BZ2 1.3.7.1-b131ax posted

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GSH
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Posts: 2460
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BZ2 1.3.7.1-b131ax posted

Post by GSH » Sun Sep 25, 2016 12:43 am

There is a new sub-build of 1.3.7.1 to be installed over 1.3.7.1: download. This re-introduces 3D audio to BZ2, though with a different underlying library (XAudio 2).

To install: Unpack the contents of this .zip over a 1.3.7.1 install.

Note: if you get a missing DLL error on startup, please browse into the Redist\DX9 folder, and re-run the DirectX setup in there.

Major fixes since b131L : properly finds .ogg files that are loose on disk, adjustable reverb settings in SP/IA, adjustable doppler in bz2edit.exe builds, and sfx volume more consistently applied. Also, memory leak fix, .ogg vorbis crash, audio mixing polish work. Since 131y: UPNP & NatNeg tweaks, along with continued audio tweaks. Since 131ak: fix for rare DirectX crash, rare resync in MPI, rare failure to join, various other optimizations and stability tweaks.

-- GSH

Doomer_Junge
Drunken Constructor
Posts: 32
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Location: Germany

Re: BZ2 1.3.7.1-b131ax posted

Post by Doomer_Junge » Sun Sep 25, 2016 10:18 am

After playing a mission on FE 1.3 the game crashed. I got no crash-log, but maybe this log can be useful?

Code: Select all

DIAG|            maininit:562  |11:19:32|0      |Version Information Section
DIAG|            maininit:563  |11:19:32|0      | BZ2 build 1.3.7.1+b131ax
DIAG|            maininit:574  |11:19:32|0      |Session started Sun Sep 25 11:19:32 2016
DIAG|            maininit:580  |11:19:32|15     |CPU: 8 processors, type 586
DIAG|            maininit:581  |11:19:32|15     |CPU: AMD FX(tm)-8350 Eight-Core Processor           
DIAG|            maininit:582  |11:19:32|15     |CPU: AMD64 Family 21 Model 2 Stepping 0
DIAG|            maininit:585  |11:19:32|15     |Executed by GURKE-PC\Gurke on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2104 |11:19:33|86     | DXUT pause on change device
DIAG|                DXUT:1352 |11:19:33|88     | DXUT pause on minimize
DIAG|                DXUT:1525 |11:19:33|88     | DXUT pause on minimize
DIAG|                 vid:555  |11:19:33|331    |In Vid::OnCreateDevice, pd3dDevice = 0x0CF302C0
DIAG|                 vid:572  |11:19:33|331    |d3d: supports range based fog
DIAG|                 vid:581  |11:19:33|331    |d3d: supports pixel based fog
DIAG|                 vid:594  |11:19:33|331    |d3d: supports border address mode
DIAG|                 vid:640  |11:19:33|331    |d3d: Has EMBM texture format support
DIAG|                 vid:542  |11:19:33|332    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:665  |11:19:33|332    |D3D Adapter Identifier info:
DIAG|                 vid:666  |11:19:33|332    | Driver:                aticfx32.dll
DIAG|                 vid:667  |11:19:33|332    | Description:           AMD Radeon R9 200 Series
DIAG|                 vid:668  |11:19:33|332    | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:669  |11:19:33|332    | DriverVersion:         0x0015001300890001
DIAG|                 vid:670  |11:19:33|332    | VendorId:              0x00001002
DIAG|                 vid:671  |11:19:33|332    | DeviceId:              0x000067B0
DIAG|                 vid:672  |11:19:33|332    | SubSysId:              0xE282174B
DIAG|                 vid:673  |11:19:33|332    | Revision:              0x00000000
DIAG|                 vid:675  |11:19:33|332    |Dumping D3D9 Device Caps:
DIAG|                 vid:677  |11:19:33|332    | DeviceType:            0x00000001
DIAG|                 vid:678  |11:19:33|332    | AdapterOrdinal:        0
DIAG|                 vid:679  |11:19:33|332    | Caps:                  0x00020000
DIAG|                 vid:680  |11:19:33|332    | Caps2:                 0xE0020000
DIAG|                 vid:681  |11:19:33|332    | Caps3:                 0x000003A0
DIAG|                 vid:682  |11:19:33|332    | PresentationIntervals: 0x8000000F
DIAG|                 vid:683  |11:19:33|332    | CursorCaps:            0x00000001
DIAG|                 vid:684  |11:19:33|332    | DevCaps:               0x001BBEF0
DIAG|                 vid:685  |11:19:33|332    | PrimitiveMiscCaps:     0x003FCCF2
DIAG|                 vid:686  |11:19:33|332    | RasterCaps:            0x0F736191
DIAG|                 vid:687  |11:19:33|332    | ZCmpCaps:              0x000000FF
DIAG|                 vid:688  |11:19:33|332    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:689  |11:19:33|332    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:690  |11:19:33|332    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:691  |11:19:33|332    | ShadeCaps:             0x00084208
DIAG|                 vid:692  |11:19:33|332    | TextureCaps:           0x0001EC45
DIAG|                 vid:693  |11:19:33|332    | TextureFilterCaps:     0x07030700
DIAG|                 vid:694  |11:19:33|332    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:695  |11:19:33|332    | VolumeTextureFilterCaps: 0x07030700
DIAG|                 vid:696  |11:19:33|332    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:697  |11:19:33|332    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:698  |11:19:33|332    | LineCaps:              0x0000001F
DIAG|                 vid:699  |11:19:33|332    | MaxTextureWidth:       16384
DIAG|                 vid:700  |11:19:33|332    | MaxTextureHeight:      16384
DIAG|                 vid:701  |11:19:33|332    | MaxVolumeExtent:       8192
DIAG|                 vid:702  |11:19:33|332    | MaxTextureRepeat:      8192
DIAG|                 vid:703  |11:19:33|332    | MaxTextureAspectRatio: 8192
DIAG|                 vid:704  |11:19:33|332    | MaxAnisotropy:         16
DIAG|                 vid:705  |11:19:33|332    | StencilCaps:           0x000001FF
DIAG|                 vid:706  |11:19:33|332    | FVFCaps:               0x00100008
DIAG|                 vid:707  |11:19:33|332    | TextureOpCaps:         0x03FFFFFF
DIAG|                 vid:708  |11:19:33|332    | MaxTextureBlendStages: 8
DIAG|                 vid:709  |11:19:33|332    | MaxSimultaneousTextures: 8
DIAG|                 vid:710  |11:19:33|332    | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:711  |11:19:33|332    | MaxActiveLights:       10
DIAG|                 vid:722  |11:19:33|333    | MaxUserClipPlanes:     6
DIAG|                 vid:723  |11:19:33|333    | MaxVertexBlendMatrices: 4
DIAG|                 vid:724  |11:19:33|333    | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:725  |11:19:33|333    | MaxPrimitiveCount:     5592405
DIAG|                 vid:726  |11:19:33|333    | MaxVertexIndex:        16777215
DIAG|                 vid:727  |11:19:33|333    | MaxStreams:            16
DIAG|                 vid:728  |11:19:33|333    | MaxStreamStride:       508
DIAG|                 vid:729  |11:19:33|333    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:730  |11:19:33|333    | MaxVertexShaderConst:  256
DIAG|                 vid:731  |11:19:33|333    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:732  |11:19:33|333    | DevCaps2:              0x00000071
DIAG|                 vid:733  |11:19:33|333    | Reserved5:             0x00000000
DIAG|                 vid:734  |11:19:33|333    | MasterAdapterOrdinal:  0
DIAG|                 vid:735  |11:19:33|333    | AdapterOrdinalInGroup: 0
DIAG|                 vid:736  |11:19:33|333    | NumberOfAdaptersInGroup: 1
DIAG|                 vid:737  |11:19:33|333    | DeclTypes:             0x000003FF
DIAG|                 vid:738  |11:19:33|333    | NumSimultaneousRTs:    4
DIAG|                 vid:739  |11:19:33|333    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:740  |11:19:33|333    | VertexTextureFilterCaps: 0x03000300
DIAG|                 vid:741  |11:19:33|333    | MaxVShaderInstructionsExecuted: -1
DIAG|                 vid:742  |11:19:33|333    | MaxPShaderInstructionsExecuted: -1
DIAG|                 vid:743  |11:19:33|333    | MaxVertexShader30InstructionSlots: 32768
DIAG|                 vid:744  |11:19:33|333    | MaxPixelShader30InstructionSlots: 32768
DIAG|                 vid:747  |11:19:33|333    | MaxPointSize:          256.00
DIAG|                 vid:748  |11:19:33|333    | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG|                 vid:749  |11:19:33|333    | MaxNpatchTessellationLevel: 1.00
DIAG|                 vid:750  |11:19:33|333    | MaxVertexW:            10000000000.00
DIAG|                 vid:751  |11:19:33|333    | GuardBandLeft:         -32768.00
DIAG|                 vid:752  |11:19:33|333    | GuardBandTop:          -32768.00
DIAG|                 vid:753  |11:19:33|333    | GuardBandRight:        32768.00
DIAG|                 vid:754  |11:19:33|333    | GuardBandBottom:       32768.00
DIAG|                 vid:755  |11:19:33|333    | ExtentsAdjust:         0.00
DIAG|                 vid:797  |11:19:33|333    |In Vid::OnResetDevice, pd3dDevice = 0x0CF302C0
DIAG|                 vid:832  |11:19:33|333    |Done Vid::OnResetDevice

