BZ's Mag Arena

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Ded10c
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Re: BZ's Mag Arena

Post by Ded10c »

mrBazooka wrote:
DuoRanger wrote:these annoying conversations about copyright are always annoying, anyway, BZ engine has the same codes from MW2/MW2Mercs and Heavy Gear 1 engine?
lier
mrBazooka wrote:It's funny how the bze and bz2players like the post up lies about 1.5. Oh well a lier is a lier. :|

He's right. The code developed from there. It's not the same engine any more, it's far removed from it, but that's where it came from.

I hadn't heard mention of HG1 being part of the family before, but I suppose it's not entirely implausible. Ken would have to drop in to give us an answer for certain.


And in case you hadn't noticed, the BZ2 players are arguing that 1.5 is a patch (same as you are, so not "making up lies"). It's just Apollo arguing that it's a mod.
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Re: BZ's Mag Arena

Post by Nielk1 »

The "official" status of a patch only handles who is required to support it, if anyone. I don't need a license to patch a pool toy, I don't need a license to patch a game either. The fact Apollo tried to pull this legal BS out of his ass when he definition of a patch argument failed is just sad.
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Re: BZ's Mag Arena

Post by General BlackDragon »

I think I like these guys :)
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Re: BZ's Mag Arena

Post by Nielk1 »

I fail to understand why a mod like BzE, which stands on its own, has to be so heavily compared with a patch, which simply iterates the main game. Both are entirely separate entities, one is a mod, one is a patch, both should have their creators proud of what they are. Frankly, people could play both.
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Re: BZ's Mag Arena

Post by Psychedelic Rhino »

GBGTexan200 wrote:i kinda find it funny reaper wants his bze to be better then bz1, but hey he can try harder for no rewards so he can be my guest =D
Right there. . .you show you've completely misunderstood Apollo's entire history of involvement in BZ.

BZ is his hobby at a level much deeper than most here. I'm pretty sure financial reward is a distant second to self satisfaction for making a much improved BZ mod in fundamental ways long before any other version.
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Re: BZ's Mag Arena

Post by Nielk1 »

Why the dogged need to label 1.5 a mod even though it iterates on and replaces 1.4?
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Re: BZ's Mag Arena

Post by Apollo »

These are funny posts, keep them coming. :D
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Re: BZ's Mag Arena

Post by Ded10c »

AHadley wrote:
Apollo wrote:Nielk1 likes to twist words to fit his agenda, he's not interested in the truth when lies serve him better.
Since Nielk pointed it out, expand. What agenda?
AHadley wrote:Find and cite a law that says, in no uncertain terms, that removing a CD-check makes 1.5 specifically not a patch.
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Re: BZ's Mag Arena

Post by DuoRanger »

well i was thinkin here about bz engine being compatible with the old mw2 and HG1 engine, since both games were being developed during that time(Mw2mercs and Ghost bear had a teaser about BZ comming out next year)

@Ahadley: Hg1 was developed from MW2 engine after Microprose buyed the rights for Mw3 from FASA, think as a Payback is a bieetch(since Activison didn't released the source code)
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Re: BZ's Mag Arena

Post by Apollo »

Has Activision open sourced any of their older games besides "Call to Power 2"?
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Re: BZ's Mag Arena

Post by HitchcockGreen »

In the end it's splitting hairs, isn't it? Mod or patch it isn't the retail version - that much can be agreed upon by everyone, correct?
Some purists won't like that, won't like any, many, or all of Ken's changes, and some will like it in those degrees.

Personally, I'd say 1.5 is borderline unofficial patch/mod because some changes vary greatly from stock. But assets aren't so heavily modified that it greatly stands out from stock, either. There are changes I don't like but hey, that happens even with official patches. :)

As others have said, this in no way effects BzE's validity as a great mod. Not everyone is going to like it, and some people are going to argue against it vehemently whether or not they've ever played it.
That's fine.

Let's move on.
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Re: BZ's Mag Arena

Post by Nielk1 »

I say 1.5 is a patch simply because it is meant to replace prior iterations.
BzE is a mod. Both exist independent of each other and both should be played.

Not sure why people get so up in arms, accuse others of lying, being brainwashed, etc, when simple stuff like that comes up.

Of course, purists would have to do a lan party on a legacy machine, wouldn't they?
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Re: BZ's Mag Arena

Post by Apollo »

I've had Bz 1.4 retail working on Win7 64bit pretty well in a window.

Wish i could add some fixes for it in assembly code, i tried to add the timer fix to TRO but it's not easy at all, if there's a way, i either need a better tool or need someone that knows a lot more about assembly code patching.

I did manage some TRO changes like No CD crack and set the mission list cheat to work on the first key entry.
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Re: BZ's Mag Arena

Post by Psychedelic Rhino »

Nielk1 wrote:Not sure why people get so up in arms, accuse others of lying, being brainwashed, etc, when simple stuff like that comes up.
While I would argue BZE has more to offer than BZ1.5 in most every aspect of the game, I readily admit BZE and BZ1.5 are less at odds than BZ1.4 and BZE was/is. And it is a relief BZ1.4 has pretty much been put to rest.

I do have some bias towards the flock server in that the admin there actively went to any length possible to trash BZE, especially around 2008-09, i.e., putting homosexual porn on his P link and named himself "Click P for BZE", posing as pro-BZE players and whispering homosexual "suggestions", to those on the fence, etc. IMHO, that was just another variable contributing to the acceleration of player loss for BOTH BZE and BZ. It is quite clear the individual has severe issues as has he had little participation in the community other than those antics, till he offered to financially foot the bill for the flock server. He rarely if ever posted then or now, never actively or otherwise attempted to build a community, and continues to this day to be canker sore in the BZE lobby constantly trolling, pretty much every evening.

Many posting here have no real idea what they are talking about when the history of the culture of BZ is referenced regarding both BZ and BZE, especially in the years from 2008 onward. I personally appreciate the ability to still play BZ within the shell of BZE, in that it fixes a great many issues and bugs and offers extra content if one wishes to utilize them.

The fact that BZE is removed from the over-the-top immaturity, is a great gift from Eddy, and I think you'll find those that participate at the 911 server to play BZE greatly appreciate it as well.
Last edited by Psychedelic Rhino on Fri Oct 12, 2012 7:28 pm, edited 1 time in total.
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Re: BZ's Mag Arena

Post by HitchcockGreen »

Nielk1 wrote:Of course, purists would have to do a lan party on a legacy machine, wouldn't they?
They do. :)
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