Something that can really ruin the whole game experience for me is when someone gets a lucky snipe and turns whole game around. It's fine in 5v5 or 4v4 but in 1v1 it can really ruin the fun.
It'd be nice if there was a feature that allowed toggling between enabling sniper or not. Can this be done?
Search found 59 matches
- Tue Jan 14, 2014 9:03 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Disabling Sniper Rifle
- Replies: 9
- Views: 4862
- Tue Jan 14, 2014 8:57 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: New 1.3 IA Maps
- Replies: 12
- Views: 6218
Re: New 1.3 IA Maps
How's progress with those maps Red_Devil?
- Mon Dec 09, 2013 12:40 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: New 1.3 IA Maps
- Replies: 12
- Views: 6218
Re: New 1.3 IA Maps
That's cool, can you pm me or post it here when it gets done?Red Devil wrote:i have all the ST maps converted to IA and MPI (counted 157 in all, but some may be dupes of stock maps); just need to move all the additional path points around in the maps and they'll be done.
- Mon Dec 09, 2013 8:35 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: New 1.3 IA Maps
- Replies: 12
- Views: 6218
New 1.3 IA Maps
N00b question inc.
Can anyone help me?
I really want to convert all the 1.3 Strategy maps to Instant Action, so they work like the other IA maps, or has this been done? Anyway I need (simple) instructions how to, so I can play any map I like whenever I come to feel like a sad loner.
Can anyone help me?
I really want to convert all the 1.3 Strategy maps to Instant Action, so they work like the other IA maps, or has this been done? Anyway I need (simple) instructions how to, so I can play any map I like whenever I come to feel like a sad loner.

- Fri Jul 12, 2013 9:02 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Return of the GG's Edition mod for pb6.4c
- Replies: 5
- Views: 3972
Re: Return of the GG's Edition mod for pb6.4c
Hahahahaha, lol
Thank you!

- Fri Jul 12, 2013 8:50 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Return of the GG's Edition mod for pb6.4c
- Replies: 5
- Views: 3972
Return of the GG's Edition mod for pb6.4c
This is me 2 years after rereleasing my "cult" mod. Which has been untouched since 2011, it received a lot of backlash back then for its overpowered weapons and unbalance between factions. This time, it's back with much more balanced and evened out weapons, for better playability and fairn...
- Sat Nov 12, 2011 9:23 pm
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
Re: GG's Edition - Final Version
I heard that the download link was broken (Gamefront is garbage..) so I updated it.
- Fri Aug 12, 2011 11:35 pm
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
Re: GG's Edition - Final Version
Back on topic... And not about Greenheart's choice of leaving our reality for the time being. I agree this mod is more of a "rec variant" since it's mostly changes weapon loadouts. So is there someone else with some skills to convert this if GreenGuy's in agreement? Yeah sure, that would ...
- Wed Aug 10, 2011 9:55 pm
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
Re: GG's Edition - Final Version
Seriousily???
- Wed Aug 10, 2011 9:34 pm
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
Re: GG's Edition - Final Version
And who would that be? 

- Wed Aug 10, 2011 3:44 pm
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
Re: GG's Edition - Final Version
Through a shortcut that uses the CFG file (-:Nielk1 wrote:It crashes when it should BA? Odd.
Try to make an absolute test case.
How is this mod launched? Separate CFG or normal autoreg?
- Tue Aug 09, 2011 3:52 pm
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
Re: GG's Edition - Final Version
Because the mod is played on stock maps and not maps made specially for the mod.
- Tue Aug 09, 2011 3:43 am
- Forum: Battlezone 2 Mod Playing
- Topic: GG's Edition - Final Version
- Replies: 39
- Views: 22900
GG's Edition - Final Version
Hello matesfamily, since the last topic was locked I wasn't able to edit the post and put the new download link so I decided to make a whole new topic also to clean up all the mess. There has been a bunch of updates with my mod, making it more and more balanced, and I finally got to the FINAL Update...
- Fri Aug 05, 2011 10:53 pm
- Forum: Off Topic Board
- Topic: BATTLEZONE - Living Legend trailer
- Replies: 24
- Views: 10993
Re: BATTLEZONE - Living Legend trailer
Holy.. that's amazing! Well done 

- Sat Jul 23, 2011 7:38 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Singleplayer Bug List
- Replies: 23
- Views: 13951
Re: Singleplayer Bug List
As GSH explained, that Guardian specifically was because it was extremely early in the game. A single guardian can wipe out two or three scouts on its own, and new players who don't know how to play won't know how to run around them with little to no damage. This was mentioned before, its to help n...