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Re: Zeno's Modpost

Posted: Sun Aug 21, 2011 4:59 pm
by Apollo
Zenophas wrote:Also, models may be coming up.

Toodle-pip.
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:P

Re: Zeno's Modpost

Posted: Sun Aug 21, 2011 5:08 pm
by Zenophas
Apollo wrote:
Zenophas wrote:Also, models may be coming up.

Toodle-pip.
You do not have permission to view this topic
:P
Uhh.... oh.

*scratches head*

Re: Zeno's Modpost

Posted: Sun Aug 21, 2011 10:08 pm
by General BlackDragon
those look nice.

Re: Zeno's Modpost

Posted: Sun Aug 21, 2011 10:33 pm
by HitchcockGreen
I especially like the Reccy.

Re: Zeno's Modpost

Posted: Mon Aug 22, 2011 10:09 pm
by Goomba
Psychedelic Rhino wrote:Congrats on all the hard work!

Keep it up, awesome that someone is still this interested in the game.

Oh, I get a COMODO DNS "Phishing: Site may be criminally
fraudulent attempting to collect your personal information
by masquerading as a legitimate site"
on the
"Groomba's maproom" link.

EDIT:
[seems to be fixed]
That has to do with 001webs, the host. They had some problems with fake websites of some bank companies like PayPal in the past. I gave visitors information about it when they visit my maproom, along with a link to a 001webs topic explaining it.

Good find, thanks! :D

P.S. Why cant I turn on BBCode in my signature? :?

Re: Zeno's Modpost

Posted: Mon Aug 22, 2011 10:18 pm
by HitchcockGreen
Ha. Welcome, Goomba. See you decided to join us "shady characters." :D

Re: Zeno's Modpost

Posted: Mon Aug 22, 2011 11:06 pm
by Apollo
HitchcockGreen wrote:Ha. Welcome, Goomba. See you decided to join us "shady characters." :D
He'll have to be punished i'm sure.. :lol:

Re: Zeno's Modpost

Posted: Tue Aug 23, 2011 12:00 am
by General BlackDragon
You people are wierd... :shock:

Re: Zeno's Modpost

Posted: Tue Aug 23, 2011 1:33 am
by Apollo
General BlackDragon wrote:You people are wierd... :shock:
Did you mean: weird

Re: Zeno's Modpost

Posted: Tue Aug 23, 2011 5:11 am
by Ultraken
Given the general tone in here, maybe he meant "wired" :lol:

Re: Zeno's Modpost

Posted: Tue Aug 23, 2011 4:36 pm
by HitchcockGreen
Apollo wrote:
General BlackDragon wrote:You people are wierd... :shock:
Did you mean: weird
You're shocked that we're weird? :D

We're just bringing BZC style to this thread. ;)

Re: Zeno's Modpost

Posted: Tue Aug 23, 2011 10:39 pm
by Zenophas
Mmmm, on the topic of animating custom models for use in BZ1; How does one do this? (This is mostly directed at Ken, By the way.)

Re: Zeno's Modpost

Posted: Wed Aug 24, 2011 12:38 am
by Zax
Zenophas wrote:Mmmm, on the topic of animating custom models for use in BZ1; How does one do this? (This is mostly directed at Ken, By the way.)
You'd want to aim that at Dx wherever he might be. He is the sole owner of a conversion tool that does all the work.

Re: Zeno's Modpost

Posted: Wed Aug 24, 2011 1:19 am
by Zenophas
Zax wrote:
Zenophas wrote:Mmmm, on the topic of animating custom models for use in BZ1; How does one do this? (This is mostly directed at Ken, By the way.)
You'd want to aim that at Dx wherever he might be. He is the sole owner of a conversion tool that does all the work.
Ah, alright.

:]

Re: Zeno's Modpost

Posted: Wed Aug 24, 2011 10:42 am
by Goomba
Zax wrote:
Zenophas wrote:Mmmm, on the topic of animating custom models for use in BZ1; How does one do this? (This is mostly directed at Ken, By the way.)
You'd want to aim that at Dx wherever he might be. He is the sole owner of a conversion tool that does all the work.
Is that a 3ds max plugin for vdf export? I figured there was something like that because you cant do everything with vdf viewer.