main::MessagePump
ERR | ExceptionHandler:189 |13:40:36|4471685|00FFAFD2 +0004AFD2 000004F1 bzone (bzone): : HandledMain
ERR | ExceptionHandler:189 |13:40:36|4471686|00FFAC84 +0004AC84 000001A3 bzone (bzone): : HandledMain
ERR | ExceptionHandler:189 |13:40:36|4471689|00FF7EAF +00047EAF 00000069 bzone (bzone): : WinMain
ERR | ExceptionHandler:189 |13:40:36|4471689|0115E027 +001AE027 00000191 bzone (bzone): : strcat
ERR | ExceptionHandler:189 |13:40:36|4471689|766EED6C +0004ED6C 00000012 kernel32 (kernel32): : BaseThreadInitThunk
ERR | ExceptionHandler:189 |13:40:36|4471689|7704377B +0006377B 000000EF ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:189 |13:40:36|4471689|7704374E +0006374E 000000C2 ntdll (ntdll): : RtlInitializeExceptionChain
ERR | log:1838 |13:40:36|4471746|abort() requested from '.\utility\WatchdogThread.cpp':349
ERR | ExceptionHandler:189 |13:40:36|4471799|01135BEF +FF0B5BEF 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4471826|011C37DF +FF1437DF 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4471861|010D8E2A +FF058E2A 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4471893|010D8D34 +FF058D34 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4471936|6F2134C7 +6D1934C7 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4471968|766EED6C +7466ED6C 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4472002|7704377B +74FC377B 00000000 (): : (func)
ERR | ExceptionHandler:189 |13:40:36|4472034|7704374E +74FC374E 00000000 (): : (func)
DIAG| log:1845 |13:40:36|4472065|End of line...
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
Happened again.
Last section of Chatlog:
Code: Select all
DIAG| maininit:547 |14:58:37|2 |Version Information Section
DIAG| maininit:548 |14:58:37|2 | BZ2 build 1.3.6.4m Public Beta
DIAG| maininit:559 |14:58:37|3 |Session started Sun Aug 11 14:58:37 2013
DIAG| maininit:565 |14:58:37|3 |CPU: 2 processors, type 586
DIAG| maininit:566 |14:58:37|3 |CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
DIAG| maininit:567 |14:58:37|3 |CPU: x86 Family 15 Model 107 Stepping 2
DIAG| maininit:570 |14:58:37|3 |Executed by BLACKDRAGON-PC2\BlackDragon on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |14:58:37|113 | DXUT pause on change device
DIAG| vid:542 |14:58:37|189 |In Vid::OnCreateDevice, pd3dDevice = 0x0C42C2E0
DIAG| vid:559 |14:58:37|189 |d3d: supports range based fog
DIAG| vid:572 |14:58:37|189 |d3d: supports border address mode
DIAG| vid:618 |14:58:37|189 |d3d: Has EMBM texture format support
DIAG| vid:529 |14:58:37|189 |DXT Textures - allowing because your card isn't on the unsupported list. Edit render*.cfg to force it on/off
DIAG| vid:643 |14:58:37|189 |D3D Adapter Identifier info:
DIAG| vid:644 |14:58:37|189 | Driver: nvd3dum.dll
DIAG| vid:645 |14:58:37|189 | Description: NVIDIA GeForce GT 220
DIAG| vid:646 |14:58:37|189 | DeviceName: \\.\DISPLAY1
DIAG| vid:647 |14:58:37|189 | DriverVersion: 0x00090012000D0452
DIAG| vid:648 |14:58:37|189 | VendorId: 0x000010DE
DIAG| vid:649 |14:58:37|189 | DeviceId: 0x00000A20
DIAG| vid:650 |14:58:37|189 | SubSysId: 0x12263842
DIAG| vid:651 |14:58:37|189 | Revision: 0x000000A2
DIAG| vid:653 |14:58:37|189 |Dumping D3D9 Device Caps:
DIAG| vid:655 |14:58:37|189 | DeviceType: 0x00000001
DIAG| vid:656 |14:58:37|189 | AdapterOrdinal: 0
DIAG| vid:657 |14:58:37|189 | Caps: 0x00020000
DIAG| vid:658 |14:58:37|189 | Caps2: 0xE0020000
DIAG| vid:659 |14:58:37|189 | Caps3: 0x000003A0
DIAG| vid:660 |14:58:37|189 | PresentationIntervals: 0x8000000F
DIAG| vid:661 |14:58:37|189 | CursorCaps: 0x00000001
DIAG| vid:662 |14:58:37|189 | DevCaps: 0x001BBEF0
DIAG| vid:663 |14:58:37|189 | PrimitiveMiscCaps: 0x002FCEF2
DIAG| vid:664 |14:58:37|189 | RasterCaps: 0x07732191
DIAG| vid:665 |14:58:37|190 | ZCmpCaps: 0x000000FF
DIAG| vid:666 |14:58:37|190 | SrcBlendCaps: 0x00003FFF
DIAG| vid:667 |14:58:37|190 | DestBlendCaps: 0x00003FFF
DIAG| vid:668 |14:58:37|190 | AlphaCmpCaps: 0x000000FF
DIAG| vid:669 |14:58:37|190 | ShadeCaps: 0x00084208
DIAG| vid:670 |14:58:37|190 | TextureCaps: 0x0001ECC5
DIAG| vid:671 |14:58:37|190 | TextureFilterCaps: 0x03030700
DIAG| vid:672 |14:58:37|190 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:673 |14:58:37|190 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:674 |14:58:37|190 | TextureAddressCaps: 0x0000003F
DIAG| vid:675 |14:58:37|190 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:676 |14:58:37|190 | LineCaps: 0x0000001F
DIAG| vid:677 |14:58:37|190 | MaxTextureWidth: 8192
DIAG| vid:678 |14:58:37|190 | MaxTextureHeight: 8192
DIAG| vid:679 |14:58:37|190 | MaxVolumeExtent: 2048
DIAG| vid:680 |14:58:37|190 | MaxTextureRepeat: 8192
DIAG| vid:681 |14:58:37|190 | MaxTextureAspectRatio: 8192
DIAG| vid:682 |14:58:37|190 | MaxAnisotropy: 16
DIAG| vid:683 |14:58:37|190 | StencilCaps: 0x000001FF
DIAG| vid:684 |14:58:37|190 | FVFCaps: 0x00180008
DIAG| vid:685 |14:58:37|190 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:686 |14:58:37|190 | MaxTextureBlendStages: 8
DIAG| vid:687 |14:58:37|190 | MaxSimultaneousTextures: 8
DIAG| vid:688 |14:58:37|190 | VertexProcessingCaps: 0x0000017B
DIAG| vid:689 |14:58:37|190 | MaxActiveLights: 10
DIAG| vid:700 |14:58:37|190 | MaxUserClipPlanes: 8
DIAG| vid:701 |14:58:37|190 | MaxVertexBlendMatrices: 4
DIAG| vid:702 |14:58:37|190 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:703 |14:58:37|190 | MaxPrimitiveCount: 8388607
DIAG| vid:704 |14:58:37|190 | MaxVertexIndex: 16777215
DIAG| vid:705 |14:58:37|190 | MaxStreams: 16
DIAG| vid:706 |14:58:37|190 | MaxStreamStride: 255
DIAG| vid:707 |14:58:37|190 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:708 |14:58:37|190 | MaxVertexShaderConst: 256
DIAG| vid:709 |14:58:37|190 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:710 |14:58:37|190 | DevCaps2: 0x00000051
DIAG| vid:711 |14:58:37|190 | Reserved5: 0x00000000
DIAG| vid:712 |14:58:37|190 | MasterAdapterOrdinal: 0
DIAG| vid:713 |14:58:37|190 | AdapterOrdinalInGroup: 0
DIAG| vid:714 |14:58:37|190 | NumberOfAdaptersInGroup: 1
DIAG| vid:715 |14:58:37|190 | DeclTypes: 0x0000030F
DIAG| vid:716 |14:58:37|190 | NumSimultaneousRTs: 4
DIAG| vid:717 |14:58:37|190 | StretchRectFilterCaps: 0x03000300
DIAG| vid:718 |14:58:37|190 | VertexTextureFilterCaps: 0x03030700
DIAG| vid:719 |14:58:37|190 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:720 |14:58:37|191 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:721 |14:58:37|191 | MaxVertexShader30InstructionSlots: 4096
DIAG| vid:722 |14:58:37|191 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:725 |14:58:37|191 | MaxPointSize: 8192.00
DIAG| vid:726 |14:58:37|191 | PixelShader1xMaxValue: 65504.00
DIAG| vid:727 |14:58:37|191 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:728 |14:58:37|191 | MaxVertexW: 10000000000.00
DIAG| vid:729 |14:58:37|191 | GuardBandLeft: -100000000.00
DIAG| vid:730 |14:58:37|191 | GuardBandTop: -100000000.00
DIAG| vid:731 |14:58:37|191 | GuardBandRight: 100000000.00
DIAG| vid:732 |14:58:37|191 | GuardBandBottom: 100000000.00
DIAG| vid:733 |14:58:37|191 | ExtentsAdjust: 0.00
DIAG| vid:775 |14:58:37|191 |In Vid::OnResetDevice, pd3dDevice = 0x0C42C2E0
DIAG| DXUT:2584 |14:58:37|191 | DXUT unpause on change device done
DIAG| setup:77 |14:58:37|192 |Drive type : Fixed
DIAG| setup:147 |14:58:37|192 |Startup directory : D:\Development\Battlezone II 1.3 PB6.4
DIAG| vid:1236 |14:58:37|454 |Vid::SetMode - ord(0) fmt(22), w(640), h(480) bbCount 1
DIAG| vid:1256 |14:58:37|454 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(1)
DIAG| vid:1267 |14:58:37|455 | Refresh(0), Interval(-2147483648), Flags(2)
