Search found 9 matches

by FTM1K
Tue Jan 16, 2018 5:36 am
Forum: Battlezone 2 Discussion
Topic: Blinking smoke/fire effect
Replies: 0
Views: 3019

Blinking smoke/fire effect

I've noticed that there are two different ways to have an effect be displayed in this game. Texture blend "one one modulate" adds alpha transparency to the effect making it better for brighter colors. While "srcalpha invsrcalpha modulatealpha" shows the raw effect and is better f...
by FTM1K
Thu Aug 11, 2016 11:31 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 8335

Re: BZ2 1.3.7.1-b131y posted

General BlackDragon wrote:It doesn't hurt to install anyway.

Get the Log file?
No it won't let me install dxwebsetup because it says no installation is necessary.
by FTM1K
Thu Aug 11, 2016 12:01 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 8335

Re: BZ2 1.3.7.1-b131y posted

It says no installation is necessary.
by FTM1K
Tue Aug 09, 2016 9:21 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 8335

Re: BZ2 1.3.7.1-b131y posted

I think I'm doing something wrong here. How exactly do I install XAudio 2? I'm getting the white bar in options but UseXAudioSubmixVoice seems to make it work for me but with flooding the sound channels. A guide would be appreciated. Otherwise ground explosions and impact sounds should be moved to 2...
by FTM1K
Sun Aug 07, 2016 1:16 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 8335

Re: BZ2 1.3.7.1-b131y posted

It didn't do it before. Why should it now? The problem is that every 3d sound fills a new sound channel and occupies it forever and then audio gets weird. Meaning all my 64 sound channels get filled up pretty quickly and it stays like that permanently until you hit ESC and resume, now audio is back ...
by FTM1K
Sat Aug 06, 2016 8:18 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 8335

Re: BZ2 1.3.7.1-b131y posted

Shooting your minigun at the ground floods the sound channels. Fix.
by FTM1K
Sat Aug 06, 2016 8:17 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: How to improve 1.3
Replies: 3
Views: 1658

Re: How to improve 1.3

Commando wrote:I wouldn't support making it a stock setting, but wouldn't have any objection to it being added to a vet recycler variant.
Better yet, make it an option in lobby.

Also:

http://bz2maps.us/phpBB/viewtopic.php?f=4&t=4761
by FTM1K
Wed Aug 03, 2016 11:38 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: How to improve 1.3
Replies: 3
Views: 1658

How to improve 1.3

Suggestions for 1.3 patch development. This focuses mainly on all the flaws of 1.3 compared to earlier patches (1.0/1.1/1.2) and in general, and making the game as much an enjoyable experience for everyone as possible. All of these are easier said than done. That's why I'm offering to help and test ...