Search found 74 matches

by RubiconAlpha
Fri Aug 29, 2014 8:32 pm
Forum: Battlezone 1 Patches
Topic: copy rights
Replies: 8
Views: 11587

Re: copy rights

It'd be nice for Battlezone 1 and Battlezone 2 to get onto Steam and/or Good Old Games. If someday GOG or Steam makes one or both of the BZ (PC) games available, would it be just the stock versions or "official" patched versions of the game or some current patch version? Would the current...
by RubiconAlpha
Sun Aug 10, 2014 3:58 pm
Forum: Battlezone 2 Mod Making
Topic: "Color Group" Question
Replies: 2
Views: 2799

Re: "Color Group" Question

Thanks. I knew you would remember all that. I haven't touched config's in years. Saves me tons of messing around.

Thinking about maybe going with a classic BZ1 green theme. I always like that or BZII FE orange and black. Sick of the stock blue icons and elements.
by RubiconAlpha
Sun Aug 10, 2014 12:36 pm
Forum: Battlezone 2 Mod Making
Topic: "Color Group" Question
Replies: 2
Views: 2799

"Color Group" Question

Been ages since I messed around with config files so could use a fresher on what the (0, 0, 0, 0, 0) does again in the color group field. I know they are for color mixing but what does what? I need to create a darker, more high contrast main color group for my current HUD layout but not finding one ...
by RubiconAlpha
Thu Aug 07, 2014 10:39 am
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 506
Views: 265992

Re: Bionite: Origins needs Support!

I have yet to see anything that has the charm or feel of either of the Battlezone (PC) games. It has hover tanks and deployable gun turrets on distant planets. Beyond that, so far there's little to get this tank commander fan excited about. Sorry.
by RubiconAlpha
Thu Jul 31, 2014 6:47 am
Forum: Battlezone 1 Patches
Topic: Version 1.5.2.23 Preview 1 (2014-07-26): Something New
Replies: 5
Views: 9528

Re: Version 1.5.2.23 Preview 1 (2014-07-26): Something New

I don't know if this is anything new but while playing the game's single player recently, as a pilot when I walk into something I get the grinding "crash" sound like I do when I'm in a tank. I get the "umph" noise as well but then the "crash" wave. Seems my avatar needs...
by RubiconAlpha
Sat Jul 12, 2014 12:25 am
Forum: Battlezone 1 Patches
Topic: Version 1.5.2.21 (2014-07-10): Loggalicious! (Updated!)
Replies: 10
Views: 12833

Re: Version 1.5.2.21 (2014-07-10): Loggalicious!

Thanks Ken. Will fire up some BZ this weekend after this update.
by RubiconAlpha
Mon Jan 06, 2014 4:22 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 13133

Re: Big list of BZ2 Mods

It has been some time since I read it but I thought RD was trying to uniform certain assets from the mods he was working on and add more G66 like A.I. to them. That discussion was heated back then. BZRAP was not the project I was thinking of. Nielk1 talents have touched many mods in the community an...
by RubiconAlpha
Sat Jan 04, 2014 8:12 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 13133

Re: Big list of BZ2 Mods

Nielk1, Perhaps I would get defensive and argumentative too if I had some in the community telling me "you're doing it all wrong if you are not doing things the way I would". Someone not agreeing with you or doing and seeing things your way is not a personal attack on you. You and I have h...
by RubiconAlpha
Fri Jan 03, 2014 8:12 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 13133

Re: Big list of BZ2 Mods

This statement is not meant to be directed towards any one person but my thoughts on the matter. All the major pre-1.3 Battlezone mods (and some early 1.3 mods) are broken now to some degree. 1.3 has always been a moving target that way. The fact that any one person has tried to keep up with not one...
by RubiconAlpha
Thu Dec 19, 2013 10:51 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: CommVehicle ViewDist
Replies: 24
Views: 10835

Re: CommVehicle ViewDist

Great to see you again spAce!

Always loved your projects.
by RubiconAlpha
Fri Nov 29, 2013 1:17 pm
Forum: Battlezone 1 Patches
Topic: Version 1.5.2.19 (2013-11-27): Big pile of fixes
Replies: 5
Views: 9875

Re: Version 1.5.2.19 (2013-11-27): Big pile of fixes

Thanks for the update. Will check it out this weekend.
by RubiconAlpha
Sun Oct 27, 2013 6:40 am
Forum: Battlezone 2 Mod Making
Topic: Battlezone 2.5
Replies: 75
Views: 28793

Re: Battlezone 2.5

Ideas are fine, implementation is the hard part. The one thing I don't like is the name. If you really think that Battlezone 1 is superior -- and that's a personal feeling -- then don't try to say that a "Battlezone 2.5" is more like Battlezone 1. Sorry, Battlezone II's designers had thei...
by RubiconAlpha
Fri Oct 18, 2013 2:12 am
Forum: Battlezone 2 Mod Making
Topic: Battlezone 2.5
Replies: 75
Views: 28793

Re: Battlezone 2.5

Thing is, it isn't slow...scrap management is one of the critical tasks, it can be really hard to keep up with the demands of the players, but tweak it too much in the fast direction and every game will just become a 10 min-massive-army-death-machine won by the player who strikes first. I agree wit...
by RubiconAlpha
Fri Sep 27, 2013 8:09 am
Forum: Battlezone 2 Discussion
Topic: Sabre Little Big planet edition
Replies: 16
Views: 6608

Re: Sabre Little Big planet edition

Thanks for the level link. Will check it out this weekend.