DIAG| vid:1268 |14:58:37|455 | hWnds = 000B061E 000B061E 000B061E 000B061E
DIAG| DXUT:2097 |14:58:37|455 | DXUT pause on change device
DIAG| vid:817 |14:58:37|455 |In Vid::OnLostDevice
DIAG| vid:775 |14:58:37|457 |In Vid::OnResetDevice, pd3dDevice = 0x0C42C2E0
DIAG| DXUT:2584 |14:58:37|457 | DXUT unpause on change device done
DIAG| vid:1276 |14:58:37|457 |DXUTCreateDeviceFromSettings = 00000000, lost = 0
DIAG| input:1108 |14:58:37|462 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |14:58:37|462 |5 button mouse, Left=0 Right=1
DIAG| input:143 |14:58:37|465 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1246 |14:58:37|481 |Expanded game UI file of 'bzgame_moves_640x480.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |14:58:37|681 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |14:58:37|681 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |14:58:37|681 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |14:58:37|681 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |14:58:37|681 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |14:58:37|681 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |14:58:37|681 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |14:58:37|681 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |14:58:37|681 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |14:58:37|681 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |14:58:37|681 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |14:58:37|681 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |14:58:37|681 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |14:58:37|681 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |14:58:37|681 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |14:58:37|681 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |14:58:37|681 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |14:58:37|681 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |14:58:37|681 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |14:58:37|681 |Done with audio caps log
DIAG| AudioSys:322 |14:58:37|682 |Audio: DirectSound8 setup complete
DIAG| icroot:193 |14:58:37|683 |Root window now 640x480
DIAG| runcodes:159 |14:58:37|684 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |14:58:37|684 |Root window now 640x480
DIAG| UPNPThread:549 |14:58:43|6089 |List of UPNP devices found on the network :
DIAG| UPNPThread:549 |14:58:43|6089 | desc: http://192.168.0.1:80/RootDevice.xml
st: urn:schemas-upnp-org:device:InternetGatewayDevice:1
DIAG| UPNPThread:549 |14:58:43|6114 |Found valid IGD : http://192.168.0.1:80/WANIPConnection
DIAG| UPNPThread:549 |14:58:43|6114 |Local LAN ip address : 192.168.0.3
DIAG| WSInterface:212 |14:58:43|6131 |Determined private IP address: 192.168.0.3
DIAG| WSInterface:199 |14:58:43|6131 |Determined public IP address: 76.186.108.97
DIAG| RaknetServerBrowser:262 |14:58:43|6398 |RaknetServerBrowser - result 155 from send(), 551 from recv()
DIAG| NetCommands:2064 |14:58:48|11333 |Join to '////SUNDAY STRAT///// ( NO LAG)' / ip 0x00000000
DIAG| SessionMgr:586 |14:58:48|11341 |pSessionAddr = '217.147.61.138:17770'. pNiceName = '////SUNDAY STRAT///// ( NO LAG)'
DIAG| RaknetManager:501 |14:58:51|13999 |Raknet connect incoming with status code 16
DIAG| runcodes:159 |15:00:13|95848 |[Main] Entering run code [INIT]
DIAG| icroot:193 |15:00:13|95849 |Root window now 640x480
DIAG|MissionHandler_oldcode:1246 |15:00:13|95859 |Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |15:00:13|95882 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |15:00:13|95882 |Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|95903 |Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|95996 |Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96006 |Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96009 |Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96010 |Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96011 |Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96012 |Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96012 |Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |15:00:13|96012 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |15:00:13|96013 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |15:00:13|96013 |Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96014 |Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96014 |Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96015 |Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1246 |15:00:13|96017 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |15:00:16|98985 |Loaded from file quarry.bzn
DIAG| runcodes:159 |15:00:16|99065 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |15:00:16|99123 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |15:00:16|99127 |Root window now 640x480
DIAG| runcodes:159 |15:00:16|99131 |[Mission] Entering run code [RUN]
DIAG| STJoinHandlers:875 |15:00:41|124257 |HandleServer_GamestateStart, ttl=0x0000A8B5(43189) xmit=0x00002417(9239)
DIAG| STJoinHandlers:945 |15:00:41|124265 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000000(0)
DIAG| STJoinHandlers:945 |15:00:41|124410 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000520(1312)
DIAG| STJoinHandlers:945 |15:00:41|124414 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000A40(2624)
DIAG| STJoinHandlers:945 |15:00:41|124451 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000F60(3936)
DIAG| STJoinHandlers:945 |15:00:41|124451 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00001480(5248)
DIAG| STJoinHandlers:945 |15:00:41|124454 |HandleServer_Gamestate, len=0x00000520(1312) at=0x000019A0(6560)
DIAG| STJoinHandlers:945 |15:00:41|124461 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00001EC0(7872)
DIAG| STJoinHandlers:945 |15:00:41|124461 |HandleServer_Gamestate, len=0x00000037(55) at=0x000023E0(9184)
DIAG| STJoinHandlers:731 |15:00:41|124634 |-- Resynchronized gamestate to server at timestep 1
DIAG| STJoinHandlers:875 |15:12:46|849264 |HandleServer_GamestateStart, ttl=0x00011ED6(73430) xmit=0x00004E17(19991)
DIAG| STJoinHandlers:945 |15:12:46|849271 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000000(0)
DIAG| STJoinHandlers:945 |15:12:46|849279 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000520(1312)
DIAG| STJoinHandlers:945 |15:12:46|849287 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000A40(2624)
DIAG| STJoinHandlers:945 |15:12:46|849316 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00000F60(3936)
DIAG| STJoinHandlers:945 |15:12:46|849316 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00001480(5248)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x000019A0(6560)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00001EC0(7872)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x000023E0(9184)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00002900(10496)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00002E20(11808)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00003340(13120)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00003860(14432)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x00003D80(15744)
DIAG| STJoinHandlers:945 |15:12:46|849619 |HandleServer_Gamestate, len=0x00000520(1312) at=0x000042A0(17056)
DIAG| STJoinHandlers:945 |15:12:46|849620 |HandleServer_Gamestate, len=0x00000520(1312) at=0x000047C0(18368)
DIAG| STJoinHandlers:945 |15:12:46|849620 |HandleServer_Gamestate, len=0x00000137(311) at=0x00004CE0(19680)
ERR | WatchdogThread:342 |15:13:13|876115 |Main thread seems deadlocked! Callstack:
