Search found 10 matches
- Tue Nov 15, 2011 11:34 pm
- Forum: Battlezone 2 Mod Making
- Topic: noo(B) modding questions refering to cons armory and weapons
- Replies: 6
- Views: 2853
Re: noo(B) modding questions refering to cons armory and wea
nice thanks yall that helps alot
- Tue Nov 15, 2011 9:03 am
- Forum: Battlezone 2 Mod Making
- Topic: noo(B) modding questions refering to cons armory and weapons
- Replies: 6
- Views: 2853
Re: noo(B) modding questions refering to cons armory and wea
thanks man i appreciate it that acctualy clarifies alot. i mean i kinda figured that there was a way to do it but i have major issues trying to find certain files for some reason i think i have them extremely un organized but the problem is i dont have any clue where everything is supposed to go lik...
- Tue Nov 15, 2011 6:31 am
- Forum: Battlezone 2 Mod Making
- Topic: noo(B) modding questions refering to cons armory and weapons
- Replies: 6
- Views: 2853
noo(B) modding questions refering to cons armory and weapons
id like to make it so i can build everything with my constructer right off the bat. ive been doing some digging in its .odf and was wondering do i need to change the buld group or is there a seperate file that i havent found that allows me to change the requirement values? or do i have to go in and ...
- Tue Nov 15, 2011 4:30 am
- Forum: Battlezone 2 Mod Making
- Topic: Creating a recycler variant
- Replies: 13
- Views: 4844
Re: Creating a recycler variant
oh wow it worked damn now i feel slow appreciate it
- Tue Nov 15, 2011 4:29 am
- Forum: Battlezone 2 Mod Making
- Topic: Creating a recycler variant
- Replies: 13
- Views: 4844
Re: Creating a recycler variant
really notepad will open them ive been trying too but it keeps telling me windows cannot open this file blah blah blah search internet for program eroor message thing
- Tue Nov 15, 2011 3:45 am
- Forum: Battlezone 2 Mod Making
- Topic: Creating a recycler variant
- Replies: 13
- Views: 4844
Re: Creating a recycler variant
interesting is there any way or program i need to open and view autoreg files? sorry not very good with computers
- Mon Nov 14, 2011 12:11 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Battlezone II v1.3.6.1 Public Beta released
- Replies: 135
- Views: 58750
Re: Battlezone II v1.3.6.1 Public Beta released
id like to help with this how do i set up my log folders and how do i post them on here? i might be super new to modding but i certainly play the game enough to help you find some things
- Mon Nov 14, 2011 6:43 am
- Forum: Battlezone 2 Mod Making
- Topic: Creating a recycler variant
- Replies: 13
- Views: 4844
Re: Creating a recycler variant
so i was kinda wondering on the same question hes asking but to a little different extent is there any way to use recycler varients from a expansion (ie UEPP) on maps that ive installed myself? and does anyone know how to change the weapon loadouts for the armorys? im way new at modding and im only ...
- Mon Nov 14, 2011 3:01 am
- Forum: Battlezone 2 Mod Playing
- Topic: alternate recyclers on custom maps using UEP
- Replies: 7
- Views: 4177
Re: alternate recyclers on custom maps using UEP
cool i appreciate it ive usualy just been a big console gamer but battlezone was my favorite game as a kid and its kinda cool seeing all the new stuff thats been released for it and after all the stuff ive done in just the past few days id like to learn how to do alot more
- Sun Nov 13, 2011 8:31 am
- Forum: Battlezone 2 Mod Playing
- Topic: alternate recyclers on custom maps using UEP
- Replies: 7
- Views: 4177
alternate recyclers on custom maps using UEP
tittle is kind of self explanitory i have maps that ive installed myself and have add code to the setup file to allow for recycler varients but when they are selected and i start the game it defaults to the regular one, anyone know how to fix this its in reference to using the unoficial expansion pa...