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Re: New MPI Expansion

Posted: Fri May 09, 2014 9:02 am
by AI_Unit
Update //Beta Release Soon

Credit to GeneralBlackDragon for Helping with DLL's

Re: New MPI Expansion

Posted: Sun May 11, 2014 12:36 am
by XxHAMADEHxX
Oh shoot dude I didnt see your reply.
One time I took a deployable statue and gave it weapons and change its ai to assault tank so that it would be a mobile megastatue
I can recreate and send odf if you want.

Re: New MPI Expansion

Posted: Sun May 11, 2014 6:01 pm
by AI_Unit
I'm fine thanks lol

Re: New MPI Expansion

Posted: Tue Jun 03, 2014 11:46 am
by AI_Unit
Update:
I'm debating on whether I should make the Cerberi race playable. It's mainly going to be used for the DLC Campaign addon but I can always put it in with the expansions MP First. They might also come in handy for the survival game mode.

If anyone wants a specific map porting to either MPI or Survival, please let me know.

Re: New MPI Expansion - UPDATED!

Posted: Tue Jun 03, 2014 6:38 pm
by Ded10c
The Cerberi are not balanced for multiplayer and no attempt to balance them has been successful.

Re: New MPI Expansion - UPDATED!

Posted: Tue Jun 03, 2014 6:45 pm
by MrTwosheds
Balance is not very important in mpi... :)

Re: New MPI Expansion - UPDATED!

Posted: Wed Jun 04, 2014 10:20 am
by AI_Unit
Twosheds has a point, I believe it would be harder for the player if the AI could be set to the Cerberi, I'm just debating whether it's a good idea, that's why I started the Poll.

Re: New MPI Expansion - UPDATED!

Posted: Wed Jun 04, 2014 12:21 pm
by Red Spot
AI_Unit wrote:Twosheds has a point, I believe it would be harder for the player if the AI could be set to the Cerberi, I'm just debating whether it's a good idea, that's why I started the Poll.
It all depends. A mistake some make is to balance different races equally, if that is the case than Cerbs are going to be harder compared to other races.
If you actually balance races towards a difficulty level then they are not any more difficult than other races. Cerbs will likelly make it more easy to create an extra difficult set of AIP's though.

Re: New MPI Expansion - UPDATED!

Posted: Thu Jun 05, 2014 4:32 pm
by blue banana
Looks nice! I'm impressed.

Re: New MPI Expansion - UPDATED!

Posted: Thu Jun 05, 2014 8:53 pm
by Vadam
AI Cerberi is cool and all with the higher difficulty and stuff. But in my opinion it would be more important to be able to play as them. ISDF and Scion eventually get boring no matter how many new assets are given to them.

Re: New MPI Expansion - UPDATED!

Posted: Fri Jun 06, 2014 3:27 am
by Red Devil
already made cerbs a playable race in fe mpi awhile back.

Re: New MPI Expansion - UPDATED!

Posted: Fri Jun 06, 2014 10:54 am
by AI_Unit
I know, but I'm debating whether I should do it on this...I've taken the Cerbs and had to disable their weapons for now until I design more. I was just seeing what people wanted. Thanks for letting me use them btw.

Re: New MPI Expansion - UPDATED!

Posted: Wed Jun 25, 2014 3:50 pm
by blue banana
Any updates on this? :)

Re: New MPI Expansion - UPDATED!

Posted: Wed Jun 25, 2014 8:28 pm
by AI_Unit
I've been super busy, I'll post more when I get the chance.

Re: New MPI Expansion - UPDATED!

Posted: Sat Aug 16, 2014 6:09 pm
by AI_Unit
Updated