Search found 13 matches

by Goomba
Mon Feb 13, 2012 7:24 pm
Forum: Battlezone 1 Discussion
Topic: BZ's Mag Arena
Replies: 322
Views: 129200

Re: BZ's Mag Arena

So, what's the point of the MAG Arena simulation?
by Goomba
Sun Oct 09, 2011 8:37 pm
Forum: Battlezone 1 Discussion
Topic: Lost Platoon Maps
Replies: 9
Views: 5985

Re: Lost Platoon Maps

I currently started on making a simple launcher for the pack.
The program will come to look like this, except for all the test purpose content, of course:

Image
by Goomba
Sun Oct 09, 2011 7:24 pm
Forum: Battlezone 1 Discussion
Topic: Lost Platoon Maps
Replies: 9
Views: 5985

Re: Lost Platoon Maps

Heh, I have the tendency to start on some very huge projects, then stall them and work on smaller stuff. :lol: It's more satisfying to do a small project and see (almost) instant results, sometimes the actual point of a very big project gets lost. But, don't worry, at one point the expansion pack an...
by Goomba
Sun Oct 09, 2011 3:41 pm
Forum: Battlezone 1 Discussion
Topic: Lost Platoon Maps
Replies: 9
Views: 5985

Re: Lost Platoon Maps

Scheduled Missions: 1. Meet your platoon at Command Tower, then fight off CCA attacks until reinforcements arrive. Approx. playing time: 15 minutes. 2. Travel through a canyon, fight off a CCA ambush and protect a Ctonian Relic then transport it to the extraction point. Approx. playing time: 30 min...
by Goomba
Sun Oct 09, 2011 2:03 pm
Forum: Battlezone 1 Discussion
Topic: Lost Platoon Maps
Replies: 9
Views: 5985

Lost Platoon Maps

Lost Platoon Maps This could be a mere map, but I'm planning on making this a tad more interesting. The idea is that you are the commander of a platoon that got lost in a heavy dust storm on Titan. Therefore, the units you get at your disposal are beaten up, they have less hull and are a bit slower...
by Goomba
Sat Aug 27, 2011 7:09 pm
Forum: Battlezone 1 Discussion
Topic: Akky's Mod Thread
Replies: 174
Views: 82841

Re: Zeno's Modpost

Listen, things we are mentioning is getting ANIMATED vehicles in Battlezone 1, imagine stuff like the walker/turret/anything else. When you export models from 3ds max to geo you will kill animations, so there is no way for us to do it easily (yes, EVERYTHING can be done in notepad, I know ;)). Activ...
by Goomba
Fri Aug 26, 2011 6:44 am
Forum: Battlezone 1 Discussion
Topic: Akky's Mod Thread
Replies: 174
Views: 82841

Re: Zeno's Modpost

In theory, Activison should have had a advanced vdf exporter, as ANIM tables are not saved in geo files, so whatever animation you do to the unit will get lost when you export it. If im right you CAN let an object rotate endlessly by giving it a certain type, which I have to look up first. :lol:
by Goomba
Thu Aug 25, 2011 8:59 pm
Forum: Battlezone 1 Discussion
Topic: Goomba's Map Topic
Replies: 9
Views: 7045

Re: Goomba's Map Topic

HitchcockGreen wrote:Done.

http://goomba.bhbz.org

Just got to set up an FTP account. :)
Looks good! :D
by Goomba
Thu Aug 25, 2011 8:24 pm
Forum: Battlezone 1 Discussion
Topic: Goomba's Map Topic
Replies: 9
Views: 7045

Re: Goomba's Map Topic

HitchcockGreen wrote:Nah, I've got unlimited bandwidth so go for it.

File names should be identical to what you've uploaded elsewhere so it shouldn't be a big issue for you to add the links.
I could, quite possibly, create a subdomain and have all your maps there if you'd like. :)-
Sounds good. :D
by Goomba
Thu Aug 25, 2011 7:38 pm
Forum: Battlezone 1 Discussion
Topic: Goomba's Map Topic
Replies: 9
Views: 7045

Re: Goomba's Map Topic

I should mention, Goomba, that all your maps are mirrored at bhbz.org. Not sorted by author or anything, and while one day I'd love to have an organized listing it's a hell of a lot of work (in total there must be well over 500 maps from all categories). strat maps dm maps ia maps And if there is a...
by Goomba
Wed Aug 24, 2011 12:20 pm
Forum: Battlezone 1 Discussion
Topic: Goomba's Map Topic
Replies: 9
Views: 7045

Goomba's Map Topic

Main reason I came here is to spread my maps a little more, so, here is my topic for them. :D All new maps will be posted here instead of seperate topics. Maps not listed here can be found at the Maproom and http://battlezone1.net/maps/: Some old maps first: Kings Crown -- http://goombabattlezone.op...
by Goomba
Wed Aug 24, 2011 10:42 am
Forum: Battlezone 1 Discussion
Topic: Akky's Mod Thread
Replies: 174
Views: 82841

Re: Zeno's Modpost

Mmmm, on the topic of animating custom models for use in BZ1; How does one do this? (This is mostly directed at Ken, By the way.) You'd want to aim that at Dx wherever he might be. He is the sole owner of a conversion tool that does all the work. Is that a 3ds max plugin for vdf export? I figured t...
by Goomba
Mon Aug 22, 2011 10:09 pm
Forum: Battlezone 1 Discussion
Topic: Akky's Mod Thread
Replies: 174
Views: 82841

Re: Zeno's Modpost

Congrats on all the hard work! Keep it up, awesome that someone is still this interested in the game. Oh, I get a COMODO DNS "Phishing: Site may be criminally fraudulent attempting to collect your personal information by masquerading as a legitimate site" on the "Groomba's maproom&qu...