yeah that looks pretty significant aye, also being a scion player this is not a good sight, though, i dont consider spires very reliable anyway
is there a change log anywhere?
Search found 54 matches
- Fri Feb 15, 2013 8:40 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Battlezone II v1.3.6.3 Public Beta released
- Replies: 84
- Views: 34443
- Fri Feb 15, 2013 7:04 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Battlezone II v1.3.6.3 Public Beta released
- Replies: 84
- Views: 34443
Re: Battlezone II v1.3.6.3 Public Beta released
nope i havnt played a 1.3.6.2 game yetMrTwosheds wrote:Lol sounds like Mort.
- Thu Feb 14, 2013 7:45 pm
- Forum: Battlezone 2 Mod Making
- Topic: There we go, that looks good finally
- Replies: 16
- Views: 7666
Re: There we go, that looks good finally
damn son how did you make that sky?
- Tue Feb 12, 2013 9:47 am
- Forum: Battlezone 2 Mod Making
- Topic: Instant Action map making
- Replies: 25
- Views: 9247
Re: Instant Action map making
Yes, a SKY file can be copied from one map to another as long as the filename of the .skymatches the filename of the .bzn eg COOLSKY.SKY will not work with COOLMAP.BZN why do the sky before terrain? because of sun (ambient)color? IIRC there are colours you can use for suns that will only slightly ch...
- Tue Feb 12, 2013 9:32 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Plasma (assault mode) Light Missing
- Replies: 10
- Views: 3916
Re: Plasma (assault mode) Light Missing
surely he could turn down settings?
or is the damage done regardless of settings? because if thats the case then id rather not have lots of flashy effects in any upcoming patches due to the fact i run bz2 at 30fps maximum lowest settings etc
or is the damage done regardless of settings? because if thats the case then id rather not have lots of flashy effects in any upcoming patches due to the fact i run bz2 at 30fps maximum lowest settings etc
- Tue Jan 15, 2013 4:44 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CHEATING IN Battlezone 2
- Replies: 94
- Views: 37670
Re: CHEATING IN Battlezone 2
max buddy a simple rainbow over an isdf turret with a scion scout is a rly good way to kill them man!
and flares actually balance out scion early games quite well, i usually rebuild full scouts if i die just for the flares aye.
and flares actually balance out scion early games quite well, i usually rebuild full scouts if i die just for the flares aye.
- Fri Jul 06, 2012 7:00 am
- Forum: Battlezone 2 Discussion
- Topic: BZ II Clans?
- Replies: 45
- Views: 16584
Re: BZ II Clans?
Zax, do you have an example of a 'noob clan with strong leader'? @ APC, pretty much every clan is dead. SEK however has quite a few members and they like to rep the clan a lot... but i'm not sure what they do besides host games with their clan site in the server description. They have participated i...
- Sat Jun 02, 2012 12:28 am
- Forum: Battlezone 2 Mod Making
- Topic: HQ Textures
- Replies: 40
- Views: 12661
Re: HQ Textures
I once used 4096x4096 while developing maps for vsr That is a bit big really, I figure most people use 1280 x 1024 screen resolution, so the only people who are actually going to see a full 4098x4098 texture are those with really huge monitors. Just got to be a bit sensible what sizes you use for w...
- Fri Jun 01, 2012 12:41 pm
- Forum: Battlezone 2 Mod Making
- Topic: HQ Textures
- Replies: 40
- Views: 12661
Re: HQ Textures
The highest resolution that is possible in BZ2 is 2048x4096, as it is the highest resolution which doesn't make the DXTGen crash. Also, nice Koala. Strange bloody critters. I once used 4096x4096 while developing maps for vsr, strange thing is it seems the texture is not drawn until it is within 100...
- Mon May 28, 2012 11:59 am
- Forum: Other Games
- Topic: Old games that you're playing right now
- Replies: 83
- Views: 35278
Re: Old games that you're playing right now
serious sam, son
- Mon May 28, 2012 11:57 am
- Forum: Off Topic Board
- Topic: Interesting article thread
- Replies: 1471
- Views: 352968
Re: Interesting article thread
yes, interesting
- Wed May 23, 2012 8:31 pm
- Forum: Battlezone 2 Mod Making
- Topic: AIP's
- Replies: 7
- Views: 2956
Re: AIP's
how you make aip
- Fri May 18, 2012 11:55 pm
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 44233
Re: how you make model
King pin was a retard, some people got him to call the cops after they convinced him they were hacking his computer, funny stuff.
- Fri May 18, 2012 9:39 am
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 32268
Re: Forgotten Enemies 1.3 Singleplayer Fixes
needs more threed models
- Fri May 18, 2012 9:03 am
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 44233
Re: how you make model
Comment removed due to offensive and off topic reply. -squirrel