first of all, sorry if I made any mistakes writing this. I'm new to this game, but since seems people still update it, I figured why not ask.
I have issue running game on pretty much all latest patches. I'm using Windows 8.1, with total of 4Gb of ram.
I think game is using too much of my ram. While task manager only shows about 200-400Mb usage, which is totally okay (1Gb+ free), sometimes I get warning that game is using too much of ram. This however isn't backed up with information on task manager (60-70% of ram used totally). I think this might be because game is allocating ram quickly then freeing it again (because message asking to close is appearing each few minutes if I close it). Randomly on internet play I get crash messages, which I think indicate game was unable to get more RAM. This wasn't case on original game, but all last patches I tried (z28 and z30, possibly more) ran into this problem.
Here is log which represents the most what problem is I believe.
Code: Select all
DIAG| maininit:547 |20:22:55|2 |Version Information Section
DIAG| maininit:548 |20:22:55|2 | BZ2 build 1.3.6.4z33 Public Beta
DIAG| maininit:559 |20:22:55|2 |Session started Thu Apr 24 20:22:55 2014
DIAG| maininit:565 |20:22:55|2 |CPU: 4 processors, type 586
DIAG| maininit:566 |20:22:55|2 |CPU: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
DIAG| maininit:567 |20:22:55|2 |CPU: Intel64 Family 6 Model 58 Stepping 9
DIAG| maininit:570 |20:22:55|2 |Executed by PAYLKLAPA\Payl on Windows Version: 6.2.9200 '' PlatformID=2
DIAG| DXUT:2097 |20:22:55|99 | DXUT pause on change device
DIAG| DXUT:1352 |20:22:55|102 | DXUT pause on minimize
DIAG| DXUT:1525 |20:22:55|103 | DXUT pause on minimize
DIAG| vid:550 |20:22:56|1196 |In Vid::OnCreateDevice, pd3dDevice = 0x0C32D740
DIAG| vid:567 |20:22:56|1196 |d3d: supports range based fog
DIAG| vid:576 |20:22:56|1196 |d3d: supports pixel based fog
DIAG| vid:589 |20:22:56|1196 |d3d: supports border address mode
DIAG| vid:635 |20:22:56|1197 |d3d: Has EMBM texture format support
DIAG| vid:537 |20:22:56|1198 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:660 |20:22:56|1198 |D3D Adapter Identifier info:
DIAG| vid:661 |20:22:56|1198 | Driver: nvumdshim.dll
DIAG| vid:662 |20:22:56|1198 | Description: NVIDIA GeForce 710M
DIAG| vid:663 |20:22:56|1198 | DeviceName: \\.\DISPLAY1
DIAG| vid:664 |20:22:56|1198 | DriverVersion: 0x00090012000D0DC3
DIAG| vid:665 |20:22:56|1198 | VendorId: 0x000010DE
DIAG| vid:666 |20:22:56|1198 | DeviceId: 0x00001140
DIAG| vid:667 |20:22:56|1198 | SubSysId: 0x390217AA
DIAG| vid:668 |20:22:56|1198 | Revision: 0x000000A1
DIAG| vid:670 |20:22:56|1198 |Dumping D3D9 Device Caps:
DIAG| vid:672 |20:22:56|1198 | DeviceType: 0x00000001
DIAG| vid:673 |20:22:56|1198 | AdapterOrdinal: 0
DIAG| vid:674 |20:22:56|1198 | Caps: 0x00020000
DIAG| vid:675 |20:22:56|1198 | Caps2: 0xE0020000
DIAG| vid:676 |20:22:56|1198 | Caps3: 0x00000320
DIAG| vid:677 |20:22:56|1199 | PresentationIntervals: 0x8000000F
DIAG| vid:678 |20:22:56|1199 | CursorCaps: 0x00000001
DIAG| vid:679 |20:22:56|1199 | DevCaps: 0x001BBEF0
DIAG| vid:680 |20:22:56|1199 | PrimitiveMiscCaps: 0x002FCEF2
DIAG| vid:681 |20:22:56|1199 | RasterCaps: 0x07732191
DIAG| vid:682 |20:22:56|1199 | ZCmpCaps: 0x000000FF
DIAG| vid:683 |20:22:56|1199 | SrcBlendCaps: 0x00003FFF
DIAG| vid:684 |20:22:56|1199 | DestBlendCaps: 0x00003FFF
DIAG| vid:685 |20:22:56|1199 | AlphaCmpCaps: 0x000000FF
DIAG| vid:686 |20:22:56|1199 | ShadeCaps: 0x00084208
DIAG| vid:687 |20:22:56|1199 | TextureCaps: 0x0001ECC5
DIAG| vid:688 |20:22:56|1199 | TextureFilterCaps: 0x03030700