DIAG|                DXUT:2591 |11:19:33|334    | DXUT unpause on change device done
DIAG|             cmdline:1037 |11:19:33|335    |Commandline param (1/5): 'C:\Battlezone II\bzone.exe'
DIAG|             cmdline:1037 |11:19:33|335    |Commandline param (2/5): '-nointro'
DIAG|             cmdline:1037 |11:19:33|335    |Commandline param (3/5): '-config'
DIAG|             cmdline:1037 |11:19:33|335    |Commandline param (4/5): 'fe13.cfg'
DIAG|             cmdline:1037 |11:19:33|335    |Commandline param (5/5): '-fps'
DIAG|               setup:77   |11:19:33|335    |Drive type : Fixed
DIAG|               setup:147  |11:19:33|335    |Startup directory : C:\Battlezone II
DIAG|             filesys:687  |11:19:33|339    |Config: 'AddDirRecurse' :: '@rootdir\FE13_PB65_Addon'
DIAG|             filesys:687  |11:19:33|344    |Config: 'AddDirRecurse' :: '@rootdir\FE13_PB65_Maps'
DIAG|             filesys:687  |11:19:33|371    |Config: 'AddPack' :: '@rootdir\FE13_PB65.pak'
DIAG|             filesys:687  |11:19:33|490    |Config: 'AddDirRecurse' :: '@rootdir\addon'
DIAG|             filesys:687  |11:19:33|491    |Config: 'AddPack' :: '@rootdir\patch13.pak'
DIAG|             filesys:687  |11:19:33|578    |Config: 'AddPack' :: '@rootdir\data.pak'
DIAG|             filesys:687  |11:19:33|649    |Config: 'AddDirRecurse' :: '@rootdir\data'
DIAG|             cmdline:1037 |11:19:33|659    |Commandline param (1/5): 'C:\Battlezone II\bzone.exe'
DIAG|             cmdline:1037 |11:19:33|659    |Commandline param (2/5): '-nointro'
DIAG|             cmdline:1037 |11:19:33|659    |Commandline param (3/5): '-config'
DIAG|             cmdline:1037 |11:19:33|659    |Commandline param (4/5): 'fe13.cfg'
DIAG|             cmdline:1037 |11:19:33|659    |Commandline param (5/5): '-fps'
DIAG|                 vid:1329 |11:19:33|660    |Vid::SetMode - ord(0) fmt(35), w(1920), h(1080) bbCount 1
DIAG|                 vid:1350 |11:19:33|660    | bFmt(35), MSType(8), MSQual(2), DSFmt(75), Win(0)
DIAG|                 vid:1361 |11:19:33|660    | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1362 |11:19:33|660    | hWnds = 00060340 00060340 00060340 00060340
DIAG|                DXUT:2104 |11:19:33|660    | DXUT pause on change device
DIAG|                 vid:840  |11:19:33|811    |In Vid::OnLostDevice
DIAG|                 vid:848  |11:19:33|811    |Done Vid::OnLostDevice
DIAG|                DXUT:1392 |11:19:33|823    | DXUT unpause on restore
DIAG|                DXUT:1491 |11:19:33|823    | DXUT unpause on restore
DIAG|                DXUT:2591 |11:19:33|824    | DXUT unpause on change device done
DIAG|                 vid:1370 |11:19:33|824    |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1380 |11:19:33|824    |Trycount 0, device lost = 1 1
DIAG|                DXUT:5465 |11:19:33|826    | AttemptAcquire device = 0x0CF302C0, lost = 1, paused = 0
DIAG|                DXUT:5481 |11:19:33|826    | noticed device lost
DIAG|                DXUT:5485 |11:19:33|826    | Coop level check failed.
DIAG|                DXUT:5551 |11:19:33|826    | Try to reset the device
DIAG|                 vid:797  |11:19:33|1024   |In Vid::OnResetDevice, pd3dDevice = 0x0CF302C0
DIAG|                 vid:832  |11:19:33|1024   |Done Vid::OnResetDevice

