Search found 158 matches

by mase
Tue Mar 13, 2018 11:29 am
Forum: Battlezone 2 Mod Playing
Topic: How to get MM5 working
Replies: 1
Views: 250

Re: How to get MM5 working

MM5 is outdated. All you need is patch 1.3.7.2 as well as the mods from the mods section.
They come with there own shortcut for starting.
by mase
Mon Feb 12, 2018 9:56 pm
Forum: Battlezone 2 Mod Playing
Topic: Big list of BZ2 Mods
Replies: 266
Views: 67608

Re: Big list of BZ2 Mods

Hey so I loaded up the game with the latest 1.3 patch and looked through a lot of the maps reminiscing on old times. Remembering all the games with TV and aougli and the whole FE STRAT gang we had. I can't wait to relive those days again with the new BZCC. I wonder if any of those guys are still ar...
by mase
Thu Nov 16, 2017 8:28 am
Forum: Battlezone 2 Mod Playing
Topic: EPIC 2.0 Released.
Replies: 8
Views: 6515

Re: EPIC 2.0 Released.

VSR has that ability.
by mase
Wed Aug 09, 2017 10:21 am
Forum: Battlezone 2 Mod Playing
Topic: Big list of BZ2 Mods
Replies: 266
Views: 67608

Re: Big list of BZ2 Mods

VSR 6.0
http://bz2maps.us/phpBB/viewtopic.php?f=34&t=5045

You will need a separate install with an older patch for FE it seems then.
by mase
Sun Mar 26, 2017 10:13 am
Forum: Battlezone 2 Mod Playing
Topic: G66 bugs
Replies: 39
Views: 6556

Re: G66 bugs

On Mojave the pool texture is green.

Upgraded service bays don't service pilots.
by mase
Mon Mar 20, 2017 7:40 am
Forum: Battlezone 2 Mod Playing
Topic: G66 bugs
Replies: 39
Views: 6556

Re: G66 bugs

Can you make a release soon, so we can have functioning weapon configuration?
by mase
Sun Mar 19, 2017 9:59 am
Forum: Battlezone 2 Mod Playing
Topic: G66 Using Coxxon's BZIIRemodeled - A Test
Replies: 126
Views: 21086

Re: G66 Using Coxxon's BZIIRemodeled - A Test

Download link is down..
by mase
Sat Mar 18, 2017 9:56 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 6448

Re: BZ2 1.3.7.2-b132ak posted

I've seen a situation in-game where someone would shoot blast and you could see 2 ordnance.
The first one would disappear after a short while. While the 2nd one seemed to be the real one.
by mase
Sat Mar 18, 2017 9:38 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 6448

Re: BZ2 1.3.7.2-b132ak posted

In the game lobby, the team 1 display box is higher then the team 2 box.
by mase
Sat Mar 18, 2017 9:33 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 6448

Re: BZ2 1.3.7.2-b132ak posted

When 5 players are on a team, the commander cannot uncommand.
by mase
Fri Mar 17, 2017 7:32 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 6448

Re: BZ2 1.3.7.2-b132ak posted

I have the following in my bzgame_keys.cfg: // Teammate selection Bind("-shift -ctrl F11", "control.team.toggle2"); Bind("-shift -ctrl F11", "control.team.toggle3"); Bind("-shift -ctrl F11", "control.team.toggle4"); // Teammate selection Bind("-shift -ctrl F12", "control.team.toggle1"); Bind("-shift...
by mase
Wed Feb 01, 2017 6:01 pm
Forum: Battlezone 2 Mod Playing
Topic: G66 bugs
Replies: 39
Views: 6556

Re: G66 bugs

Some weapons cannot be configured from the rec/factory: This is what is in iweaponG66.odf. The count should be 8. [Gun] weaponCount = 5 weaponName1 = "apiminign66" //"apmini" weaponName2 = "apilaser66" //"aplase" weaponName3 = "apipmmlgn66" //"appumm" weaponName4 = "apichaing66" //"apchain" weaponNa...
by mase
Sat Jan 21, 2017 5:06 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: 1.3.7.2 Cannot run BZ2
Replies: 20
Views: 2746

Re: 1.3.7.2 Cannot run BZ2

Had the same problem with logs not being created. It had something to do with installing patch 3.2 over 3.1.
Only a clean reinstall will help, probably.
by mase
Wed Oct 26, 2016 3:47 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.7.2 Public Beta released
Replies: 29
Views: 16430

Re: Battlezone II v1.3.7.2 Public Beta released

While playing an IA game in full screen, then using alt+enter to switch to windowed mode and back, causes the windows cursor to appear in game.