BZ2 1.3.7.1-b131y posted

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Re: BZ2 1.3.7.1-b131y posted

Post by FTM1K » Thu Aug 11, 2016 11:31 pm

General BlackDragon wrote:It doesn't hurt to install anyway.

Get the Log file?
No it won't let me install dxwebsetup because it says no installation is necessary.

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Re: BZ2 1.3.7.1-b131y posted

Post by GSH » Fri Aug 12, 2016 2:51 pm

Vearie reports that his media keys, on his keyboard, are not working with y.
Works for me, in a build newer than 131y. I can control winamp, adjust volume with my keyboard's media keys while running bridges2i.bzn windowed.

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Re: BZ2 1.3.7.1-b131y posted

Post by Red Devil » Fri Aug 12, 2016 9:29 pm

works for me, too.
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Re: BZ2 1.3.7.1-b131y posted

Post by Commando » Sat Aug 13, 2016 12:27 am

I'll have to ask Vearie for clarification.

He didn't tell me what application he is trying to use.

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Re: BZ2 1.3.7.1-b131y posted

Post by General BlackDragon » Sat Aug 13, 2016 1:24 am

Vearie says he's tried both windows media player and foobar 2k, both fullscreen and windowed mode, neither work.
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Re: BZ2 1.3.7.1-b131y posted

Post by Ded10c » Sat Aug 13, 2016 11:00 am

What keyboard is he using? Mine work fine (Logitech G19s, foobar2000).
battlezone.wikia.com needs your help!

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Re: BZ2 1.3.7.1-b131y posted

Post by General BlackDragon » Sat Aug 13, 2016 2:48 pm

in 131y got someone as a client crashing on a resync, happened twice in the game:

Code: Select all

ERR |      STJoinHandlers:647  |19:16:07|465154 |ERROR... packed CRC mismatch 2864AF4D A188EF4C
ERR |      STJoinHandlers:660  |19:16:07|465158 |LzmaUncompress failed with error. State from server is corrupt :(
ERR |                 log:1373 |19:16:07|465160 |abort() requested from 'network\STJoinHandlers.cpp':661
ERR |    ExceptionHandler:193  |19:16:08|465176 |00C79A4F +001F9A4F 000000B6 bzone            (bzone): : StackWalker::ShowCallstack

ERR |    ExceptionHandler:193  |19:16:08|465179 |00CEDF3B +0026DF3B 0000009B bzone            (bzone): : BZ2Abort

ERR |    ExceptionHandler:193  |19:16:08|465181 |00BEEAA9 +0016EAA9 0000037D bzone            (bzone): : NetManager::STJoinHandlers::UnpackAndLoadSTJoinBuffer

ERR |    ExceptionHandler:193  |19:16:08|465184 |00BD95A1 +001595A1 00000089 bzone            (bzone): : NetManager::PreSimulateLockstepWorld

ERR |    ExceptionHandler:193  |19:16:08|465187 |00B3A633 +000BA633 000000B3 bzone            (bzone): : MissionHandler::MoveOneTurn

ERR |    ExceptionHandler:193  |19:16:08|465189 |00B39729 +000B9729 00000302 bzone            (bzone): : MissionHandler::State::RunState::Process

ERR |    ExceptionHandler:193  |19:16:08|465192 |00CE6D43 +00266D43 0000001F bzone            (bzone): : Main::BeginFrame

ERR |    ExceptionHandler:193  |19:16:08|465194 |00CE701C +0026701C 00000051 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:193  |19:16:08|465197 |00B2A3FE +000AA3FE 00000052 bzone            (bzone): : AppStart

ERR |    ExceptionHandler:193  |19:16:08|465200 |00B2A96E +000AA96E 0000022B bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:193  |19:16:08|465202 |00B27195 +000A7195 0000006B bzone            (bzone): : WinMain

ERR |    ExceptionHandler:193  |19:16:08|465205 |00ADC67D +0005C67D 00000125 bzone            (bzone): : __tmainCRTStartup

ERR |    ExceptionHandler:193  |19:16:08|465207 |769338F4 +000138F4 00000024 KERNEL32         (KERNEL32): : BaseThreadInitThunk

ERR |    ExceptionHandler:193  |19:16:08|465210 |77D55DE3 +00065DE3 00000253 ntdll            (ntdll): : RtlUnicodeStringToInteger

ERR |    ExceptionHandler:193  |19:16:08|465212 |77D55DAE +00065DAE 0000021E ntdll            (ntdll): : RtlUnicodeStringToInteger
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Re: BZ2 1.3.7.1-b131y posted

Post by Commando » Thu Aug 18, 2016 1:47 am

I would sticky this, but don't think I have that option.