DIAG|                 vid:1391 |11:19:33|1024   |Attempted acquire & render, lost = 0 0
DIAG|               input:1727 |11:19:34|1046   |mouse, Left=0 Right=1
DIAG|      MissionHandler:1457 |11:19:34|1084   |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |11:19:50|17293  |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |11:19:50|17293  | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |11:19:50|17293  | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |11:19:50|17293  | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |11:19:50|17293  | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |11:19:50|17293  | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |11:19:50|17293  | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |11:19:50|17293  | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |11:19:50|17293  | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |11:19:50|17293  | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |11:19:50|17293  | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |11:19:50|17293  | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |11:19:50|17293  | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |11:19:50|17293  | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |11:19:50|17293  | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:201  |11:19:50|17293  | -- SW buffers in use. Using 64 channels max
DIAG|              dsutil:231  |11:19:50|17293  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:234  |11:19:50|17293  |Done with audio caps log
DIAG|            AudioSys:338  |11:19:50|17300  |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |11:19:50|17342  |Root window now 640x480
DIAG|                DXUT:1525 |11:19:50|17352  | DXUT pause on minimize
DIAG|            runcodes:172  |11:19:50|17353  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |11:19:50|17353  |Root window now 640x480
DIAG|                DXUT:1491 |11:19:50|17360  | DXUT unpause on restore
DIAG|                DXUT:5465 |11:19:50|17413  | AttemptAcquire device = 0x0CF302C0, lost = 1, paused = 0
DIAG|                DXUT:5481 |11:19:50|17413  | noticed device lost
DIAG|                DXUT:5485 |11:19:50|17413  | Coop level check failed.
DIAG|                DXUT:5551 |11:19:50|17413  | Try to reset the device
DIAG|                 vid:840  |11:19:50|17413  |In Vid::OnLostDevice
DIAG|                 vid:848  |11:19:50|17413  |Done Vid::OnLostDevice
DIAG|                 vid:797  |11:19:50|17594  |In Vid::OnResetDevice, pd3dDevice = 0x0CF302C0
DIAG|              icroot:193  |11:19:50|17600  |Root window now 1280x960
DIAG|                 vid:832  |11:19:50|17600  |Done Vid::OnResetDevice

DIAG|               iface:1494 |11:19:53|20937  |UnsetModal: throwing away [WarningCrashLogged]
DIAG|            runcodes:172  |11:20:08|35428  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |11:20:08|35429  |Root window now 1920x1080
DIAG|         InitHandler:539  |11:20:08|35440  |Loading default font 'bankgothic_medium_16.BMF'
DIAG|      MissionHandler:1457 |11:20:08|35470  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |11:20:08|35470  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |11:20:08|35508  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |11:20:08|35508  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1457 |11:20:08|35510  |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:393  |11:20:08|35827  |Loaded from file edf2.bzn
DIAG|            runcodes:172  |11:20:12|39998  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:20:12|40000  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |11:20:12|40016  |Root window now 1920x1080
DIAG|            runcodes:172  |11:20:12|40022  |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |11:20:23|50354  |[View] Entering run code [CINERACTIVE]
DIAG|            runcodes:172  |11:20:28|55753  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:20:31|58775  |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |11:20:31|58775  |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |11:22:27|174649 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |11:22:27|174656 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:23:28|235756 |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |11:23:29|236756 |[View] Entering run code [CHASE]
DIAG|            runcodes:172  |11:23:31|238057 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:23:58|265504 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |11:23:58|265504 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |11:24:21|288694 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |11:24:21|288701 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:32:18|765654 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |11:32:18|765655 |[View] Entering run code [PauseScreen]
DIAG|                DXUT:1525 |11:32:20|767286 | DXUT pause on minimize
DIAG|                DXUT:1491 |11:43:18|1425962| DXUT unpause on restore
DIAG|             vidrend:1237 |11:43:18|1425962|Got D3DERR_DEVICELOST after device->Present(). Need to rebuild .
DIAG|                DXUT:5465 |11:43:18|1425962| AttemptAcquire device = 0x0CF302C0, lost = 1, paused = 0
DIAG|                DXUT:5481 |11:43:18|1425962| noticed device lost
DIAG|                DXUT:5485 |11:43:18|1425962| Coop level check failed.
DIAG|                DXUT:5551 |11:43:18|1425962| Try to reset the device
DIAG|                 vid:840  |11:43:18|1425962|In Vid::OnLostDevice
DIAG|                 vid:848  |11:43:18|1425962|Done Vid::OnLostDevice
DIAG|                 vid:797  |11:43:19|1426224|In Vid::OnResetDevice, pd3dDevice = 0x0CF302C0
DIAG|              icroot:193  |11:43:19|1426230|Root window now 1920x1080
DIAG|                 vid:832  |11:43:19|1426231|Done Vid::OnResetDevice

DIAG|            runcodes:172  |11:43:21|1428541|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |11:43:21|1428548|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:43:29|1436455|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |11:43:29|1436456|[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |11:55:29|2156577|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |11:55:29|2156584|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |11:59:17|2384667|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |11:59:17|2384668|[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |11:59:30|2397175|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |11:59:30|2397183|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |12:03:43|2650527|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |12:03:43|2650528|[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |12:04:08|2675183|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |12:04:08|2675190|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |12:06:48|2835145|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |12:06:48|2835146|[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |12:06:54|2842014|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |12:06:54|2842021|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |12:10:32|3059231|[Mission] Entering run code [SUCCESS]
DIAG|      MissionHandler:4251 |12:10:32|3059231|Switching to CLEANUP
DIAG|            runcodes:126  |12:10:32|3059231|[Mission] Clearing runcode [SUCCESS]
DIAG|            runcodes:172  |12:10:32|3059231|[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |12:10:32|3059232|[View] Clearing runcode [COCKPIT]

Commando
Flying Mauler
Posts: 2176
Joined: Fri Feb 18, 2011 6:41 pm

Re: BZ2 1.3.7.1-b131ax posted

Post by Commando » Sun Sep 25, 2016 4:01 pm

I don't see anything meaningful in the log.

There isn't much GSH can do about FE 1.3.

Doomer_Junge
Drunken Constructor
Posts: 32
Joined: Mon Feb 02, 2015 12:54 pm
Location: Germany

Re: BZ2 1.3.7.1-b131ax posted

Post by Doomer_Junge » Sun Sep 25, 2016 4:49 pm

Thats unfortunate about the log.

However, in Epic 2.0 I got a crash-log. Are these compatibility issues with both mods?

