Search found 186 matches
- Thu Feb 05, 2015 11:17 pm
- Forum: Off Topic Board
- Topic: Let's play a game:
- Replies: 60
- Views: 26445
Re: Let's play a game:
Builds 2 constructors and starts spreading out some gun towers.
- Thu Feb 05, 2015 11:01 pm
- Forum: Battlezone 2 Mod Making
- Topic: Sir, we have bad news....
- Replies: 2
- Views: 2713
Re: Sir, we have bad news....
Waiting on video to upload.
- Thu Feb 05, 2015 10:44 pm
- Forum: Battlezone 2 Mod Making
- Topic: Sir, we have bad news....
- Replies: 2
- Views: 2713
Sir, we have bad news....
Intel reports that the enemy have started attaching bombs to their scavengers! How can we tell the different between these modified Scavengers and the normal ones! http://i.gyazo.com/8d45350134466a7f018d1c1f16684a13.jpg Video: https://www.youtube.com/watch?v=PODWddERCYA&feature=youtu.be This wil...
- Thu Feb 05, 2015 1:13 pm
- Forum: Off Topic Board
- Topic: Let's play a game:
- Replies: 60
- Views: 26445
Re: Let's play a game:
Deploys Scavs after finding pools.
Build Service bay.
Build 3 service trucks.
Build 2 assault tanks.
Build Service bay.
Build 3 service trucks.
Build 2 assault tanks.
- Wed Feb 04, 2015 2:30 pm
- Forum: Off Topic Board
- Topic: Let's play a game:
- Replies: 60
- Views: 26445
Re: Let's play a game:
Our effort so far has lead to this:
- Wed Feb 04, 2015 1:14 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 115987
Re: Forgotten Enemies for 1.3.6.5 BETA
Well I'll see what I can do feedback wise then. I could try converting to C++ but maybe I should leave that to you, I thought it would be good practice for myself.
- Wed Feb 04, 2015 1:05 pm
- Forum: Battlezone 2 Mod Making
- Topic: New MPI Expansion - Map Designer Needed!
- Replies: 42
- Views: 21014
Re: New MPI Expansion - Map Designer Needed!
Working on missions now, trying to plan out a good story line. Waiting on my voice actors to send me files, will be adding more screenshots soon. Updates: - 5 Complete missions - Cerberi Fixes - 4 way MPI added (With help from GBD) - Maps are no longer game mode specific (Apart from deathmatch and F...
- Wed Feb 04, 2015 12:58 pm
- Forum: Off Topic Board
- Topic: Let's play a game:
- Replies: 60
- Views: 26445
Re: Let's play a game:
Wait for build queue to clear.
Builds 2 scavs for collecting loose.
Upgrades first extractor.
Builds 2 scavs for collecting loose.
Upgrades first extractor.
- Wed Feb 04, 2015 12:56 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 115987
Re: Forgotten Enemies for 1.3.6.5 BETA
I'll do a run through of the mission and see what's going on. I'll fix the map so it points towards to the correct DLL for now, I'll have a look for more errors whilst I'm running through it.
- Tue Feb 03, 2015 5:00 pm
- Forum: Off Topic Board
- Topic: Let's play a game:
- Replies: 60
- Views: 26445
Let's play a game:
Let's play a game, this is entirely based on what you would do in a game of Battlezone II. Basically, I'm going to start off with saying what I would build first, then you guys carry on. For example; I'd say "Scav" and someone else would put a comment saying "Constructor". Let's ...
- Tue Feb 03, 2015 3:41 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 115987
Re: Forgotten Enemies for 1.3.6.5 BETA
Hello, I am new here and I want to "help" you to report bugs in this mod. At first I want to say "thank you" to Red Devil and Ai_Unit for some bug fixes. I read that some members could not run the mission "Into the Fire". Well, I had the same problem when I installed B...
- Mon Feb 02, 2015 10:21 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Hi there , have little proplem with g66 mod
- Replies: 2
- Views: 2883
Re: Hi there , have little proplem with g66 mod
Click OK and play away.
- Sat Jan 31, 2015 1:47 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 115987
Re: Forgotten Enemies for 1.3.6.5 BETA
Let me know if there's anything I can do to help whilst you're waiting on surgery RD, take care man.
- Thu Jan 29, 2015 10:20 pm
- Forum: Battlezone 2 Mod Making
- Topic: Lua with AIPs
- Replies: 4
- Views: 3050
Re: Lua with AIPs
Well I see units defending, patrolling and what not, and I don't think they're ODF specific. I want to figure it out
- Thu Jan 29, 2015 11:34 am
- Forum: Battlezone 2 Mod Making
- Topic: Reinforcements are arriving, sir...
- Replies: 28
- Views: 11320
Re: Reinforcements are arriving, sir...
Another reason I need to study C++! I want to do stuff like that. Problem I need help with is, how do you get the units to spawn in the dropship and not on it? I'm having that trouble.