1.3.6.4y - OPEN BETA & TESTING

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Feared_1
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Feared_1 »

MrTwosheds wrote:It exists... If its not used... fixing it won't be a problem with the people who don't use it then, will it?
Was that you in Vasillis game the other day? or your imposter?
My problem is not whether the bug itself is fixed or not. My problem (and everyone else's problem) is that your recommended methods of fixing it will alter the way that things are already done. You are suggesting to make a change to the game for an unrealistic reason that will affect everyone.

Example: Scions cannot safety assault a base with Warriors now because if a Warrior is sniped, it cannot be destroyed. Whatever "bug" or "exploit" that was attempted to be removed by doing that was probably a smaller problem than the problems that the fix created (being unable to kill a sniped ship).

What bothers me even more is that you argue and argue with me and other players about these things:
It exists...
NO. IT DOES NOT. Why are you arguing, with ME of all people? There is ZERO proof or evidence. I LITERALLY was talking to players on TeamSpeak about it and they DO NOT understand where you get these things. They come from nowhere. It is MUCH more difficult to snipe someone using the non-existent exploit that you're trying to fix than it is to LEGITIMATELY snipe someone.

The BLINK BUG was something to be concerned about. Recycling ally Recyclers was something to be concerned about. Maybe even spamming the chat screen with trolling expressions was something to be concerned about. But there is hard, factual evidence that those things happened, and the people who did those things ACTUALLY TOLD YOU about them.

Stop arguing about it. You are paranoid.

No, I have never expressed this much anger in a post on here before. Yes, that goes to show how frustrated I am that so much bullcrap has been introduced because of paranoia and literally nothing else.


EDIT: As for Vasilli's game... I think I joined one with him, but I can't remember what map - High & Low?
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General BlackDragon
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by General BlackDragon »

There's nothing wrong with it MrTwosheds.
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Zero Angel
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Zero Angel »

MrTwosheds wrote:
Interesting. What would these 'preferences' be?
Its bug 310 ZA.
Read it, try it out, maybe practice a bit. Then think long and hard about wether you would really like everyone to use it.
Personally I would rather play bz2 the way it was intended to be played. But if you think the game will benefit from widespread knowledge of this exploit feel free to tell everyone how to do it and i'll get to work on bz2 strats tombstone... :cry: I would point out that even those who are using it in games seem somewhat reluctant to tell others about it.
Interesting, and I stand corrected on the matter -- thank you for providing proper evidence of a claim. As to publicizing said method, it may be a worthwhile consideration, if people find sniping to be too OP after that fact, then they can request a nerf to sniper rifle through VSR -- like making the kill radius slightly smaller. I have proposed a fix for the item you reported, which should cause no side effects for those who are not using said method.
Last edited by Zero Angel on Fri Nov 08, 2013 12:10 am, edited 2 times in total.
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by MrTwosheds »

Thanks ZA.

Gosh I do seem to have touched a raw nerve! I haven't actually suggested a fix, or indeed recommended that it be fixed, indeed if you read 310 you will see that I am actually quite concerned about the effects of any fix.
You seem to be implying that rather than doing exactly what I described in the bug report made 10 months ago, that I just made it up. Well sorry 10 months ago I did what i describe there and it EXISTED then. Numerous AI pilots gave their lives proving it. :)
I guess various people with access to bugzilla will have to try reproducing it in the current version. Let the facts decide if it exists or not...
I used to test software for a living feared1...don't think for a minute that bluster will work on me. :)


I don't know, I wasn't in it, I just saw it up and saw the fallout on bz2chat...

I'm going to bed now.
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Zero Angel
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Zero Angel »

MrTwosheds wrote:Gosh I do seem to have touched a raw nerve! I haven't actually suggested a fix, or indeed recommended that it be fixed, indeed if you read 310 you will see that I am actually quite concerned about the effects of any fix.
Oh please stop the hypocricy. It's quite clear that you equate it with 'cheating' even though it only slightly decreases the difficulty of hop sniping, and then rage about it on forums as if its equivalent to stuff-in-stuff or weapon hacking.
MrTwosheds wrote:You seem to be implying that rather than doing exactly what I described in the bug report made 10 months ago, that I just made it up. Well sorry 10 months ago I did what i describe there and it EXISTED then.
Given your history of making unsubstantiated claims (like accusing players of using aim bots). It's not exactly an unreasonable assumption to make.

