Search found 32 matches

by Doomer_Junge
Sun Nov 27, 2016 8:43 pm
Forum: Battlezone 2 Mod Playing
Topic: Maximum Screen Resolution?
Replies: 19
Views: 17382

Re: Maximum Screen Resolution?

That's only an issue in the normal game. When I play VSR via Editor (currently recommended way to play FE I guess?), the shell scales with higher resolution very well.

I also cleared the addon folder from FE and now it works fine, but I believe it isn't the best solution.
by Doomer_Junge
Sat Nov 26, 2016 6:26 pm
Forum: Battlezone 2 Mod Playing
Topic: Maximum Screen Resolution?
Replies: 19
Views: 17382

Re: Maximum Screen Resolution?

I know, I just remember the style of the shells from original mod. I reduced the resolution down and I got this: http://www2.pic-upload.de/thumb/32187565/480p.png Looks like the shells are still modified. Is it possible to "reset" the shell or fix it? I could try it by myself if it isn't v...
by Doomer_Junge
Sat Nov 26, 2016 9:19 am
Forum: Battlezone 2 Mod Playing
Topic: Maximum Screen Resolution?
Replies: 19
Views: 17382

Re: Maximum Screen Resolution?

I have currently only FE installed ("out-of-a-box") and no other mods. I tested VSR with stock BZ2 and there I had no issues with the shells.

I guess FE has a modified shell, when I remember the 1.2 patch.
by Doomer_Junge
Fri Nov 25, 2016 9:03 pm
Forum: Battlezone 2 Mod Playing
Topic: Maximum Screen Resolution?
Replies: 19
Views: 17382

Re: Maximum Screen Resolution?

I know the rescale option, but I mean the UI in the menu. With VSR I get extremly oversized, overlapping buttons.

Here a screenshot: Image

I don't know if this has something to do with VSR.
by Doomer_Junge
Fri Nov 25, 2016 6:49 pm
Forum: Battlezone 2 Mod Playing
Topic: Maximum Screen Resolution?
Replies: 19
Views: 17382

Re: Maximum Screen Resolution?

I want to grab this thread again. I am thinking about buying a 4K monitor. Because I still enjoying BZ2, I tried to play the game with AMDs VSR and increasing the resolution above of my current 1080p monitor. After changing the resolution to 1800p the UI was extremly oversized. Does BZ2 (1.3.6.5) on...
by Doomer_Junge
Sun Sep 25, 2016 8:07 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131ax posted
Replies: 16
Views: 12016

Re: BZ2 1.3.7.1-b131ax posted

In Epic 2.0 (from General Blackdragon) I played on the mars-map with the cerberi; "3-way" mode. It crashed in the same way like in FE at the end of the match. I died in this case.
by Doomer_Junge
Sun Sep 25, 2016 4:49 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131ax posted
Replies: 16
Views: 12016

Re: BZ2 1.3.7.1-b131ax posted

Thats unfortunate about the log. However, in Epic 2.0 I got a crash-log. Are these compatibility issues with both mods? DIIAG| DXUT:1525 |18:40:24|4114771| DXUT pause on minimizeon DIAG| maininit:563 |17:31:49|2 | BZ2 build 1.3.7.1+b131ax DIAG| maininit:574 |17:31:49|2 |Session started Sun Sep 25 17...
by Doomer_Junge
Sun Sep 25, 2016 10:18 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131ax posted
Replies: 16
Views: 12016

Re: BZ2 1.3.7.1-b131ax posted

After playing a mission on FE 1.3 the game crashed. I got no crash-log, but maybe this log can be useful? DIAG| maininit:562 |11:19:32|0 |Version Information Section DIAG| maininit:563 |11:19:32|0 | BZ2 build 1.3.7.1+b131ax DIAG| maininit:574 |11:19:32|0 |Session started Sun Sep 25 11:19:32 2016 DIA...
by Doomer_Junge
Sat Apr 23, 2016 4:17 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.7.1 Public Beta released
Replies: 33
Views: 39101

Re: Battlezone II v1.3.7.1 Public Beta released

After completing or cancel a mission in Forgotten Enemies 1.3 the game crashs: DIAG| maininit:562 |17:30:43|3 |Version Information Section DIAG| maininit:563 |17:30:43|3 | BZ2 build 1.3.7.1 Public Beta DIAG| maininit:574 |17:30:43|3 |Session started Sat Apr 23 17:30:43 2016 DIAG| maininit:580 |17:30...
by Doomer_Junge
Sat Apr 23, 2016 4:04 pm
Forum: Battlezone 2 Mod Playing
Topic: Forgotten Enemies for 1.3.6.5 BETA
Replies: 287
Views: 137160

Re: Forgotten Enemies for 1.3.6.5 BETA

I didn't know, because I had no message in the login screen. But I found the logs in my folder.
by Doomer_Junge
Fri Apr 22, 2016 6:12 am
Forum: Battlezone 2 Mod Playing
Topic: Forgotten Enemies for 1.3.6.5 BETA
Replies: 287
Views: 137160

Re: Forgotten Enemies for 1.3.6.5 BETA

I know this mod had no tweaks in the last time, but since my grafics card annoyed me with the coil whining I tried to lock the framerate in BZ2. I noticed that every cutscene goes faster when I reduce my fps. Now I lock the fps by 180 and I don't need skipping cutscenes anymore, because it feels to ...
by Doomer_Junge
Mon Dec 28, 2015 4:38 pm
Forum: Battlezone 2 Mod Playing
Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
Replies: 228
Views: 168951

Re: Battlezone II Remodeled - Available Now!

I tried your mod and your work is awesome. In my opinion the movement-animations should be improved. It looks like power-walking when the constructer or pilots move across the map. Maybe the original animations would be look better. I was a bit disapointed in the campaign when you had the choise to ...
by Doomer_Junge
Mon May 25, 2015 12:29 pm
Forum: Battlezone 2 Mod Playing
Topic: Forgotten Enemies for 1.3.6.5 BETA
Replies: 287
Views: 137160

Re: Forgotten Enemies for 1.3.6.5 BETA

Its very cool to play as a cerberi in 3-way. How about a new mode "Slaughterfest" for the future, a 4-way game with the option of a "free for all" or "tag-team" 2vs2? By the way: the cerberi's AI-strategy doen't work. The Foundry builds many reapers and one fabricator, ...
by Doomer_Junge
Tue Apr 28, 2015 7:20 am
Forum: Battlezone 2 Mod Playing
Topic: Forgotten Enemies for 1.3.6.5 BETA
Replies: 287
Views: 137160

Re: Forgotten Enemies for 1.3.6.5 BETA

Very nice, Red Devil. I reported some problems about "Into the Fire" and posted an idea for the mission "Cloak of Deception" some posts above. Your dropbox-link doesn't work, did you deleted it? An other question: which criteria do I meet that my posts don't need approved anymore...
by Doomer_Junge
Sat Apr 18, 2015 9:49 am
Forum: Battlezone 2 Mod Playing
Topic: Forgotten Enemies for 1.3.6.5 BETA
Replies: 287
Views: 137160

Re: Forgotten Enemies for 1.3.6.5 BETA

Very cool. I have no idea about scripting, but what about this idea for "Cloak of Deception": Basicly the hadean scouts belong to team 5. Maybe it can be fixed when the sniped xypos switches to team 6 and stewart can only "lock" scouts of team 5? What do you think? The allied pil...