... ISDF have Attila walkers ... rocket tank (usually with (A)hornet=400 distance -- ).. Bomber ... and APC... (special for archers) ... and .. and and

))...
Scion was power... and where "Lancers Stinger(C) ... version 1.00 ???" with stream of stinger ... *it was disbalance ok .. ( ...
damage of blast increased!(ok...for balance) Isdf Scouts very fast moving with rockets .. and max handleability. (ok its features of isdf)
SWAMP rocket (A)Multilock rocket, have small hp... and very slow moving ...there are only three rockets.. (WITHOUT thermally induced ... maby it actually for "staying alone 1 rock tank and nothing more)... (about multilock rocket(C) ... and complete uselessness it, I hold my emotions

))) because I dont want be annoying with "scion fun features")
I say my ideas ... how to balance it.. maby my opinion is noticeably.. for somebody .. who Play for Scion , and who know hardship , with rocket tank very well...
I not suggesting delirium, like "give scion super gun with 999999 damage and ...etc"
I think about it Many ... and many times...
Thanks u for reading this (sorry for English and emotionality )
(About Sonic Wave : "until you arrive at a warrior , (or blink) 2-3 rockets cause to u damage... if it is 2 rocket tanks ... and What will you do with the 4th example?? Lay out the video will show their skills on warrion vs rocket tank with support assault tanks.) Sonic Wave can stop shadower missile .. but only if !friendly fire! is on then shadower rocket can mirrow damage to attacker)
but it options isn't using in most of st