Search found 505 matches

by bigbadbogie
Mon Dec 24, 2018 11:04 am
Forum: Off Topic Board
Topic: Hey guys what's up? Merry Christmas :D
Replies: 1
Views: 5180

Re: Hey guys what's up? Merry Christmas :D

Merry Christmas!

Boy that brings up some memories.

The BZ community is also responsible for my current career trajectory.

I believe that the 1.3 patch was co-opted into the remaster so it's pretty much finished.

Most of the BZ related chatter happens in the various Discord servers now I believe.
by bigbadbogie
Mon Dec 24, 2018 10:55 am
Forum: Other Games
Topic: I made another game
Replies: 2
Views: 10367

Re: I made another game

Thanks. It was actually heavily based off Freelancer. I intend to eventually expand the game in the future into a Freelancer sized game with a full campaign. I know that multiplayer would be ideal, considering that is how games like Freelancer and BZ survive in the modern era. The main issue there i...
by bigbadbogie
Wed Dec 05, 2018 10:26 am
Forum: Other Games
Topic: I made another game
Replies: 2
Views: 10367

I made another game

Husky: Ashcon I is a space combat sim set in a world where talking dogs reign supreme. https://media.indiedb.com/images/games/1/70/69094/husky4.png The first mission has been released here. Depending on how well it goes, there will probably be a full-scale game behind it eventually. If anyone is int...
by bigbadbogie
Fri Nov 25, 2016 2:49 am
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 101597

Re: My Modern Battlezone Pet-Project...

Very pretty! I love that HUD.
by bigbadbogie
Fri Jul 08, 2016 5:04 pm
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 101597

Re: My Modern Battlezone Pet-Project...

This post is turning into a dev blog lol. I can't remember if I posted the vid before this one... Did a major rehaul of the weapon class to reduce memory allocations. Working on some kind of ordnance / projectile pooling system as well to reduce that even further. It'll definitely help later on whe...
by bigbadbogie
Fri Jun 10, 2016 2:26 am
Forum: Battlezone 2 Mod Playing
Topic: Map with Time of Day and Weather Change
Replies: 11
Views: 7914

Re: Map with Time of Day and Weather Change

The original game allowed weather changes, but time of day can only be set in-game via DLL.
by bigbadbogie
Mon May 16, 2016 8:46 am
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 101597

Re: My Modern Battlezone Pet-Project...

Looking good, TJ.

This new engine is like perfection incarnate.
by bigbadbogie
Sun May 15, 2016 6:58 am
Forum: Battlezone 2 Mod Making
Topic: Thunder Bolt Mk. II
Replies: 6
Views: 6399

Re: Thunder Bolt Mk. II

Pretty nice model. The way that I upload pictures and display them here is to use a webs.com site. I upload the picture to it and then link to it like this: [img]http://yourname.webs.com/picture.jpg[/img] Result: http://bigbadbogie.webs.com/Thunderbolt%20Angled%20View%201a.jpg There are probably ple...
by bigbadbogie
Mon May 09, 2016 7:46 pm
Forum: Battlezone 2 Mod Making
Topic: Realistic maps with 2K textures and sky sprites
Replies: 9
Views: 6919

Re: Realistic maps with 2K textures and sky sprites

IIRC, it is possible to use textures up to 4096x8192. That is the largest size that the DXT generator can handle. At least, it was 2 years ago when I last used it. It might be different now.

Nice moon, by the way. :)
by bigbadbogie
Thu May 05, 2016 2:28 pm
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35716

Re: BZ Redux impressions

The new fury saucers do fall out of the sky much faster. In the original game, they would slowly come down giving you time to blast them with rockets before they were in weapons range. Now they just fall straight down and start firing before you can get a lock on them. It does make it quite a bit ha...
by bigbadbogie
Tue May 03, 2016 7:19 am
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35716

Re: BZ Redux impressions

That, I'd like to see. :D
by bigbadbogie
Wed Apr 27, 2016 3:53 am
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35716

Re: BZ Redux impressions

The new furies are seriously hard to kill.

In that mission, you're better off just rushing the enemy base as quickly as possible.
by bigbadbogie
Sun Apr 24, 2016 8:26 pm
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35716

Re: BZ Redux impressions

I'll admit, it is pretty cool that those three are still working together on Battlezone.
by bigbadbogie
Sun Apr 24, 2016 3:06 pm
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35716

Re: BZ Redux impressions

Oh well. It's still pretty nice. I'd actually really like to see BZ2 remade in a similar fashion. I'd hope that they'd deviate a little more next time and make the environments a lot more detailed. I want to see Mire maps that resemble something out of Crysis. Rebellion are the guys who made Sniper ...
by bigbadbogie
Sat Apr 23, 2016 10:33 am
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35716

Re: BZ Redux impressions

Honestly, I was hoping that it would be more of a 're-imagining' of Battlezone than just a set of graphical enhancements. I was hoping that there would be new missions, new characters and essentially an entirely new Battlezone game. Playing through it, it just felt like the same old-same old with a ...