Code: Select all

DIIAG|                DXUT:1525 |18:40:24|4114771| DXUT pause on minimizeon
DIAG|            maininit:563  |17:31:49|2      | BZ2 build 1.3.7.1+b131ax
DIAG|            maininit:574  |17:31:49|2      |Session started Sun Sep 25 17:31:49 2016
DIAG|            maininit:580  |17:31:49|2      |CPU: 8 processors, type 586
DIAG|            maininit:581  |17:31:49|2      |CPU: AMD FX(tm)-8350 Eight-Core Processor           
DIAG|            maininit:582  |17:31:49|2      |CPU: AMD64 Family 21 Model 2 Stepping 0
DIAG|            maininit:585  |17:31:49|2      |Executed by GURKE-PC\Gurke on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2104 |17:31:49|80     | DXUT pause on change device
DIAG|                DXUT:1352 |17:31:49|82     | DXUT pause on minimize
DIAG|                DXUT:1525 |17:31:49|83     | DXUT pause on minimize
DIAG|                 vid:555  |17:31:49|287    |In Vid::OnCreateDevice, pd3dDevice = 0x0CEE02C0
DIAG|                 vid:572  |17:31:49|287    |d3d: supports range based fog
DIAG|                 vid:581  |17:31:49|287    |d3d: supports pixel based fog
DIAG|                 vid:594  |17:31:49|287    |d3d: supports border address mode
DIAG|                 vid:640  |17:31:49|287    |d3d: Has EMBM texture format support
DIAG|                 vid:542  |17:31:49|287    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:665  |17:31:49|287    |D3D Adapter Identifier info:
DIAG|                 vid:666  |17:31:49|287    | Driver:                aticfx32.dll
DIAG|                 vid:667  |17:31:49|287    | Description:           AMD Radeon R9 200 Series
DIAG|                 vid:668  |17:31:49|287    | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:669  |17:31:49|287    | DriverVersion:         0x0015001300890001
DIAG|                 vid:670  |17:31:49|287    | VendorId:              0x00001002
DIAG|                 vid:671  |17:31:49|287    | DeviceId:              0x000067B0
DIAG|                 vid:672  |17:31:49|287    | SubSysId:              0xE282174B
DIAG|                 vid:673  |17:31:49|287    | Revision:              0x00000000
DIAG|                 vid:675  |17:31:49|287    |Dumping D3D9 Device Caps:
DIAG|                 vid:677  |17:31:49|287    | DeviceType:            0x00000001
DIAG|                 vid:678  |17:31:49|287    | AdapterOrdinal:        0
DIAG|                 vid:679  |17:31:49|287    | Caps:                  0x00020000
DIAG|                 vid:680  |17:31:49|287    | Caps2:                 0xE0020000
DIAG|                 vid:681  |17:31:49|287    | Caps3:                 0x000003A0
DIAG|                 vid:682  |17:31:49|287    | PresentationIntervals: 0x8000000F
DIAG|                 vid:683  |17:31:49|287    | CursorCaps:            0x00000001
DIAG|                 vid:684  |17:31:49|287    | DevCaps:               0x001BBEF0
DIAG|                 vid:685  |17:31:49|287    | PrimitiveMiscCaps:     0x003FCCF2
DIAG|                 vid:686  |17:31:49|287    | RasterCaps:            0x0F736191
DIAG|                 vid:687  |17:31:49|287    | ZCmpCaps:              0x000000FF
DIAG|                 vid:688  |17:31:49|287    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:689  |17:31:49|287    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:690  |17:31:49|287    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:691  |17:31:49|287    | ShadeCaps:             0x00084208
DIAG|                 vid:692  |17:31:49|287    | TextureCaps:           0x0001EC45
DIAG|                 vid:693  |17:31:49|288    | TextureFilterCaps:     0x07030700
DIAG|                 vid:694  |17:31:49|288    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:695  |17:31:49|288    | VolumeTextureFilterCaps: 0x07030700
DIAG|                 vid:696  |17:31:49|288    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:697  |17:31:49|288    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:698  |17:31:49|288    | LineCaps:              0x0000001F
DIAG|                 vid:699  |17:31:49|288    | MaxTextureWidth:       16384
DIAG|                 vid:700  |17:31:49|288    | MaxTextureHeight:      16384
DIAG|                 vid:701  |17:31:49|288    | MaxVolumeExtent:       8192
DIAG|                 vid:702  |17:31:49|288    | MaxTextureRepeat:      8192
DIAG|                 vid:703  |17:31:49|288    | MaxTextureAspectRatio: 8192
DIAG|                 vid:704  |17:31:49|288    | MaxAnisotropy:         16
DIAG|                 vid:705  |17:31:49|288    | StencilCaps:           0x000001FF
DIAG|                 vid:706  |17:31:49|288    | FVFCaps:               0x00100008
DIAG|                 vid:707  |17:31:49|288    | TextureOpCaps:         0x03FFFFFF
DIAG|                 vid:708  |17:31:49|288    | MaxTextureBlendStages: 8
DIAG|                 vid:709  |17:31:49|288    | MaxSimultaneousTextures: 8
DIAG|                 vid:710  |17:31:49|288    | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:711  |17:31:49|288    | MaxActiveLights:       10
DIAG|                 vid:722  |17:31:49|288    | MaxUserClipPlanes:     6
DIAG|                 vid:723  |17:31:49|288    | MaxVertexBlendMatrices: 4
DIAG|                 vid:724  |17:31:49|288    | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:725  |17:31:49|288    | MaxPrimitiveCount:     5592405
DIAG|                 vid:726  |17:31:49|288    | MaxVertexIndex:        16777215
DIAG|                 vid:727  |17:31:49|288    | MaxStreams:            16
DIAG|                 vid:728  |17:31:49|288    | MaxStreamStride:       508
DIAG|                 vid:729  |17:31:49|288    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:730  |17:31:49|288    | MaxVertexShaderConst:  256
DIAG|                 vid:731  |17:31:49|288    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:732  |17:31:49|288    | DevCaps2:              0x00000071
DIAG|                 vid:733  |17:31:49|288    | Reserved5:             0x00000000
DIAG|                 vid:734  |17:31:49|288    | MasterAdapterOrdinal:  0
DIAG|                 vid:735  |17:31:49|288    | AdapterOrdinalInGroup: 0
DIAG|                 vid:736  |17:31:49|288    | NumberOfAdaptersInGroup: 1
DIAG|                 vid:737  |17:31:49|288    | DeclTypes:             0x000003FF
DIAG|                 vid:738  |17:31:49|288    | NumSimultaneousRTs:    4
DIAG|                 vid:739  |17:31:49|288    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:740  |17:31:49|288    | VertexTextureFilterCaps: 0x03000300
DIAG|                 vid:741  |17:31:49|288    | MaxVShaderInstructionsExecuted: -1
DIAG|                 vid:742  |17:31:49|288    | MaxPShaderInstructionsExecuted: -1
DIAG|                 vid:743  |17:31:49|288    | MaxVertexShader30InstructionSlots: 32768
DIAG|                 vid:744  |17:31:49|288    | MaxPixelShader30InstructionSlots: 32768
DIAG|                 vid:747  |17:31:49|288    | MaxPointSize:          256.00
DIAG|                 vid:748  |17:31:49|288    | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG|                 vid:749  |17:31:49|288    | MaxNpatchTessellationLevel: 1.00
DIAG|                 vid:750  |17:31:49|288    | MaxVertexW:            10000000000.00
DIAG|                 vid:751  |17:31:49|288    | GuardBandLeft:         -32768.00
DIAG|                 vid:752  |17:31:49|288    | GuardBandTop:          -32768.00
DIAG|                 vid:753  |17:31:49|288    | GuardBandRight:        32768.00
DIAG|                 vid:754  |17:31:49|288    | GuardBandBottom:       32768.00
DIAG|                 vid:755  |17:31:49|288    | ExtentsAdjust:         0.00
DIAG|                 vid:797  |17:31:49|288    |In Vid::OnResetDevice, pd3dDevice = 0x0CEE02C0
DIAG|                 vid:832  |17:31:49|288    |Done Vid::OnResetDevice