ERR | ExceptionHandler:189 |15:13:13|876132 |013D52E6 +001052E6 0000002B bzone (bzone): : NetManager::SessionManager::NextJoinOrResyncFrame
ERR | ExceptionHandler:189 |15:13:13|876132 |013D721E +0010721E 0000009F bzone (bzone): : NetManager::STJoinHandlers::UnpackAndLoadSTJoinBuffer
ERR | ExceptionHandler:189 |15:13:13|876133 |013C27B7 +000F27B7 00000092 bzone (bzone): : NetManager::PreSimulateLockstepWorld
ERR | ExceptionHandler:189 |15:13:13|876133 |0132A3CB +0005A3CB 000000C6 bzone (bzone): : MoveOneTurn
ERR | ExceptionHandler:189 |15:13:13|876133 |0132B00C +0005B00C 00000365 bzone (bzone): : MissionHandler::State::RunState::Process
ERR | ExceptionHandler:189 |15:13:13|876134 |014D24AF +002024AF 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:189 |15:13:13|876134 |0132883D +0005883D 0000001E bzone (bzone): : MissionHandler::Process
ERR | ExceptionHandler:189 |15:13:13|876134 |014D24AF +002024AF 000001BF bzone (bzone): : RunCodes::Process
ERR | ExceptionHandler:189 |15:13:13|876134 |014D9A04 +00209A04 00000064 bzone (bzone): : Main::MessagePump
ERR | ExceptionHandler:189 |15:13:13|876134 |0131AFD2 +0004AFD2 000004F1 bzone (bzone): : HandledMain
ERR | ExceptionHandler:189 |15:13:13|876135 |0131AC84 +0004AC84 000001A3 bzone (bzone): : HandledMain
ERR | ExceptionHandler:189 |15:13:13|876135 |01317EAF +00047EAF 00000069 bzone (bzone): : WinMain
ERR | ExceptionHandler:189 |15:13:13|876135 |0147E027 +001AE027 00000191 bzone (bzone): : strcat
ERR | ExceptionHandler:189 |15:13:13|876136 |766EED6C +0004ED6C 00000012 kernel32 (kernel32): : BaseThreadInitThunk
ERR | ExceptionHandler:189 |15:13:13|876136 |7704377B +0006377B 000000EF ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:189 |15:13:13|876136 |7704374E +0006374E 000000C2 ntdll (ntdll): : RtlInitializeExceptionChain
ERR | log:1838 |15:13:13|876208 |abort() requested from '.\utility\WatchdogThread.cpp':349
ERR | ExceptionHandler:189 |15:13:13|876264 |01455BEF +F2F1651B 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876300 |014E37DF +F2FA410B 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876333 |013F8E2A +F2EB9756 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876367 |013F8D34 +F2EB9660 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876400 |6F2134C7 +60CD3DF3 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876442 |766EED6C +681AF698 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876475 |7704377B +68B040A7 00000000 (): : (func)
ERR | ExceptionHandler:189 |15:13:13|876508 |7704374E +68B0407A 00000000 (): : (func)
DIAG| log:1845 |15:13:13|876541 |End of line...
Code: Select all
<UseTheEnemy>: Leave by chat command
<UseTheEnemy>: Leave by chat command
Top of HandleDeletePlayerPacket, called from .\network\InPacket.cpp(1807)
08/11/13 15:12:39 Now = 7187, worlds = 7184 7187 7187 in '.\network\InPacket.cpp':787. Wallclock = 842742, now = 842742
Player 1/8 'R'ah' id 1/0x00000001/0 state 5 at tail 7171 head 7184 (server)
PV(7171 .. 7191) = 7171-7184
Player 2/8 'Scion' id 961103907/0x39494823/2 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 3/8 'supp' id 434031/0x00069F6F/4 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 4/8 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 5/8 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 6/8 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 7/8 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7171 head 7187 (local)
PV(7171 .. 7191) = 7171-7187
Player 8/8 'UseTheEnemy' id 80434427/0x04CB54FB/10 state 5 at tail 7171 head 7184
PV(7171 .. 7191) = 7171-7184
Rdy(7184 .. 7191) = 7184
Handle DeletePlayerPacket. Has dpid 0x04CB54FB -> idx 7, QuitAt 7193 resume 0
--DeletePlayer at ts=7193 on DPID 04CB54FB, serverPlayerDPID=00000001. ServerIdx=0 ToShell=0
--DeletePlayer at ts=7193 on DPID 04CB54FB, serverPlayerDPID=00000001. ServerIdx=0 ToShell=0
Scheduled quit received
Scheduled quit received
--EntryLPS=5 EntryDPS=5, WSD=0 WLD=0
--EntryLPS=5 EntryDPS=5, WSD=0 WLD=0
UseTheEnemy left session. Now 7 players
UseTheEnemy left session. Now 7 players
= Leaving idx = 7, timestep to kill at = 7193
** Their entry state = 5
SetState 5 -> 7 (team 2, DPID 0x04CB54FB, id 10, name 'UseTheEnemy') from .\network\InPacket.cpp:984
Check message propagation. AmServer = 0, entryState 5 sent 0
!! All done with HandleDeletePlayerPacket. State:
08/11/13 15:12:39 Now = 7187, worlds = 7184 7187 7187 in '.\network\InPacket.cpp':1125. Wallclock = 842742, now = 842743
Player 1/8 'R'ah' id 1/0x00000001/0 state 5 at tail 7171 head 7184 (server)
PV(7171 .. 7191) = 7171-7184
Player 2/8 'Scion' id 961103907/0x39494823/2 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 3/8 'supp' id 434031/0x00069F6F/4 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 4/8 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 5/8 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 6/8 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 7/8 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7171 head 7187 (local)
PV(7171 .. 7191) = 7171-7187
Player 8/8 'UseTheEnemy' id 80434427/0x04CB54FB/10 state 7 at tail 7171 head 7184
PV(7171 .. 7191) = 7171-7184
Rdy(7184 .. 7191) = 7184
Top of HandleDeletePlayerPacket, called from .\network\InPacket.cpp(1807)
08/11/13 15:12:39 Now = 7187, worlds = 7184 7187 7187 in '.\network\InPacket.cpp':787. Wallclock = 842742, now = 842743
Player 1/8 'R'ah' id 1/0x00000001/0 state 5 at tail 7171 head 7184 (server)
PV(7171 .. 7191) = 7171-7184
Player 2/8 'Scion' id 961103907/0x39494823/2 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 3/8 'supp' id 434031/0x00069F6F/4 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 4/8 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 5/8 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 6/8 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 7/8 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7171 head 7187 (local)
PV(7171 .. 7191) = 7171-7187
Player 8/8 'UseTheEnemy' id 80434427/0x04CB54FB/10 state 7 at tail 7171 head 7184
PV(7171 .. 7191) = 7171-7184
Rdy(7184 .. 7191) = 7184
Handle DeletePlayerPacket. Has dpid 0x04CB54FB -> idx 7, QuitAt 7193 resume 0
--DeletePlayer at ts=7193 on DPID 04CB54FB, serverPlayerDPID=00000001. ServerIdx=0 ToShell=0
--DeletePlayer at ts=7193 on DPID 04CB54FB, serverPlayerDPID=00000001. ServerIdx=0 ToShell=0
Scheduled quit received
Scheduled quit received
--EntryLPS=5 EntryDPS=7, WSD=0 WLD=0
--EntryLPS=5 EntryDPS=7, WSD=0 WLD=0
= Leaving idx = 7, timestep to kill at = 7193
** Their entry state = 7
Check message propagation. AmServer = 0, entryState 7 sent 0
!! All done with HandleDeletePlayerPacket. State:
08/11/13 15:12:39 Now = 7187, worlds = 7184 7187 7187 in '.\network\InPacket.cpp':1125. Wallclock = 842742, now = 842743
Player 1/8 'R'ah' id 1/0x00000001/0 state 5 at tail 7171 head 7184 (server)
PV(7171 .. 7191) = 7171-7184
Player 2/8 'Scion' id 961103907/0x39494823/2 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 3/8 'supp' id 434031/0x00069F6F/4 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 4/8 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 5/8 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 6/8 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7171 head 7185
PV(7171 .. 7191) = 7171-7185
Player 7/8 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7171 head 7187 (local)
PV(7171 .. 7191) = 7171-7187
Player 8/8 'UseTheEnemy' id 80434427/0x04CB54FB/10 state 7 at tail 7171 head 7184
PV(7171 .. 7191) = 7171-7184
Rdy(7184 .. 7191) = 7184
<UseTheEnemy>: TellAllGoodbye...
