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[SOLVED] Fleshstorm Mod Issue: Tiled Textures
Posted: Sat Aug 24, 2013 3:49 am
by bornlibra23
I installed Fleshstorm Mod from
http://www.bzscrap.org/downloads/Mods/Fleshstorm/
I installed fleshstorm.exe & Fleshstorm1_2patch.zip
I installed on BZ2 v1.3.6.2
Upon launching I got tiled textures similar to but not same as:
https://docs.google.com/file/d/0B6us8R_ ... sp=sharing
I extracted FS1_DXTfix.7z into fsaddon\assets\textures
Now I don't get the tiled textures & the game loads fine. However this was a hunch. Is this procedure correct?
The link for Fleshstorm v1.3 doesn't work (
http://www.bzuniverse.com/~betadudes/un ... on13_b2.7z &
http://www.jtworld.net/mine/FSAddon13_b2.7z)
Reference:
http://www.bzcomplex.com/wiki/index.php ... Fleshstorm
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sat Aug 24, 2013 5:25 am
by General BlackDragon
Yeah, BZUniverse site went down couple years ago. Does anyone have this file? Looks like I only have FSaddon13a.7z.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sat Aug 24, 2013 1:24 pm
by Red Spot
Have it, need to know who made it before I share it.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sat Aug 24, 2013 5:04 pm
by Ded10c
This is the problem with putting people on your blacklist without damn good reason, Spot. Either Commando or myself; redistribution of both is authorised.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sat Aug 24, 2013 5:46 pm
by General BlackDragon
Commando or Ahadley, either way it's good to upload.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sun Aug 25, 2013 7:46 am
by Nielk1
And feel free to update the wiki with the instruction changes.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sun Aug 25, 2013 8:42 am
by Ded10c
That'd be his one, not mine.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sun Aug 25, 2013 11:25 pm
by bornlibra23
But is this installation procedure correct?
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sun Aug 25, 2013 11:29 pm
by Ded10c
Just looked at OP and no, definitely not. Always install BZ2 patches on a clean install with no mods.
- Install BZ2
- Install the 1.3 patch of your choice (FS1 was released for 1.3.3, but has not been tested fully with later versions)
- Install Fleshstorm
- Install the various Fleshstorm patches
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Sun Aug 25, 2013 11:34 pm
by bornlibra23
Yes I always install the BZ2 patches first cleanly. The procedure I wrote for installing FS1_DXTfix.7z into the textures directory, is that right? I am asking because I did it on a hunch.
Also is that the correct Fleshstorm patch installation order?
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Mon Aug 26, 2013 12:03 am
by Ded10c
Looks fine to me.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Tue Aug 27, 2013 10:54 pm
by bornlibra23
For the Fleshstorm mission , the one after LT Walker dies & the recycler needs to be upgraded, I have a curious observation. Once I had a few towers set up, I could see that they were firing their regular bolts, the ones which look like green comets with a bulbous head. However after I had the armory deliver a plasma cannon to the only sabre tank available in the mission & was placed close to the towers, all the towers started firing those plasma bolts, the one which look like thinner green streams with no bulbous head.
Found it to be curious. I will see if I can replicate it.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Thu Aug 29, 2013 3:41 am
by bornlibra23
Bump
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Fri Aug 30, 2013 7:21 pm
by SkyNET
Could I get a copy of FSAddon13_b2.7z? It really should be uploaded somewhere publicly to prevent it getting lost.
Re: Battlezone 2 v1.3.6.2 Fleshstorm Mod Issue
Posted: Fri Aug 30, 2013 8:11 pm
by Ded10c
If it was the one I made, I ain't got it any more.