DIAG|                DXUT:2591 |17:31:49|289    | DXUT unpause on change device done
DIAG|             cmdline:1037 |17:31:49|290    |Commandline param (1/4): 'C:\Battlezone II\bzone.exe'
DIAG|             cmdline:1037 |17:31:49|290    |Commandline param (2/4): '-nointro'
DIAG|             cmdline:1037 |17:31:49|290    |Commandline param (3/4): '-config'
DIAG|             cmdline:1037 |17:31:49|290    |Commandline param (4/4): 'epic.cfg'
DIAG|               setup:77   |17:31:49|290    |Drive type : Fixed
DIAG|               setup:147  |17:31:49|290    |Startup directory : C:\Battlezone II
DIAG|             filesys:687  |17:31:49|294    |Config: 'AddDirRecurse' :: '@rootdir\Epic\Epic_addon'
DIAG|             filesys:687  |17:31:49|294    |Config: 'AddDirRecurse' :: '@rootdir\Epic\Epic_maps'
DIAG|             filesys:687  |17:31:49|306    |Config: 'AddPack' :: '@rootdir\Epic\Epic.pak'
DIAG|             filesys:687  |17:31:49|369    |Config: 'AddDirRecurse' :: '@rootdir\addon'
DIAG|             filesys:687  |17:31:49|370    |Config: 'AddPack' :: '@rootdir\patch13.pak'
DIAG|             filesys:687  |17:31:49|458    |Config: 'AddPack' :: '@rootdir\data.pak'
DIAG|             filesys:687  |17:31:49|529    |Config: 'AddPack' :: '@rootdir\bumps.pak'
DIAG|             filesys:687  |17:31:49|531    |Config: 'AddDirRecurse' :: '@rootdir\data'
DIAG|             cmdline:1037 |17:31:49|541    |Commandline param (1/4): 'C:\Battlezone II\bzone.exe'
DIAG|             cmdline:1037 |17:31:49|541    |Commandline param (2/4): '-nointro'
DIAG|             cmdline:1037 |17:31:49|541    |Commandline param (3/4): '-config'
DIAG|             cmdline:1037 |17:31:49|541    |Commandline param (4/4): 'epic.cfg'
DIAG|                 vid:1329 |17:31:49|542    |Vid::SetMode - ord(0) fmt(35), w(1920), h(1080) bbCount 1
DIAG|                 vid:1350 |17:31:49|542    | bFmt(35), MSType(8), MSQual(2), DSFmt(75), Win(0)
DIAG|                 vid:1361 |17:31:49|542    | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1362 |17:31:49|542    | hWnds = 00100356 00100356 00100356 00100356
DIAG|                DXUT:2104 |17:31:49|542    | DXUT pause on change device
DIAG|                 vid:840  |17:31:50|829    |In Vid::OnLostDevice
DIAG|                 vid:848  |17:31:50|829    |Done Vid::OnLostDevice
DIAG|                DXUT:1392 |17:31:50|832    | DXUT unpause on restore
DIAG|                DXUT:1491 |17:31:50|833    | DXUT unpause on restore
DIAG|                DXUT:2591 |17:31:50|834    | DXUT unpause on change device done
DIAG|                 vid:1370 |17:31:50|834    |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1380 |17:31:50|834    |Trycount 0, device lost = 1 1
DIAG|                DXUT:5465 |17:31:50|836    | AttemptAcquire device = 0x0CEE02C0, lost = 1, paused = 0
DIAG|                DXUT:5481 |17:31:50|836    | noticed device lost
DIAG|                DXUT:5485 |17:31:50|836    | Coop level check failed.
DIAG|                DXUT:5551 |17:31:50|836    | Try to reset the device
DIAG|                 vid:797  |17:31:50|1076   |In Vid::OnResetDevice, pd3dDevice = 0x0CEE02C0
DIAG|                 vid:832  |17:31:50|1076   |Done Vid::OnResetDevice

