Bionite: Origins needs Support!
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Re: Bionite: Origins needs Support!
Screenshot of Hadleys Hope Mission:
Here is a link to the Hopper Custscene. In this mission, the player will have to pilot the Hopper to the Cruzer and destroy it before it can leave the orbit of the moon. Later, when we open up the MMO version of the game, the Cruzer will be required to transport troops / assets to other planets throughout the solar system.
https://youtu.be/Ro3FXgihvkk
Here is a link to the Hopper Custscene. In this mission, the player will have to pilot the Hopper to the Cruzer and destroy it before it can leave the orbit of the moon. Later, when we open up the MMO version of the game, the Cruzer will be required to transport troops / assets to other planets throughout the solar system.
https://youtu.be/Ro3FXgihvkk
Re: Bionite: Origins needs Support!
This is the UI test for the Factory interior. We are integrating the Vehicle Fabrication System and custom weapon loadouts into the game for the Steam release. In order to build a vehicle, the player will have to exit the vehicle (I key for eject) and run over to the Factory Console. Once inside the Factory, players can customize vehicles (eg larger or smaller engines, different shield types, etc) and weapons. Fabrication assemblies and loadouts can be saved for quick access later. Wingmen can use up to four assembly configurations per vehicle.
https://youtu.be/dTtArDM7qLo
https://youtu.be/dTtArDM7qLo
- General BlackDragon
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Re: Bionite: Origins needs Support!
The Earth's lighting in that photoshopped picture doesn't look very realistic, too bright around all edges.
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Re: Bionite: Origins needs Support!
Im working on making a better material, those skydome mats are tough to make. Darn thing has to be spherized to get it to fit on the mesh. It might be easier to make the earth a mesh, rather than putting it into the skydome material. ~LtF
Re: Bionite: Origins needs Support!
If you do that you run the risk of it being subject to parallax.LtFEED wrote:It might be easier to make the earth a mesh, rather than putting it into the skydome material.
Much as I appreciate the reference, isn't "Hadley's Hope" stepping on the toes of the Aliens IP a little?
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Re: Bionite: Origins needs Support!
good point AH, were going to run some tests and see what happens. the trick is to keep it within the world.
The Hadleys' Hope reference is to the ORIGINAL NASA name, not the the reference to the movie Aliens. (impressive that you know that reference due to the fact that the scene containing that reference is only in the directors cut of the movie.) Nos and I are huge fans of Ridley Scott, HR Giger, and the first TWO movies of that brand. Prometheus was a little disappointing. ~LtF
I dont suppose anyone caught the reference to Monty Python in the game? (i am a huge Python buff, I listen to them while i work). ~LtF
The Hadleys' Hope reference is to the ORIGINAL NASA name, not the the reference to the movie Aliens. (impressive that you know that reference due to the fact that the scene containing that reference is only in the directors cut of the movie.) Nos and I are huge fans of Ridley Scott, HR Giger, and the first TWO movies of that brand. Prometheus was a little disappointing. ~LtF
I dont suppose anyone caught the reference to Monty Python in the game? (i am a huge Python buff, I listen to them while i work). ~LtF
Re: Bionite: Origins needs Support!
I was always a Goon fan over the Pythons, personally. That said Eddie Izzard, who was inspired by both, is right up my street.
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Re: Bionite: Origins needs Support!
I updated the Dev History on our Blog, for anyone that wants to read it, here it is:
http://bionitegame.com/2015/08/development-progress/
I made the edits as recommended by GBD ~LtF
http://bionitegame.com/2015/08/development-progress/
I made the edits as recommended by GBD ~LtF
Re: Bionite: Origins needs Support!
And not the factual corrections recommended by me, apparently.
Also, it might be worth remembering that they're is now a precedentfor legal action for failing to deliver on kickstarter rewards and stretch goals.
Also, it might be worth remembering that they're is now a precedentfor legal action for failing to deliver on kickstarter rewards and stretch goals.
