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Re: Omega Squadron IA Mission Pack

Posted: Fri Jul 22, 2011 11:14 pm
by ScrapPool
Iron_Maiden wrote:Here are some:

Jefferson
Deleware
Washington
Jackson
Polk
Lincoln
Massachusetts
Maine
Kansas
Dakota
Nebraska
Alaska
California
Hawii
Grant
Nevada
Utah
Madison
Monroe
Franklin

Really any state or president that isn't mentioned in the original game, though I think a few of my recomandations may have been.
Utah, Nebraska, Lincoln, Massachusetts, are taken, but, Madison seems to fit! Fourth president... fourth MUF ever built. Sure!

Re: Omega Squadron IA Mission Pack

Posted: Mon Jul 25, 2011 7:03 am
by ScrapPool
Alrighty, so now we have a more central thread for this map pack.
But don't worry. Its still hip to post in this thread, dawg.

http://z15.invisionfree.com/Battlezone_ ... wtopic=104
(I've uploaded a few more screenshots, too)

ALSO:
Image

Much more historically congruent.

Re: Omega Squadron IA Mission Pack

Posted: Mon Jul 25, 2011 11:03 am
by Firestorm29
ScrapPool wrote:Alrighty, so now we have a more central thread for this map pack.
But don't worry. Its still hip to post in this thread, dawg.

http://z15.invisionfree.com/Battlezone_ ... wtopic=104
(I've uploaded a few more screenshots, too)

ALSO:
Image

Much more historically congruent.
I was wondering if you couldn't shrink down the MUF description a bit. Kinda something like this"

TRAINING UNIT FACTORY - Madison

A factory tooled for building more
advanced vehicles. Used on the
Moon to build automated training
fighters, range training turrets,
as well as prototype heavy bombers
and tanks. Requires a geyser power
source.

COST:10
Builder: Recycler Illinois

This might help make it fit into the black box better without losing too much info if not fitting in the black box is a problem for you, because it sorta does look messy from my point of view. I'm not sure if I accounted right for the line breaks, since what I typed seems like it could be wider.

Re: Omega Squadron IA Mission Pack

Posted: Mon Jul 25, 2011 7:12 pm
by ScrapPool
People really hate the box leaking, huh!

Yeah I think ill use that format you posted there, and chop off the last two lines, as then it will fit in the box!

Re: Omega Squadron IA Mission Pack

Posted: Mon Jul 25, 2011 7:15 pm
by Josiah
you COULD always just ask ken if he'd add expandability to the info box in 1.5, like it has a base size, but will stretch larger to a point if needed...

Re: Omega Squadron IA Mission Pack

Posted: Fri Aug 12, 2011 1:28 am
by Zax
Yes. Maybe have it be like HTML and fit to the box. This would fix MANY, MANY places in Stock too so it isn't a mod request. LOL @ Html part though, but really that is what css+html was for. Maybe have in the inf a command like &ln = # with 10 as default, to set the lines of this box.

Look in the sky, it's the KEN SIGNAL

Re: Omega Squadron IA Mission Pack

Posted: Sat Aug 13, 2011 12:33 am
by Ultraken
:lol:

Re: Omega Squadron IA Mission Pack

Posted: Sun Aug 14, 2011 11:14 pm
by Ultraken
OK, done. I just added some code to adjust the rectangle size if the text doesn't fit. (It still uses the original size if it does fit.)

Re: Omega Squadron IA Mission Pack

Posted: Sun Aug 14, 2011 11:44 pm
by HitchcockGreen
Just so long as no one writes a short essay for the info box. :lol:

Re: Omega Squadron IA Mission Pack

Posted: Mon Aug 15, 2011 3:44 am
by Zax
Ultraken wrote:OK, done. I just added some code to adjust the rectangle size if the text doesn't fit. (It still uses the original size if it does fit.)
Best fix ever

In fact, so good, that I created the Ken Signal for you to actually see. We will use it as necessary, responsibly or otherwise.

Image

Re: Omega Squadron IA Mission Pack

Posted: Mon Aug 15, 2011 3:25 pm
by Ultraken
:)

The info/objective box will grow as large as necessary but will overlap the target camera and status display if it gets too tall. I haven't worked out how many lines of text are "safe" yet, so be sure to test at the "standard" 640x480 resolution.

Re: Omega Squadron IA Mission Pack

Posted: Sun May 20, 2012 10:15 pm
by ScrapPool
It lives, people.

EDIT: updated OP

Re: Omega Squadron IA Mission Pack

Posted: Sun May 20, 2012 10:28 pm
by General BlackDragon
whoot!

Re: Omega Squadron IA Mission Pack

Posted: Mon May 21, 2012 1:24 am
by ScrapPool
...and some more screenies, just for fun!

Re: Omega Squadron IA Mission Pack

Posted: Mon May 21, 2012 2:23 am
by General BlackDragon
ScrapPool wrote:I'm making a map pack!
Gettin' close to done! My personal goal is to be done before BZClassic, but that wont be tough. :lol:

OH, very funny.

For comparison...

BZC Progress:
Single Player: ??? assumed 80% Bug Avatar...
Instant Action: 90%
Multiplayer: 96%
Maps/Terrains: 90%
Assets: 99%
Polish: 90%
Launcher: 100%