Page 1 of 2

[SOLVED] Uler Mod Issue: Gun Towers Don't Fire

Posted: Tue Aug 20, 2013 8:44 am
by bornlibra23
While running Uler Mod under Battlezone 2 v1.3.6.2 the towers don't fire consistently in stage 1. In stage 2 in satellite mode unit commands for attacking are not working.
Any suggestions?

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Tue Aug 20, 2013 3:51 pm
by Red Devil
clarify what is stage 1 and stage 2.

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Tue Aug 20, 2013 4:13 pm
by bornlibra23
Mission 1: Contact
Mission 2: The Relic
https://docs.google.com/file/d/0B6us8R_ ... sp=sharing

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Tue Aug 20, 2013 6:10 pm
by Red Devil
thx, will investigate

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Tue Aug 27, 2013 9:29 pm
by bornlibra23
Is anyone else facing this issue?

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Tue Aug 27, 2013 10:13 pm
by Red Devil
sorry, been/am busy helping family move. will fix next week when i return.

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Sat Sep 21, 2013 3:53 am
by Michael
Yes, I just made a post didn't see this one. The GT's cannot tilt up and down. They are useless. . .

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Sun Sep 22, 2013 2:28 am
by Red Devil
okay, will investigate in a bit. slammed left middle finger between tailgate and log (don't emulate) so am taking things slow for a bit.

Re: Battlezone 2 v1.3.6.2 Uler Mod Issue

Posted: Mon Sep 23, 2013 2:23 pm
by Red Spot
I'd just give them the finger ... oh, wait ... :mrgreen:

Re: Uler Mod Issue: Gun Towers Don't Fire

Posted: Thu Oct 24, 2013 9:20 pm
by bornlibra23
Red Devil, some update hopefully?

Re: Uler Mod Issue: Gun Towers Don't Fire

Posted: Thu Oct 24, 2013 10:01 pm
by Red Devil
soon; been a rough couple of months, body-wise.

looked into the proute1..4 missing messages, but they do exists on the map.

adding a simple day/night feature the SP missions now, plus adjusting some fog and ranges.

Re: Uler Mod Issue: Gun Towers Don't Fire

Posted: Fri Oct 25, 2013 1:30 am
by Nielk1
Why do you add day-night to everything?

Re: Uler Mod Issue: Gun Towers Don't Fire

Posted: Tue Oct 29, 2013 7:37 pm
by DarkCobra262
Red Devil wrote:soon; been a rough couple of months, body-wise.

looked into the proute1..4 missing messages, but they do exists on the map.

adding a simple day/night feature the SP missions now, plus adjusting some fog and ranges.
I've always liked how GTA cycles through day-night and would like to see that in BZ xD

Re: Uler Mod Issue: Gun Towers Don't Fire

Posted: Tue Oct 29, 2013 8:09 pm
by Red Devil
can play G66 right now and see it

Re: Uler Mod Issue: Gun Towers Don't Fire

Posted: Wed Nov 06, 2013 7:05 am
by Red Devil
will post a Uler update Wednesday when i am more awake.