<UseTheEnemy>: TellAllGoodbye...
Destroying UseTheEnemy, 7 players in game
Destroying UseTheEnemy, 7 players in game
SetState 7 -> 0 (team 2, DPID 0xFFFFFFFF, id 10, name 'UseTheEnemy') from .\network\PlayerMgr.cpp:249
Deleted players from lists.
Deleted players from lists.
08/11/13 15:12:40 Now = 7195, worlds = 7193 7195 7187 in '.\network\PlayerMgr.cpp':636. Wallclock = 843588, now = 843589
Player 1/7 'R'ah' id 1/0x00000001/0 state 5 at tail 7187 head 7193 (server)
PV(7187 .. 7199) = 7187-7193
Player 2/7 'Scion' id 961103907/0x39494823/2 state 5 at tail 7187 head 7193
PV(7187 .. 7199) = 7187-7193
Player 3/7 'supp' id 434031/0x00069F6F/4 state 5 at tail 7187 head 7194
PV(7187 .. 7199) = 7187-7194
Player 4/7 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7187 head 7193
PV(7187 .. 7199) = 7187-7193
Player 5/7 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7187 head 7193
PV(7187 .. 7199) = 7187-7193
Player 6/7 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7187 head 7193
PV(7187 .. 7199) = 7187-7193
Player 7/7 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7187 head 7195 (local)
PV(7187 .. 7199) = 7187-7195
Rdy(7187 .. 7199) = 7187-7193
<R'ah>: Checking gamestate of R1
<R'ah>: Checking gamestate of R1
-- Next Resync at tW=7251
-- Next Resync at tW=7251
08/11/13 15:12:41 Now = 7203, worlds = 7200 7203 7187 in '.\network\InPacket.cpp':1538. Wallclock = 844324, now = 844325
Player 1/7 'R'ah' id 1/0x00000001/0 state 5 at tail 7194 head 7200 (server)
PV(7187 .. 7207) = 7194-7200
Player 2/7 'Scion' id 961103907/0x39494823/2 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 3/7 'supp' id 434031/0x00069F6F/4 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 4/7 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 5/7 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 6/7 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 7/7 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7194 head 7203 (local)
PV(7187 .. 7207) = 7194-7203
Rdy(7187 .. 7207) = 7194-7200
<R'ah>: Checking gamestate of supp
<R'ah>: Checking gamestate of supp
-- Next Resync at tW=7251
-- Next Resync at tW=7251
08/11/13 15:12:41 Now = 7203, worlds = 7200 7203 7187 in '.\network\InPacket.cpp':1538. Wallclock = 844352, now = 844352
Player 1/7 'R'ah' id 1/0x00000001/0 state 5 at tail 7194 head 7200 (server)
PV(7187 .. 7207) = 7194-7200
Player 2/7 'Scion' id 961103907/0x39494823/2 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 3/7 'supp' id 434031/0x00069F6F/4 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 4/7 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 5/7 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 6/7 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 7/7 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7194 head 7203 (local)
PV(7187 .. 7207) = 7194-7203
Rdy(7187 .. 7207) = 7194-7200
<R'ah>: Checking gamestate of General_BlackDragon
<R'ah>: Checking gamestate of General_BlackDragon
-- Next Resync at tW=7251
-- Next Resync at tW=7251
08/11/13 15:12:41 Now = 7203, worlds = 7200 7203 7187 in '.\network\InPacket.cpp':1538. Wallclock = 844387, now = 844387
Player 1/7 'R'ah' id 1/0x00000001/0 state 5 at tail 7194 head 7200 (server)
PV(7187 .. 7207) = 7194-7200
Player 2/7 'Scion' id 961103907/0x39494823/2 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 3/7 'supp' id 434031/0x00069F6F/4 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 4/7 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 5/7 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 6/7 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7194 head 7201
PV(7187 .. 7207) = 7194-7201
Player 7/7 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7194 head 7203 (local)
PV(7187 .. 7207) = 7194-7203
Rdy(7187 .. 7207) = 7194-7200
Player 1/7 state 5 tailts = 7195 headts = 7201
Player 2/7 state 5 tailts = 7195 headts = 7201
Player 3/7 state 5 tailts = 7195 headts = 7201
Player 4/7 state 5 tailts = 7195 headts = 7201
Player 5/7 state 5 tailts = 7195 headts = 7201
Player 6/7 state 5 tailts = 7195 headts = 7201
Player 7/7 state 5 tailts = 7195 headts = 7203
Player 1/7 state 5 tailts = 7196 headts = 7202
Player 2/7 state 5 tailts = 7196 headts = 7202
Player 3/7 state 5 tailts = 7196 headts = 7203
Player 4/7 state 5 tailts = 7196 headts = 7202
Player 5/7 state 5 tailts = 7196 headts = 7202
Player 6/7 state 5 tailts = 7196 headts = 7203
Player 7/7 state 5 tailts = 7196 headts = 7204
<R'ah>: Checking gamestate of ManniMarco
<R'ah>: Checking gamestate of ManniMarco
-- Next Resync at tW=7253
-- Next Resync at tW=7253
08/11/13 15:12:41 Now = 7205, worlds = 7202 7205 7187 in '.\network\InPacket.cpp':1538. Wallclock = 844582, now = 844583
Player 1/7 'R'ah' id 1/0x00000001/0 state 5 at tail 7196 head 7202 (server)
PV(7187 .. 7209) = 7196-7202
Player 2/7 'Scion' id 961103907/0x39494823/2 state 5 at tail 7196 head 7203
PV(7187 .. 7209) = 7196-7203
Player 3/7 'supp' id 434031/0x00069F6F/4 state 5 at tail 7196 head 7203
PV(7187 .. 7209) = 7196-7203
Player 4/7 'ManniMarco' id 291421442/0x115EBD02/5 state 5 at tail 7196 head 7203
PV(7187 .. 7209) = 7196-7203
Player 5/7 'R1' id 31992232/0x01E829A8/6 state 5 at tail 7196 head 7203
PV(7187 .. 7209) = 7196-7203
Player 6/7 'JB||<' id 8036235/0x007A9F8B/8 state 5 at tail 7196 head 7203
PV(7187 .. 7209) = 7196-7203
Player 7/7 'General_BlackDragon' id 16299452/0x00F8B5BC/9 state 5 at tail 7196 head 7205 (local)
PV(7187 .. 7209) = 7196-7205
