Battlezone II v1.3.7.1 Public Beta released

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blue banana
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Re: Battlezone II v1.3.7.1 Public Beta released

Post by blue banana » Tue Aug 09, 2016 7:45 pm

Crashed on VSR River4 MPI with 2 AI.

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.7.1 Public Beta Mar 12 2016 20:33:23
Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|            Planners:3315 |13:35:06|6149394|SetAIP - cfg(VSR_f7_0.aip) team(7)
DIAG|          LuaManager:165  |13:35:06|6149394|Lua file 'VSR_f7_0.lua' not found
DIAG|                DXUT:1352 |13:40:05|6447723| DXUT pause on minimize
DIAG|                DXUT:1392 |13:40:38|6480563| DXUT unpause on restore
DIAG|                DXUT:1352 |13:40:45|6487867| DXUT pause on minimize
DIAG|                DXUT:1392 |13:40:49|6491546| DXUT unpause on restore
DIAG|                DXUT:1352 |13:40:51|6493761| DXUT pause on minimize
DIAG|                DXUT:1392 |13:40:57|6499844| DXUT unpause on restore
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 0000012Ah
Message :  Exception
Error occurred at 8/9/2016 13:43:26.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
CPU: 4 processor(s), Intel(R) Core(TM) i5-4250U CPU @ 1.30GHz
     Intel64 Family 6 Model 69 Stepping 1
Process Memory :   1203 MB free out of   2048 MB total
Physical memory:   1491 MB free out of   4037 MB total
Page(swap) file:   5274 MB free out of   8072 MB total
This exe is using 442 MB (179 MB dlmalloc), peak use 474 MB

Fault address:  6FEE353F 01:0002253F C:\Windows\system32\d3d9.dll

Registers:
EAX:00000112
EBX:00000001
ECX:0C256FE0
EDX:00000000
ESI:0C164660
EDI:00000000
CS:EIP:0023:6FEE353F
SS:ESP:002B:007AD6D0  EBP:007AD6F4
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010206

Call stack:
Address  Offset1  Offset2  Module              SourceFile
6FEE353F +0002353F 0001686A d3d9             (d3d9): : Direct3DCreate9Ex

6FEEB7DF +0002B7DF 0001EB0A d3d9             (d3d9): : Direct3DCreate9Ex

6FEEB774 +0002B774 0001EA9F d3d9             (d3d9): : Direct3DCreate9Ex

010E80AF +002280AF 0000030F bzone            (bzone): : RenderItemBumpGlowTexMatLitTeamColor::Render

010E7347 +00227347 00000117 bzone            (bzone): : RenderQueueManager::RenderList

010EC31E +0022C31E 0000021E bzone            (bzone): : RenderQueueManager::FlushItems

01033FB8 +00173FB8 00000201 bzone            (bzone): : Submit_All_Entities

01002341 +00142341 00000951 bzone            (bzone): : TargetCam::Render

00F68C01 +000A8C01 00000247 bzone            (bzone): : Render_Internal_View_Dynamic_zBuffer

00F689AC +000A89AC 0000007D bzone            (bzone): : Render_Internal_View

00F74CC5 +000B4CC5 000006CC bzone            (bzone): : ViewCockpit::Process

701B270C +0000270C 0000002C WINMM            (WINMM): : timeGetTime

01125314 +00265314 0000001F bzone            (bzone): : Main::BeginFrame

011255ED +002655ED 00000051 bzone            (bzone): : Main::MessagePump

00F69541 +000A9541 00000052 bzone            (bzone): : AppStart

00F69A89 +000A9A89 00000211 bzone            (bzone): : HandledMain

00F662E8 +000A62E8 0000006B bzone            (bzone): : WinMain

00F1C309 +0005C309 00000125 bzone            (bzone): : __tmainCRTStartup

768D33CA +000133CA 00000012 kernel32         (kernel32): : BaseThreadInitThunk

77649ED2 +00039ED2 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

77649EA5 +00039EA5 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain



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blue banana
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Re: Battlezone II v1.3.7.1 Public Beta released

Post by blue banana » Wed Aug 17, 2016 11:55 pm

Game crash on GH Circle MPI. We were about two hours in, RIP.

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.7.1 Public Beta Mar 12 2016 20:33:23
Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|            Planners:3315 |17:41:55|8640202|SetAIP - cfg(Extremeifa.aip) team(6)
DIAG|          LuaManager:165  |17:41:55|8640203|Lua file 'Extremeifa.lua' not found
DIAG|            runcodes:172  |17:44:05|8770143|[View] Entering run code [SATELLITE]
DIAG|            runcodes:172  |17:44:15|8780044|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:45:09|8834644|[View] Entering run code [SATELLITE]
DIAG|            runcodes:172  |17:45:45|8870442|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:51:15|9200351|[View] Entering run code [FACTORY]
DIAG|            runcodes:172  |17:51:21|9205952|[View] Entering run code [COCKPIT]
(done)

Exception code: C0000409 The system detected an overrun of a stack-based buffer in this application. This overrun could potentially allow a malicious user to gain control of this application.

Message :  Unhandled Exception
Error occurred at 8/17/2016 17:54:00.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
CPU: 4 processor(s), Intel(R) Core(TM) i5-4250U CPU @ 1.30GHz
     Intel64 Family 6 Model 69 Stepping 1
Process Memory :   1145 MB free out of   2048 MB total
Physical memory:   1259 MB free out of   4037 MB total
Page(swap) file:   5156 MB free out of   8072 MB total
This exe is using 498 MB (229 MB dlmalloc), peak use 503 MB

Fault address:  01531DA1 01:001F0DA1 C:\Program Files (x86)\Battlezone II\bzone.exe

Registers:
EAX:00000000
EBX:159631A0
ECX:107026E4
EDX:00000000
ESI:023B1940
EDI:023B1D48
CS:EIP:0023:01531DA1
SS:ESP:002B:0067A174  EBP:187FABB0
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00200246

Call stack:
Address  Offset1  Offset2  Module              SourceFile
01531DA1 +001F1DA1 00000378 bzone            (bzone): : AIOverwatch::FindGoodHumanTarget

0067E1A8 +FF33E1A8 00000000                  (): : (func)



Commando
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Posts: 2176
Joined: Fri Feb 18, 2011 6:41 pm

Re: Battlezone II v1.3.7.1 Public Beta released

Post by Commando » Thu Aug 18, 2016 1:47 am

You are on an older build, if this is the one you are using

viewtopic.php?f=7&t=2550

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