Hello again,
I'm glad to announce that I finally solved all problems!
About textures:
I used plugin for Milkshape, which is built by thirdparty developer. I'm posting URL, its for The Sims 2/3 modding website, where I also have account.
I used Cat's UV Flip (horizontal, vertical) plugin for Milkshape, which completelly solved problem with textures.
The link is here, but site needs registration. You can register for free. I know its not so good way, but it worked for me.
http://www.modthesims.info/download.php?t=405374
About Collision meshes:
I used Threed program for basic reassign. That means I opened my model in Threed, reassigned frames and saved.
Then I opened that file in wordpad and deleted following:
Frame Scene_Root {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
Delete this TO "
Frame terrain__h {".
Then at most end of the file (the most end, can't say it in English so excuse me please)
and delete the LAST "
}". That fixes the problem.
Again, thank You all for help!
"Can I ask for next question? I know that I'm getting annoying, sorry
"
And the last thing (Well I want to ask here, cos I think technically its the same question) about something like "Upgradeable Recycler Building with preseted Production units". I want to ask you before making a new thread and I also want to formulate my next question so everybody will understand what I am planning.
In short, I want to make something like "TheJamsh" warship but it will not be warship at all, it will be really modified Recycler building with (I plan it) 4 (four) production areas which will have fixed position. Same thing happens with "support" buildings. I can call it as modules.
That's all now from me, again, Thanks!