Code: Select all
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.7.1 Public Beta Mar 12 2016 20:33:23
Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG| Planners:3315 |13:35:06|6149394|SetAIP - cfg(VSR_f7_0.aip) team(7)
DIAG| LuaManager:165 |13:35:06|6149394|Lua file 'VSR_f7_0.lua' not found
DIAG| DXUT:1352 |13:40:05|6447723| DXUT pause on minimize
DIAG| DXUT:1392 |13:40:38|6480563| DXUT unpause on restore
DIAG| DXUT:1352 |13:40:45|6487867| DXUT pause on minimize
DIAG| DXUT:1392 |13:40:49|6491546| DXUT unpause on restore
DIAG| DXUT:1352 |13:40:51|6493761| DXUT pause on minimize
DIAG| DXUT:1392 |13:40:57|6499844| DXUT unpause on restore
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 0000012Ah
Message : Exception
Error occurred at 8/9/2016 13:43:26.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
CPU: 4 processor(s), Intel(R) Core(TM) i5-4250U CPU @ 1.30GHz
Intel64 Family 6 Model 69 Stepping 1
Process Memory : 1203 MB free out of 2048 MB total
Physical memory: 1491 MB free out of 4037 MB total
Page(swap) file: 5274 MB free out of 8072 MB total
This exe is using 442 MB (179 MB dlmalloc), peak use 474 MB
Fault address: 6FEE353F 01:0002253F C:\Windows\system32\d3d9.dll
Registers:
EAX:00000112
EBX:00000001
ECX:0C256FE0
EDX:00000000
ESI:0C164660
EDI:00000000
CS:EIP:0023:6FEE353F
SS:ESP:002B:007AD6D0 EBP:007AD6F4
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206
Call stack:
Address Offset1 Offset2 Module SourceFile
6FEE353F +0002353F 0001686A d3d9 (d3d9): : Direct3DCreate9Ex
6FEEB7DF +0002B7DF 0001EB0A d3d9 (d3d9): : Direct3DCreate9Ex
6FEEB774 +0002B774 0001EA9F d3d9 (d3d9): : Direct3DCreate9Ex
010E80AF +002280AF 0000030F bzone (bzone): : RenderItemBumpGlowTexMatLitTeamColor::Render
010E7347 +00227347 00000117 bzone (bzone): : RenderQueueManager::RenderList
010EC31E +0022C31E 0000021E bzone (bzone): : RenderQueueManager::FlushItems
01033FB8 +00173FB8 00000201 bzone (bzone): : Submit_All_Entities
01002341 +00142341 00000951 bzone (bzone): : TargetCam::Render
00F68C01 +000A8C01 00000247 bzone (bzone): : Render_Internal_View_Dynamic_zBuffer
00F689AC +000A89AC 0000007D bzone (bzone): : Render_Internal_View
00F74CC5 +000B4CC5 000006CC bzone (bzone): : ViewCockpit::Process
701B270C +0000270C 0000002C WINMM (WINMM): : timeGetTime
01125314 +00265314 0000001F bzone (bzone): : Main::BeginFrame
011255ED +002655ED 00000051 bzone (bzone): : Main::MessagePump
00F69541 +000A9541 00000052 bzone (bzone): : AppStart
00F69A89 +000A9A89 00000211 bzone (bzone): : HandledMain
00F662E8 +000A62E8 0000006B bzone (bzone): : WinMain
00F1C309 +0005C309 00000125 bzone (bzone): : __tmainCRTStartup
768D33CA +000133CA 00000012 kernel32 (kernel32): : BaseThreadInitThunk
77649ED2 +00039ED2 00000063 ntdll (ntdll): : RtlInitializeExceptionChain
77649EA5 +00039EA5 00000036 ntdll (ntdll): : RtlInitializeExceptionChain