Tell me MTS, have you read all of the 635 bug reports on bugzilla, and is it a reasonable assumption to assume that everyone has?
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Red Spot
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Red Spot »

Feared, can you say anything else than 'show me proof'?
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Feared_1 »

MrTwosheds wrote: You seem to be implying that rather than doing exactly what I described in the bug report made 10 months ago, that I just made it up. Well sorry 10 months ago I did what i describe there and it EXISTED then. Numerous AI pilots gave their lives proving it. :)
I guess various people with access to bugzilla will have to try reproducing it
My point is that just because you "produced" it (not to be confused with "reproduced") doesn't mean anyone has actually used it. You and maybe anyone who has read the bug report are the only people who have done it, and I can almost guarantee that. Watch the video I posted.
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Nielk1 »

What weird is I am pretty sure I saw it done in a YT video or two by one of our favorite greifers. Can't find that **** now though. At the time I didn't realize what it was, now reading the bug I do.
Feared_1 wrote:Example: Scions cannot safety assault a base with Warriors now because if a Warrior is sniped, it cannot be destroyed. Whatever "bug" or "exploit" that was attempted to be removed by doing that was probably a smaller problem than the problems that the fix created (being unable to kill a sniped ship).
Maybe people should catch the hint and try to fix the community issues that nececitate this. In other games, you can key ban, in BZ2, we have to come up with something else. If people who do this **** get shunned by the whole community, in every game mode, with every player, they will have to stop if they expect to play a proper game, and then the fix for the "exploit" will not no longer be needed.

Additionally, just because you did not perceive a need for it did not mean there was no need. The very fact you say that whatever it attempted to fix was probably smaller than the issues caused shows a fundamental ignorance to the community situation and makes you part of the problem when you note my above solution. You turn a blind eye to the destruction of the community though the removal of all players that do not play the same way you do, because they play differently than you and are thus nothing to pay mind to. The fact is that this fix did far more good than harm because it is preventing the constant bleeding of any members, new or old, that don't play straight up competitive STRATs. If you want to fix the problem that only exists in your competitive STRAT games, you should start doing your part to exclude those elements that cause the problem. And furthermore, if you claim they are some of the few who play STRATs anymore, that is because any new blood is run out. Need I again mention how many people I have gotten back into this game that have immediately left again following several horrible MP experiences in a row? The simple fact is that this change does not break the game, it breaks a competitive STRAT strategy, and given the state of the community and how many people we bleed on a daily basis due to people that live exclusively in that space, we really don't much care to fix it. If you wan to make us care, get rid of the "problems" we are trying to "fix".
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by MrTwosheds »

But that could have been a real one Nielk1. That's the problem with fixing things like this, when not abused they are features much loved by the players. The one in a hundred trick shot you would be stupid to rely on in battle.
I deliberately marked 310 as not a fix request. It is just there as information should people want to know... WTF is going on?
Last edited by MrTwosheds on Fri Nov 08, 2013 7:49 pm, edited 1 time in total.
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Red Spot
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Red Spot »

Its the same as with hovering. Hovering isnt and has never been an issue, its the abuse of it that is an issue.
If games keep getting wrecked cause somebody abuses a feature/bug, it would be nice if it could be altered. If people dont abuse it, there would be no need. 'Some' just dont seem to learn and seem hellbend on finding things to create an imbalance, than even dare to call it skill.
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Nielk1 »

310 is actually something worth a fix, and if fixed properly no one would be the wise except for those exploiting it.

@Mr2Sheds
Real what now?

Its simple, if you want "feature restrictions" reduced, shun those that abuse them. We want the game to survive and we are NOT going to give a few people what they want at the cost of nearly every new player.
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Ded10c »

I'm sure a fix for this should be relatively simple to find.
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by mase »

When switching from fullscreen to windowed mode in the lobby the chat will become unreadable (blurred), and only the UI elements on the left half of the screen will be usable. This does not always happen, so far only in mp games.

I notices minimal freezes in the game since patch y. Seems to depend on the amount of units around and does not always happen. Other people have noticed the same. Better systems seem to be less affected. Probably the cause for the reported warp in game.

The text above units with their unit names used to not have a black border. Would be nice if that was restored.
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Red Spot
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Red Spot »

I can easilly think of 2 to 3 ways this can be remedied while leaving people open to set their own preferences. It is not that difficult, specially not when I can 'mod it in' via map-dll.
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Re: 1.3.6.4y - OPEN BETA & TESTING

Post by Vassili »

The banlist still don't work for Sly.
He still enter games with same 50.150.60.139 adress.
The game not show warning, and sly still **** the game after 50 minutes of good playing before he enter.
The first thing he always do when he enter (before do some hoax and hack) is insulting.
And some people here defend him...
100% of games i see he enter are **** instantly.

EDIT:
Ah and i have forgot: When i command and i'm killed when using a relay bunker, my pilot is freezed, i must give and take command for unlock him (i think this bug is not new and i had see it years ago).
Still when i command, if my pilot is killed i born as Scion (i always play ISDF) and i keep my Scion skin untill i touch the ground.
Yesterday i still have see litle freezes, but this time in a serie of 0.1s freezes, i was hosting and a pilot have confirm he have the same freezes (that was monster or Commando i think).
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