DIAG| vid:689 |20:22:56|1199 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:690 |20:22:56|1199 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:691 |20:22:56|1199 | TextureAddressCaps: 0x0000003F
DIAG| vid:692 |20:22:56|1199 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:693 |20:22:56|1199 | LineCaps: 0x0000001F
DIAG| vid:694 |20:22:56|1199 | MaxTextureWidth: 16384
DIAG| vid:695 |20:22:56|1199 | MaxTextureHeight: 16384
DIAG| vid:696 |20:22:56|1199 | MaxVolumeExtent: 2048
DIAG| vid:697 |20:22:56|1199 | MaxTextureRepeat: 8192
DIAG| vid:698 |20:22:56|1199 | MaxTextureAspectRatio: 16384
DIAG| vid:699 |20:22:56|1199 | MaxAnisotropy: 16
DIAG| vid:700 |20:22:56|1199 | StencilCaps: 0x000001FF
DIAG| vid:701 |20:22:56|1199 | FVFCaps: 0x00180008
DIAG| vid:702 |20:22:56|1199 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:703 |20:22:56|1199 | MaxTextureBlendStages: 8
DIAG| vid:704 |20:22:56|1199 | MaxSimultaneousTextures: 8
DIAG| vid:705 |20:22:56|1199 | VertexProcessingCaps: 0x0000017B
DIAG| vid:706 |20:22:56|1199 | MaxActiveLights: 10
DIAG| vid:717 |20:22:56|1199 | MaxUserClipPlanes: 8
DIAG| vid:718 |20:22:56|1199 | MaxVertexBlendMatrices: 4
DIAG| vid:719 |20:22:56|1199 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:720 |20:22:56|1199 | MaxPrimitiveCount: 16777215
DIAG| vid:721 |20:22:56|1199 | MaxVertexIndex: 16777215
DIAG| vid:722 |20:22:56|1199 | MaxStreams: 16
DIAG| vid:723 |20:22:56|1199 | MaxStreamStride: 255
DIAG| vid:724 |20:22:56|1199 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:725 |20:22:56|1199 | MaxVertexShaderConst: 256
DIAG| vid:726 |20:22:56|1199 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:727 |20:22:56|1199 | DevCaps2: 0x00000051
DIAG| vid:728 |20:22:56|1199 | Reserved5: 0x00000000
DIAG| vid:729 |20:22:56|1199 | MasterAdapterOrdinal: 0
DIAG| vid:730 |20:22:56|1199 | AdapterOrdinalInGroup: 0
DIAG| vid:731 |20:22:56|1199 | NumberOfAdaptersInGroup: 1
DIAG| vid:732 |20:22:56|1199 | DeclTypes: 0x0000030F
DIAG| vid:733 |20:22:56|1199 | NumSimultaneousRTs: 4
DIAG| vid:734 |20:22:56|1199 | StretchRectFilterCaps: 0x03000300
DIAG| vid:735 |20:22:56|1199 | VertexTextureFilterCaps: 0x03030700
DIAG| vid:736 |20:22:56|1199 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:737 |20:22:56|1199 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:738 |20:22:56|1199 | MaxVertexShader30InstructionSlots: 4096
DIAG| vid:739 |20:22:56|1199 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:742 |20:22:56|1199 | MaxPointSize: 8192.00
DIAG| vid:743 |20:22:56|1199 | PixelShader1xMaxValue: 65504.00
DIAG| vid:744 |20:22:56|1199 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:745 |20:22:56|1199 | MaxVertexW: 10000000000.00
DIAG| vid:746 |20:22:56|1199 | GuardBandLeft: -100000000.00
DIAG| vid:747 |20:22:56|1199 | GuardBandTop: -100000000.00
DIAG| vid:748 |20:22:56|1199 | GuardBandRight: 100000000.00
DIAG| vid:749 |20:22:56|1199 | GuardBandBottom: 100000000.00
DIAG| vid:750 |20:22:56|1199 | ExtentsAdjust: 0.00
DIAG| vid:792 |20:22:56|1199 |In Vid::OnResetDevice, pd3dDevice = 0x0C32D740
DIAG| DXUT:2584 |20:22:56|1201 | DXUT unpause on change device done
DIAG| setup:77 |20:22:56|1202 |Drive type : Fixed
DIAG| setup:147 |20:22:56|1202 |Startup directory : D:\Battlezone 2
DIAG| vid:1272 |20:22:56|1378 |Vid::SetMode - ord(0) fmt(22), w(1024), h(768) bbCount 2
DIAG| vid:1292 |20:22:56|1378 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1303 |20:22:56|1378 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1304 |20:22:56|1378 | hWnds = 00090A64 00090A64 00090A64 00090A64
DIAG| DXUT:2097 |20:22:56|1378 | DXUT pause on change device
DIAG| vid:834 |20:22:57|2372 |In Vid::OnLostDevice
DIAG| DXUT:1392 |20:22:57|2382 | DXUT unpause on restore
