Search found 10 matches

by Rocket3497
Fri Mar 18, 2016 6:43 am
Forum: Battlezone 1 Discussion
Topic: Battlezone Remaster is Coming...
Replies: 14
Views: 5233

Re: Battlezone Remaster is Coming...

Hey everyone, I know I haven't been around in a long time, life's been busy and I've been occupied. Really excited to see this, I hope that they do an awesome job revitalizing this game, I'd love to play it again. More than anything I'm excited that it will run using a graphics card and not really r...
by Rocket3497
Mon Jul 20, 2015 2:01 am
Forum: Battlezone 2 Discussion
Topic: Bz2md Website DOWN?
Replies: 10
Views: 1586

Re: Bz2md Website DOWN?

lol, it works now, maybe the website was down for repairs that day...

Thanks for the replies tho, glad to see you guys are still around :D

yeah, AV, I hope he's doin' well. V
by Rocket3497
Fri Jul 17, 2015 9:56 pm
Forum: Battlezone 2 Discussion
Topic: Bz2md Website DOWN?
Replies: 10
Views: 1586

Re: Bz2md Website DOWN?

probably not, but i'd kinda like to get my bzclassic working tho
by Rocket3497
Fri Jul 17, 2015 9:15 pm
Forum: Battlezone 2 Discussion
Topic: Bz2md Website DOWN?
Replies: 10
Views: 1586

Bz2md Website DOWN?

Hey everyone, I know you haven't seen me in awhile, i just popped around here to see what's new, but Bz2md isn't working, it says that it's been marked as crashed! Does anybody know about this? :EDIT: hey, how can I get a hold on bzc, is there somewhere else that it's been uploaded? I have an instal...
by Rocket3497
Mon Nov 14, 2011 6:33 am
Forum: Battlezone 1 Patches
Topic: Release Candidate 14 (2011-11-12)
Replies: 7
Views: 1775

Re: Release Candidate 14 (2011-11-12)

It finally works!

Many thanks for all your help everyone, I can now finally play BZ1 again! :D

Please be sure to include the information about what you said about the 1.4 patch and large asset pack in your future updates to help out the newbies in this patching process. ;)
by Rocket3497
Sun Nov 13, 2011 9:34 pm
Forum: Battlezone 1 Patches
Topic: Release Candidate 14 (2011-11-12)
Replies: 7
Views: 1775

Re: Release Candidate 14 (2011-11-12)

I downloaded the newest patch and I was sure to get absolutely every file for the patch. List of files I downloaded and installed: anet2_vc2008.7z bzint_2011-11-12.7z bzone_addon_2011-10-13.7z bzone16l.7z dxwebsetup.exe input.map label_2011-09-01.7z net.ini render.cfg servers.7z vcredist_x86.exe xbo...
by Rocket3497
Sun Nov 13, 2011 12:45 am
Forum: Battlezone 1 Patches
Topic: Release Candidate 13 (2011-11-04)
Replies: 11
Views: 2140

Re: Release Candidate 13 (2011-11-04)

I'm using an nVidia GTS 450 graphics card. But yeah, that's what I was thinking, I was thinking that if it was the graphics card then if I turned off hardware acceleration it might fix the sprites, but it wouldn't allow me to do that. so most likely it might be fixed in an update? or is there a way ...
by Rocket3497
Fri Nov 11, 2011 8:49 pm
Forum: Battlezone 1 Patches
Topic: Release Candidate 13 (2011-11-04)
Replies: 11
Views: 2140

Re: Release Candidate 13 (2011-11-04)

Okay, I've gotten almost everything to work, I loaded into a mission and got a sprite error. Everything looks fine except there is no text, and a lot of the Hud stuff, like the weapon slots, and the health and ammo guages, and the radar, are messed up. I thought it might have to do with the graphics...
by Rocket3497
Wed Nov 09, 2011 11:15 pm
Forum: Battlezone 1 Patches
Topic: Release Candidate 13 (2011-11-04)
Replies: 11
Views: 2140

Re: Release Candidate 13 (2011-11-04)

I tried installing the latest bz1 update several times, I just can't get it to work. could someone give me instructions of how to apply this update properly? thanks.

I am running Windows 7 32-bit.
by Rocket3497
Tue Jun 14, 2011 1:02 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.6.1 Public Beta released
Replies: 135
Views: 20702

Re: Battlezone II v1.3.6.1 Public Beta released

Just tried out the new patch. ;) but not in any depth yet, haven't tried MP yet. The first thing i noticed when i placed one of my units with a custom laser light on it, the light was really messed up, the light would go everywhere. What caused the light to go everywhere: coneFalloff = 0.0 The fix: ...