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Re: BZ2 1.3.7.1-b131y posted

Post by Commando » Thu Aug 18, 2016 1:49 am

Nevermind, I found the option to mark this as an announcement.

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Re: BZ2 1.3.7.1-b131y posted

Post by blue banana » Wed Aug 24, 2016 2:57 am

Crashed on Bridges MPI with one other player. Standard AIP.

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.7.1+b131y Jul 28 2016 21:37:37
Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|          GameObject:718  |20:48:22|112169 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3362 |20:48:22|112169 |JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3201 |20:48:22|112169 |JOIN, recompute isUser=0 from id 0x0F6FCEB8 local 00000001
DIAG|          GameObject:3362 |20:48:22|112170 |JOIN, obj has id 0x0F6FCEB8 team 2, and local id 0x00000001 team 1
DIAG|            Planners:3315 |20:48:22|112178 |SetAIP - cfg(Extremeff0.aip) team(6)
DIAG|          LuaManager:165  |20:48:22|112178 |Lua file 'Extremeff0.lua' not found
DIAG|            Planners:3315 |20:48:47|137592 |SetAIP - cfg(Extremeff1.aip) team(6)
DIAG|          LuaManager:165  |20:48:47|137593 |Lua file 'Extremeff1.lua' not found
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 000002ACh
Message :  Unhandled Exception
Error occurred at 8/23/2016 20:56:24.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
C:\Program Files (x86)\Battlezone II\bzone.exe, run by Cameron.
CPU: 4 processor(s), Intel(R) Core(TM) i5-4250U CPU @ 1.30GHz
     Intel64 Family 6 Model 69 Stepping 1
Process Memory :   1292 MB free out of   2048 MB total
Physical memory:   1245 MB free out of   4037 MB total
Page(swap) file:   3757 MB free out of   6917 MB total
This exe is using 343 MB (142 MB dlmalloc), peak use 360 MB

Fault address:  00FA4264 01:001B3264 C:\Program Files (x86)\Battlezone II\bzone.exe

Registers:
EAX:00000000
EBX:00000000
ECX:0000442B
EDX:000FFFFF
ESI:21E0B440
EDI:016F9B18
CS:EIP:0023:00FA4264
SS:ESP:002B:0C40F630  EBP:0C40F6E0
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010282

Call stack:
Address  Offset1  Offset2  Module              SourceFile
00FA4264 +001B4264 0000012E bzone            (bzone): : Ordnance::Init

00F9DD73 +001ADD73 00000023 bzone            (bzone): : Bullet::Init

00FA5252 +001B5252 00000022 bzone            (bzone): : OrdnanceClass::Build

00FA3BAA +001B3BAA 000000E6 bzone            (bzone): : OrdnanceWorldPart::Load

00F119CA +001219CA 0000001B bzone            (bzone): : WorldPart::LoadAll

00F8347C +0019347C 00000713 bzone            (bzone): : LoadGame

00F11B06 +00121B06 00000020 bzone            (bzone): : RestoreWorld

00EAA520 +000BA520 00000110 bzone            (bzone): : MissionHandler::StartBuildWorld

00EA9299 +000B9299 00000060 bzone            (bzone): : MissionHandler::DoMultiworldUpdateActions

01023C96 +00233C96 00000058 bzone            (bzone): : RenderHelperThread::DoThreadProc

01023D3D +00233D3D 0000001A bzone            (bzone): : RenderHelperThread::ThreadProc

606AC01D +0002C01D 0000006F MSVCR120         (MSVCR120): : _get_flsindex

606AC001 +0002C001 00000053 MSVCR120         (MSVCR120): : _get_flsindex

75F333CA +000133CA 00000012 kernel32         (kernel32): : BaseThreadInitThunk

77E49ED2 +00039ED2 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

77E49EA5 +00039EA5 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain



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