DIAG| DXUT:1491 |20:22:57|2385 | DXUT unpause on restore
DIAG| DXUT:2584 |20:22:57|2386 | DXUT unpause on change device done
DIAG| vid:1312 |20:22:57|2386 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1322 |20:22:57|2386 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |20:22:57|2389 | AttemptAcquire device = 0x0C32D740, lost = 1, paused = 0
DIAG| DXUT:5467 |20:22:57|2389 | noticed device lost
DIAG| DXUT:5471 |20:22:57|2389 | Coop level check failed.
DIAG| DXUT:5535 |20:22:57|2389 | Try to reset the device
DIAG| vid:792 |20:22:58|3619 |In Vid::OnResetDevice, pd3dDevice = 0x0C32D740
DIAG| vid:1333 |20:22:58|3623 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |20:22:58|3633 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |20:22:58|3633 |8 button mouse, Left=0 Right=1
DIAG| input:143 |20:22:58|3635 |Keyboard repeat delay=[500] speed=[31]
DIAG| MissionHandler:1404 |20:22:58|3680 |Expanded game UI file of 'bzgame_moves_1024x768.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |20:22:59|3852 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |20:22:59|3852 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |20:22:59|3852 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |20:22:59|3852 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |20:22:59|3852 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |20:22:59|3852 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |20:22:59|3853 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |20:22:59|3853 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |20:22:59|3853 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |20:22:59|3853 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |20:22:59|3853 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |20:22:59|3853 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |20:22:59|3853 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |20:22:59|3853 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |20:22:59|3853 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |20:22:59|3853 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |20:22:59|3853 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |20:22:59|3853 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |20:22:59|3853 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |20:22:59|3853 |Done with audio caps log
DIAG| AudioSys:322 |20:22:59|3854 |Audio: DirectSound8 setup complete
DIAG| mcimovie:285 |20:23:05|10702 |Movie opened D:\Battlezone 2\\movies\intro.bik
DIAG| icroot:193 |20:23:09|14649 |Root window now 640x480
DIAG| runcodes:172 |20:23:09|14649 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |20:23:09|14650 |Root window now 640x480
DIAG| iface:1462 |20:23:12|17169 |UnsetModal: throwing away [WarningCrashLogged]
DIAG| WSInterface:213 |20:23:18|23490 |Determined private IP address: 192.168.0.109
DIAG| WSInterface:199 |20:23:18|23490 |Determined public IP address: 89.71.172.211
DIAG| NetCommands:2077 |20:23:34|38991 |Join to 'Hosted By WaxStealer' / ip 0x00000000
DIAG| iface:1462 |20:23:56|60889 |UnsetModal: throwing away [MultiWarningMods]
DIAG| NetCommands:2077 |20:24:12|77627 |Join to 'gowno' / ip 0x00000000
DIAG| NetCommands:2077 |20:24:15|80336 |Join to 'gowno' / ip 0x00000000
DIAG| SessionMgr:599 |20:24:15|80338 |pSessionAddr = '89.228.78.223:17770'. pNiceName = 'gowno'
DIAG| RaknetManager:558 |20:24:15|80606 |Raknet connect incoming with status code 16
DIAG| iface:1462 |20:24:16|81181 |UnsetModal: throwing away [AskPassword]
DIAG| runcodes:172 |20:24:55|119746 |[Main] Entering run code [INIT]
DIAG| icroot:193 |20:24:55|119760 |Root window now 1024x768
