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Re: XMOD for PB6
Posted: Wed Apr 13, 2011 9:26 pm
by Baconboy
Hey APOCALYPSE, can you do a different mod for PB6?
XMod's not the mod I would guess many people would want for BZ2.
But I've heard you still did good!

Re: XMOD for PB6
Posted: Thu Apr 14, 2011 9:11 am
by -APOCALYPSE-
I do have an AIP & Variant Pack but the AIPs need re-doing or I could just keep one of them which is the Indes. Special Ops AIP.
Can we stick to XMOD here please? If anymore bugs arrise or something is out of order, post here and me & zero will try and resolve it.
Re: XMOD for PB6
Posted: Fri Apr 22, 2011 7:53 pm
by Baconboy
Hey, are there any vids for XMod?
If not, can you make one? I don't like to download any mods if there's not a video first...
Re: XMOD for PB6
Posted: Sat Apr 23, 2011 9:28 am
by -APOCALYPSE-
i can make one yes.
EDIT: Give me some time to make one as i don't know how to set it out yet.
Re: XMOD for PB6
Posted: Mon Apr 25, 2011 12:34 am
by Baconboy
Alright.
