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- Battlezone Classic Multiplayer Demo
Posted: Fri Jun 22, 2012 5:16 pm
by General BlackDragon
Re: - Battlezone Classic Multiplayer Demo
Posted: Fri Jun 22, 2012 5:24 pm
by Apollo
All done?
What's left to finish on it?
What's the TS server info?
Re: - Battlezone Classic Multiplayer Demo
Posted: Fri Jun 22, 2012 6:22 pm
by DarkCobra262
1. Not Yet (it's a demo)
2. A few things, I believe he's waiting for Avatar...
3. We aren't using a TS server, me and him generally talk through Xfire.
4. He's likely to input something or change something later about what I just wrote.
Re: - Battlezone Classic Multiplayer Demo
Posted: Fri Jun 22, 2012 10:18 pm
by squirrelof09
ts3.bzscrap.org

Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 12:59 am
by DarkCobra262
squirrelof09 wrote:ts3.bzscrap.org

This will suffice.
Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 2:03 am
by General BlackDragon
Fixed a crash, reposted.
Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 3:50 am
by squirrelof09
Thanks for putting up a new build GBD, I will have others to update theirs.
Meanwhile, I got GBD to get on TS3 today. Feel free to join, we're all friendly here

Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 10:36 am
by Apollo
Oh the friendlyness...
<15:59:48> You are banned temporarily. Reason: "Disallowed Nickname. Please change or setup a nickname before connecting. " Try again in 2a 225d 10:02:13
No clue what that is about as i have a nickname listed.
Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 12:09 pm
by Nielk1
Is that the chatroom?
Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 12:36 pm
by Apollo
That's trying to connect to the TS3 server.
Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 1:57 pm
by squirrelof09
Apollo. Your nickname is TeamSpeakUser. THat's the default nick if you haven't set one. Try connecting now, I've allowed TeamSpeakUser to be used now.
Re: - Battlezone Classic Multiplayer Demo
Posted: Sat Jun 23, 2012 6:24 pm
by Apollo
That worked.
I finally got everything installed.
When do people play?
Re: - Battlezone Classic Multiplayer Demo
Posted: Sun Jun 24, 2012 1:24 pm
by Apollo
All the big issues i see would require code changes.
One big one is mouse control, the reticle jumps around on the screen which is very confusing. It seems to be tracking the terrain, the pov and tank should track but the reticle remain where the user places it.
Window mode is trapping the mouse and you can't grab and move the window.
GBD don't you have any more maps ready to use?
Coli. is the most used, why didn't you add it instead of Odin's eye?
Why don't you make hotfixes instead of replacing the entire installer?
Re: - Battlezone Classic Multiplayer Demo
Posted: Sun Jun 24, 2012 4:28 pm
by General BlackDragon
The full version has all the maps that are in BZ1.4
And, I was hoping to avoid confusion by replacing the installer quickly. It was only within the first 24 hours that I did that.
Any future "fixes" that are needed would be in a separate patch.
Re: - Battlezone Classic Multiplayer Demo
Posted: Sun Jun 24, 2012 8:12 pm
by Zax
Apollo wrote:All the big issues i see would require code changes.
One big one is mouse control, the reticle jumps around on the screen which is very confusing. It seems to be tracking the terrain, the pov and tank should track but the reticle remain where the user places it.
Window mode is trapping the mouse and you can't grab and move the window.
GBD don't you have any more maps ready to use?
Coli. is the most used, why didn't you add it instead of Odin's eye?
Why don't you make hotfixes instead of replacing the entire installer?
I'm trying to get him to put in the 5 point v-thruster for the Grizzly but he says it's ugly and non canonical