DIAG| MissionHandler:1404 |20:24:55|119906 |Expanded game UI file of 'bzshell_cam_record_x1_5_1024x768.cfg' not found. Using default of 'bzshell_cam_record_x1_5.cfg'
DIAG| ifvar:41 |20:24:55|119929 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| ifvar:41 |20:24:55|120209 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |20:24:55|120210 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1404 |20:24:55|120254 |Expanded game UI file of 'bzgame_keys_1024x768.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |20:24:56|121178 |Loaded from file mpibridges.bzn
DIAG| runcodes:172 |20:24:56|121312 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |20:24:56|121315 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |20:24:56|121358 |Root window now 1024x768
DIAG| runcodes:172 |20:24:56|121359 |[Mission] Entering run code [RUN]
DIAG| GameObject:3067 |20:24:56|121616 |JOIN, recompute isUser=0 from id 0x00000001 local 0205993F
DIAG| GameObject:3228 |20:24:56|121617 |JOIN, obj has id 0x00000001 team 1, and local id 0x0205993F team 2
DIAG| GameObject:3067 |20:24:56|121617 |JOIN, recompute isUser=1 from id 0x0205993F local 0205993F
DIAG| GameObject:700 |20:24:56|121617 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x0205993F
DIAG| GameObject:3228 |20:24:56|121617 |JOIN, obj has id 0x0205993F team 2, and local id 0x0205993F team 2
DIAG| AIPUtil:50 |20:24:56|121645 |About to open stats file Logs\AIPLog_team_6_ 2014-04-24 20.24.56.txt
DIAG| Planners:3330 |20:24:56|121646 |SetAIP - cfg(stock13_fi0.aip) team(6)
DIAG| LuaManager:165 |20:24:56|121646 |Lua file 'stock13_fi0.lua' not found
DIAG| STJoinHandlers:760 |20:24:56|121655 |-- Resynchronized gamestate to server at timestep 1
DIAG| Planners:3330 |20:25:40|165130 |SetAIP - cfg(stock13_fi1.aip) team(6)
DIAG| LuaManager:165 |20:25:40|165131 |Lua file 'stock13_fi1.lua' not found
ERR | ExceptionHandler:191 |20:27:14|259577 |---- Battlezone II Log File ----
ERR | ExceptionHandler:191 |20:27:14|259578 |//=====================================================
ERR | ExceptionHandler:191 |20:27:14|259578 |App version: bzone 1.3.6.4z33 Public Beta Apr 22 2014 22:29:04
ERR | ExceptionHandler:191 |20:27:14|259579 |Windows version: Windows Version: 6.2.9200 '' PlatformID=2
ERR | ExceptionHandler:191 |20:27:14|259579 |Last few battlezone.log lines (may or may not be relevant):
ERR | ExceptionHandler:191 |20:27:14|259580 |DIAG| GameObject:700 |20:24:56|121617 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x0205993F
ERR | ExceptionHandler:191 |20:27:14|259580 |DIAG| GameObject:3228 |20:24:56|121617 |JOIN, obj has id 0x0205993F team 2, and local id 0x0205993F team 2
ERR | ExceptionHandler:191 |20:27:14|259581 |DIAG| AIPUtil:50 |20:24:56|121645 |About to open stats file Logs\AIPLog_team_6_ 2014-04-24 20.24.56.txt
ERR | ExceptionHandler:191 |20:27:14|259581 |DIAG| Planners:3330 |20:24:56|121646 |SetAIP - cfg(stock13_fi0.aip) team(6)
ERR | ExceptionHandler:191 |20:27:14|259581 |DIAG| LuaManager:165 |20:24:56|121646 |Lua file 'stock13_fi0.lua' not found
ERR | ExceptionHandler:191 |20:27:14|259582 |DIAG| STJoinHandlers:760 |20:24:56|121655 |-- Resynchronized gamestate to server at timestep 1
ERR | ExceptionHandler:191 |20:27:14|259582 |DIAG| Planners:3330 |20:25:40|165130 |SetAIP - cfg(stock13_fi1.aip) team(6)
ERR | ExceptionHandler:191 |20:27:14|259583 |DIAG| LuaManager:165 |20:25:40|165131 |Lua file 'stock13_fi1.lua' not found
ERR | ExceptionHandler:191 |20:27:14|259583 |(done)
ERR | ExceptionHandler:191 |20:27:14|259584 |Exception code: C0000005 (ACCESS VIOLATION) WRITING to 00000000h
ERR | ExceptionHandler:191 |20:27:14|259584 |Message : Unhandled Exception
ERR | ExceptionHandler:191 |20:27:14|259585 |Error occurred at 4/24/2014 20:27:16.
