There is a pretty big number here so here are the tests needed.
These changes add some new functionality to the DLL with respect to TRN and Recycler Variant settings.
These are the new options with their default values:
TRN
Code: Select all
[DLL]
RespawnAtLowAltitude = false // Respawn at low altitude for maps with celings, newly added for Instant Action
PilotODF = "ispilo" // ODF Used in respawn (also initial in IA)
PilotNoSnipeODF = "isuser_m" // MP Only for Respawn w/ Sniper OFF (not used in IA)
Code: Select all
[DLL]
PilotODF = "ispilo" // ODF Used in respawn (overrides TRN Value)
PilotNoSnipeODF = "isuser_m" // MP Only for Respawn w/ Sniper OFF (not used in IA) (overrides TRN Value)
StartingScrap = 40 // Starting Scrap
- Test TRN::[DLL]::RespawnAtLowAltitude for:
- Instant Action (New)
- MPI (Tweaked)
- STRAT (Tweaked)
- STRAT-CTF (Tweaked)
- DM (Tweaked)
- Test TRN::[DLL]::PilotODF
- Instant Action
- MPI
- MPI
- STRAT
- STRAT-CTF
- DM
- Test Rec::[DLL]::PilotODF
- Instant Action
- MPI
- MPI
- STRAT
- STRAT-CTF
- DM
- Test Rec::[DLL]::PilotODF overriding TRN::[DLL]::PilotODF
- Instant Action
- MPI
- MPI
- STRAT
- STRAT-CTF
- DM
- Test TRN::[DLL]::PilotNoSnipeODF
- MPI
- STRAT
- STRAT-CTF
- DM
- Test Rec::[DLL]::PilotNoSnipeODF
- MPI
- STRAT
- STRAT-CTF
- DM
- Test Rec::[DLL]::PilotNoSnipeODF overriding TRN::[DLL]::PilotNoSnipeODF
- MPI
- STRAT
- STRAT-CTF
- DM
- Test Rec::[DLL]::StartingScrap
- Instant Action
- MPI
- STRAT
- STRAT-CTF
- DM
- SPECIAL CASE: Test an IA map where it is saved with the user a pilot (2nd letter is 's' in ODF name). This should activate code meant to make the player spawn as a pilot when playing the map which looked bugged.
- Basic test
- Test with TRN::[DLL]::PilotODF
- Test with Rec::[DLL]::PilotODF
- Test with Rec::[DLL]::PilotODF overriding TRN::[DLL]::PilotODF
Here is the download. I would say quite basically throw them in "maps13/missions" and delete them to play stock.
http://www.bzcomplex.com/myfiles/unlist ... 11-2011.7z