Rdy(7187 .. 7209) = 7196-7202
Player 1/7 state 5 tailts = 7197 headts = 7203
Player 2/7 state 5 tailts = 7197 headts = 7203
Player 3/7 state 5 tailts = 7197 headts = 7204
Player 4/7 state 5 tailts = 7197 headts = 7203
Player 5/7 state 5 tailts = 7197 headts = 7203
Player 6/7 state 5 tailts = 7197 headts = 7204
Player 7/7 state 5 tailts = 7197 headts = 7205
Player 1/7 state 5 tailts = 7198 headts = 7204
Player 2/7 state 5 tailts = 7198 headts = 7205
Player 3/7 state 5 tailts = 7198 headts = 7204
Player 4/7 state 5 tailts = 7198 headts = 7205
Player 5/7 state 5 tailts = 7198 headts = 7204
Player 6/7 state 5 tailts = 7198 headts = 7205
Player 7/7 state 5 tailts = 7198 headts = 7207
Player 1/7 state 5 tailts = 7199 headts = 7205
Player 2/7 state 5 tailts = 7199 headts = 7205
Player 3/7 state 5 tailts = 7199 headts = 7205
Player 4/7 state 5 tailts = 7199 headts = 7205
Player 5/7 state 5 tailts = 7199 headts = 7205
Player 6/7 state 5 tailts = 7199 headts = 7205
Player 7/7 state 5 tailts = 7199 headts = 7207
Player 1/7 state 5 tailts = 7200 headts = 7206
Player 2/7 state 5 tailts = 7200 headts = 7206
Player 3/7 state 5 tailts = 7200 headts = 7206
Player 4/7 state 5 tailts = 7200 headts = 7206
Player 5/7 state 5 tailts = 7200 headts = 7206
Player 6/7 state 5 tailts = 7200 headts = 7206
Player 7/7 state 5 tailts = 7200 headts = 7208
Player 1/7 state 5 tailts = 7201 headts = 7208
Player 2/7 state 5 tailts = 7201 headts = 7208
Player 3/7 state 5 tailts = 7201 headts = 7208
Player 4/7 state 5 tailts = 7201 headts = 7208
Player 5/7 state 5 tailts = 7201 headts = 7208
Player 6/7 state 5 tailts = 7201 headts = 7209
Player 7/7 state 5 tailts = 7201 headts = 7210
Player 1/7 state 5 tailts = 7202 headts = 7209
Player 2/7 state 5 tailts = 7202 headts = 7209
Player 3/7 state 5 tailts = 7202 headts = 7209
Player 4/7 state 5 tailts = 7202 headts = 7209
Player 5/7 state 5 tailts = 7202 headts = 7209
Player 6/7 state 5 tailts = 7202 headts = 7210
Player 7/7 state 5 tailts = 7202 headts = 7211
Player 1/7 state 5 tailts = 7203 headts = 7209
Player 2/7 state 5 tailts = 7203 headts = 7209
Player 3/7 state 5 tailts = 7203 headts = 7209
Player 4/7 state 5 tailts = 7203 headts = 7209
Player 5/7 state 5 tailts = 7203 headts = 7209
Player 6/7 state 5 tailts = 7203 headts = 7210
Player 7/7 state 5 tailts = 7203 headts = 7211
Player 1/7 state 5 tailts = 7204 headts = 7210
Player 2/7 state 5 tailts = 7204 headts = 7210
Player 3/7 state 5 tailts = 7204 headts = 7211
Player 4/7 state 5 tailts = 7204 headts = 7211
Player 5/7 state 5 tailts = 7204 headts = 7210
Player 6/7 state 5 tailts = 7204 headts = 7210
Player 7/7 state 5 tailts = 7204 headts = 7213
Player 1/7 state 5 tailts = 7205 headts = 7211
Player 2/7 state 5 tailts = 7205 headts = 7211
Player 3/7 state 5 tailts = 7205 headts = 7211
Player 4/7 state 5 tailts = 7205 headts = 7211
Player 5/7 state 5 tailts = 7205 headts = 7211
Player 6/7 state 5 tailts = 7205 headts = 7211
Player 7/7 state 5 tailts = 7205 headts = 7213
Player 1/7 state 5 tailts = 7205 headts = 7212
Player 2/7 state 5 tailts = 7205 headts = 7213
Player 3/7 state 5 tailts = 7205 headts = 7212
Player 4/7 state 5 tailts = 7205 headts = 7213
Player 5/7 state 5 tailts = 7205 headts = 7212
Player 6/7 state 5 tailts = 7205 headts = 7214
Player 7/7 state 5 tailts = 7205 headts = 7215
Player 1/7 state 5 tailts = 7205 headts = 7215
Player 2/7 state 5 tailts = 7205 headts = 7215
Player 3/7 state 5 tailts = 7205 headts = 7215
Player 4/7 state 5 tailts = 7205 headts = 7215
Player 5/7 state 5 tailts = 7205 headts = 7216
Player 6/7 state 5 tailts = 7205 headts = 7215
Player 7/7 state 5 tailts = 7205 headts = 7218
Player 1/7 state 5 tailts = 7205 headts = 7215
Player 2/7 state 5 tailts = 7205 headts = 7215
Player 3/7 state 5 tailts = 7205 headts = 7215
Player 4/7 state 5 tailts = 7205 headts = 7215
Player 5/7 state 5 tailts = 7205 headts = 7216
Player 6/7 state 5 tailts = 7205 headts = 7215
Player 7/7 state 5 tailts = 7205 headts = 7218
Player 1/7 state 5 tailts = 7205 headts = 7215
Player 2/7 state 5 tailts = 7205 headts = 7215
Player 3/7 state 5 tailts = 7205 headts = 7215
Player 4/7 state 5 tailts = 7205 headts = 7215
Player 5/7 state 5 tailts = 7205 headts = 7216
Player 6/7 state 5 tailts = 7205 headts = 7215
Player 7/7 state 5 tailts = 7205 headts = 7218
Player 1/7 state 5 tailts = 7205 headts = 7216
Player 2/7 state 5 tailts = 7205 headts = 7216
Player 3/7 state 5 tailts = 7205 headts = 7216
Player 4/7 state 5 tailts = 7205 headts = 7216
Player 5/7 state 5 tailts = 7205 headts = 7216
Player 6/7 state 5 tailts = 7205 headts = 7216
Player 7/7 state 5 tailts = 7205 headts = 7218
Player 1/7 state 5 tailts = 7205 headts = 7217
Player 2/7 state 5 tailts = 7205 headts = 7217
Player 3/7 state 5 tailts = 7205 headts = 7217
Player 4/7 state 5 tailts = 7205 headts = 7218
Player 5/7 state 5 tailts = 7205 headts = 7217
Player 6/7 state 5 tailts = 7205 headts = 7217
Player 7/7 state 5 tailts = 7205 headts = 7219
Player 1/7 state 5 tailts = 7205 headts = 7219
Player 2/7 state 5 tailts = 7205 headts = 7219
Player 3/7 state 5 tailts = 7205 headts = 7219
Player 4/7 state 5 tailts = 7205 headts = 7219
Player 5/7 state 5 tailts = 7205 headts = 7219
Player 6/7 state 5 tailts = 7205 headts = 7218
Player 7/7 state 5 tailts = 7205 headts = 7221
Player 1/7 state 5 tailts = 7205 headts = 7220
Player 2/7 state 5 tailts = 7205 headts = 7220
Player 3/7 state 5 tailts = 7205 headts = 7220
Player 4/7 state 5 tailts = 7205 headts = 7220
