Search found 20 matches
- Sat Jan 11, 2014 6:37 am
- Forum: Battlezone 1 Discussion
- Topic: movie_open error
- Replies: 2
- Views: 3718
Re: movie_open error
Yes, I did. Also I have tried to just copy files from the previous Windows BZ installation - with the same result.
- Fri Jan 10, 2014 2:04 pm
- Forum: Battlezone 1 Discussion
- Topic: movie_open error
- Replies: 2
- Views: 3718
movie_open error
Have re-installed the system - Win7x86, then installed the original BZ and all patches that worked on the same Win7x86. Starting bzint.exe /nointro now displays an error "BattleZone (AnimButton) movie_open error anims\training.avi" after I select 'Single Player'. The anims\training.avi file exists ...
- Thu Oct 31, 2013 8:05 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: 1.3.6.4w - OPEN BETA & TESTING
- Replies: 48
- Views: 24674
Re: 1.3.6.4w - OPEN BETA & TESTING
How to scale the minimap and cockpit radar now? The Play_CockpitRadarXXX and Play_MapRadarXXX do not work anymore in LocalPrefs.ini. Can it be done independently of the UI upscale factor (the feature is great, I have been awaiting for it for a long time)?
- Sat Sep 07, 2013 10:41 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Couple issues with single player
- Replies: 45
- Views: 23037
Re: Couple issues with single player
1. In "Payback", first snipe out the Guardians next to the nearby extractors, then destroy both extractors with Super Stubber (if you use it linked with minigun, you are out of ammo). Then snipe out the Warrior with Sonic cannon and use it to destroy the two extractors at the North-East of the base ...
- Wed Aug 14, 2013 1:12 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.6.4n patch - OPEN BETA & TESTING
- Replies: 72
- Views: 51844
Re: BZ2 1.3.6.4n patch - OPEN BETA & TESTING
SP: looks like (unpiloted?) friendly units are unvulnerable now. If I leave my ship, I cannot destroy it anymore. Was it made intentionally?
- Wed Jul 31, 2013 5:04 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone Classic Public Beta 3e for 1.3 PB6.4+
- Replies: 10
- Views: 6371
Re: Battlezone Classic Public Beta 3e for 1.3 PB6.4+
Here is the crash log:
DIAG| maininit:543 |14:50:01|0 |Version Information Section
DIAG| maininit:544 |14:50:01|0 | BZ2 build 1.3.6.4c Public Beta
DIAG| maininit:555 |14:50:01|0 |Session started Wed Jul 31 14:50:01 2013
DIAG| maininit:561 |14:50:01|0 |CPU: 8 processors, type 586
DIAG| maininit:562 ...
DIAG| maininit:543 |14:50:01|0 |Version Information Section
DIAG| maininit:544 |14:50:01|0 | BZ2 build 1.3.6.4c Public Beta
DIAG| maininit:555 |14:50:01|0 |Session started Wed Jul 31 14:50:01 2013
DIAG| maininit:561 |14:50:01|0 |CPU: 8 processors, type 586
DIAG| maininit:562 ...
- Tue Apr 16, 2013 3:46 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Big list of BZ2 Mods
- Replies: 266
- Views: 478254
Re: Big list of BZ2 Mods
Thanks a lot!
- Fri Apr 12, 2013 3:24 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Big list of BZ2 Mods
- Replies: 266
- Views: 478254
Re: Big list of BZ2 Mods
For me does not. Could somebody temporarily copy the stuff to some other place and give me a link? Thanks.
- Thu Apr 11, 2013 7:42 am
- Forum: Battlezone 2 Mod Playing
- Topic: Big list of BZ2 Mods
- Replies: 266
- Views: 478254
Re: Big list of BZ2 Mods
Cannot download the PB6 Texture Fix for Fleshstorm 2: "403 Forbidden".
- Sun Mar 17, 2013 11:33 am
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies do not work under Public Beta 1.3.6.3
- Replies: 3
- Views: 3319
Forgotten Enemies do not work under Public Beta 1.3.6.3
Trying to play FE under 1.3.6.3 Public Beta causes an exception if trying to start campaign. After closing the info terminal I always get:
DIAG| maininit:535 |15:26:30|0 |Version Information Section
DIAG| maininit:536 |15:26:30|0 | BZ2 build 1.3.6.3 Public Beta
DIAG| maininit:547 |15:26:30|15 ...
DIAG| maininit:535 |15:26:30|0 |Version Information Section
DIAG| maininit:536 |15:26:30|0 | BZ2 build 1.3.6.3 Public Beta
DIAG| maininit:547 |15:26:30|15 ...
- Wed Sep 19, 2012 8:57 am
- Forum: Battlezone 1 Patches
- Topic: Version 1.5.1.17 (2012-08-29)
- Replies: 9
- Views: 31768
- Tue Sep 18, 2012 4:08 pm
- Forum: Battlezone 1 Patches
- Topic: Version 1.5.1.17 (2012-08-29)
- Replies: 9
- Views: 31768
Re: Version 1.5.1.17 (2012-08-29)
Looks like I cannot make attachments in this forum. I have used the English language.
- Sun Sep 16, 2012 3:19 pm
- Forum: Battlezone 1 Patches
- Topic: Version 1.5.1.17 (2012-08-29)
- Replies: 9
- Views: 31768
Re: Version 1.5.1.17 (2012-08-29)
For the information of the BZ developers: I got the bzint.exe crash when playing the first mission on Europa. It is stably reproduced when I am restoring the saved game (I am translating the Windows message from my local language):
Problem signature:
Event name: APPCRASH
Allication name: bzint ...
Problem signature:
Event name: APPCRASH
Allication name: bzint ...
- Sun Sep 16, 2012 2:57 pm
- Forum: Battlezone 1 Patches
- Topic: Version 1.5.1.17 (2012-08-29)
- Replies: 9
- Views: 31768
Re: Version 1.5.1.17 (2012-08-29)
Looks like the audio messages sequence alorithm has changed in a wrong way in the SP. The testing sequence for the first mission on Europa:
1. Start mission, the "You must obtain the CCS vehicle..." is played.
2. Press Space to start playing the mission.
3. Quickly go to the indicated point.
4 ...
1. Start mission, the "You must obtain the CCS vehicle..." is played.
2. Press Space to start playing the mission.
3. Quickly go to the indicated point.
4 ...
- Sat Jul 28, 2012 8:04 am
- Forum: Battlezone 2 Mod Playing
- Topic: Cloak of Deception: An invulnerable guntower?
- Replies: 7
- Views: 4634
Re: Cloak of Deception: An invulnerable guntower?
I often hear that something works on your end -- can I get the working stuff to, say, test it on my side?