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Re: Bionite: Origins needs Support!
I wouldnt want to be the guy signing the checks for Star Citizen, those guys are in a world of hurt. I hope they change the laws so it cant happen again, that is just downright fraud.
Re: Bionite: Origins needs Support!
all thing in SC KStarter are happening slowly, but the main focus now its the SP/SQ42, also the alpha + space travel is beautiful
Re: Bionite: Origins needs Support!
Except every indication is that Star Citizen is on track to honour those promises. I raised the point because I'm not entirely certain Bionite will be able to.LtFEED wrote:I wouldnt want to be the guy signing the checks for Star Citizen, those guys are in a world of hurt. I hope they change the laws so it cant happen again, that is just downright fraud.
Derek Smart, the main proponent of the "Star Citizen is a scam" narrative, needs to be looked at closely - he's a developer of similar 3DoF space games himself with titles stretching back to the 90s, and every single one of them has been consistently beaten by those Chris Roberts worked on. He shut up pretty quickly after the recent convention - after the massive cast that's been announced, either Star Citizen is not a scam or Gary Oldman, John Rhys-Davis and Gillian Anderson are all bloody idiots. There's a bit of discussion on that in Episode 4 of the SIMICast, for those interested.
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Re: Bionite: Origins needs Support!
well at least those actors got paid. At the rate of development going of for SC, there is no way it will ever get done. And when it does get done, the engine will be horribly outdated. Derek Smart is doing everyone a favor by requesting documentation about where the kick money went. As soon as he did that, then all of sudden, his credibility was in question. This inst just him saying this but other publications have printed articles about this also. Look at the SC kick page, only the white knights are standing by that project now. its dead and all the people that got tricked by SC and Kickstarter will never see a finished game, of if they do, it will be a shadow of what they promised. Instead of spend millions of dollars on actor VO's, SC should have just finished the game. Are those VO actors really that important to the game?
Re: Bionite: Origins needs Support!
The version of CryEngine used by SC is CryEngine in name only - an awful lot of staff working on SC came from Crytek in the first place and have helped to modify the engine beyond recognition.
Derek Smart's credibility has always been in question. That's not to say that Chris Roberts' hasn't, but he's standing on much more stable ground given that there's no evidence of anything shady and no conflict of interest involved. Some of your comments regarding StarCitizen really do betray that you've not been paying fantastically close attention. CitizenCon sold out *incredibly* quickly, I remind you. Still, if requesting documentation about the money is doing everybody a favour, then can we request the same from you?
As a sound engineer, yes; VOs are that important. That trailer for Bionite that got put out last summer was killed by a combination of two things; the script - which was briefed, written and tested for a two-minute action trailer - was turned into a bland one-minute exposition screen with an action scene tacked on the end, the voice acting in which was both ad-libbed and completely flat.
Derek Smart's credibility has always been in question. That's not to say that Chris Roberts' hasn't, but he's standing on much more stable ground given that there's no evidence of anything shady and no conflict of interest involved. Some of your comments regarding StarCitizen really do betray that you've not been paying fantastically close attention. CitizenCon sold out *incredibly* quickly, I remind you. Still, if requesting documentation about the money is doing everybody a favour, then can we request the same from you?
As a sound engineer, yes; VOs are that important. That trailer for Bionite that got put out last summer was killed by a combination of two things; the script - which was briefed, written and tested for a two-minute action trailer - was turned into a bland one-minute exposition screen with an action scene tacked on the end, the voice acting in which was both ad-libbed and completely flat.
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Re: Bionite: Origins needs Support!
You can if your a Backer. Although i never promised any transparency in my books, if one of our backers requests that info (which no one has) I can send them a spending report.AHadley wrote: then can we request the same from you?
All of my backers (including Ken Levine) got their rewards already, so i get to sleep at night, unlike the people that own SC.