Search found 2543 matches

by MrTwosheds
Fri Mar 11, 2016 10:41 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 49522

Re: BZ2 SP Mission Fixes

I have been. Wether you succeed at building the jammer or not, destroying the base you were supposed to capture should result in mission failure. It does not do that, if you get detected it just endlessly spawns attackers with or without it's base.
by MrTwosheds
Fri Mar 11, 2016 8:11 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 49522

Re: BZ2 SP Mission Fixes

No I have not looked at it yet. I'm just trying to get you to fix the problem where it never stops spawning isdf units.
by MrTwosheds
Fri Mar 11, 2016 7:42 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 49522

Re: BZ2 SP Mission Fixes

Ambush/scion02: i've got either scout hightailing it back to base well, giving the player a very small window in which to stop it. if the scout makes it back to its base, its objectification is removed and yelena says the ambush is canceled and the enemy attackers attack the scion base very well no...
by MrTwosheds
Fri Feb 26, 2016 10:53 pm
Forum: Battlezone 2 Mod Making
Topic: How to edit Pilots texture?
Replies: 24
Views: 2976

Re: How to edit Pilots texture?

Rsi problems, been tricky for years.
by MrTwosheds
Fri Feb 26, 2016 4:56 pm
Forum: Battlezone 2 Mod Making
Topic: How to edit Pilots texture?
Replies: 24
Views: 2976

Re: How to edit Pilots texture?

I am still creating a bz2 (artistically reworked) high res texture addon for bz2, however my right arm is a mess, so progress is on hold for the moment. Any quality contributions would be welcomed. Vehicles and pilot skins would be great. :)
by MrTwosheds
Mon Feb 08, 2016 6:18 pm
Forum: Battlezone 2 Discussion
Topic: Look what I found!
Replies: 14
Views: 2176

Re: Look what I found!

It's a shame that attaining "collectors item" status isn't really a desirable state for a computer game to achieve. :(
by MrTwosheds
Wed Jan 13, 2016 1:59 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 49522

Re: BZ2 SP Mission Fixes

Fail the mission when the player destroys the isdf base.
Spawn more units if you want (bomber too please) It's fun trying to stay alive, but on that map little short of the DaBomb is going to ensure an AI victory.
by MrTwosheds
Wed Jan 06, 2016 12:52 pm
Forum: Battlezone 2 Mod Playing
Topic: G66 Using Coxxon's BZIIRemodeled - A Test
Replies: 126
Views: 19345

Re: G66 Using Coxxon's BZIIRemodeled - A Test

BZ2's mag is strategically mostly useless. AI cannot use it effectively so it's a players weapon, the spread of shots combined with the charge time, means that 95% of the time you just cannot unload it's DPS onto a target anyway. It's charge sound tells any human opponent to just dance about until y...
by MrTwosheds
Thu Dec 31, 2015 9:00 pm
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 44649

Re: My Modern Battlezone Pet-Project...

Nice, not too sure about the flash effect while charging though, it's very pretty but visually right in the way of everything you will be trying to aim at.
by MrTwosheds
Fri Dec 25, 2015 1:19 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 49522

Re: BZ2 SP Mission Fixes

Doesn't unzip to addon.
But ambush point is back, first run successful.
by MrTwosheds
Thu Dec 24, 2015 7:58 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 49522

Re: BZ2 SP Mission Fixes

There does not seem to be an Ambush point anymore.
by MrTwosheds
Wed Dec 23, 2015 10:35 pm
Forum: Battlezone 2 Mod Playing
Topic: BZII mods and 1.3.7.0
Replies: 28
Views: 5926

Re: BZII mods and 1.3.7.0

Linux OS are for people who do not wish to become an unwitting data source in a proprietary software network and are prepared to be their own "administrator". I have been pleasantly surprised by the capabilities, the security and the freely available software for Linux Mint. I am struggling to find ...
by MrTwosheds
Mon Dec 21, 2015 12:22 am
Forum: Other Games
Topic: Halo 2: Anniversary art production talk
Replies: 8
Views: 2140

Re: Halo 2: Anniversary art production talk

But this limit's sales of the software to the few thousand involved in professional sw development and thus income in terms of only hundreds of thousands, Millions of private individuals would gladly pay a more reasonable price for software such as this, most of them would probably never make any mo...
by MrTwosheds
Sun Dec 20, 2015 6:04 pm
Forum: Other Games
Topic: Halo 2: Anniversary art production talk
Replies: 8
Views: 2140

Re: Halo 2: Anniversary art production talk

It takes a lot of effort and practice to become a good artist in any medium and natural talent counts even less when using software, exposure to the medium is essential to the supply of good artists.
by MrTwosheds
Sun Dec 20, 2015 1:08 pm
Forum: Other Games
Topic: Halo 2: Anniversary art production talk
Replies: 8
Views: 2140

Re: Halo 2: Anniversary art production talk

I just cannot see the economic sense of the pricing. The producers have nothing to gain from limiting the uptake of their technology, but they can (and almost certainly will) easily loose their market to competitors or indeed pirates. The more customers you have, the stronger your position, the econ...