DIAG|                 vid:1391 |17:31:50|1077   |Attempted acquire & render, lost = 0 0
DIAG|               input:1727 |17:31:50|1103   |mouse, Left=0 Right=1
DIAG|      MissionHandler:1457 |17:31:50|1143   |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |17:31:50|1470   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |17:31:50|1470   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |17:31:50|1470   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |17:31:50|1470   | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |17:31:50|1470   | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |17:31:50|1470   | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |17:31:50|1470   | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |17:31:50|1470   | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |17:31:50|1470   | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |17:31:50|1470   | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |17:31:50|1470   | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |17:31:50|1470   | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |17:31:50|1470   | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |17:31:50|1470   | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |17:31:50|1470   | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:201  |17:31:50|1470   | -- SW buffers in use. Using 64 channels max
DIAG|              dsutil:231  |17:31:50|1470   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:234  |17:31:50|1470   |Done with audio caps log
DIAG|            AudioSys:338  |17:31:50|1478   |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |17:31:50|1500   |Root window now 640x480
DIAG|            runcodes:172  |17:31:50|1500   |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |17:31:50|1501   |Root window now 640x480
DIAG|            runcodes:172  |17:32:33|43797  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |17:32:33|43798  |Root window now 1920x1080
DIAG|         InitHandler:539  |17:32:33|43799  |Loading default font 'bankgothic_medium_16.BMF'
DIAG|      MissionHandler:1457 |17:32:33|43833  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |17:32:33|43833  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |17:32:33|43875  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |17:32:33|43875  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1457 |17:32:33|43877  |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:393  |17:32:33|44271  |Loaded from file Epic_09.bzn
DIAG|            runcodes:172  |17:32:33|44276  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:32:33|44277  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |17:32:33|44282  |Root window now 1920x1080
DIAG|            runcodes:172  |17:32:33|44286  |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:32:33|44495  |[View] Entering run code [FREEEYE]
ERR |       ConsoleHelper:29   |17:32:43|53759  |ERROR: ODF "xrapiergnd_cb.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53759  |WARNING: ODF crapier_cb.odf, [OrdnanceClass]::xplGround tries to point to ExplosionClass xrapiergnd_cb, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53759  |ERROR: ODF "xrapiercar_cb.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53759  |WARNING: ODF crapier_cb.odf, [OrdnanceClass]::xplVehicle tries to point to ExplosionClass xrapiercar_cb, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53759  |ERROR: ODF "xrapierbld_cb.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53759  |WARNING: ODF crapier_cb.odf, [OrdnanceClass]::xplBuilding tries to point to ExplosionClass xrapierbld_cb, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53760  |ERROR: ODF "xrapiergnd_ab.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53760  |WARNING: ODF crapier_ab.odf, [OrdnanceClass]::xplGround tries to point to ExplosionClass xrapiergnd_ab, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53760  |ERROR: ODF "xrapiercar_ab.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53760  |WARNING: ODF crapier_ab.odf, [OrdnanceClass]::xplVehicle tries to point to ExplosionClass xrapiercar_ab, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53760  |ERROR: ODF "xrapierbld_ab.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53760  |WARNING: ODF crapier_ab.odf, [OrdnanceClass]::xplBuilding tries to point to ExplosionClass xrapierbld_ab, but couldn't find it. Might want to check ODFs
ERR |              bitmap:1355 |17:32:43|53760  |Can't load texture batonfringe.tga.
DIAG|         ParameterDB:209  |17:32:43|53760  |Last few opened ODFs:
DIAG|         ParameterDB:214  |17:32:43|53760  | 1 : crapier_ab.odf
DIAG|         ParameterDB:214  |17:32:43|53760  | 2 : gcrapier_ab.odf
DIAG|         ParameterDB:214  |17:32:43|53760  | 3 : gcrapier_cb.odf
DIAG|         ParameterDB:214  |17:32:43|53760  | 4 : apcrapier_b.odf
ERR |       ConsoleHelper:29   |17:32:43|53785  |ERROR: ParticleSimulateClass "xxcvfafgnd.odf.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53785  |WARNING: ODF xcvfafgnd.odf, [ExplosionClass]::particleClass2 tries to point to ParticleClass xxcvfafgnd.cloud, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53797  |ERROR: ODF "gcpfol_b.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53797  |WARNING: ODF APCPFOL_b.odf, [WeaponPowerupClass]::weaponName tries to point to WeaponClass gcpfol_b, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |17:32:43|53810  |ERROR: ODF "gbhole.odf" does not exist

WARN|         ParameterDB:1695 |17:32:43|53810  |WARNING: ODF APBHOLE.odf, [WeaponPowerupClass]::weaponName tries to point to WeaponClass gbhole, but couldn't find it. Might want to check ODFs
DIAG|            meshread:2188 |17:32:43|53814  |Missing binary mesh cerbspore.xsi, use XSI
DIAG|            meshread:2199 |17:32:43|53814  |Building cerbspore .msh
DIAG|            meshread:2205 |17:32:43|53814  |Missing file cerbspore.msh (Ignore if creating assets, but end users should NOT see this)
ERR |       ConsoleHelper:29   |17:32:43|53814  |Missing geometry "cerbspore.xsi" in file "mcsporminc.odf"
DIAG|            Planners:3315 |17:32:43|54258  |SetAIP - cfg(EPIC_f0.aip) team(11)
DIAG|          LuaManager:165  |17:32:43|54258  |Lua file 'EPIC_f0.lua' not found
DIAG|            Planners:3315 |17:32:43|54578  |SetAIP - cfg(EPIC_i0.aip) team(12)
DIAG|          LuaManager:165  |17:32:43|54579  |Lua file 'EPIC_i0.lua' not found
DIAG|            runcodes:172  |17:32:43|54584  |[View] Entering run code [CINERACTIVE]
ERR |              bitmap:1355 |17:32:43|54584  |Can't load texture wire_cvscout_b.tga.
DIAG|         ParameterDB:209  |17:32:43|54584  |Last few opened ODFs:
DIAG|         ParameterDB:214  |17:32:43|54584  | 1 : Epic_09.TRN
DIAG|         ParameterDB:214  |17:32:43|54584  | 2 : shieldeffect.odf
DIAG|            runcodes:172  |17:32:43|54586  |[View] Entering run code [COCKPIT]
WARN|     BoltRenderClass:664  |17:32:44|54781  |Bolt segment list overflow - attempting to recover. Config = cvtank_b.odf.beams2emit
WARN|     BoltRenderClass:614  |17:32:44|54789  |Bolt segment list overflow - attempting to recover. Config = cvtank_b.odf.beams2emit
DIAG|            runcodes:172  |17:32:44|55359  |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:32:44|55359  |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |17:33:17|88585  |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:33:17|88593  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:33:28|99090  |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |17:33:29|99990  |[View] Entering run code [CHASE]
DIAG|            runcodes:172  |17:33:35|106090 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:36:04|255590 |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |17:36:12|263296 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:37:25|336181 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:37:25|336182 |[View] Entering run code [PauseScreen]
DIAG|                DXUT:1525 |17:37:26|337560 | DXUT pause on minimize
DIAG|                DXUT:1491 |17:37:35|346257 | DXUT unpause on restore
DIAG|             vidrend:1237 |17:37:35|346257 |Got D3DERR_DEVICELOST after device->Present(). Need to rebuild .
DIAG|                DXUT:5465 |17:37:35|346257 | AttemptAcquire device = 0x0CEE02C0, lost = 1, paused = 0
DIAG|                DXUT:5481 |17:37:35|346257 | noticed device lost
DIAG|                DXUT:5485 |17:37:35|346257 | Coop level check failed.
DIAG|                DXUT:5551 |17:37:35|346257 | Try to reset the device
DIAG|                 vid:840  |17:37:35|346257 |In Vid::OnLostDevice
DIAG|                 vid:848  |17:37:35|346258 |Done Vid::OnLostDevice
DIAG|                 vid:797  |17:37:35|346504 |In Vid::OnResetDevice, pd3dDevice = 0x0CEE02C0
DIAG|              icroot:193  |17:37:35|346511 |Root window now 1920x1080
DIAG|                 vid:832  |17:37:35|346511 |Done Vid::OnResetDevice

