Search found 122 matches
- Tue Jan 24, 2017 6:25 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.2-b132ak posted
- Replies: 30
- Views: 48619
Re: BZ2 1.3.7.2-b132ac posted
Well lets test er out!
- Sat Jan 21, 2017 9:49 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.2-b132ak posted
- Replies: 30
- Views: 48619
Re: BZ2 1.3.7.2-b132z posted
Still same proble, doesnt stop game from freezing in sky eye view
- Sat Jan 21, 2017 9:48 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.2-b132ak posted
- Replies: 30
- Views: 48619
Re: BZ2 1.3.7.2-b132z posted
Ok, I'll test that
- Fri Jan 20, 2017 6:44 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.2-b132ak posted
- Replies: 30
- Views: 48619
Re: BZ2 1.3.7.2-b132z posted
FOV was 90, which I assume is default, and if I zom out the FOV still behaves weirdly and also messes with the first personz zoom level, I can minus zoom until the cockpit is small. and I can see right out of the edges.
- Fri Jan 20, 2017 7:23 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.2-b132ak posted
- Replies: 30
- Views: 48619
- Sun Jan 15, 2017 2:38 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.2-b132ak posted
- Replies: 30
- Views: 48619
Re: BZ2 1.3.7.2-b132z posted
This patch has ruined battlezone 2 for me, please fix, the third person camera is completely broken. and the top down view is filled with pauses and is virtually unplayable, anyone else notice this?
I want to go back a few patches, please!
I want to go back a few patches, please!
- Mon Dec 28, 2015 12:36 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Battlezone II v1.3.7a130 Public Alpha released
- Replies: 60
- Views: 45147
Re: Battlezone II v1.3.7a130 Public Alpha released
Coxxon, have you heard of shadows?
Cause that's what it looks like to me.
Cause that's what it looks like to me.
- Tue Apr 07, 2015 1:47 pm
- Forum: Other Games
- Topic: Bionite: Origins needs Support!
- Replies: 506
- Views: 490432
Re: Bionite: Origins needs Support!
Nice to see more aussies here and that there is stil ldevelopement going on!!
How is everyone?
And shadowknight, which AIE?
How is everyone?
And shadowknight, which AIE?
- Tue Mar 25, 2014 3:08 am
- Forum: Battlezone 2 Mod Making
- Topic: BZ2-HD Power Plant
- Replies: 56
- Views: 28944
Re: BZ2-HD Power Plant
If that's your excuse then deal with ****, amateur textures, equal damage distribution was just a story filler because it was too expensive to have certain parts of tank be destroyed, I'm sure a little wear and tear plus imperfection will heal your texture. It's drab because shaded white goes grey a...
- Mon Mar 24, 2014 8:56 pm
- Forum: Battlezone 2 Mod Making
- Topic: BZ2-HD Power Plant
- Replies: 56
- Views: 28944
Re: BZ2-HD Power Plant
I'm all about colour...if anything the texture is far too shiny...you need to pull those whites down to subtlety , add more noisy variation of both value and hue..add slight wear and tear which will sell the texture far better. 

- Sat Mar 22, 2014 11:56 pm
- Forum: Battlezone 2 Mod Making
- Topic: Community Project 2 SLOWNESS
- Replies: 4
- Views: 3975
Community Project 2 SLOWNESS
OK, Hi all, I'm Jayden, the Guy working on CP2 ingame and assets. So as you know development is slow, I just don't get much time anymore as I'm in Uni and working on heaps of other game art related project. Of Course despite this I'm not in any way going to abandon Bz2 modding, It just occupies such...
- Sat Mar 22, 2014 11:39 pm
- Forum: Battlezone 2 Mod Making
- Topic: BZ2-HD Power Plant
- Replies: 56
- Views: 28944
Re: BZ2-HD Power Plant
BBB, Your modelling skills are fairly good I'd Say, for the Texture my advice is taking the gamma and/or brightness down so It's not so blown out, also looks way to clean, perhaps a little grunge would make it nice. The overall metal colour is a little too monotone, try overlaying a few photoshource...
- Fri Jan 24, 2014 9:50 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.6.4z15 - Open beta & testing
- Replies: 44
- Views: 25330
Re: BZ2 1.3.6.4z15 - Open beta & testing
OK, Thanks for the reply.
Good to know it's not just me getting these funny graphical issues...I'll just sit on z13 til a fix comes, that is fine, not playing much online anyway for now.
Good to know it's not just me getting these funny graphical issues...I'll just sit on z13 til a fix comes, that is fine, not playing much online anyway for now.
- Fri Jan 24, 2014 6:53 am
- Forum: Battlezone 2 Mod Making
- Topic: How many texture files can a ship have?
- Replies: 23
- Views: 12414
Re: How many texture files can a ship have?
I understand the oldschool textures, it's called handpainting, low res textures are easy to handpaint and look good since there is less space to work with.
Making a large texture is good and rescaling works fine...TESTED.
Making a large texture is good and rescaling works fine...TESTED.
- Fri Jan 24, 2014 6:46 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.6.4z15 - Open beta & testing
- Replies: 44
- Views: 25330
Re: BZ2 1.3.6.4z15 - Open beta & testing
As people ignored or have no answers for my graphical problems coming with z15, where do I post to get some answers?
Going to try to overwrite the files with z13 ones..hopefully a re-install isn't needed, whatever happened in z15 it really trashed graphics.
Going to try to overwrite the files with z13 ones..hopefully a re-install isn't needed, whatever happened in z15 it really trashed graphics.