Search found 59 matches

by GreenGuy
Tue Jan 14, 2014 9:03 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Disabling Sniper Rifle
Replies: 9
Views: 4862

Disabling Sniper Rifle

Something that can really ruin the whole game experience for me is when someone gets a lucky snipe and turns whole game around. It's fine in 5v5 or 4v4 but in 1v1 it can really ruin the fun.

It'd be nice if there was a feature that allowed toggling between enabling sniper or not. Can this be done?
by GreenGuy
Tue Jan 14, 2014 8:57 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New 1.3 IA Maps
Replies: 12
Views: 6218

Re: New 1.3 IA Maps

How's progress with those maps Red_Devil?
by GreenGuy
Mon Dec 09, 2013 12:40 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New 1.3 IA Maps
Replies: 12
Views: 6218

Re: New 1.3 IA Maps

Red Devil wrote:i have all the ST maps converted to IA and MPI (counted 157 in all, but some may be dupes of stock maps); just need to move all the additional path points around in the maps and they'll be done.
That's cool, can you pm me or post it here when it gets done?
by GreenGuy
Mon Dec 09, 2013 8:35 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New 1.3 IA Maps
Replies: 12
Views: 6218

New 1.3 IA Maps

N00b question inc.

Can anyone help me?

I really want to convert all the 1.3 Strategy maps to Instant Action, so they work like the other IA maps, or has this been done? Anyway I need (simple) instructions how to, so I can play any map I like whenever I come to feel like a sad loner. :mrgreen:
by GreenGuy
Fri Jul 12, 2013 9:02 pm
Forum: Battlezone 2 Mod Playing
Topic: Return of the GG's Edition mod for pb6.4c
Replies: 5
Views: 3972

Re: Return of the GG's Edition mod for pb6.4c

Hahahahaha, lol :lol: Thank you!
by GreenGuy
Fri Jul 12, 2013 8:50 pm
Forum: Battlezone 2 Mod Playing
Topic: Return of the GG's Edition mod for pb6.4c
Replies: 5
Views: 3972

Return of the GG's Edition mod for pb6.4c

This is me 2 years after rereleasing my "cult" mod. Which has been untouched since 2011, it received a lot of backlash back then for its overpowered weapons and unbalance between factions. This time, it's back with much more balanced and evened out weapons, for better playability and fairn...
by GreenGuy
Sat Nov 12, 2011 9:23 pm
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

Re: GG's Edition - Final Version

I heard that the download link was broken (Gamefront is garbage..) so I updated it.
by GreenGuy
Fri Aug 12, 2011 11:35 pm
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

Re: GG's Edition - Final Version

Back on topic... And not about Greenheart's choice of leaving our reality for the time being. I agree this mod is more of a "rec variant" since it's mostly changes weapon loadouts. So is there someone else with some skills to convert this if GreenGuy's in agreement? Yeah sure, that would ...
by GreenGuy
Wed Aug 10, 2011 9:55 pm
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

Re: GG's Edition - Final Version

Seriousily???
by GreenGuy
Wed Aug 10, 2011 9:34 pm
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

Re: GG's Edition - Final Version

And who would that be? :D
by GreenGuy
Wed Aug 10, 2011 3:44 pm
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

Re: GG's Edition - Final Version

Nielk1 wrote:It crashes when it should BA? Odd.

Try to make an absolute test case.

How is this mod launched? Separate CFG or normal autoreg?
Through a shortcut that uses the CFG file (-:
by GreenGuy
Tue Aug 09, 2011 3:52 pm
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

Re: GG's Edition - Final Version

Because the mod is played on stock maps and not maps made specially for the mod.
by GreenGuy
Tue Aug 09, 2011 3:43 am
Forum: Battlezone 2 Mod Playing
Topic: GG's Edition - Final Version
Replies: 39
Views: 22900

GG's Edition - Final Version

Hello matesfamily, since the last topic was locked I wasn't able to edit the post and put the new download link so I decided to make a whole new topic also to clean up all the mess. There has been a bunch of updates with my mod, making it more and more balanced, and I finally got to the FINAL Update...
by GreenGuy
Fri Aug 05, 2011 10:53 pm
Forum: Off Topic Board
Topic: BATTLEZONE - Living Legend trailer
Replies: 24
Views: 10993

Re: BATTLEZONE - Living Legend trailer

Holy.. that's amazing! Well done :o
by GreenGuy
Sat Jul 23, 2011 7:38 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Singleplayer Bug List
Replies: 23
Views: 13951

Re: Singleplayer Bug List

As GSH explained, that Guardian specifically was because it was extremely early in the game. A single guardian can wipe out two or three scouts on its own, and new players who don't know how to play won't know how to run around them with little to no damage. This was mentioned before, its to help n...