Player 5/7 state 5 tailts = 7205 headts = 7220
Player 6/7 state 5 tailts = 7205 headts = 7220
Player 7/7 state 5 tailts = 7205 headts = 7222
Player 1/7 state 5 tailts = 7205 headts = 7221
Player 2/7 state 5 tailts = 7205 headts = 7221
Player 3/7 state 5 tailts = 7205 headts = 7221
Player 4/7 state 5 tailts = 7205 headts = 7221
Player 5/7 state 5 tailts = 7205 headts = 7221
Player 6/7 state 5 tailts = 7205 headts = 7221
Player 7/7 state 5 tailts = 7205 headts = 7223
Player 1/7 state 5 tailts = 7214 headts = 7221
Player 2/7 state 5 tailts = 7214 headts = 7221
Player 3/7 state 5 tailts = 7214 headts = 7221
Player 4/7 state 5 tailts = 7214 headts = 7221
Player 5/7 state 5 tailts = 7214 headts = 7221
Player 6/7 state 5 tailts = 7214 headts = 7221
Player 7/7 state 5 tailts = 7214 headts = 7223
Player 1/7 state 5 tailts = 7216 headts = 7222
Player 2/7 state 5 tailts = 7216 headts = 7222
Player 3/7 state 5 tailts = 7216 headts = 7222
Player 4/7 state 5 tailts = 7216 headts = 7222
Player 5/7 state 5 tailts = 7216 headts = 7222
Player 6/7 state 5 tailts = 7216 headts = 7222
Player 7/7 state 5 tailts = 7216 headts = 7224
Player 1/7 state 5 tailts = 7217 headts = 7223
Player 2/7 state 5 tailts = 7217 headts = 7224
Player 3/7 state 5 tailts = 7217 headts = 7223
Player 4/7 state 5 tailts = 7217 headts = 7223
Player 5/7 state 5 tailts = 7217 headts = 7224
Player 6/7 state 5 tailts = 7217 headts = 7223
Player 7/7 state 5 tailts = 7217 headts = 7225
Player 1/7 state 5 tailts = 7218 headts = 7224
Player 2/7 state 5 tailts = 7218 headts = 7225
Player 3/7 state 5 tailts = 7218 headts = 7225
Player 4/7 state 5 tailts = 7218 headts = 7224
Player 5/7 state 5 tailts = 7218 headts = 7224
Player 6/7 state 5 tailts = 7218 headts = 7224
Player 7/7 state 5 tailts = 7218 headts = 7227
Player 1/7 state 5 tailts = 7219 headts = 7226
Player 2/7 state 5 tailts = 7219 headts = 7226
Player 3/7 state 5 tailts = 7219 headts = 7226
Player 4/7 state 5 tailts = 7219 headts = 7226
Player 5/7 state 5 tailts = 7219 headts = 7226
Player 6/7 state 5 tailts = 7219 headts = 7226
Player 7/7 state 5 tailts = 7219 headts = 7228
Player 1/7 state 5 tailts = 7220 headts = 7226
Player 2/7 state 5 tailts = 7220 headts = 7227
Player 3/7 state 5 tailts = 7220 headts = 7227
Player 4/7 state 5 tailts = 7220 headts = 7226
Player 5/7 state 5 tailts = 7220 headts = 7227
Player 6/7 state 5 tailts = 7220 headts = 7226
Player 7/7 state 5 tailts = 7220 headts = 7229
Player 1/7 state 5 tailts = 7221 headts = 7227
Player 2/7 state 5 tailts = 7221 headts = 7228
Player 3/7 state 5 tailts = 7221 headts = 7227
Player 4/7 state 5 tailts = 7221 headts = 7227
Player 5/7 state 5 tailts = 7221 headts = 7228
Player 6/7 state 5 tailts = 7221 headts = 7228
Player 7/7 state 5 tailts = 7221 headts = 7230
Player 1/7 state 5 tailts = 7222 headts = 7228
Player 2/7 state 5 tailts = 7222 headts = 7228
Player 3/7 state 5 tailts = 7222 headts = 7228
Player 4/7 state 5 tailts = 7222 headts = 7228
Player 5/7 state 5 tailts = 7222 headts = 7228
Player 6/7 state 5 tailts = 7222 headts = 7228
Player 7/7 state 5 tailts = 7222 headts = 7231
Player 1/7 state 5 tailts = 7223 headts = 7230
Player 2/7 state 5 tailts = 7223 headts = 7230
Player 3/7 state 5 tailts = 7223 headts = 7230
Player 4/7 state 5 tailts = 7223 headts = 7230
Player 5/7 state 5 tailts = 7223 headts = 7230
Player 6/7 state 5 tailts = 7223 headts = 7230
Player 7/7 state 5 tailts = 7223 headts = 7232
Player 1/7 state 5 tailts = 7224 headts = 7230
Player 2/7 state 5 tailts = 7224 headts = 7230
Player 3/7 state 5 tailts = 7224 headts = 7230
Player 4/7 state 5 tailts = 7224 headts = 7230
Player 5/7 state 5 tailts = 7224 headts = 7230
Player 6/7 state 5 tailts = 7224 headts = 7230
Player 7/7 state 5 tailts = 7224 headts = 7232
Player 1/7 state 5 tailts = 7224 headts = 7232
Player 2/7 state 5 tailts = 7224 headts = 7232
Player 3/7 state 5 tailts = 7224 headts = 7232
Player 4/7 state 5 tailts = 7224 headts = 7232
Player 5/7 state 5 tailts = 7224 headts = 7232
Player 6/7 state 5 tailts = 7224 headts = 7232
Player 7/7 state 5 tailts = 7224 headts = 7234
Player 1/7 state 5 tailts = 7224 headts = 7232
Player 2/7 state 5 tailts = 7224 headts = 7232
Player 3/7 state 5 tailts = 7224 headts = 7232
Player 4/7 state 5 tailts = 7224 headts = 7232
Player 5/7 state 5 tailts = 7224 headts = 7232
Player 6/7 state 5 tailts = 7224 headts = 7232
Player 7/7 state 5 tailts = 7224 headts = 7234
Player 1/7 state 5 tailts = 7224 headts = 7234
Player 2/7 state 5 tailts = 7224 headts = 7234
Player 3/7 state 5 tailts = 7224 headts = 7234
Player 4/7 state 5 tailts = 7224 headts = 7234
Player 5/7 state 5 tailts = 7224 headts = 7234
Player 6/7 state 5 tailts = 7224 headts = 7234
Player 7/7 state 5 tailts = 7224 headts = 7236
Player 1/7 state 5 tailts = 7224 headts = 7234
Player 2/7 state 5 tailts = 7224 headts = 7234
Player 3/7 state 5 tailts = 7224 headts = 7234
Player 4/7 state 5 tailts = 7224 headts = 7234
Player 5/7 state 5 tailts = 7224 headts = 7234
Player 6/7 state 5 tailts = 7224 headts = 7234
Player 7/7 state 5 tailts = 7224 headts = 7236
Player 1/7 state 5 tailts = 7224 headts = 7235
Player 2/7 state 5 tailts = 7224 headts = 7235
Player 3/7 state 5 tailts = 7224 headts = 7236
Player 4/7 state 5 tailts = 7224 headts = 7235
Player 5/7 state 5 tailts = 7224 headts = 7235
Player 6/7 state 5 tailts = 7224 headts = 7235
Player 7/7 state 5 tailts = 7224 headts = 7237
Scion Empty Scout destroyed by JB||<.
Scion Empty Scout destroyed by JB||<.