DIAG|            runcodes:172  |17:37:36|347516 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:37:36|347523 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:38:41|412459 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:38:41|412459 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |17:38:49|419981 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:38:49|419988 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:38:50|421608 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:38:50|421609 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |17:38:57|427915 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:38:57|427922 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:38:58|429629 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:38:58|429629 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |17:39:06|437436 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:39:06|437443 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:39:08|439385 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:39:08|439386 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |17:39:23|454111 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:39:23|454118 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:39:25|455834 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:39:25|455834 |[View] Entering run code [PauseScreen]
DIAG|               iface:1494 |17:40:14|505578 |UnsetModal: throwing away [ResChangeWarning]
DIAG|            runcodes:172  |17:40:18|509229 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:40:18|509236 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:42:14|624839 |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |17:42:18|628739 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:51:04|1155022|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:51:04|1155022|[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |17:51:10|1161157|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:51:10|1161164|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:51:14|1164968|[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |17:51:18|1168867|[View] Entering run code [CHASE]
DIAG|            runcodes:172  |17:51:27|1177667|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |18:07:00|2111394|[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |18:07:06|2117301|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |18:11:09|2360329|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |18:11:09|2360329|[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |18:11:29|2379682|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |18:11:29|2379689|[View] Entering run code [COCKPIT]
WARN|       ConsoleHelper:33   |18:16:58|2708692|Audio file 'cvo_lo_target_destroyed.wav
' not found. Fix odf/dll!
WARN|       ConsoleHelper:33   |18:27:36|3347607|Audio file 'cvo_lo_target_destroyed.wav
' not found. Fix odf/dll!
WARN|       ConsoleHelper:33   |18:29:48|3479412|Audio file 'cvo_lo_target_destroyed.wav
' not found. Fix odf/dll!
WARN|       ConsoleHelper:33   |18:32:32|3643412|Audio file 'cvo_lo_target_destroyed.wav
' not found. Fix odf/dll!
ERR |              bitmap:1355 |18:34:04|3734913|Can't load texture wire_ighjetp30.tga.
DIAG|         ParameterDB:209  |18:34:04|3734913|Last few opened ODFs:
DIAG|         ParameterDB:214  |18:34:04|3734913| 1 : Epic_09.TRN
DIAG|         ParameterDB:214  |18:34:04|3734913| 2 : shieldeffect.odf
ERR |              bitmap:1355 |18:34:10|3741315|Can't load texture wire_cvtank_b.tga.
DIAG|         ParameterDB:209  |18:34:10|3741315|Last few opened ODFs:
DIAG|         ParameterDB:214  |18:34:10|3741315| 1 : Epic_09.TRN
DIAG|         ParameterDB:214  |18:34:10|3741315| 2 : shieldeffect.odf
WARN|       ConsoleHelper:33   |18:36:54|3905416|Audio file 'cvo_lo_target_destroyed.wav
' not found. Fix odf/dll!
ERR |       ConsoleHelper:29   |18:40:10|4101485|ERROR: ODF "csuser_m.odf" does not exist

ERR |       ConsoleHelper:29   |18:40:10|4101485|ERROR: ODF "csuser_m.odf" does not exist

DIAG|            runcodes:172  |18:40:10|4101488|[View] Entering run code [DEATH]
DIAG|            runcodes:172  |18:40:23|4114632|[Mission] Entering run code [FAILURE]
DIAG|      MissionHandler:4309 |18:40:23|4114632|Switching to CLEANUP
DIAG|            runcodes:126  |18:40:23|4114632|[Mission] Clearing runcode [FAILURE]
DIAG|            runcodes:172  |18:40:23|4114632|[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |18:40:23|4114633|[View] Clearing runcode [DEATH]
ERR |    ExceptionHandler:198  |18:40:24|4114693|---- Battlezone II Log File ----
ERR |    ExceptionHandler:198  |18:40:24|4114693|//=====================================================
ERR |    ExceptionHandler:198  |18:40:24|4114693|App version: bzone 1.3.7.1+b131ax Sep 22 2016 21:33:10
ERR |    ExceptionHandler:198  |18:40:24|4114693|Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2

ERR |    ExceptionHandler:198  |18:40:24|4114693|Last few battlezone.log lines (may or may not be relevant):
ERR |    ExceptionHandler:198  |18:40:24|4114694|ERR |       ConsoleHelper:29   |18:40:10|4101485|ERROR: ODF "csuser_m.odf" does not exist

ERR |    ExceptionHandler:198  |18:40:24|4114694|ERR |       ConsoleHelper:29   |18:40:10|4101485|ERROR: ODF "csuser_m.odf" does not exist

ERR |    ExceptionHandler:198  |18:40:24|4114694|DIAG|            runcodes:172  |18:40:10|4101488|[View] Entering run code [DEATH]
ERR |    ExceptionHandler:198  |18:40:24|4114694|DIAG|            runcodes:172  |18:40:23|4114632|[Mission] Entering run code [FAILURE]
ERR |    ExceptionHandler:198  |18:40:24|4114694|DIAG|      MissionHandler:4309 |18:40:23|4114632|Switching to CLEANUP
ERR |    ExceptionHandler:198  |18:40:24|4114694|DIAG|            runcodes:126  |18:40:23|4114632|[Mission] Clearing runcode [FAILURE]
ERR |    ExceptionHandler:198  |18:40:24|4114694|DIAG|            runcodes:172  |18:40:23|4114632|[Main] Entering run code [CLEANUP]
ERR |    ExceptionHandler:198  |18:40:24|4114695|DIAG|            runcodes:126  |18:40:23|4114633|[View] Clearing runcode [DEATH]
ERR |    ExceptionHandler:198  |18:40:24|4114695|(done)

ERR |    ExceptionHandler:198  |18:40:24|4114695|Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
ERR |    ExceptionHandler:198  |18:40:24|4114695|Message :  Exception
ERR |    ExceptionHandler:198  |18:40:24|4114695|Error occurred at 9/25/2016 18:40:26.
ERR |    ExceptionHandler:198  |18:40:24|4114696|C:\Battlezone II\bzone.exe, run by Gurke.
ERR |    ExceptionHandler:198  |18:40:24|4114696|C:\Battlezone II\bzone.exe, run by Gurke.
ERR |    ExceptionHandler:198  |18:40:24|4114696|CPU: 8 processor(s), AMD FX(tm)-8350 Eight-Core Processor           
ERR |    ExceptionHandler:198  |18:40:24|4114696|     AMD64 Family 21 Model 2 Stepping 0
ERR |    ExceptionHandler:198  |18:40:24|4114696|Process Memory :   1152 MB free out of   2048 MB total
ERR |    ExceptionHandler:198  |18:40:24|4114696|Physical memory:  12935 MB free out of  16284 MB total
ERR |    ExceptionHandler:198  |18:40:24|4114696|Page(swap) file:  12618 MB free out of  16482 MB total
ERR |    ExceptionHandler:198  |18:40:24|4114697|This exe is using 418 MB (195 MB dlmalloc), peak use 498 MB

