I was wondering what do I need to make and name the model of treds in 3ds max. My understanding of treaded vehicles is its just a weird looking model with a tred uvmaped onto it and it just goes in circles.
Several parts need to be named the same as they are in the original models, not just tracks.
You should be able to find the original models xsi's.zip here http://www.bzscrap.org/downloads/Utilities/BZ2/
xsi's can be opened with any text editor, and some other programs.
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