Player 1/7 state 5 tailts = 7224 headts = 7237
Player 2/7 state 5 tailts = 7224 headts = 7237
Player 3/7 state 5 tailts = 7224 headts = 7237
Player 4/7 state 5 tailts = 7224 headts = 7237
Player 5/7 state 5 tailts = 7224 headts = 7236
Player 6/7 state 5 tailts = 7224 headts = 7236
Player 7/7 state 5 tailts = 7224 headts = 7239
Player 1/7 state 5 tailts = 7224 headts = 7237
Player 2/7 state 5 tailts = 7224 headts = 7238
Player 3/7 state 5 tailts = 7224 headts = 7238
Player 4/7 state 5 tailts = 7224 headts = 7238
Player 5/7 state 5 tailts = 7224 headts = 7238
Player 6/7 state 5 tailts = 7224 headts = 7238
Player 7/7 state 5 tailts = 7224 headts = 7240
Player 1/7 state 5 tailts = 7224 headts = 7239
Player 2/7 state 5 tailts = 7224 headts = 7239
Player 3/7 state 5 tailts = 7224 headts = 7238
Player 4/7 state 5 tailts = 7224 headts = 7239
Player 5/7 state 5 tailts = 7224 headts = 7239
Player 6/7 state 5 tailts = 7224 headts = 7239
Player 7/7 state 5 tailts = 7224 headts = 7241
Player 1/7 state 5 tailts = 7233 headts = 7239
Player 2/7 state 5 tailts = 7233 headts = 7240
Player 3/7 state 5 tailts = 7233 headts = 7239
Player 4/7 state 5 tailts = 7233 headts = 7240
Player 5/7 state 5 tailts = 7233 headts = 7240
Player 6/7 state 5 tailts = 7233 headts = 7239
Player 7/7 state 5 tailts = 7233 headts = 7242
Player 1/7 state 5 tailts = 7234 headts = 7240
Player 2/7 state 5 tailts = 7234 headts = 7241
Player 3/7 state 5 tailts = 7234 headts = 7241
Player 4/7 state 5 tailts = 7234 headts = 7240
Player 5/7 state 5 tailts = 7234 headts = 7240
Player 6/7 state 5 tailts = 7234 headts = 7241
Player 7/7 state 5 tailts = 7234 headts = 7243
Player 1/7 state 5 tailts = 7235 headts = 7241
Player 2/7 state 5 tailts = 7235 headts = 7241
Player 3/7 state 5 tailts = 7235 headts = 7241
Player 4/7 state 5 tailts = 7235 headts = 7241
Player 5/7 state 5 tailts = 7235 headts = 7241
Player 6/7 state 5 tailts = 7235 headts = 7241
Player 7/7 state 5 tailts = 7235 headts = 7243
Player 1/7 state 5 tailts = 7236 headts = 7242
Player 2/7 state 5 tailts = 7236 headts = 7242
Player 3/7 state 5 tailts = 7236 headts = 7242
Player 4/7 state 5 tailts = 7236 headts = 7242
Player 5/7 state 5 tailts = 7236 headts = 7242
Player 6/7 state 5 tailts = 7236 headts = 7243
Player 7/7 state 5 tailts = 7236 headts = 7244
Player 1/7 state 5 tailts = 7237 headts = 7243
Player 2/7 state 5 tailts = 7237 headts = 7243
Player 3/7 state 5 tailts = 7237 headts = 7244
Player 4/7 state 5 tailts = 7237 headts = 7243
Player 5/7 state 5 tailts = 7237 headts = 7243
Player 6/7 state 5 tailts = 7237 headts = 7244
Player 7/7 state 5 tailts = 7237 headts = 7245
Player 1/7 state 5 tailts = 7238 headts = 7244
Player 2/7 state 5 tailts = 7238 headts = 7244
Player 3/7 state 5 tailts = 7238 headts = 7244
Player 4/7 state 5 tailts = 7238 headts = 7245
Player 5/7 state 5 tailts = 7238 headts = 7244
Player 6/7 state 5 tailts = 7238 headts = 7245
Player 7/7 state 5 tailts = 7238 headts = 7246
Player 1/7 state 5 tailts = 7239 headts = 7245
Player 2/7 state 5 tailts = 7239 headts = 7245
Player 3/7 state 5 tailts = 7239 headts = 7245
Player 4/7 state 5 tailts = 7239 headts = 7245
Player 5/7 state 5 tailts = 7239 headts = 7245
Player 6/7 state 5 tailts = 7239 headts = 7245
Player 7/7 state 5 tailts = 7239 headts = 7247
Player 1/7 state 5 tailts = 7240 headts = 7246
Player 2/7 state 5 tailts = 7240 headts = 7246
Player 3/7 state 5 tailts = 7240 headts = 7246
Player 4/7 state 5 tailts = 7240 headts = 7246
Player 5/7 state 5 tailts = 7240 headts = 7246
Player 6/7 state 5 tailts = 7240 headts = 7246
Player 7/7 state 5 tailts = 7240 headts = 7248
Player 1/7 state 5 tailts = 7241 headts = 7247
Player 2/7 state 5 tailts = 7241 headts = 7247
Player 3/7 state 5 tailts = 7241 headts = 7247
Player 4/7 state 5 tailts = 7241 headts = 7247
Player 5/7 state 5 tailts = 7241 headts = 7247
Player 6/7 state 5 tailts = 7241 headts = 7248
Player 7/7 state 5 tailts = 7241 headts = 7249
Player 1/7 state 5 tailts = 7242 headts = 7248
Player 2/7 state 5 tailts = 7242 headts = 7248
Player 3/7 state 5 tailts = 7242 headts = 7248
Player 4/7 state 5 tailts = 7242 headts = 7249
Player 5/7 state 5 tailts = 7242 headts = 7248
Player 6/7 state 5 tailts = 7242 headts = 7249
Player 7/7 state 5 tailts = 7242 headts = 7250
Player 1/7 state 5 tailts = 7243 headts = 7249
Player 2/7 state 5 tailts = 7243 headts = 7249
Player 3/7 state 5 tailts = 7243 headts = 7249
Player 4/7 state 5 tailts = 7243 headts = 7250
Player 5/7 state 5 tailts = 7243 headts = 7249
Player 6/7 state 5 tailts = 7243 headts = 7250
Player 7/7 state 5 tailts = 7243 headts = 7251
Player 1/7 state 5 tailts = 7244 headts = 725
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- Juggernaut
- Thunderbolt
- Posts: 189
- Joined: Sun Mar 13, 2011 8:12 pm
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
Just had a few 5v5 - 6.4m strats with mixed results. I did manage to have one full strat - lag free. 
On the positive, a few bugs apparently squashed:
I no longer get: 'no sessions were found' error (thank you
F7 is now usable in a 5 v 5 strat (before, F7 was not select-able so could not pass to teammate who filled that slot)
hidden player in shell seems fixed (in shell, the 5th player used to be hidden until he switched teams, but now it seems to work)
i did not see any 400% bug w/ in my 60 min of playtime .. too intermittent to tell quite yet though
Bugs I still experience:
Commander of Team 1 cannot drop command unless he switches teams (old bug).
ISDF scout image in shell occasionally appears as white (no texture - new since 6.4k i believe)
off and on lag in games (as server or client) and HARD crashes when its hard to end task (Win 8 64bit). I am suspecting alot is due to attacks from a particular 'griefer', off and on.
6.4m seems to require a restart of bzone.exe after each game to have a stable 2nd strat (memory leak perhaps - 2nd strat hosted without restart of bz results in frequent warp and crashes)
it's almost guaranteed to lag out eventually, if any player is +300 ping (as w/ 1.2, only 1 bad connection would spoil it for the rest).
Player list in game, just above chatbox only lists 7 players max (even with 8 - 10 players in game) -- old bug since v1 I think
i still see and hear a few random chains and laser shots (not from a VIR scout either
.. usually this happens when someone 1st builds armory, or maybe it's when they deploy the 1st wep (since 6.4k it seems)

On the positive, a few bugs apparently squashed:
I no longer get: 'no sessions were found' error (thank you

F7 is now usable in a 5 v 5 strat (before, F7 was not select-able so could not pass to teammate who filled that slot)
hidden player in shell seems fixed (in shell, the 5th player used to be hidden until he switched teams, but now it seems to work)
i did not see any 400% bug w/ in my 60 min of playtime .. too intermittent to tell quite yet though
Bugs I still experience:
Commander of Team 1 cannot drop command unless he switches teams (old bug).
ISDF scout image in shell occasionally appears as white (no texture - new since 6.4k i believe)
off and on lag in games (as server or client) and HARD crashes when its hard to end task (Win 8 64bit). I am suspecting alot is due to attacks from a particular 'griefer', off and on.
6.4m seems to require a restart of bzone.exe after each game to have a stable 2nd strat (memory leak perhaps - 2nd strat hosted without restart of bz results in frequent warp and crashes)
it's almost guaranteed to lag out eventually, if any player is +300 ping (as w/ 1.2, only 1 bad connection would spoil it for the rest).
Player list in game, just above chatbox only lists 7 players max (even with 8 - 10 players in game) -- old bug since v1 I think

i still see and hear a few random chains and laser shots (not from a VIR scout either

Specs:
Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
The command bug occurs when you have 5 players on a given team. Team 5 is used for swapping the commander role. When a player occupies said team, F7, the ability to give/take command fails. This is known and unlikely something to be fixed.
If a player joins the other team for a second, it should allow the team to change commander.
If a player joins the other team for a second, it should allow the team to change commander.
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
I noticed the occasional rogue chain gun too. It wasn't consistent like it was in previous builds which is an improvement. Would have to reproduce it, to get it fixed most likely.
- -Tsahalis-
- Drunken Scav
- Posts: 12
- Joined: Wed Apr 10, 2013 9:21 pm
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
Hosted some strats when a player would join start laggin the game, after kicking to try an save the game, the server would just crash. 3v3 - 4v4 games.