ERR |    ExceptionHandler:198  |18:40:24|4114697|Fault address:  0123CA63 01:0009BA63 C:\Battlezone II\bzone.exe
ERR |    ExceptionHandler:198  |18:40:24|4114697|
Registers:
ERR |    ExceptionHandler:198  |18:40:24|4114697|EAX:00000000
EBX:00000003
ECX:00C00000
EDX:11570800
ESI:11AA1214
EDI:11AA1160
ERR |    ExceptionHandler:198  |18:40:24|4114697|CS:EIP:0023:0123CA63
ERR |    ExceptionHandler:198  |18:40:24|4114697|SS:ESP:002B:0054E990  EBP:00000000
ERR |    ExceptionHandler:198  |18:40:24|4114698|DS:002B  ES:002B  FS:0053  GS:002B
ERR |    ExceptionHandler:198  |18:40:24|4114698|Flags:00010206
ERR |    ExceptionHandler:198  |18:40:24|4114698|
Call stack:
ERR |    ExceptionHandler:198  |18:40:24|4114698|Address  Offset1  Offset2  Module              SourceFile
ERR |    ExceptionHandler:198  |18:40:24|4114719|0123CA63 +0009CA63 0000004D bzone            (bzone): : AudioCacheItem::Purge

ERR |    ExceptionHandler:198  |18:40:24|4114720|0123C7A8 +0009C7A8 0000004F bzone            (bzone): : AudioCache::PurgeUnused

ERR |    ExceptionHandler:198  |18:40:24|4114724|012584F5 +000B84F5 00000161 bzone            (bzone): : CleanupHandler::Process

ERR |    ExceptionHandler:198  |18:40:24|4114725|0140860C +0026860C 00000051 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:198  |18:40:24|4114725|0124A46D +000AA46D 00000052 bzone            (bzone): : AppStart

ERR |    ExceptionHandler:198  |18:40:24|4114726|0124A9DD +000AA9DD 0000022B bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:198  |18:40:24|4114728|0124722F +000A722F 0000006B bzone            (bzone): : WinMain

ERR |    ExceptionHandler:198  |18:40:24|4114729|011FC617 +0005C617 00000125 bzone            (bzone): : __tmainCRTStartup

ERR |    ExceptionHandler:198  |18:40:24|4114729|771E338A +0001338A 00000012 kernel32         (kernel32): : BaseThreadInitThunk

ERR |    ExceptionHandler:198  |18:40:24|4114729|779F9902 +00039902 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:198  |18:40:24|4114729|779F98D5 +000398D5 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:198  |18:40:24|4114729|

Commando
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Re: BZ2 1.3.7.1-b131ax posted

Post by Commando » Sun Sep 25, 2016 5:21 pm

That log has more info.

Looks like it is in the Audio.

ERR | ExceptionHandler:198 |18:40:24|4114720|0123C7A8 +0009C7A8 0000004F bzone (bzone): : AudioCache::PurgeUnused

Commando
Flying Mauler
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Re: BZ2 1.3.7.1-b131ax posted

Post by Commando » Sun Sep 25, 2016 5:22 pm

What do you have installed and what mission are you playing?

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General BlackDragon
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Re: BZ2 1.3.7.1-b131ax posted

Post by General BlackDragon » Sun Sep 25, 2016 5:23 pm

Yeah. I also see several issues I can fix in EPIC, I'll make sure these are fixed in the next release. Though the crash does look like an Audio bug in BZ2 that may be important to GSH.

Interesting, I found the ODF was missing the end " on the VO line:

killedMsg = "cvo_lo_target_destroyed.wav
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Doomer_Junge
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Re: BZ2 1.3.7.1-b131ax posted

Post by Doomer_Junge » Sun Sep 25, 2016 8:07 pm

In Epic 2.0 (from General Blackdragon) I played on the mars-map with the cerberi; "3-way" mode. It crashed in the same way like in FE at the end of the match. I died in this case.

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GSH
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Re: BZ2 1.3.7.1-b131ax posted

Post by GSH » Sun Sep 25, 2016 9:26 pm

The audio crash looks like it should be straightforward. Thanks

Update: On digging some more, that's a case of memory trashing. What should be a valid pointer is invalid. No idea how it got that way. :( GBD - do see if an invalid ODF entry like that can cause a crash on your end. This is code dating back to pb1/pb2, and likely hasn't changed in quite a long time. Someone else who ran EPIC would have run into this before if it was an easy-to-repro bug.

-- GSH

mase
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Re: BZ2 1.3.7.1-b131ax posted

Post by mase » Sun Oct 09, 2016 12:18 pm

Looks like this build does not generate logs at all.

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Red Devil
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Re: BZ2 1.3.7.1-b131ax posted

Post by Red Devil » Sun Oct 09, 2016 6:54 pm

do you have these setting set like this in LocalPrefs_bzone.ini?

// How many logfiles are kept for BZ2, for both regular and crash
// logfiles. If this count is > 0, then the oldest files by date
// matching BZ2's log naming convention are auto-deleted. If this
NumBZ2LogFiles = 50
NumBZ2CrashLogFiles = 50
EchoConsoleToLogfile = true
aipLogging = true
aipExtraLoggingOnResync = true
KeepHistogramLogfile = true
VerboseUPNPLog = false
KeepChatLogFile = true
KeepIRCLogFile = true
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mase
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Re: BZ2 1.3.7.1-b131ax posted

Post by mase » Sun Oct 09, 2016 7:10 pm

I did a fresh install and I don't get logs.

Here is what is in gameprefs.ini:

NumBZ2LogFiles = 5
NumBZ2CrashLogFiles = 10

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GSH
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Re: BZ2 1.3.7.1-b131ax posted

Post by GSH » Sun Oct 09, 2016 8:23 pm

Where are you looking? If you're running on Vista or later, the logs are in [My ] Documents\My Games\Battlezone II\...

-- GSH

mase
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Posts: 157
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Re: BZ2 1.3.7.1-b131ax posted

Post by mase » Sun Oct 09, 2016 8:34 pm

Yes, that is where I'm looking.
All my other install produce logs, but this one doesn't.
I start bz2 directly through bzone.exe, start an instant action game, then abort it and quit.
No logs appear.

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GSH
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Re: BZ2 1.3.7.1-b131ax posted

Post by GSH » Tue Oct 11, 2016 3:24 pm

Mase-
Do you have a custom shortcut or commandline that adds in "/novista" or the like? If that is present on the commandline, it will try (and usually silently fail) to write logs to the same folder as bzone.exe.

-- GSH

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