Search found 13 matches
- Mon Feb 13, 2012 7:24 pm
- Forum: Battlezone 1 Discussion
- Topic: BZ's Mag Arena
- Replies: 322
- Views: 129200
Re: BZ's Mag Arena
So, what's the point of the MAG Arena simulation?
- Sun Oct 09, 2011 8:37 pm
- Forum: Battlezone 1 Discussion
- Topic: Lost Platoon Maps
- Replies: 9
- Views: 5985
Re: Lost Platoon Maps
I currently started on making a simple launcher for the pack.
The program will come to look like this, except for all the test purpose content, of course:

The program will come to look like this, except for all the test purpose content, of course:

- Sun Oct 09, 2011 7:24 pm
- Forum: Battlezone 1 Discussion
- Topic: Lost Platoon Maps
- Replies: 9
- Views: 5985
Re: Lost Platoon Maps
Heh, I have the tendency to start on some very huge projects, then stall them and work on smaller stuff. :lol: It's more satisfying to do a small project and see (almost) instant results, sometimes the actual point of a very big project gets lost. But, don't worry, at one point the expansion pack an...
- Sun Oct 09, 2011 3:41 pm
- Forum: Battlezone 1 Discussion
- Topic: Lost Platoon Maps
- Replies: 9
- Views: 5985
Re: Lost Platoon Maps
Scheduled Missions: 1. Meet your platoon at Command Tower, then fight off CCA attacks until reinforcements arrive. Approx. playing time: 15 minutes. 2. Travel through a canyon, fight off a CCA ambush and protect a Ctonian Relic then transport it to the extraction point. Approx. playing time: 30 min...
- Sun Oct 09, 2011 2:03 pm
- Forum: Battlezone 1 Discussion
- Topic: Lost Platoon Maps
- Replies: 9
- Views: 5985
Lost Platoon Maps
Lost Platoon Maps This could be a mere map, but I'm planning on making this a tad more interesting. The idea is that you are the commander of a platoon that got lost in a heavy dust storm on Titan. Therefore, the units you get at your disposal are beaten up, they have less hull and are a bit slower...
- Sat Aug 27, 2011 7:09 pm
- Forum: Battlezone 1 Discussion
- Topic: Akky's Mod Thread
- Replies: 174
- Views: 82841
Re: Zeno's Modpost
Listen, things we are mentioning is getting ANIMATED vehicles in Battlezone 1, imagine stuff like the walker/turret/anything else. When you export models from 3ds max to geo you will kill animations, so there is no way for us to do it easily (yes, EVERYTHING can be done in notepad, I know ;)). Activ...
- Fri Aug 26, 2011 6:44 am
- Forum: Battlezone 1 Discussion
- Topic: Akky's Mod Thread
- Replies: 174
- Views: 82841
Re: Zeno's Modpost
In theory, Activison should have had a advanced vdf exporter, as ANIM tables are not saved in geo files, so whatever animation you do to the unit will get lost when you export it. If im right you CAN let an object rotate endlessly by giving it a certain type, which I have to look up first. 

- Thu Aug 25, 2011 8:59 pm
- Forum: Battlezone 1 Discussion
- Topic: Goomba's Map Topic
- Replies: 9
- Views: 7045
Re: Goomba's Map Topic
Looks good!

- Thu Aug 25, 2011 8:24 pm
- Forum: Battlezone 1 Discussion
- Topic: Goomba's Map Topic
- Replies: 9
- Views: 7045
Re: Goomba's Map Topic
Sounds good.HitchcockGreen wrote:Nah, I've got unlimited bandwidth so go for it.
File names should be identical to what you've uploaded elsewhere so it shouldn't be a big issue for you to add the links.
I could, quite possibly, create a subdomain and have all your maps there if you'd like.-

- Thu Aug 25, 2011 7:38 pm
- Forum: Battlezone 1 Discussion
- Topic: Goomba's Map Topic
- Replies: 9
- Views: 7045
Re: Goomba's Map Topic
I should mention, Goomba, that all your maps are mirrored at bhbz.org. Not sorted by author or anything, and while one day I'd love to have an organized listing it's a hell of a lot of work (in total there must be well over 500 maps from all categories). strat maps dm maps ia maps And if there is a...
- Wed Aug 24, 2011 12:20 pm
- Forum: Battlezone 1 Discussion
- Topic: Goomba's Map Topic
- Replies: 9
- Views: 7045
Goomba's Map Topic
Main reason I came here is to spread my maps a little more, so, here is my topic for them. :D All new maps will be posted here instead of seperate topics. Maps not listed here can be found at the Maproom and http://battlezone1.net/maps/: Some old maps first: Kings Crown -- http://goombabattlezone.op...
- Wed Aug 24, 2011 10:42 am
- Forum: Battlezone 1 Discussion
- Topic: Akky's Mod Thread
- Replies: 174
- Views: 82841
Re: Zeno's Modpost
Mmmm, on the topic of animating custom models for use in BZ1; How does one do this? (This is mostly directed at Ken, By the way.) You'd want to aim that at Dx wherever he might be. He is the sole owner of a conversion tool that does all the work. Is that a 3ds max plugin for vdf export? I figured t...
- Mon Aug 22, 2011 10:09 pm
- Forum: Battlezone 1 Discussion
- Topic: Akky's Mod Thread
- Replies: 174
- Views: 82841
Re: Zeno's Modpost
Congrats on all the hard work! Keep it up, awesome that someone is still this interested in the game. Oh, I get a COMODO DNS "Phishing: Site may be criminally fraudulent attempting to collect your personal information by masquerading as a legitimate site" on the "Groomba's maproom&qu...