Bugs from 5.1 over 6.0 to 6.1: A big list

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GSH
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by GSH »

You don't need to add 7 scrollbars. Look at the list of sessions page for the shell. One scrollbar. Controls 5-6 separate list columns.

-- GSH
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Nielk1
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Nielk1 »

Cyber wrote:Iand also included a nav namer.
Its on my other PC, will upload asap (screenshot on page1)
I think, and I could be wrong, you had to take off buttons to add that. Anyway, in game using /nav navname in the chat works much easier.
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Cyber
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Cyber »

Nielk1 wrote: I think, and I could be wrong, you had to take off buttons to add that. Anyway, in game using /nav navname in the chat works much easier.
Never had known that command. Why isnt it included in /help ?

Of course, I deleted the new buttons from 6.1 because I dont think you need them all. Ban and Kick button are enough ;)
General Hoohah
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by General Hoohah »

Yeah, the lag in 6.1 has been awful... pretty much everyone has been complaining about it. No weird errors or anything, just horrid horrid lag. I don't know whats causing it or where its coming from but GSH please help us! This lag is awful! Just get on Saturday night or something and play with some people. Experience it first hand. Nicole I think has had the most to say about it I think. Maybe talk to her about it and see if she's noticed any patterns or anything unusual? I noticed it too. I just installed 6.1 this week and as soon as I did a lag mac truck has been smacking all my games around. This didn't happen nearly this much in 6.0. I did noticed that those little wasp fighters the alien towers launch, seem to make lag a lot worse on one of those MPI maps. Rusty Bones or something it was called.
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Ded10c »

Lag is being worked on. A lot.
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Warfreak
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Warfreak »

I bring this up because it is an option instead of a requirement in 6.1 as opposed to 6.0; Are you setting NAT On? Last I checked default is off. You set this when you host a server.
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by General Hoohah »

NAT?
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Zax
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Zax »

AHadley wrote:Lag is being worked on. A lot.
Not by you, incidentally.
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Fulmen »

Good job with 6.1, GSH. It's introduced more bugs than fixes and new features combined.

Here's a couple:

Game spams the FIXME error whenever there are 6-8 or more players in one game (at least in strats).

A lot of people can no longer join games if the host is tabbing.
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Red Devil »

i reckon you missed the latest patch posted earlier today to fix that. look up.
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Fulmen »

Red Devil wrote:i reckon you missed the latest patch posted earlier today to fix that. look up.
Why bother when nobody's using it.

EDIT: Oh wait, two MPI games are hosted in that patch. No thanks.

Also, ads for pb6.1 should be taken down and replaced with ads for 89d (or whatever it's called) if you want most players to get it.
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Zax
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Zax »

Fulmen wrote:
Red Devil wrote:i reckon you missed the latest patch posted earlier today to fix that. look up.
Why bother when nobody's using it.

EDIT: Oh wait, two MPI games are hosted in that patch. No thanks.
Then shut your whining -butt-hole mouth and deal with it.

edited by zax to not incur wrath
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Ded10c »

Zax wrote:
AHadley wrote:Lag is being worked on. A lot.
Not by you, incidentally.

Aha... no. I wish :lol:
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Red Devil »

i'll play some strats . i suck ("I need a ship!"), but i'll join.
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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Post by Fulmen »

Red Devil wrote:i'll play some strats . i suck ("I need a ship!"), but i'll join.
So far all the strats I've seen being played in pb6.1 are played in the release version (non-89d). I've literally only seen MPIs in 89d. In addition to that, most games of any kind seem to be in pb6.1.

Although 89d is just a minor fix, I think it would be best if it were marketed as pb6.2 or perhaps even pb7. I saw this done with another game dev team when they released a mere fix, and the result was excellent: everyone instantly knew it's the latest and best version, therefore everyone got it. People perceive a name like "89d" as a test version and not worth getting. Plus there's still ads for the older pb6.1, adding to the confusion.
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