Search found 18 matches

by blakiseskream
Wed Apr 13, 2011 8:48 pm
Forum: Battlezone 2 Mod Making
Topic: Bombers
Replies: 16
Views: 7140

Re: Bombers

Oberon67 wrote: Ooooh! Imagine a bomber that delivers a walker...
ivdrop, or fvdrop, or ivcondor

I put a fury and scion one in my recycler varient, I call the ISDF one a condor, and the fury one a crow
by blakiseskream
Sat Apr 02, 2011 9:04 pm
Forum: Battlezone 2 Mod Making
Topic: space station mod
Replies: 18
Views: 7294

Re: space station mod

blue banana wrote:actually the ship can be as big as a regular map. if your comparing this mod in playing inside that mothership then i see your point, but that could be a smaller mothership
Image
it's Rama.
by blakiseskream
Wed Mar 30, 2011 6:29 am
Forum: Battlezone 2 Mod Making
Topic: Video Tutorials?
Replies: 13
Views: 5720

Re: Video Tutorials?

I don't know crap about modeling but I know the basics of .odf edits and how to make a recycler varient I could make a video tutorial when I get the chance of how to do simple things. I guess im a n00b at it too but I see the n00b perspective so that I could explain it in a good way. though text tut...
by blakiseskream
Tue Mar 29, 2011 12:56 am
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

version 4
http://www.megaupload.com/?d=QWELP31W

You cant build 2 bombers now sry
there is a sabre at the factory
added Scion Assualt Spire (its upgraded Gun spire)
fixd some other bugs and tweeked some stuff
by blakiseskream
Mon Mar 28, 2011 12:32 am
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

okay i fixed the weapons (at least im pretty sure I did) and the recycler is faster.
Heres the most recent version:
http://www.megaupload.com/?d=2EEAJKDY

post any problems in this thread.
by blakiseskream
Sun Mar 27, 2011 9:50 pm
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

btw in the latest version i havent tested the sandbag, and dont try to get your recylcer go far cause Im messing with their speed. (trying to get them to be faster)
by blakiseskream
Sun Mar 27, 2011 9:44 pm
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

The satchel is supposed to be in both of them. I really like it, but I don't know if there is a scion version. But the requirements... hmm I'll have to look at that. As for the armory errors is it giving you the missing .ofg errors? I am not seeing the same errors, it may be a case of I forgot to pu...
by blakiseskream
Sun Mar 27, 2011 8:13 pm
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

Okay ill ad one.
What are the armory bugs?? (havent tested this as fully as possible)
dont wory about the .infs, I havent had a chance to touchthem... its strange though how it has the puma .inf, I have NO idea how that is even possible.
by blakiseskream
Sun Mar 27, 2011 2:28 am
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

yeah its just a version that does more damage... though I was having trouble playing with the weapons so I dont think for now the gausscm odfs are orphaned, thats something I was going to get to.

Yes this is for pb6.
Thoughts?
by blakiseskream
Sun Mar 27, 2011 12:29 am
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

Thanks for the info, looks like I was able to repair the .pak successfully, and I finished (for now) my varient.

heres a link to it if you want to see: http://www.megaupload.com/?d=FLZIMQOS

Thanks for all the help!
by blakiseskream
Sat Mar 26, 2011 10:06 pm
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

Yes, 1.3pb6 uses files from data.pak. Some files in data.pak are overridden by patch13.pak, but modders should stay hands-off data.pak, too. Stock assets are supposed to be read-only for modders. If not, it's bad assets time. Is there an easy way to check to see if my stock assets are bad in my 1.2...
by blakiseskream
Sat Mar 26, 2011 8:47 pm
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

lol... so about those stock assets... does pb6 touch data.pak at all? or does it just ad patch13.pak? You see I think I've **** up my stock assets in my pb6 directory beyond recognition, but i still have my 1.2 directory, however now that you mention how bstrat **** up stock assets, my 1.2 directory...
by blakiseskream
Sat Mar 26, 2011 4:03 am
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

also how do you add the recylcer varient to the list for Multiplayer?
by blakiseskream
Sat Mar 26, 2011 3:41 am
Forum: Battlezone 2 Mod Making
Topic: My First Stab at Modding
Replies: 39
Views: 17455

Re: My First Stab at Modding

how do I start bzone.exe with the /config? do i rename the .exe file or something else...
by blakiseskream
Sat Mar 26, 2011 1:01 am
Forum: Battlezone 2 Mod Making
Topic: Fleshstorm for PB6
Replies: 40
Views: 16785

Re: Fleshstorm for PB6

I don't mind what format they reach me in so long as it's not something stupid. WAV would be good though, because that's the form it'll be in in-game. Record a wav, save it, send it. Don't edit it at all, I'll manage all that so they all sound the same. Okay so just send me the lines and all send y...