ERR | ExceptionHandler:191 |20:27:14|259585 |D:\Battlezone 2\bzone.exe, run by Payl.
ERR | ExceptionHandler:191 |20:27:14|259586 |D:\Battlezone 2\bzone.exe, run by Payl.
ERR | ExceptionHandler:191 |20:27:14|259586 |CPU: 4 processor(s), Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
ERR | ExceptionHandler:191 |20:27:14|259587 | Intel64 Family 6 Model 58 Stepping 9
ERR | ExceptionHandler:191 |20:27:14|259587 |Process Memory : 1385 MB free out of 2048 MB total
ERR | ExceptionHandler:191 |20:27:14|259587 |Physical memory: 1086 MB free out of 3999 MB total
ERR | ExceptionHandler:191 |20:27:14|259588 |Page(swap) file: 2831 MB free out of 7071 MB total
ERR | ExceptionHandler:191 |20:27:14|259588 |This exe is using 263 MB (91 MB dlmalloc), peak use 263 MB
ERR | ExceptionHandler:191 |20:27:14|259589 |Fault address: 00DAB59E 01:0023A59E D:\Battlezone 2\bzone.exe
ERR | ExceptionHandler:191 |20:27:14|259589 |
Registers:
ERR | ExceptionHandler:191 |20:27:14|259589 |EAX:00000000
EBX:0000000C
ECX:00000000
EDX:00000000
ESI:013F1900
EDI:013F1900
ERR | ExceptionHandler:191 |20:27:14|259590 |CS:EIP:0023:00DAB59E
ERR | ExceptionHandler:191 |20:27:14|259590 |SS:ESP:002B:13AEF988 EBP:13AEFC00
ERR | ExceptionHandler:191 |20:27:14|259591 |DS:002B ES:002B FS:0053 GS:002B
ERR | ExceptionHandler:191 |20:27:14|259591 |Flags:00010206
ERR | ExceptionHandler:191 |20:27:14|259592 |
Call stack:
ERR | ExceptionHandler:191 |20:27:14|259592 |Address Offset1 Offset2 Module SourceFile
ERR | ExceptionHandler:191 |20:27:15|260129 |00DAB59E +0023B59E 0000001E bzone (bzone): : BZ2MemMalloc
ERR | ExceptionHandler:191 |20:27:15|260179 |00C9B5F2 +0012B5F2 00000058 bzone (bzone): : SaveGame
ERR | ExceptionHandler:191 |20:27:15|260203 |00C30A4C +000C0A4C 0000005B bzone (bzone): : SaveWorld
ERR | ExceptionHandler:191 |20:27:15|260219 |00BCBC5D +0005BC5D 00000104 bzone (bzone): : MissionHandler::StartBuildWorld
ERR | ExceptionHandler:191 |20:27:15|260221 |00BCC661 +0005C661 0000005B bzone (bzone): : MissionHandler::DoMultiworldUpdateActions
ERR | ExceptionHandler:191 |20:27:15|260235 |00BC99BC +000599BC 00000031 bzone (bzone): : MissionHandler::ThreadProc
ERR | ExceptionHandler:191 |20:27:15|260236 |67A63433 +00023433 00000044 MSVCR90 (MSVCR90): : endthreadex
ERR | ExceptionHandler:191 |20:27:15|260237 |67A634C7 +000234C7 000000D8 MSVCR90 (MSVCR90): : endthreadex
ERR | ExceptionHandler:191 |20:27:15|260238 |7638919F +0001919F 0000000E KERNEL32 (KERNEL32): : BaseThreadInitThunk
ERR | ExceptionHandler:191 |20:27:15|260239 |77B1A8CB +0004A8CB 00000084 ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:191 |20:27:15|260240 |77B1A8A1 +0004A8A1 0000005A ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:191 |20:27:15|260241 |
This exception occured while playing via internet with my friend, who is using exactly same game as me. He never got this issue however.