Re: BZ2 1.3.6.4m patch - OPEN BETA & TESTING
Strat game about 2 hour. Often kicks them out 'players from the game, not only because of the lag and bad connection, but because of something else.
http://pastebin.com/frFMHTpw
bz2 log , R1 host
http://pastebin.com/frFMHTpw
bz2 log , R1 host
Scion dream ۩
-
- Sober Scav
- Posts: 20
- Joined: Wed Jul 25, 2012 6:17 pm
Re: BZ2 1.3.6.4n patch - OPEN BETA & TESTING
SP: looks like (unpiloted?) friendly units are unvulnerable now. If I leave my ship, I cannot destroy it anymore. Was it made intentionally?
- Juggernaut
- Thunderbolt
- Posts: 189
- Joined: Sun Mar 13, 2011 8:12 pm
Re: BZ2 1.3.6.4n patch - OPEN BETA & TESTING
Played a few strats last night (3v3's and 2v2's - 6.4n), both stock and VSR 4.4 pre release.
Positive:
Not one occurrence of the 400% bug that I could see.
Relatively lag free -- even with a couple players with 250+ ping (much better - w/ various hosts)
Joiners didn't seem to lag the game, joining or quitting.
session filters seem to work (all - strat - dm - mpi)
Negative:
Maps do not default to the 'default' ships like before (have to select 'default ISDF and scion scouts manually)
AI units (like scouts) often do not hold when told to do so (even if they are not fired upon by enemy units and when they are out of range)
Scavenger collisions continue -- they get stuck into each other and onto buildings, extractors etc.
giving an order to 'pick me up' or others often have to be repeated (even when the AI unit acknowledges the order) - usually caused by a resync
frequent 'bounce' issue. the bounce will happen several times in a row, which makes running away very difficult at times (not an issue in VSR).
SUB-0 hosted a game, while we were waiting in shell, I had left to session list, then could not get back into Sub's game (got Natneg errors), until I restarted BZ2 then I could join. I cannot duplicate this problem, seems to be intermittent .. not very frequent.
6.4n is a good improvement over 6.4m thus far. Thanks for the continued effort to make this game better!!
Positive:
Not one occurrence of the 400% bug that I could see.
Relatively lag free -- even with a couple players with 250+ ping (much better - w/ various hosts)
Joiners didn't seem to lag the game, joining or quitting.
session filters seem to work (all - strat - dm - mpi)
Negative:
Maps do not default to the 'default' ships like before (have to select 'default ISDF and scion scouts manually)
AI units (like scouts) often do not hold when told to do so (even if they are not fired upon by enemy units and when they are out of range)
Scavenger collisions continue -- they get stuck into each other and onto buildings, extractors etc.
giving an order to 'pick me up' or others often have to be repeated (even when the AI unit acknowledges the order) - usually caused by a resync
frequent 'bounce' issue. the bounce will happen several times in a row, which makes running away very difficult at times (not an issue in VSR).
SUB-0 hosted a game, while we were waiting in shell, I had left to session list, then could not get back into Sub's game (got Natneg errors), until I restarted BZ2 then I could join. I cannot duplicate this problem, seems to be intermittent .. not very frequent.
6.4n is a good improvement over 6.4m thus far. Thanks for the continued effort to make this game better!!

Specs:
Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
- Axeminister
- Sabre
- Posts: 442
- Joined: Sat Feb 19, 2011 4:03 pm
- Location: Texas, USA
- Contact:
Re: BZ2 1.3.6.4n patch - OPEN BETA & TESTING
Played this today with Commando. Played well.
He who does not advance themselves, endlessly becomes themselves.
http://www.reverbnation.com/tunepak/3606640
http://www.reverbnation.com/tunepak/3606640
Re: BZ2 1.3.6.4n patch - OPEN BETA & TESTING
Code: Select all
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.4n Public Beta Aug 12 2013 21:46:01
Windows version: Windows Version: 6.2.9200 '' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG|MissionHandler_oldcode:1251 |03:29:46|10596045|Using expanded game UI file of 'bzgame_stats_1280x720.cfg'
DIAG|MissionHandler_oldcode:1246 |03:29:46|10596046|Expanded game UI file of 'bznopause_game_1280x720.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1246 |03:29:46|10596052|Expanded game UI file of 'bzgame_keys_1280x720.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |03:29:48|10597738|Loaded from file bridges.bzn
DIAG| runcodes:159 |03:29:48|10597759|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |03:29:48|10597760|[Main] Entering run code [MISSION]
DIAG| icroot:193 |03:29:48|10597768|Root window now 1280x720
DIAG| runcodes:159 |03:29:48|10597769|[Mission] Entering run code [RUN]
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 9F782C95h
Message : Exception
Error occurred at 8/18/2013 03:46:08.
C:\Program Files (x86)\Battlezone II 6.4k\bzone.exe, run by Stephan.
C:\Program Files (x86)\Battlezone II 6.4k\bzone.exe, run by Stephan.
CPU: 8 processor(s), Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Intel64 Family 6 Model 58 Stepping 9
Process Memory : 1290 MB free out of 2048 MB total
Physical memory: 5760 MB free out of 8085 MB total
Page(swap) file: 5998 MB free out of 9301 MB total
This exe is using 366 MB (135 MB dlmalloc), peak use 383 MB
Fault address: 773E98F4 01:000688F4 C:\Windows\SYSTEM32\ntdll.dll
Registers:
EAX:BE371333
EBX:00000000
ECX:9F782C81
EDX:0D6D6C90
ESI:01ADAD92
EDI:088F0000
CS:EIP:0023:773E98F4
SS:ESP:002B:00F4B964 EBP:00F4BA90
DS:002B ES:002B FS:0053 GS:002B
Flags:00210286
Call stack:
Address Offset1 Offset2 Module SourceFile
773E98F4 +000698F4 00000183 ntdll (ntdll): : RtlReAllocateHeap
773E980D +0006980D 0000009C ntdll (ntdll): : RtlReAllocateHeap
712A6774 +00066774 0000035F MSVCR90 (MSVCR90): : realloc
710A26BD +000026BD 0000005D libogg (libogg): : ogg_sync_buffer
70C21865 +00001865 000006F5 libvorbisfile (libvorbisfile): : ov_open_callbacks
70C233EE +000033EE 0000043E libvorbisfile (libvorbisfile): : ov_raw_seek
014054B2 +000454B2 00000030 bzone (bzone): : CStreamingOggSound::Reset
01405008 +00045008 00000031 bzone (bzone): : OggManager::Stop
01403569 +00043569 00000011 bzone (bzone): : GasObject::~GasObject
01400163 +00040163 000003BB bzone (bzone): : FindFromHandle
014000EF +000400EF 00000347 bzone (bzone): : FindFromHandle
01400E92 +00040E92 000000B1 bzone (bzone): : StartGASEvent
014F6E95 +00136E95 000000DD bzone (bzone): : Explosion::Simulate
014CC387 +0010C387 00000247 bzone (bzone): : ENTITY::SimulateAllLocal
0141A2ED +0005A2ED 00000199 bzone (bzone): : MoveOneTurn
0141A35A +0005A35A 00000206 bzone (bzone): : MoveOneTurn
0141AF55 +0005AF55 0000045C bzone (bzone): : MissionHandler::State::RunState::Process
015C25CF +002025CF 000001BF bzone (bzone): : RunCodes::Process
0141868A +0005868A 0000001E bzone (bzone): : MissionHandler::Process
015C25CF +002025CF 000001BF bzone (bzone): : RunCodes::Process
015C9B14 +00209B14 00000064 bzone (bzone): : Main::MessagePump
0140AFC8 +0004AFC8 000004F1 bzone (bzone): : HandledMain
0140AC7A +0004AC7A 000001A3 bzone (bzone): : HandledMain
01407EA5 +00047EA5 00000069 bzone (bzone): : WinMain
0156E127 +001AE127 00000191 bzone (bzone): : strcat
77168543 +00028543 0000000E KERNEL32 (KERNEL32): : BaseThreadInitThunk
773DBF39 +0005BF39 00000085 ntdll (ntdll): : RtlInitializeExceptionChain
773DBF0C +0005BF0C 00000058 ntdll (ntdll): : RtlInitializeExceptionChain
Teamspeak 3: teamspeak.com
TS3 Server(Ugonland): 74.91.115.34
TS3 Server(Ugonland): 74.91.115.34