Re: GG's Edition - Final Version
Posted: Sun Aug 14, 2011 10:07 am
So no more GH??? 

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what you mean i loved the maps and mods he made...General BlackDragon wrote:Greenheart became a christian and stopped playing "violent" Video games...
unfortunately, Doom 3 and Battlezone 2, seem to both fall under that category.
The maps are indeed cool but somewhat unbalanced in favor of the AI. He used a lot of non standard assets that make playing them a bit of a stale mate. You know...move forward one step and get knocked back two steps. Holding a bio pool near the enemy base was pointless with those super mortar towers not to mention those dog gone mega statues. GH, still seems to cuss a lot though, but each to his own.shadow wrote:what you mean i loved the maps and mods he made...General BlackDragon wrote:Greenheart became a christian and stopped playing "violent" Video games...
unfortunately, Doom 3 and Battlezone 2, seem to both fall under that category.
I think the reason for the powerful ai is so that it will be more of a challenge. I don't know about you, but I can beat any of the stock mpi's on insane in 20-30 minutes(by myself, faster with others), while the GH maps take a lot longer. It still doesn't compare to a human, but I think they're much better than any stock mpi.Col Klink wrote:...
The maps are indeed cool but somewhat unbalanced in favor of the AI. He used a lot of non standard assets that make playing them a bit of a stale mate. You know...move forward one step and get knocked back two steps. Holding a bio pool near the enemy base was pointless with those super mortar towers not to mention those dog gone mega statues. GH, still seems to cuss a lot though, but each to his own.
The stock MPI's are a piece of cake. GH's, MPI maps really need other players as a single player struggles just to keep the AI at bay.Josiah wrote:I think the reason for the powerful ai is so that it will be more of a challenge. I don't know about you, but I can beat any of the stock mpi's on insane in 20-30 minutes(by myself, faster with others), while the GH maps take a lot longer. It still doesn't compare to a human, but I think they're much better than any stock mpi.Col Klink wrote:...
The maps are indeed cool but somewhat unbalanced in favor of the AI. He used a lot of non standard assets that make playing them a bit of a stale mate. You know...move forward one step and get knocked back two steps. Holding a bio pool near the enemy base was pointless with those super mortar towers not to mention those dog gone mega statues. GH, still seems to cuss a lot though, but each to his own.
Now insane G66 GH maps, that's just plain wicked...
but that's the point, right?Col Klink wrote:The stock MPI's are a piece of cake. GH's, MPI maps really need other players as a single player struggles just to keep the AI at bay.Josiah wrote:I think the reason for the powerful ai is so that it will be more of a challenge. I don't know about you, but I can beat any of the stock mpi's on insane in 20-30 minutes(by myself, faster with others), while the GH maps take a lot longer. It still doesn't compare to a human, but I think they're much better than any stock mpi.Col Klink wrote:...
The maps are indeed cool but somewhat unbalanced in favor of the AI. He used a lot of non standard assets that make playing them a bit of a stale mate. You know...move forward one step and get knocked back two steps. Holding a bio pool near the enemy base was pointless with those super mortar towers not to mention those dog gone mega statues. GH, still seems to cuss a lot though, but each to his own.
Now insane G66 GH maps, that's just plain wicked...
It's his first try, give him a chance.jaydenbz2 wrote:Seriously?